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EDITOR: Michelle Pickering


ART EDITOR & DESIGNER:

INDEXER: Dorothy Frame

ART DIRECTOR: Moira Clim:h


PUBLISHER: Paul Carslake

Cultll ·,qHIItriHHrlry Prc>Vt\Hlll


Prrrrl!'d lry <,1r11 '•lrHulrurl l'r
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NOT JUST A PRETTY FACE
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This book's purpose is twofold. First, it is to draw women (and/or girls), this book

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a guide to creating and drawing females. looks at ways of developing female
Even though the commercial world of characters with real personalities. Even
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onimation is abandoning its pencils in if your main interest is just drawing,

z: favor of computer-generated images, a fundamental knowledge of character


comics are sli ll as popular as ever. development and storytelling will help
For figurative artists, com ics are the bring life to the figures you create.
last refuge for their considerable talents. With this in mind, t he fi rst section
However, Lhc competition and demands of the book runs through the basics of
are heavy, llot just for the quality of the getting started-equipment, anatomy,
linework and coloring, but also for strong digital techn iques, and how to create
characters in engag ing stories. an inner personality for the body you
That brings us to the second point. are going to illustrate. Space does not
Rother than just concentrating on how allow for an in-depth exploration of
the subject, but it will be enough to get you Nearly all the.works are o hybrid of
working and developing your own ideas. traditional and digital methods, wilh 0
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The second section is divided into a most artists preferring to start with pencils
selection of character types. This is not and finish by coloring on the computer.
a definitive list, but they do demonstrate For those who feel less confident with 0

a range of possibilit ies. They are drawn drawing, there are also some 3D examples
by more than 20 artists, both male and created with Poser and/or DAZ Studio,
female, from around the world, who indispensable software tools for anyone
work in different styles and genres to bring interested in figurative art. Featuring more
divergent perspectives to the subject. Each than ~0 examples of female characters,
character synopsis features a description of this book wil l inspire you to create
her personality, plus a brief tutorial of a interesting characters that glow with
technique used by the artist. The purpose femininity and go beyond the stereotypical
of this section is to inspire and instruct. views often presented in the media.
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I'M NOT BAD, I'M JUST
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Since humans first began drawing on cave walls, they have Not all of these entities were pious,
however, and most mythologies have
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included the female form in their representations of the world. their fair shore of femmes fatales and
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man-eaters (literally). With art and
As humanity evolved and developed higher awareness, religion being complementary in
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most of the ancient cultures, pictorial
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females were represented as the embodiment of all that was representations of goddesses adorned
a:: the wal ls and courtyards of temples.
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life-giving, from food to children. Women became an integral Because most of these temples were built
z centuries, and even millennia. before the
part of mythologies and religions, often portrayed as the Christian church introduced the concept
of original sin and all the repression and
power of the gods, or awesome entities in their own right. guilt associated with it, the female form
was represented in all its natural glory. (www.icecostle.org/artwork/1ndex.htm storytelling tool, which was the preserve
However, some of the artists, or their has a great online gallery of works from of the other new artform: cinema.
patrons, did digress from worshipping all these artists ) Movies were storytelling tor the
God in female form to adoring the form As society become.belter educalecl mmsc~ thol evcn Lhe ill iterate could
itself and producing what is commonly and more affluent, the demand fo1 enjoy. ond were creot1ng o whole new
known as erotic art- a trend that books and other printed materials breed ol womm who we1c udo1cd by
continued throughout history and increased. and many artists started thE' ptiblir. ·1hE'y WPIP l(lf(jPI II HHl lilr• mtd
not one this book is going to follow. producing graphic and commercial practically unobtainnhiP, wlliclt h wily
illustrations for magazines such as thpy wE'rE' known n<; <,nPPil q1 >Ckl1 "•~L"•,
INTO THE TWENTIETH CENTURY The Studio. Art Nouveau, which but there wa<; onP wilo W! J', oul ol
As the Christian church started to grew out of the Pre-Raphaelite everybody's reach: Bf'tty Boop.
dominate Western culture, and infiltrate and Arts and Crofts movements in Betty was an animated cartoon
others, the role of women was subverted Britain and other similar movements character created for one of animation
and their images in art were mostly throughout Europe, produced some Innovator Max Fleischer's Talkartoons 1n
reduced to portraits of the vain nobility, adventurous and elaborate images 1930. Or1g1nolly des1gned as o poodle,
or representations of the Virgin Mary. from diverse artists, such as Alfons :.he wu~ quilc quickly ll'dc~,,qrH'd o~. o
There were, no doubt, exceptions, but it Mucha, Aubrey Beardsley, and human, with her floppy paorJIP t>OI',

DRAWN THAT WAY


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was not until the end of the nineteenth Gustav Klimt. as well os the greal LADIES IN WAITING
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century that European art reintroduced book illustrators such as Walter Crone 1 In Western art, the Virgin Mary is
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the idea of allegory. Movements, such and Arthur Rockham. always shown as pious, in contrast ;o
as the Symbolists and the Pre-Rophoelite to the female icons of other religions 0
Brotherhood. began to reexplore legends A NEW CENTURY (see pages 40 and 44). 0
and myths in their works. Beautiful With the newfound freedom that 2 Shakespeare's tragic female Ophelia c:
women were often on integral port of followed the end of World War I, by J. W Waterhouse. (")

