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• Move character using joystick.

• Movement using physics.

• Character rotate using button.

• Player will always move with his local direction.

• Object circular rotation using gyro.

• If phone rotates left side the object will also rotate left side.

• If phone rotates right side the object will also rotate right side.

• Object also can be rotate using figure.

• Create a mechanism where an object always move middle of a tube.

You have to move an object middle of a circular tube.

• The object will always stay middle of the tube.

• If I give force to the object. The object will move.

• The object will never go outside of the tube.

• If I change the tube with another tube. The mechanism should also work with that
tube.
• Using AR, automatically place an object on the detected plane after 0.5m 2 plane detected.

• Create a mechanism using unity physics, if I add some force to a ball and through it to the sky
direction, calculate where the ball will fall and mark the point.

• Download an object from server and instantiate it on the unity scene.

• Using unity mesh deformation create a very simple house in run time.

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