their compositions, and artists such as illustrators started to produce simpler 3 Betty Boop was the original animated -l
J. W. Waterhouse almost exclusively drawings of more risque subjects. "It" girl. Although moral, she was very .......
painted fantasy women. Other schools, Photography was making its mark sexy and fell victim to the censors. 0
such as the Orientolists and Romantics, as on illustrative art and as a way 4 Jessica Rabbit from Who Framed :z
also produced works featuring their of representing women, but very Roger Rabbit-the fantasy female of
ideals of womanhood. few artists used it exclusively as a many a grown man.
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trrrning into hoop eurr iny~. She was not pen name Charles Moulton. as a appeared in what were usually
rolled Betty Boop unlil1932, when Dave reactron to the predominance of male considered boys' comics. Girls' comics
FIPr'irhPr rPmodclcd her inlo Lhc ~exy superheroes. He used his character to were something altogether different.
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torm <;he is hPst known for. Betty was a champion women's causes. saying in DC was producing romance carnics
Lruly groundbreokrnq female rhorocter a 1%3 issue of The American Scholar: for girls, fi lled with tales of young women
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rur IHH lirne because she was sexy and "Not even girls want to be girls so long with glamorous jobs, such as secretaries
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indPpendcnl, rull rer U10n appearing as our feminine archetype lacks force. and nurses, who fall in love with doctors
a:: os a stJrrort to o mole. Her films olso strength, and power. Not wanting to and pilots They were supposed to be
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rcolurcd rnu~rc by some of the best be girls. they don't want to be tender, role models for postwar women looking
:z: jOLL mu~iliOn!> ur Lhe time, rncludrng submissive, peace-loving as good to lead a life of domestic bliss. There
"Minnie the Moocher" by Cou Culluway. women are. Women's strong qualities were also the slightly more frivolous
Unfortunately, BPtty soon fell foul of hove become despised because of Archie comics aimed at teenagers
Urc film cerr~ur~. wrth the enforcf'mf'nt their weakness. The obvious remedy and students, but the message was
rn thE> ·19 30<, of the lluy'> Code Lhat is to create a feminine character still the same.
~peufred what was and wn<; not morally wilh all Lhe strength of Superman It was not all polka-dot dresses and
nrrf'Jiloblc in screen cnlertarnment, plus all the allure of a good and domestic bliss outside the world of
and her newtounrl dPmtrreness beautiful woman." comics, though. Other artists were
diminished her popularity. By 1939, As the years passed, the character creating images of a different type
she harl drsappPnrPd from movie changed into a more domesticated of ideal woman. Pinup art was in
<,m'l'n:•. unlil her guest spot rn version, mainly because of pressure great demand for men's magazines,
Wfru Fwmed Roger Rabhit in 19RR. rrorn Lhe (male) censors and the newly like Playboy and Esquire, because
formed Comrcs Code Authority, who it could. be a bit more daring than
WONDER WOMEN found Wonder Woman's sexuality and photography permitted. The master,
1t wos nul long bel ore another strongly feminist views too subversive for the and most popular of these artists, was
independent temale character was to minds ot America's youth. Women were Alberto Vargas. Apart from gracing the
appear, this timE> in n comic book. meant to be weak, like Lois Lane-to be pages of the two previously mentioned
Wonder Woman first appeared rn rescued, not do the rescuing. Luckily, the magazines, his "Varga Girls" had their
Detectrve Comrcs' (now DC Comics) groundwork had already been done and own calendars. They (or imitations
Ill/ SLw Curmcs rssue 8 in '19~ ·1 . She was the taste for strong, feminine heroes of them) often adorned the sides
rlevlsecl by Williom Marston, under the established. although most of these of warplanes.
TAKE TO THE STAGES a subservient position in the Justice femo les were proving very populor,
1 Emma Peel, from the 1960s cult TV League of Ameri ca to male counterparts especially among the growing number
series The Avengers: sexy, lethal, and such as Superman and Batman. of adult cornrc rcodcrs. There wos
very classy. In Britain, Modesty Blorse, the also on rncreoSirlSJ number ol slor rc:,
2 Lady Penelope, Thunderbirds ' posh enigmatic part-criminal, port-spy, obout ordrnory lr fe teoturr n ~J nonhcrorc Cl
British agent, who bears a resemblance developed a huge following in her characters, such os Ghost World, or c:::
to singer Dusty Springfield. doily newspaper comic-strip adventures left-field characters such as Tonk Girl.
3 Trinity, the high-kicking heroine of the Two other classy British ladies captured Thrs trend hos contrnued rnto the
influential Matrix movies, combining live the public's imagination around the twenty-first century. Tocloy. the most
and computer-generated action with some era, this time on television: popular fen1ole characters. such as 0
dazzling visual artistry Emma Peel in The Avengers and Buffy, Lara Croft, Trinrty, and Arnrdnlo
4 Lara Croft has become the iconic Lady Penelope in Thunderbirds. (to nome but a few), have become
female action hero, in movies, games, Both were intelligent. stylish. beautiful. multimedro stdrs, oppeorinq on
and comics. and ruthless and, luckily, on our side. screen (big and small), os well as
In the United States, Morticia Addams in video games and com ics.
(The Addams Family), (I Dream of)
SWINGING SIXTIES ONWARD Jeannie, and Samantha (Bewitched),
As the 1960s progressed. there was a and their esoteric domestic lives, were Check this out
revival in superhero comics, mostly fulfilling fantasy female roles.
thanks to Marvel's stable of renegade Meanwhile. in Japan, where mango With so many dynamic female
characters. Unlike Superman, Marvel's is on accepted port of cultural life, characters appearing In the
heroes were not always seen as heroes, comics with a diverse range of female various media over the years,
and were often mutants or outcasts characters, from dizzy schoolgirls to It has been Impossible to give
shunned by society. Marvel's heroines deadly assassins, were available. Mango a complete history In the limited
.vere treated as equals, with powers to is even sorted into clearly defined styles space awdlable In this baolc.
match their mole counterparts and aimed at different genders ond age A list of recommended Nading
he abil ities to bottle the most sinister groups, such as "shojo" for teenage Is at the back of the book on
vi llains. DC created female versions of girls or "josei" for women. pages 124-125, so you can
i:heir most popular properties (Supergirl, By the 1990s, girl power was in exploN the chaaacters and
Botgirl), but Wonder Woman was still in full swing, and strong, independent their history In more datGJI.
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GETTING STARTED
This section tokes you through the theory and practice of creating and
developing female characters. When it comes to comics or animation,
story is everything, so storytell ing structu re and techniques are outlined
first. All the theory in the world wil l not make you a good storyteller,
which is as much a natural gift as being a good artist or musician, bul
it will help prevent you from being a bod storyteller. Although creativity
and expression are undoubtedly important, it is vital not to neglect the
croft of drawing. Learning to draw from a book is about as practical as
having a book that teaches you how to read, so if you are serious about
figure drawing, you need to find a teacher who will not only guide you
but correct you. You also need to practice- a lot. What you can learn
from a book is how to use a computer. Some. of the fundamentals of
three of the most useful programs for artists are covered here.
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STORYTELLING
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Writing and drawing are two different, although not mutually STRUCTURE
When developing a story, first you have
exclusive, disciplines. Both are used to convey ideas, one with to decide what it is about (the idea, the
concept), then devise the who, what, and
words and one with pictures. A visual artist may be a good where of how to expound it. At its most
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basic, a story is divided into three parts:
storyteller, whereas a writer is less likely to be good at drawing. beginning, middle. and end-what is
known in the movie business as a three-
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For anyone serious about working as a sequential artist, it act structure. The beginning sets up the
premise, the middle has conflict and
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is important to learn at least some fundamental storytelling action, and the ending is the climax and
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resolution. Supplementary to this, you
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skills. The simplest way to learn about storytelling is to can introduce a more complex form
known as mythological structure or the
read a lot- not just comics, but as much variety as possible. hero' s journey, which is particularly
relevant to comic books.
There is no absolutely right way to tell a story, although there
HERO'S JOURNEY
are wrong ways. If you do not captivate your audience, you The hero's journey uses the academic
studies of Swiss psychologist C. G. Jung
can be pretty sure it is the wrong way. The trick to effective and American mythologist and folklorist
Joseph Campbell, deconstructing stories
storytelling is often not what you say but how you say it. and myths into a prescribed sequence of
events carried by archetypal characters.
A good raconteur can make the most mundane occurrence This may seem like a rigid approach to
storytelling, but the trick is not to use it
seem exciting, whereas an unexpressive speaker can turn to plan your story, but to analyze and
improve it once it is written.
even capture by aliens into dross. If you get an idea for a story, write
it down as freely as you can, without
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any thought to structure or even The hero's journey The archetypes
content. Once, it is written. read it
through and revise it into a reasonably
comprehensible form. Now compare CALL TO ADVENTURE HERO The lead character
the structure with the hero's journey The hero Is Introduced to the whose story Is being told.
and check through the list of archetypes reader In his or her ordinary world.
to see how many ore present (see box, A message or event Invites the MENTOR A benefactor who r
right). It is surprising how often inspired hero to embark on an adventure guides the hero and Imparts r
story ideas fit into this format. no matter that will Involve completing an knowledge to him or her.
what the genre. The beauty of the Important task.
mythological structure is that it resolves HERALD The person who
the problem of whether a story is REFUSAL OF THE CALL announces the hero or brings
character or plot driven, because they The hero Initially refuses the call the message that sets the hero
ore inextricably connected. to adventure, but a significant on his or her quest.
meeting with his or her mentor
ARCHETYPE EXAMPLES changes the hero's mind. THRESHOLD GUARDIAN
1 The hero always faces extreme A person, or even an object, that
physical danger during the journey. THRESHOLD TEST The hero Is blocks the hero's path. It can be
2 The mentor is a strong figure with faced with a test at the start of a subtle force, such as self-doubt.
a clear moral compass. the journey, often encountering
3 The herald plays a key role in sending future allies and enemies. SHAPE-SHIFTER A person who
the hero on his or her journey. Is not what they appear to be.
4 The threshold guardian is a sinister CRISIS The hero undergoes an
force who tests the hero 's worth. ordeal that tests his or her physical TRICKSTER The comic relief
5 The shape-shifter does not necessarily endurance and mental resilience. who breaks the tension by
change physical shape, but may be a playing the fool or causing chaos.
femme fatale with a hidden agenda. CUMAX The hero succeeds In the
6 The trickster is a comedic character. task and returns to the ordinary SHADOW The character or thing
7 The shadow represents all that is world having undergone profound that the hero has to defeat, even
negative and must be defeated. personal growth. If It Is the hero's own neurosis.
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FEMALE ROLES
If you have already skipped ahead to the next section with EMOTION AND PHYSIQUE
The way females are represented on
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all the pictures (it was probably what enticed you to part with the page. verbally or visually, will be
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. . influenced by your attitude toward the
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your money in the first place), you have seen a diverse range gender and any conditionings you may
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have accumulated over the years. Men
of female characters. There is everything from homebodies and women will definitely approach the
portrayal of female roles in different
to home wreckers," from angels to demons. Each has an ways. For example, for most males,
the female mind is one of the great
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individual look and personality, as well as a unique role to mysteries of the universe, yet women
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understand each other no matter how
w play ·in the story. So how do we define female roles and complex and emotional an issue is.
At the risk of making a generalization,
separate them from those of the male of the species? emotion is the crux of the female role,
whereas the mole is more mental or
physical This is not to say that either
gender is incapable of displaying all
011 the f.Hcvrou:. poge you will fmd perform great acts), and the shape- of these traits, but to make female
de ''>ll ipliun~. ol tht' st'ven morn shifter (the femme fatale). Of course. characters believable. they should be
nr cllc•l yp< ,.., lormd in the mythologrcol being archetypes, they can be motivated by emotions.
story structure (llw I H-'r o ·.., jour nc•y). represented not only by moles and Physically, men tend to portray
which ore all roles that can be fulfilled females, but also by any animate being women in what they consider to be the
hy lcrnolc~; from the hero to the or object. One of the reasons for working ideal form, usually involving long legs,
•,lrodow. the proto<Jonrst to the with archetypal characters is to ovoid narrow waists. and big breasts. Women,
nnlnqoni~l. lrr lucl, some of these roles creating stereotypical ones. which however, are more likely to endow their
srril fPrrroiP'• lw llcllt'r them they surt unfortunately is easier said than done. characters with physical characteristics
men, surh n<, llw llll'l rlor (worn err are Conversely, creating personalities that they find lacking, or dislike, within
innately nrrrlrHinq). the• herald (women are obviously against type con be themselves, or they create "plain" women
hove the power to in-;rire men to equally counterproductive. with great personalities or talents.
ON THE HIGH SEAS standards, but they are lhe L!Uulil ie~. lllul
Female characters do not always have con OVlcl flOWt-'1 II 10~1 I IH'fl WII h011l I h0
to be good girls. A ship full of swash- need to resort to muscle power.
buckling female pirates combines Don ' t mnkt-~ yor11 IPIIH JI!'! ll! H oclcr~,
strength and femininity to great effect. look ond behove like men. with breosts.
Focus on their inner st ren9ths to make
FEMININITY them brave. oncl teoch them mur Liul ur L~.
What sets women apart from men or find unique idiosyncrosies to make
is that almost indefinable quality known them dongerous.
as femininity- just as everyone has a Make your women heroic. Muke tlre11 1
different Interpretation of what beauty stronq. sexy. oncl beaulil ul. Muke Ll1err1
is, so do they with regard to what shy or wocky or intelliyer1L. Muke llleiJI
femininity is. Forbearance. generosity. any shape you like, bulmake Lhen1
gentleness. nurturing, and gravity are feminine, and your stories wi ll luke 011
aspects of the fem inine nature that may new dimensiOnS Onu I eully ~ II OW WI lUI
be considered weaknesses by today' s "girl power" is.

WARRIOR FUTURISTIC SORCERESS


Historically, there are few female It would be impossible to predict the The innate intuition of women and their
warriors whose heroism is remembered future role of women. They could be ability to attune their bodies with the
today, but those who are (Joan of Arc, political leaders, like Amidala, or cycles of the cosmos make them ideal r
Boudicca) are legendary-and, of creatures of pleasure, like Barbarella, for magical roles, even if they go bad-
course, there is Xena. or simply cyborg breeding machines. like Willow in the Buffy series.
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GEEK OR GODDESS?
Every picture tells a story.
Using the profile sheet
opposite, create two
different histories for the
character in this image-
for example, one fantasy
and one "real" world.

BACK STORY
In comics and graphic novels, it is not uncommon to establish a CHARACTERS
One of the simplest ways of developing a
character or fantasy world by telling some of the back story, or back story for a character is by devising
a profile sheet. This lists all the personal
history, that led to the place where the story begins. To bring information about the character, and
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will help you make him or her believable
your characters and environments to life, you need to invent a and avoid continuity errors. It will assist
not only with the storyline, but also when
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life for them. Your stories are taking place at a particular time in it comes to drawing the character.
There are essentially two approaches
a character's life, which unfolds with the telling. There is also a to creating characters: drawing them
first and then adding the personality
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huge back story that has molded them into the personalities traits. or vice versa. Both methods work,
and the one you choose really depends
they are, and you have to know every detail of that history. on your preferences. It is good practice
to use both techniques. and devising
When working with superheroes, revealing their history may characters from written concepts is a
good discipline, especially if you have
help in suspending disbelief, but you need to credit your a visual bias and want to work with
other writers.
audience with the intelligence to go with your ideas without All this background information may
never actually appear in the story, but
having to spell them out. considering it will add depth to the
characters and possibly help to resolve
problems in plot and characterization.
There is no better way to undermine
your credibility as a storyteller than by
introducing a deus ex mach ina solution.
Let your characters be spontaneous,
but not irrational.
Character profile
ENVIRONMENTS This example of a pruflle shHt II
It is not just your characters that need It is not just fantasy worlds that need by no means a deflnltlw 1st. You
bock story. but also the environment in attention to detail; real worlds need even can adapt It to ,aur Italy's . . - .
which they live. If you ore devising your more. If you ore using actual places, they adding and d.tlng mblgehW as
own world. for sci-fi or fantasy stories, hove to be represented as accurately as necessary. The more JOU mn Wlb
you hove to consider everything about it. possible. Hollywood is great at messing about the character's history, the
from its geography, chemistry. physics. up the geography of cities. even if it is better. Try doing It as a role play
and biology to its sociology and culture. only the inhabitants of that city who by Interviewing the chamcter.
You hove to question and rationalize know. Your story and characters wil l hove
every decision you make; if you do not, more credibil ity if you show cities as they PERSONAL DETAILS
there wi ll be plenty of geeks out there really ore. ArcMtype I Name /Aile/
who will question them. If you create a Date of birth I Sex
desert planet. for example, where do the
inhabitants get their food and woter7 Do T JUST HANGING AROUND APPEARANCE
they need it7 If not, why not7 How do It is essential that there is some Height I Weight I Physique I
they survive? Where do they live7 Then synchronicity between your characters Hair color I Sldn calor I
you hove to relate one thing to another. and their environments, such as Eye color I Distinguishing marb
If such and such does this, why does this using related materials for buildings, (natural or Inflicted) I How they
hoppen7 And so on. You get the ideo. costumes, and weapons. were acquired

CLOTHING
Style I Material/ Accessories
(hat, jewelry, etc.) I Weapons
and their use

FAMILY CXI
Mother's name I Father's name I
Place of birth I Details of birth
(events. etc.) I Siblings (names
and relationships)

EDUCATION -i
School (name and type of school, 0
level of schooling) I Special
teachers or subjects I Languages I
School friends and nalatlonshlps

OCCUPATION
Type of work I Economic status I
Special skills

BEUEFS
Religion or spiritual path I
Politics I Ambitions I Other
philosophies

PERSONALITY
Motivations (needs/wants) I
Weaknesses or flaws IStNngths I
What causes faar I What causes
anger I What causes happiness I
Lessons to be learned

FAVOArrES
Color I food I Drink I Music I Art I
Hobby/Sport
<IIIIPENCILS
Experimenting with a full set of pencils,
from very faint hard (H) pencils to soft
black (B) ones, will let you find the
grade that suits you best.

TPENS
Pens can be roller-point, fine point,
chisel tip, or even simple ballpoint. They
can have fat, thin, round, square, or
even triangular barrels. The important
thing is that they are comfortable in
your hand and suit your drawing style.

ART MATERIALS
Despite all the advances in digital technology, nearly all

illustrators like to start with the artist's fundamental tools

of paper and pencil. Even if it is just for jotting down ideas

as rough sketches, nothing beats the immediacy and

tactile pleasure of graphite on paper.

DRAWING also easier to hide little anomalies when


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The f1rst thing you need to buy i~ u yoocl lh<> work is reduced rn size for printing.
rwrq<' ol pencils and some notebooks If you intend to scan your linework at
rmcJ skelchpmJ<, ol dilr<·rr•rrl '>Ill", ~prrol home. you may have to limit yourself
bound ones are good. You cnn mrry to lell er (M) sized paper. because
IIH•rn wrth youm your pocket or bag, larger format scanners ore expensive
In 1111 rkL' •,u il rirk", whenever insprration (see page 23).
•,lrik<", TIH' •.kcldrpuds should be of A full range of graphite (lead) pencils.
dP< <··rr l·quulily pupcr, lrke those you fmd from a SH through HB to SB. should be
ir1url supply stores, whereas notebook<; in your studio kil. either wooden ones
mn be cheap, lined reporters' pads, just or mechanical (propelling) ones with
tor writin<J your ideas one! stories in. replaceable leads. A single mechanical
For trnr'">hPd clrowings. you willrrccd pencil is useful when you are on the
some lmqt> <;heets of heovy paper or, road, so that you do not need to carry 4 ... & -. -·--

better still, art homo, such as Bristol a sharpener or other metal objects that ·• I ---.. --
homd or CS"IO boorcl. Whenever possible. may cause alarm. A non·repro blue
you ~lrou ld work n<; Iorge as you con, pencil is also useful for drawing structural
wlrich wi ll grve you the chance to add lines as the basis of your final drawings.
II lOll' uetOil (if thot I<; YOIJr style). It is Erasers ore invaluable.

' ~-----=- -- ----- - - -


• -= ~- -~ -
INKING AND COLORING you get wilh ditJilollouls, ur1d ills better
Comics rely on consistently black lines to avo1d hav1nq to correct with WiiP-Ottl
and fills. For this. you can use anything or similar ptoducl~ i[ pus~ibl<:.
from a traditional Japanese brush or Inks, patnts. brushes, nnd oirbruslwc,
reed pen to a modern technical pen, ore still u:,ed rut wlutillC:J i rllli'J<:~.
such as a Rapidograph. Any of the pens ollhough most people work dtgitolly
and markers available at your local now. Apart from the ndvontnq0 of r•t t•.ily
stationery or art suppliers will give correcting mic;tnke··.. It to•. I ir IIO<JL'~· L'r Kt'
excellent results. although you may have UJ1 on 0 COtnpulcr IJ<:Ior<: ~]Uif1'J LO print
to try several before you find one wi th anyway. WorktntJ Wllh [Xt1r1ts, your
which you are comfortable. Brushes and Lltuicc wtllbe d<:lcrrr11r1ed by the effect
dip pens with indio ink are extensively you wonl Lo ochtcvc. Water-soluble
used, but practice on photocopies before products. such as poster pa1nt. gouncht=o,
attempting to finish an important watercolor, acrylics. or drnwinq ink. nrP
drawing. Ink and pens do not have preferable to oilc,, bul il ulwuy•, rott H",
the luxury of an undo command that down to yotJr rn-'[t-'lt-'111 1'.

Workspace _.BRUSHES
Fine sable brushes are useful for inking,
Whether working traditionally or and bristle and thicker sable brushes
digitally, you need to aeate a are great for painting. The Japanese
proper workspace for yourself. This brush (far right) requires practice to use
means a desk with a decent chair, effectively, but will give flowing lines.
a good light source, both natural
and artificial, a drawing board, ~INKS AND PAINTS
and storage space. A light box am Try to keep your paints water based.
be useful, too. If you are working Acrylics can be used similarly to oils
with liquids, such as paints and and come in jars or tubes. Inks come
Inks, try to keep them separate in bottles. Gouache comes in tubes
from your dry goods, such as and watercolors in tablet form. _.PAPER
paper, and even more Important, Be aware that the color you see No matter which paper
your computer, because liquids on your palette will dry differently or board you choose to
and electricity just do not mix. when applied to your paper. draw on, if you intend to color
it, make sure it will support your
chosen coloring media.

FiNlTY
AArtists'
lic
ryCoiOI
ARTIST'S GOUACtl
MONITOR
If absolute color accuracy
is an issue, get a CRT
monitor; if desktop space is
your concern, it has to be a
flat screen. This technology
has improved so much in
recent years that the
sacrifice of color fidelity is
minimal compared with
the gains in space.

HARDWARE
L.LJ
There is no escaping the use of computers and other digital COMPUTER
First. you need a computer. This will
devices in the creation of commercial art, which is essentially either be on Apple Moe (the creative's
choice) or a Windows PC The argument
what we are talking about: art that sells. As with the art that Mocs ore too expensive or not
(/)
powerful compared with Windows
materials listed on the previous two pages, to make the most of is no longer valid, as is the issue of
compatibility, because most creative
:z:
computers and software, skill and imagination are required. A and design software originated on Mocs
is completely cross-platform. In terms of
I-
lot of people fall into the trap of thinking that applying digital ease of use, quality, and reliability, Mocs
I-
ore excellent. virtually virus free-and
filters to a picture makes it art. However, even though digital they look great. Ultimately, the choice
is yours, because you ore the one who
tools will let you experiment with techniques quickly and safely, has to use it. Whether you decide on a
desktop or a laptop will be dictated by
they have to be supported your personal working habits. Desktops
will always be more powerful and hove
by real artistic skills. So what greater storage capacity than laptops,
although that gop narrows with each
digital tools will you need? hardware release.
Always keep in mind, though,
that although having all the latest
LAPTOP technology is wonderful, you con
If you are on the move a lot, produce the some work on older.
buying a laptop makes sense. second'lond computers as you con
With larger screens and m ore or i'e latest top-of-the-range
powerful p rocessors, today's .. po:.er towers. Remember:
portables outperform the desktop ··:.
·-~:··~_ ::.·.·:· ~:'-.·.. -~
:-: computers ore just tools.
workstations of not so long ago. I
I ~------ ..
INPUT PERIPHERALS
The first of these is a scanner, to
digitize your pencil or inked
drawings. These come in two sizes:
letter (M) and A3. Ideally, you
should get the larger model,
because this wil l let you scan Iorge
drawings in one piece. but they ore
very expensive. costing more than the
computer itself. A letter (M) model con
be purchased very cheaply. especially if it GRAPHICS TABLET,
is just for scanning linework. STYLUS, AND SCANNER
The other indispensable input tool is Size does matter when
a graphics tablet and stylus. The stylus is it comes to working with your
a penlike pressure-sensitive device, and is drawings. Big drawings need
a more natural way of drawing and big scanners, and big screens
coloring than using a mouse. Tablets deserve a big graphics tablet
also come in a range of sizes and costs. They all need big bucks.

Mac versus Windows PC PRINTER


The other piece of h01dw01e yn11 will
WW... bUJinl a c:ompc.ar _. need is a printer. Althoug h not os
.,...,..... ........ that,_ 1mportont as a scanner or graphics
get what,_ pay far. That tablet. a pnnter 1s the best way to see
........... PC IMqaln wll be no yow Fin1shed woik. rather than JUSt on

..................
toad when the CIDIIIfMWI*Ib ....
WDitdng or at1a ........,~
screen. You hove a choice between loser
and ink-jet. When it comes to color,
ink-jets ore definitely more affordable
and the quality is excellent, depending
on Lhe type of paper you use. The big
m

trap with ink-jets is the cost of the


PRINTER supplies. Replacement 1nk and quality
Ink-jet printers can produce amazing high- paper con cost you almost as much as
quality prints, at a price. Used properly, they the original printer price. A printer Lhal
can be used to proof your digital artwork. has separate cartridges for each calor will
be more economical, especially if you use
a lot of one color. A3 printers will set you
back more than a letter (M) one. bu t
you can always use it for producing
limited edition prints to sell.
Loser printers ore much foster than
ink-jets and the cost of consumobles is
much lower per print, although the initial
outlay is high but constantly dropping.
If you intend to self-publish short runs of
your comics, a loser printer is definitely
the better option. Of course, if you
intend to work only in block and white.
monochrome losers ore your best choice.
T .... PIXEL IMAGES
The more pixels you put into
the picture area, the sharper it will
be. Something that appears big and
sharp on your screen can appear
very small on the printed page, or
very pixelated if you print it any
larger. Examine the deterioration
in print quality of the three
images below: 300 dpi (1 ),
150 dpi (2), and 72 dpi (3).
The standard resolution for
printed artwork is 300 dpi (1),
whereas 72 dpi (3) is sufficient for
online display because 72 dpi is the
standard resolution of monitors.

SOFTWARE
If you are working digitally, you are going to need software PIXEL-BASED SOFTWARE
Pixel-based software uses small amounts
for producing your finished images. Computer drawing and of data to represent a pixel (picture
element) on-screen. The most popular
1-
painting packages are divided into pixel- and vector-based pixel -based image-editing software
VJ
is Adobe Photoshop. Others. such as
varieties, and combinations of both. Each program has its Corel Draw and Denebo Canvas. which
incorporate vector tools. also hove
merits and drawbacks, and the one you choose will depend their dedicated adherents. For those
preferring a more natural look to their
1-
on personal preference and the style of art you are producing. images. Corel Pointer is in a league
of its own, with its ability to simulate
I.J.J
If you intend to design your own comic layouts or create 3D oils. watercolors. and every other
traditional media.
characters and animations, you will need additional software. Pixel-based programs ore entirely
resolution dependent. This means that
The software outlined here includes the standard programs the output quality of your image will
depend on the number of pixels per
used by professionals, but there is lots of alternative software, inch you allocate to the original image.
A standard printed image (such as those
such as Shareware and Open Source, that is cheaper than in this book) has 300 dpi (dots per inch).
which affects the size of the finished
the major commercial packages and will still do the job. file. A letter (A4) sized full-color TIFF
will be about 30MB.
VECTOR-BASED SOFTWARE
Vector illustration software, such as
Adobe Illustrator and Macromedio
Freehand, use mathematical equations
and PostScript language to produce their
drawings. As a result, they create very
small files whose images can be enlarged
to any size without loss of quality. The
images produced with these programs
are more hard edged than pixel-based
ones, making them an excellent choice
for comics, especially if you want to use
large areas of flat color. These are best
output using PostScript-equipped loser
printers. although recent software
releases do work well with inkjets.
Illustrator and Freehand are the two
market leaders. but if you want to
explore vector-based natural media,
have a look at Expression from Microsoft

Ul
3D CHARACTER SOFTWARE LAYOUT PROGRAMS .A VECTOR IMAGES 0
There is one other piece of software that If you want to produce your own Adobe Illustrator produces images with
is indispensable for character artists and comics. you may also need a page very precise lines and flat colors that
that is Curious Labs Poser. Originally layout program. such as QuarkXPress can be easily edited.
designed as a digital version of the or Adobe InDes1gn. These ore certainly
artist's wooden mannequin, it has not essential programs to have. but they T3DIMAGES
developed into a creative tool in its will make your work easier. Adobe hus. Poser is the easiest way to get
own right The advancement in 30 an excellent bundle that includes started in 30, especially if you want to
technology and an international network Photoshop, Illustrator, and InDesign, specialize in character and figurative
of users and content creators has seen it which will give you everything you illustrations, without having to know
become one of the major programs for need at a competitive price. a lot about 30 modeling.
creating fantasy females in 30. This was
taken to new heights with the arrival of
DAZ 3D's Victoria character. DAZ now
produces a huge collection of female,
male, and animal characters, as well as
a range of clothes and props. They also
produce their own program to rival Poser,
DAZ Studio, along with 30 landscape
generator Bryce.
All the 30 females in this book were
created with Poser. DAZ Studio, and
read ily available characters. Both these
programs are also capable of producing
30 animations. Even if you ore not
interested in 30 . Poser is still an excellent
reference resource for characters. poses.
and camera angles when producing
drawings, because they hold their
poses for as long as you need.
PHOTOSHOP
w
Adobe Photoshop is such a ubiquitous part of the digital toolkit 600 dpi. Bitmap will generally ignore any
lines that are less than 50 percent black,
of artists that it has become a verb. Images are no longer so any light pencil. or non-repro blue,
construction lines will disappear. If you
retouched but "Photoshopped." Although it was originally are going to color the image, you can
change it to the color mode later.
designed for the Mac as a digital darkroom for scanned Grayscale is best for pencil drawings
that you are going to ink digitally. This
z
images, it was quickly adapted as a standalone painting will capture the full tonal range of your
pencils, and because it is serving only
I-
program and promoted into the dominating position it still holds as a template, it can be discarded
I-
afterward. Using grayscale to scan inked
w today. Chances are you are already familiar with its functions, artwork that is to be colored con leave
white artifacts on the edges where they
but you may still find some useful tips here. There is room to overlap the color (anti-alias)
Most scanners capture color in the
provide only a brief overview of some of Photoshop's basics in RGB (red, green, blue) color space,
although professional reprographic
this book; refer to a manual or online help for more information. scanners can capture CMYK (cyan,
magenta, yellow, black) If you are
capturing ink or pencil images, it is best
CAPTURE advocates' purposes. but the important to avoid using color mode to scan them
Assuming that you ore originating on thing to start with is scanning at the because it captures more data than you
pu~L'r or bourd , you wrll need to scan hlghest optical resolution your scanner need and can complicate matters later.
your linework to qet it into a forr·nal you permits, and never below 300 dpi. If you want to scan hand-colored images
con U)L' in Pholoshop. Most scanners When it comes to scanning, you have at home ... don't. at least not if you
supply o plug-in that will let you capture a choice of three- modes: line (bitmap), intend to use them for print Unless you
or import scans directly into Photoshop, grayscale, or color. Line is best used have a properly calibrated, color-matched
olll rouyh some come,wrth standalone for black-and-white images that have system, you will find that what you see
opplrcations. There are lots of different already, been inked, and you definitely printed does not look like what you spent
approoches to scanning that serve th eir need to use a resolution of not less than so long creating.
, Photoshop interface
•. ... ·· ·
~ ·····
•• .. The layout of Photoshop and the
principal tools you will need to ink
and color drawings digitally.

0 Paint Bucket and Blend


8Pen
8 Brush and Pencil
8 Magic Wand
f) Tools options
C!) Drop-down palettes for brushes
and other tools
8 Palette menu button
8 Color Swatches palette
Ci) Layer and Paths palette;
green shows active layer
G!> New Layer button

TOOLS
Photoshop Fll~ Edit Image Layer Select Filter View Window_';!~!~
For digital inking, you can use the Brush
or Pen tools-your choice wi ll be partly IQDo.l aJ''\fj[OJOJO~B I ~ ....·~~~,_:.:.....].!.!:!:==-.--...l 0
--4
dictated by your hardware. but also by 0
you r hand. If you have a graphics tablet. (/1

the Brush tool is the better choice. Once


you are used to drawing wi th a stylus. it it. PEN OPTIONS 0
wi ll create clean. natural-looking lines like Setting the Pen options to -o
a real ink pen or brush. However, if you use Rubber Band Jets you see
only have a mouse. the Pen tool is your exactly where a path is being
best option. One advantage of the Pen created as you do it. You will
tool is that it uses vectors to create the a/so need to select the other
lines, producing smooth curves that options shaded here, especially
remain editable. and that can have fixed- when working with a mouse.
width strokes applied to them. However.
if you want to work with vector lines,
Adobe Illustrator or Macromedia
Freehand are better options.
When working in Photoshop, take
advantage of the Layers option because
this wil l make editing easier. Create a
new layer over the top of the scanned it. MAKING PATHS
pencil drawing. ensuring it is set to To create a path with your mouse, click at a it. NAMING PATHS
Transparent. give it a logical name. such suitable point (such as a corner), then at another Once the path has been
as "ink," and work on this layer. Your pen point (as shown), holding down the mouse completed, go to the Path
lines wi ll be found in the Paths palette button and dragging to create a curve. Repeat palette, double-click on
You will need to save them. rather than until you return to your starting point or reach "working path," and give it a
leaving them as "work path." You can the end of the line. The lines can be fine-tuned relevant name. If you want to
also save separate paths for each object. by adjusting the "handles" at the click points. keep various objects separate,
Establishing good working practices like you will need to create a new
this wil l make your job much easier. path from the palette's menu.
Image Layer Select Filter View Window
~---r.-1
;I ~I
MASKS
Mn'>k'> me o very U'>eful fenture with which
you should fomJironze yourself. These work
like diqitol ~ri~kel. o film U!>ed by oirbruc.,h
artists to block areas that arc not to be
colored. Pholo•; hop rnnskc; work rn the same
way and can be applied to individuallaye1s.

... QUICK MASK


A quick way to mask an area is to use
the Magic Wand tool. Simply click in the
relevant area, as with the Paint Bucket,
applying the same tolerance rules (see
opposite). This will create a selection that
will be the only active area on the layer, so
you can use a large Airbrush along an edge
and keep it contained to where you want it.

CHANGING PATHS TO UNES


UJ

1-
Once you have drawn paths over your pencil drawing, ® T From the Brushes menu,
you need to add black lines to the drawing. Start by select an appropriate brush
making a new layer In the Layers palette, so as not to size for the line.
make the lines part of the original drawing. Make sure
the foreground color is set to 100 percent black.

G)~From the ensuing


menu, select "Brush."
I? Eraser
I- ~ Background Eraser
I- £ Clone Stamp
w £ Pattern Stamp
# Healing Brush
iiJ History Brush
WArt History Brush
fP Smudge
6 Blur
/::, Sharpen
._,Dodge
~Burn
@Sponge Dock to Palette Well
~ Color Replacement Tool
New Path ...
Duplicate Path ... @.,. This will apply
Delete Path a three-pixel line
@.,.Select a path, ,l,kt worl.. P,trh .. along the selected
then "Stroke Path" path. To add a
Make Selection...
or "Subpath" from the Fill Subpath ... thicker line,
Path palette's menu. 'ltroke 'lubpath ... change the brush
size and repeat
Clipping Path ...
the procedure.
Palette Options ...
COLOR ~s;~;;;;;~. -4MULTIPLY LAYER
Once you have "inked" your drawing. you 1......,:::;.;r;..:.:::..--=9 In the Layers palette,
will want to start colonng it. If you have set the blending
been working 1n grayscale. you will have mode to Multiply. This
to convert to a color mode. For printing. will make the white
you wrll need to work rn CMYK: work rn area act as if it is
RGB if it is for screen only. The main transparent, while
L C•ncd )
disadvantage wrth CMYK rs that a lot of retaining the black
Photoshop ftlters work only in RGB mode. lines and any
Another thing to be aware of are shading. This is .& COLOR SWATCHES
your black lines. If you have inked in mostly for working When working with a character over
grayscale. once you convert to CMYK. it with scanned ink a series of drawings, It Is a good idea
will create a composite block (known as drawings, because to create a palette of colors that can
process block or nch black) mode up of digitally inked images be loaded at any time, to keep your
the four process colors. The advantage of would already be coloring consistent. Choose Save
this is that, when the linework is placed transparent. Swatches from the Swatches palette
over the color. you will not get "show menu and give it a recognizable
through"-something that happens if name. To bring the swatch into a
you place just 100 percent block over job, simply use Load Swatches
color. This is because the block rnk is the from the same menu.
last to be printed. If you ore placing
lettering in your rmoge, use 100 percent
block rather than process block because
thic. wrll make rt easier for a pnnter to Ouplk.ltf ...
Apply ,....g< •• •
produce drfferent language texts. Calcul&tlons...

To color your rmoges. the main bosrc lft1.1c;Je Size... 'XXI


CAnvo1s Size... 'X XC
tools you will need ore the Point Bucket Phcel Aspect Rado
Rot ~tt: Co~nvu
(Fill). Brush, Eraser, and Magic Wand. f'fjjl

Trim ...
Whether you use other tools. such as Rt:Ytal AU
:::c
.
~
Blur, Smudge. Dodge, Burn. and Sponge. V&rlabits
0

r "'·-- ·'""
will depend on the effects you want to
m -- -i
ochreve. Be adventurous. because ~~~~~ t ~-- ) 0
interesting effects con be discovered I
j
~--
...::::_
through making mistakes. The Hrstory . l ;(~
palette will help you repeat on effect. ! u..- : ( Optlor1!... )
0
Remember to make use of layers. You '-""'-=- - - - - - - - - - tl,. lnpuc[79i• ~: IZI!IZJ
rtOOl" .
can allocate one Ioyer per color, or one .&CHANGEOFMODE
Output:
i !!!!,...,_
layer per obJect. Assrgning a color to rts Grayscale or bitmap
own Ioyer makes it easter to alter that images need to be
color at a later stage. On the other hand. changed to a color .&CURVES
rf you wont to add effects to a particular mode: CMYK for print Blacks are converted to CMYK or RGB equivalents.
object, assigning rt rts own Ioyer will help. or RGB for screen (or If you are working with process colors, adjust the
There ore lots of filters and effects in for using particular curve for the black channel of the linework layer
Photoshop to enhance your images, but filters and effects). to bring it up to 100 percent, as shown.
use them with discretion. rather than just
because they are there.

~PAINT BUCKET FILL


The fastest way to get color into your image is with the Paint
Bucket. Create a layer for the color or object and select All
Layers in the tool options. The amount of Tolerance you set
will depend on your linework. In this example, there are some
pale pencil lines left to add tone, so setting the Tolerance
high ensures that all the area is filled. Anything missed can
easily be touched up with a few "brushstrokes." When using
the Paint Bucket, it is important to check that there are no
gaps in the lines between areas of two different colors.
Otherwise both areas will be flooded with one color.
TPOSING T CONFORMING
Poser software comes with a big selection of preset poses When clothing figures, it is important that they be attached
that act as either a starting place for your own pose or as to the main figure so that they move together. In Poser, this
the finished pose. Creating each pose can be very time is called conforming, and the clothes have to .be conformed
consuming because each joint has to be moved, and to the appropriate figure as shown. Giving the figure a
sometimes they can bend beyond what is physically proper name, rather than Figure 1, for instance, will help.
possible, which is why it is best to edit poses in the
Parameter palette.

POSER AND STUDIO


If you were allowed only two applications for creating artwork
1-
c::
on your computer, one would definitely be Adobe Photoshop
<(

1-
and the other should be Curious Labs Poser or rival DAZ

Studio. Not only do the latter serve as virtual modeling and modify it. add clothes. props, and
environments. pose the elements. and
agencies, but they are also capable of producing stunning render the final picture or animation. The
main difference, apart from the price, is
stills and impressive 30 animations. Scattered throughout the interface. Poser's is a legacy of GUI
genius Kai Krause. whereas Studio's is
'-'J
the next section are examples of characters created with both more pedestrian and utilitarian.
Both programs have their pros and
programs, but here is a quick rundown of what each will do. cons, but if you just want to use one of
them as they were originally intended,
as a digital mannequin, then Studio's
WHATTHEY DO as well as anime, fantasy. and cartoon "price," coupled with DAZ's well-
Although Poser oncJSl·udio orP Llolh characters, and a virtual menagerie established and popular content. would
complex JD programs. they do not of animals, you can now build any make it the first choice. Studio also offers
rcqu1re any knowledge of BooiPon type of scene and use it as a drawing an ever-growing number of plug-ins to
orerotions. NURBS. metobalb, reference. Poser and Studio both come extend the program's basic functions
~pl i nes. polygon cou nt. or evPn with figures (also known as content). into an even more professional tool.
LexLLHe rrluppiri<J. The software was Poser comes with a bigger selection Poser. on the other hand, does have a
des1gned to bP w.ed by artists. with and o bigger price tag, whereas Studio long development history that gives it
Pu~er originally created as a d1g1tal offers only two of DAZ's most popular the edge in other ways, apart from its
version uf Lire wooden rnannequ1n, characters (Victoria and Michael). well-known reputation, such as its more
o character that is still presenl in but is free. complex animation-editing functions
the software With o huge range of Poser and Studio both operate in and the ability to grow and style hair
onotomicolly currecl models available. similar ways, in that you take a model on Poser's own models.
T FACE LIFT Poser interface
Every aspect of Poser's built-in figures'
faces can be adjosted in the Face
room. You can even add photos of your The Poser interface is different 8 Adds a single figure to
own face, or of your friends, and map from most other graphics the scene.
them onto the figures. software, but is logical and easy
to use once you are familiar with 8 Adds additional selected
its functions. f igures to a scene, including
clothing and props.
0 Light controls: For adding and
editing lights. 0 The main picture window
or camera view used for the
f) Cameras: Select one of Image. It can be altered to any
the preset cameras or create proportion. The finished size can
additional ones for animation. be adjusted at the render stage.

8 Camera control: The camera's 0 A variety of display modes


movements (track, dolly, pan, and that affect how quickly the
tilt) are controlled from these image redraws on screen.
icons by clicking and dragging
the mouse. 4Il)Palette containing all the
preset figures, poses, lights, and
0 Animation tlmellne: Scenes can so on. Trivia: Poser S's figures are
be animated using keyframes on named after the Robinson family
the timellrfe (see page Lt9). In Lost In Space.

0 Parameter controls: All the CD Editing tools: For moving


elements that make up the picture and modifying body parts
can be controlled from this palette and props. Cl
by dragging the scroll wheels or
typing In appropriate numbers.

:z:

Cl

••
Studio interface

c(

t-
In comparison to Poser, Studio's 0 Parameter controls: Adjust the
V1
Interface is stark, but it is figures by dragging the sliders or
uncomplicated and It works. typing in numbers.

0 Content: Hierarchical menus 0 The timeline palette for


make finding figures and props animation uses keyframes. The
easy. If you are running Poser as palette can be hidden away when
well, it will share the resources so not in use and activated from the
everything is not duplicated. Windows menu.

8 Previews of the selected figures, 8 For adding new lights.


props, pose, and so on.
9 The main picture window or
E) Camera movements: The icons camera view used for the image.
clearly show what each one does. It can be altered to any
proportion. The finished size can
0 The viewing window's size can be adjusted at the render stage.
be adjusted in the preferences and
works on common screen ratios 0 For adding new cameras.
such as 4:3 and 16:9.
<IIIIIFACEFACTS
The basic Victoria model that comes with
Studio will serve you well for most tasks,
but if you want to start creating highly
individualized characters, you will have to
buy some additional morph packs (shown
here) to alter the look of the original, and
texture maps to get different skin tones.
Victoria is the most popular female
character available, and as such there is
a massive library of clothes and props
available for her on the Internet. If you
Intend to use Poser or Studio to create
your fantasy females, you should join
OAZ's Platinum Club to get at least
30 percent discount off their products.

0
DAZ!Studio

----- ---------------- - --

Vl

c:
0

<IIIII FlT A DIFFERENT VIEWS


The important function of attaching When posing characters, it is a good idea to
clothes to figures (called "Conform" take advantage of the split screens, so that
in Poser) is called "Fit to" in Studio. you can see from all angles exactly how the
As long as you have the clothing pose is developing without having to move the
item selected in the scene, you can main camera. Using the sliders is much better
select the character you want to than direct manipulation as long as you can
attach it to from the menu in the remember which are your x, y, and z axes.
Parameter controls.
~ T MUSCLE TONE
Seeing how the muscles are joined to
the skeleton and give the body form
will help you construct your characters.
You do not need to remember the
names of all the muscles and bones,
just where they are and what they do.
Some idea of how far the muscles can
be p umped up or reduced will also help
to give a character a realistic shape.

ANATOMY
Apart from the obvious differences between male and female

bodies, there are other anatomical variations that you need to

be aware of. Most of this information is generalized and

based on ideals, but as you are dealing with fiction , all the

characters can be perfectly proportioned and free from

defects - unless you decide to incorporate them. Excluding

the primary sex characteristics, secondary ones, such

as women having less body hair, are not that important

to artists. More important are the structure of the skeleton

and the musculature, because women are constructed

differently- and no amount of exercising can alter this fact.

FLESH AND BONES foundation to build on. The pnncipal


Al lllouyh it is not necessary to know the cliffe1ence between the female and mole
nurncs ol· all the bones in the human skeleton is the size and shape of the
skeleton, you c;hould moke yourself pelvis (hips), which in women is designed
rallliliur with ItS construction. Knowing for the very important job of carrying
how joints wu1k. where the bones are children (before, during, and after birth).
r lacwl, ond how they support the The muscles of the thighs and buttocks
muscles wi ll give your drawings a are also larger for the same reason. The
shoulders and rib cage ore smaller on .... SKELETON
women. as ore the bones in general. The important part of
Although many supermodels like to understanding the structure
show off their bones. fantasy women of the skeleton is knowing
do look better with some flesh on them. where the joints are, how
They are also more interesting to draw. they work, and how much
That does not mean they have to hove movement they will allow.
superhero muscular bodies. but they
need to have some shape. Women's .,,-- --.......
muscles are naturally smaller and more
straplike than the male equivalents .... STICK FIGURE
(aport from the thighs/buttocks already Making a simple stick figure,
mentioned). Again. speaking generally, properly proportioned, of
the fema le form is more delicate. The course, is a good place
jaw is less pronounced and the neck to start constructing
more slender. the waist is higher. and your character, especially
the novel is situated lower. Wrists. hands. when drawing from your
ankles. and feet ore all comparatively imagination. Use a non-
smaller. Hands. in particular. are repro pencil to hide it in
deceptively hard to draw convincingly. the final drawing.
with each hand containing 27 bones.

PRACTICE Proportions
Humans come in all shapes and sizes.
If you are serious about working in Getting the right physical
figurative art, you need to make yourself CD o proportions for your characters is 0
familiar with this diversity. and the best Important; otherwise they will not 3:
place to do this is at a life-drawing class. look right (unless you are drawing -< .
There is no substitute for working with In the mango chlbl/super·
real models and getting feedback on deformed style). The standard
your work. Failing that. you can always measurement is eight heads high,
try asking friends and family to pose for with the head height taken from
you. It does not mean you hove to get the aown to the bottom of the
them to undress. because it is JUSt as chin. This measurement Is used for
important. if not more so. to learn how other proportions, as shown In the
clothes fit and fabrics fall. diagram at left. The ideal adult is
Alternatively. you con use Poser or measured as eight heads (male
DAZ Studio. The anatomical illustrations. and female), and heroic figures
including the skeleton, on these pages are drawn as nine heads high.
were created using these programs.
Although the models in these programs
are no substitute for the real thing, they
con hold a pose for considerably longer. 0 The head unit. For a woman 5 feet
especially jumping in the air. and wi ll 8 inches tall, the head would measure
assume any position wi thout complaint. 8 ~ inches high.
Another option is to buy one, or ®e Q At the widest point, the body
more. of the Iorge number of books on measures two head units.
anatomy for artists. Some break down (I Waist and elbows align. The waist is
every component of the body with usually no less than one head unit wide.
drawings made from different angles. (j) 0 Midpoint. The hips/buttocks are
These books ca n be expensive. however. measured as 1 ~ head units. The crotch
and given that DAZ Studio is free. the is ~ unit below the midpoint.
software route may be a better one. 8 Bottom of the knee.
®
THE CHARACTERS
Getting the right tools and creating the proper work environmenl will
help make the creative process easier. but remember that they wil l not
make you creative. That is the job of th is seclion or Lhis book- Lo
inspire you and get those creative ju ices flowing. The charocters hove
been divided into nine different genres or types. This is by no meons
o definitive list, and some of the characters cou ld JUSt as easily belorlg
to one group as another. However. th is is not about classification and
labeling; it is about showing diversity and the range of possibilities tor
creating femal e characters t hat can go beyond stereotypes. Each
character features o personality profile that gives a little insight into
who she is and what she does. Different artists, both male ond female,
from around the world have created these characters using a variety of
influences, styles, and techn iques, wh ich are explained in practical,
illustrated steps. Follow their examples and start creating your own
characters and developing your own unique style.
Who is she? Zed, a driver-for-hire with some nefarious clientele, has been given the
job of transporting this strange, silent girl to an unknown destination. She was put in
the back of his car cuffed and chained, with a bag on her head, and he was told to
drive and await further instructions. What does she wear? She arrives wearing
jeans, T-shirt, and sneakers, which she eventually discards when her wings fully unfurl.
What does she do? Mostly, she sits silently in the car as Zed, fearing the worst
from this job, starts to open his heart to her and recount the good and bad things
that have happened to him since he fell into the criminal life. What happens
to her? As the situation worsens on the journey, her supernatural powers start
to manifest. She easily frees herself from her shackles but does not attempt to
escape. Zed cannot understand why she is not leaving him or if he really saw
her·flying with angel wings.

Vl

LJ.J Making your own character ~Background


0 To make the cityscape,
0 Ange l ~, nrr not uod ~ () I qocldc",',t'\ but a scanned photograph
lrH"c.mqcrs of God. They are ethereal bein~JS was used as reference
that npprw ir1 oil <t rl tt rr <'~ nnd rciiCJIOns. wh1ch and the Stylize> Find
lrt< •w r•, tl r<'Y r mr I ok(' on any appearance Edges and Median
<H r ordrnq to thl" mea in wl1ich they manilesl. filters applied in
/\pwl from nrt rnCJ ns ml"ssenqers. anqels ore Photoshop. The
ul Lerr u~~ryrteu ~p<~uft< ft mct ron<;, st rch os onqel drawing was finished
of rn~~rcy, quorclion Ulrqel. or urtyel of d<:ot h. using a stylus and
Zt!d wwt t•, to know wh ich of these his coplive graph ics tablet, and
Clllqel i::.. Wlrul LyiJe of urtgd wotrld yot r cr0ntc ? then digitally colored .

..,.Concepts
lnitrol pencil sketches
You will need explored different
drawing styles and
• Bristol board or drawing paper ways or expressing
• Pencil and eraser personolrty. The
• Black marker pens with various tips influence of mongo/
• Macintosh or Windows PC onime styles is evident
• Scanner in the use of Iorge eyes
• Graphics tablet and stylus and minimollinework.
• Adobe Photoshop helping to create on
impression of innocence.
\
.&. T Angel
delight
)ketche<, ut the
character in key
moments of Lhe
T Angel face story serve as useful
Building on the earlier reference•'> when rt
concepts, a sketch was UHlll''> lu Ul'UliiH.J
made with more detail I he fino I piL'LL',
and shad ing using a soft whellrt•r fur
(2B) pencil A soft, dark onimotion or
gray marker pen was a com ic book.
then used to strengthen
the main lines while
retaining some softness
to the edges. This was
then scanned into

r,
Photoshop for coloring.

.&. Color palette


The artists wanted a character of delicate
beauty who appeared both vu lnerable
and strong, so a palette of pastel and
muted colors was used to convey a sense
of femininity. This was further enhanced
by building layers of tone using airbrush
and watercolor brushes in Photoshop.
Who is she? Kali is one of the pantheon of Hindu
goddesses. She is the mother of the universe, both loving and
fearsome. She is an aspect of the mother goddess Durga, who
is in turn an aspect of Parvati, the consort of Shiva, the lord of
the universe and the destructive power of the Hindu trinity.
What does she wear? A garland of human heads and
usually a skirt of severed arms. She is adorned with a golden
crown and other ornaments on her arms and legs. What
does she do? She appears when her devotees call to
her, and protects them by destroying their enemies. How
does she do it? Using the weapons she carries, or simply
by opening her mouth and consuming the enemies.

LU

Cl Making your own character T Eternally bad of Koli in o bar, but it could be
0
Tl 11s picturr was originally produced argued that it is o matter of
Kuli 1 ~ orH' of thr mme pnpuiUI ul Ll1e II11H.Ju for thr cnver of Eternally Bad by interpretation. As Koli is the
0
ponthrnn, nmnnq LUIIleiiiJ)UIUIY wrll<'rs onywoy, Trino Robbin':>, a collection of stories destroyer of evil. her consumption
prnhoi.Jiy IJelliU~e or her powrr~ nf destruction. or "yoddessrs with attitude." The of alcohol and tobacco could be
Sl1c liu~. bc'c'n in mnviP<. such U':> JucJtw tu Junes r ictu re co used on adverse reaction for that end (just as Shivo does).
one! th,, 11'111f1le of Ouuu 1 ur 1<.1 wus an1rnotrrl hy omonq seclors or the Hindu as well as overcoming chauvinistic
~ny Hn rry l,uu ~e'' 111 T/1e Gulden Vnyocw ot '->in/Joel. c.ornmun 1Ly because of its portrayal mole attitudes.
Wht->11 u~mq ur1 ex1~llrl(j pc'rsnnolity, e<.pecially u
le lll.JIOU~ Ofl(~, II l'i Cl gonrl irl!'Cl to doll':> II JUdi
re~:corrh o~ po~~ihle, nol u1ily 111lo l11e1 1
OiJi/l'mnnrr• h111 ubu 111lo ull u~pects of thrir
hi~tnry nnd rhcllu!.lel. You ul~o need to rlrrirlr
I'Xnctly h1 1w yuu wur 1l lo port roy thr rlrity, oncl
il yuu wur1llo 11~.k off0nrling onynne.

You will need


• Paper
• Pencils and pens
• Watercolor brushes
• Ink and Luma dyes
.... Expressions and
body language
In this early proposal for the book
cover of Eternally Bod. Kali 's four
arms are visible but her other
defining attributes are not there,
making her a rather generic
interpretation of a Hindu goddess.
The artist relied on a mirror to
capture the nuances of the
characters' expressions while
sketching. Acting the role and playing
with body language and posture wi ll
help bring your characters to life.

Eternally Bad Illustrations by Mary Wllsh11e

.,...Dark lady
As well os Lhe exllu
fllllr of mm ~ onrl thr
1ulhe1~JUl Y WUit.hui.Je,
Kali olso hos to be
pori royr•d w1th rlnrk
3:
~k rrr, lH'< <HJ',<' Kolr
0
llleUIIS"Liur k." 131ur •
-1
is ullt:l llJ~Pd , <J', 1r1
:c
TPinup Kali piclul e~ ul K11~.l rr ru
rn
Pictures like this ore very popular with Hindus (whit.h ulsu IJleUir~. ;::o
for decorating altars. temples, and homes, and "dcu"k"), bul it ~lru uld
provide useful reference for creating your own really I.Je I.Jiuck. !1 1
G":>
interpretation of this type of female character. luLl , V(-'IY dn1k •,kill
0
Although fearsome and ferocious in bottle. and (<HI lokc• CHI (J hli ll';h
0
often shown with a face that conveys that aspect. hue. Artistically. a pale 0
Koli is still Q mother goddess whose beauty is blue iS IIIIH II l 'C/',il 'I rn
sublime, as this portrayal demonstrates. to work wrth. Vl

Vl

.... Comic consciousness


Western com ics ore our
modern mythology, our
source of heroic deeds. In
Indio. com ics ore used to
recount Indian mythology
and cultural history. Amor
Chitro Katha is the main
publisher of titles cover1ng
all the best-loved stories
from the Hindu scriptures
in on easily digestible format
for chi ldren, or anyone,
looking for on introduction
to Indian heritage.
Who is she? Created by the Mother Goddess, Raffaella was given the mission to heal
the suffering and afflicted. However, she was not listening properly at the time, being
too busy chatting with her fri ends, so she sometimes gets her objectives muddled.
What does she wear? Even angels need some protection when encountering
opposing forces, so body armor is standard issue. It has more style than human
armor, but is functional nonetheless. The gossamer-fine skirt is Raffael la's
choice. because she wants to retain a fem inine appearance, but this is rather
annulled by her taste in footwear. What does she do? Mostly, she answers the
prayers of the faithful, healing them of physical, mental, and emotional afflictions, and
rP:,lores balance to their gross and subtle bodies. However, because she was not paying
attention at the crucial moment, she sometimes afflicts suffering on the unsuspecting.
Fort urlal ely, her innate sense of justice restricts this punishment to those who deserve it.

42 A N (i l I 0 I II I A I I N G ( A ND C II A T T I N G )

lllustrottons by Chns Patmore

LJ.J

(/")

Vl How does she do it? The Mother Goddess gave all her angels a spark of her own
LJ.J

omnipotent power that they can use as vibrating energy emanating from their hands.
0
EvE-lrl l hough this force can bring light to even the darkest forces, Roffae.lla prefers the
immcdiocy of the sword when dealing with negative entities.

TFace lift
Making your Adjusting mouth shapes in Poser and DAZ Studio
own character is done with morphs These ore built into the
models and ore accessed by selecting the
( lnrr tilt~ hn~lc chorocter character's head and choosing Parameters in
IJI Od e iiiU~ U\:\:11 uuiiLIf\ DAZ Studio or Parameter Dials under the Wi ndows
l'n ~c· r (<;t~c pnqes bO-b 1 ). menu in Poser. A huge number of options ore
t l ll~J <~ w<~ '·< ~V<'I < JI opt 1on•i available (depending on the model) and ore
t nr ochievinq o IYJOI e hone!· adjusted eithe~ numerically or by dragging the
d1own look [)/\7 \ t lJ(i ln scroll bar/wheel. It is very much a process of trial
II U~, U U lll tHllll t'lldt'l and error to get the exact expression you wont.
option; Pn•,pr hw. u vw icly
of ~.ketch rrndPI <,; 01
Pliolrl'JJClfl Itilers or other
nrti<.tir <,nftwcuP like ':lludio ~ Expressions
Artist cnn hP nppliPrl to lile Facial exp r e))ion~ con convey a lot about a
finn I, rxpn1 tPcl iiJlUlJt:'~. l hwocler's personali ty. The best places to
conccntlalc arc the eyes and mouth. This
one conveys the ideo of "Oops."
• Sketchy ideas
Po">f'l hm a sketch render option that prnd11< <"•
some interestin ~1 Prrc' t 1••. llul1~. l1n11tcd to screen
resolution, which moy nnl ',Ilit yolll needs. Halso
lends to look obviously compi !IPI ·<JPIH'Inlr•d. ~.o 1t
rnoy he• better to use a good render <HHl chow
over it by hone! in Pholoshop.

~ Sketch settings
Poser's sketch render
has a selection of
preset options
that con serve as a
bose for personal
customizotion.
All changes ore
ITI
prev1ewed.

.,..Photoshop
toon settings ITI
Photoshop comes with
r
a Iorge selection of
filters for al tering the
appearance of images.
Poster Edges, which
flattens the colors
and odds a block line
around the edges,
·-
is one of the Artistic
filters that closely
resembles eel shading. •~Toon angel
Some characters, such
as mongo/onime·style
You will need ones, work better with
toon shading than
• Macintosh or Windows PC others. Try to keep
• Curious Labs Poser everything simple,
• DAZ Studio with as much flat color
• Adobe Photoshop as possible Lighting
• Synthetik Studio Artist is also crucial. This
• DAZ's Aiko 3 image was rendered
• Clothes, props, backgrounds, etc. with DAZ Studio's
default cartoon render.
Who is she? This goddess comes in many guises and with many names,
but to the Phoenicians she is Astarte, the goddess of fertility, motherhood, and
war, and the embodiment of creation, sustenance, and destruction. In India,
she is known as Kali (page 40). What does she wear? Astarte wears the
flowing robes of a goddess. She is sometimes represented with cow horns to
reinforce the fertility aspect of her nature. What does she do? As mother
of the universe, she is the giver of life to everything on Earth. She also rules
over the souls in heaven that appear as stars, so another of her names is
Astroache, queen of the stars and giver of astral bodies. As a warrior goddess,
she revels in the blood of her victims. How does she do it? Sometimes
she uses traditional weapons, such as an ax and spear, but at other times she
uses the subtler weapons of beauty and sexuality to overcome her enemies.

(/)

UJ

Making your own character

o HyurulrV(' <1111'>1'; orr' olwoys at the mercy ol


~ murkel lr erHl• .. The' rlrmond for illustralor~ ebb'>
ond lluw!J, lu•.i<"• chnnCJr. oncl styles go in or rtJ
oul ol i<J',Illon To •;urvrve. you need Lo dev<'lop
IIlli llilly m1 orrqrnol style, bul ubo u vc11 H'i.y of
I<'< hr11qrrrr. oncl opplicoliorl~•. lJ,rrl~J I rodrtronol
lc•rhnrques and maleriul•,, rn•,lc•orl of doing
everything llll <<Hllprrlc•r. will give your work
u rlHH<' IHlrqr r<' look.

..,... Composition
Starting with a Iorge
sheet of Conson tinted
paper. the figures and
basic composition
You will need were sketched using
pastel and conte
• Canson tinted paper pencils. For the female
• Pencil and eraser figure. photographic
• Pastel colors and conte white pencils reference shots were
• Macintosh or Windows PC token to get the
• Scanner correct pose and
• Graphics tablet and stylus fall of the cloth.
• Adobe Photoshop The moles were
drown from memory.
..,.Pastel and
digital coloring
Pastels were used
to color the image.
The paper's texturP
remains visible unde1
the softness of the
pastels. and on eraser
was employed to
blend and shape
highlights. Once
the basic colo1 was
completed, the image
was scanned for
refining in Photoshop.
Additional effects were
appliPrl, ~uch as the
green eyes and the
glow around Astarte's
hand. The color of tlw
drapes wm eventually
changed from red to
blue <>o that Astarte
would stand out from
the background.

T Digital correction
Because sconni11g l<'rnovt's <;Orne of the vibrancy
of the ong1nal colors, some adjustmenb we1r>
made to controsluncloolonce. Tn odd1t1on.
pastels are a very soft medium. so willi
continuous retouching onrl hondlin<J ol Llic popcr.
the face of the figure on the left hewnc'
smudged and dislo1Led.
To overcome Lhi'>. a
helmet was added to
the final image to cover
up some of the damage
and distract the eyP from
it Corrections like this
are much easier to do
digitally so that further
damage to the original
carYbe avoided .

.,..Tone and
definition
The tone and shadmg
were built up using
white conte pencils for
highlights. An eraser
was also used to
remove areas to help
define shapes.
Who is she? As a child surviving inthe desolate ruins of a future Chicago in the
aftermath of ecological disaster, Keico Loc was taken into the "care" of the delusional,
psychotic warlord Black Eye, who trained her as an assassin. What does she wear?
Black-it has to be black for working, made from the latest tear-resistant, water-
repellent, quick-drying synthetic fabric, accessorized with lightweight alloy body armor.
What does she do? Bounty hunter. After escaping from Black Eye, Keico joined the
EBS (Espionage Bounty Specialty) Agency in Chi Nova (the new, safe, domed part of
Chicago), working under the name of Ghost Spy. Like most teenagers, she wanted to
find out who she really was, but her background made it hard for her to conform to
the new society's regulations. How does she do it? After years of abuse and
training from Black Eye, killing has become second nature to Keico, despite her
desire for a more normal life.

46 L 0 S I NG HE R I N N0 C ~ NC [ A ND H U NT I NG T HE GUI LT Y

w
DIDITIPY Illustrations by Jacob Elijah

0 Making your <>IIIII Innocent Keico


c:: own character The wide-eyed innocence of the 10-year-old
w Keico is drawn in a style that resembles chibi
Dc•W'IoplnCJ a bock onime, with large. round eyes and a minimum
story for charocters of facial features. This is the beginning of her
helps to establish a story. immediately after she falls in with Black
ll-'ulity to lilPI II. TIH• Eye's gang. Drawn with a 2H pencil. the bold
•,u11plcsl woy IS to outlines oct as a guide for inking.
use o chmacter pro Iile
•,IH'C'I (',C'C' flCICJC ' '19).
but building o
pi< I<IIICIIIC'C Old of <>IIIII Killer Keico
the character's life After years of constant
will ubo lil-'lp q1Polly abuse from Block Eye,
m crcatmg the final Keico has become a
lonk ol U1c churocter. ruthless assassin. Her
wide-eyed innocence has
all but disappeared, yet
the fierce determination
'
You will need required by her work has
kept olive Keico's sense of
• Bristol board or drawing paper independence and a hope
• Pencil and eraser of freedom when she
• Black marker pens with various tips escapes from her captor.
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
T Keico and Black Eye
This drawing establishes a sense of the abuse that Keico suffcrcJ ullhc
hands of Block Eye. His delusional rness1oh mmriPx 1 ~ expn~~·;rcllhiUU!Jii
the large cross around his neck. while ubu ':Jiving Lhe 1mpress1on of h i~ hPinq
a gangsto. When Kcico def1es h1m, B·lack Eyt> brand~ hPr h! u k with tire liO)).
It is the abuse meted ou.t by Black Eye that turns Kcicu into the p;ychot1c,
thnll-killing bounty hunter of the story.

0
(./')

(./')

.A. logo
When dCVISIIlg a com iC, It is (J rJoorl iciPo I 0 clevi'.l'
T~Twotone an identity thot mn hP LJ<,erl ll rr! lli!JI lOUt t11e
Usually, the inked line is left a solid black, projcclco sc1ic). Apu1 L lrurn teatunng 1t on covt>rs
although sometimes it is colored to and 111 promotion~. it i<, nlso wry u ~dul whl'll
enhance the adjoining area (see page 51). mokinSJ pre)enluUun~ to publisher~ or potPnt1nl
In this case, where the linework is against backers. If you look profcssionol. Lliur llc; ore
the black of the clothing, it is lightened. you will be accepted a~ rrofPs~ ionnl
One way to do this is to select
the linework with the Magic Wand
tool (with anti-alias off), then simply
paint over the appropriate lines in the
shade of your choice.

~-
.
6
www.shadowtactics.com The official Ghost
Spy web site. for previews of the comics, plus
other information and downloads.
www.lmagecomlcs.com Image Comics.
publishers of Ghost Spy.

-- ..... ...
lib'......-
Who is she? Bellatri x Orion is the only chi ld of the last generation
of occult warriors known simply as Fixers. She is the first female Fixer.
What does she wear? As the first woman Fixer, Bellatrix designed
her own costumes. Skilltight leather is her favorite, but she also has a
PVC outfit that is more flexible and easier to clean after a particularly
messy assignment. These clothes also let her pass unnoticed in the
places her targets frequent. What does she do?
Wilh growing public acceptance of the dark side of the
occult. unillitioted proctitioners have been resurrecting
beings Lhat should not have crossed dimensions,
resu lting in many dealhs. Bellatrix's j ob is to clean
tJr l he mess and destroy the malevolent beings.

UJ

How does she do it? Bellalrix has no unarmed


combat trnining, pr·elerring Louse guns and swords
:r: to COITiplc'tC' her missions. Once the beings have
taken corporeol form, sword dislance is as close
os she: wo nts to geL Lo Lhem. She is always
occompaniccJ by her· pon lher, NewLor1 , who
C'llSlJres thot she is never token by surprise.
Illustrations by Chns Patmore

Making your own character .... Basic model


Build your basic
Po•,<•r wo•, CHI~Jinn lly rlC'<;iCJncd to qive digitol ortists character model
u uHrlptrtc•r vc'rwm of n wooden mannequin. using the step~
lHJI 1! (jliiC kly dc'VC'Iopcd IntO a full-fledged 30 described on
chnrnc lPr dl·~iqrl u11d urtwork tool that was also pages 60-61 .
c<~p<~ill< ' ot urHrnollon. As 1ts populority inrreosPd, Bellntrix wo~
•,o d1d the content available to liSP in it, mnking based on
1t an rdeol stortinq point fo1 onyonc wonling to the Stephanie
mnk<• r<'uli'>Lit 3D character anrmatrons. OncP you Petite ond Celeste
have burlt onrl devPiopecl you r clluructer, getting models from DAZ.
her to mover:, relotrwly eo~y.
_. Setting the scene
Place the finished character in a scene. This one is
from DAZ's Platinum Club. You con create your own
with 30 programs such as Carrara Studro. Vue
d'Espirit. or Lightwave. which all work with Poser
th rough plug-ins. _.Action
Po~l:'r ilu'> o l.Juill·llr wolk dp•,r<JIH'r tilot tok<•o.,
nil thf' hnrd work mrt of crcntrmJ wnlkrnq nnd
runnrnq cycles. Poser animation uses keyframes on
a timeline. so you need to set only the extremes
of each action. Calcu late the time it tokes lor Lire
action to hoppen (in fromes) oncl click the+ in
the bottom rit]ht honci corner of thr snrrn I he•
rrurnber of fror n P~. p<•r •,c•corHl (fp•.) wrll dqH'rHl
on wlrul you 11 1LenJ lo Jo wrll r Llrl' f rr ll~.h<•d
orlirilotion. It you ore going lu use o Ji~:~i Lul
..,.. Lighting crlitnr, <>rrrh n<> iMovir . ynrr will nt~l'rl to ->r>t
Lighting is very rl uc.curJrrr\:jlO your loc.ul vrdeo ~;tundwd
important. because (.:lOfps for N I )(_ or 25tps tor PAL).
it will set the (/)

atmosphere for your


movie. Lighting in
Poser is fairly intuitive,
but doing it well ..,.. Camera shots
req uires lots of You con "shoot" your T Adding dialogue
experimentation and animated sequence l lr~.
cu:.y Lo odd lrp
practice. Luckily. there from various angles synched drologue to o
ore many preset using different movie tJsing DAZ Mimic.
lighting arrangements cameros. These Thi<, ~nrt wnr P t nkc'-, c1
available that make cameros con also rccordin<:J (111 WAV or m
the job much easier. be animated using Allllorrnol). crcolcs oil
You con also study keyfromes to get those Lhc opproprrolc rnoulh
how they ore done sweeping tracking shopes, ond soves
to help with the shots you see in Lhem os o sequence
learning process. Hollywood movies. that is imported
,........,_.....
-----
--......,_,.......~
.,__
--......___
...... .........
.---··
--- ·-
_....._
........
~
0000
..-;;,)
inlo your onirnulion.

..,.Rendering
Once the animation is
====-~ .._
........................ . ......_
,.............. ......
. . ,. . . --
............ Zftl.

You will need complete, you have to


render it. The render
j ,...._ ........
·--
·-
• Macintosh or engine in Poser does
·- .........
-
•- ---..~ · "i1f , .__.. ,_.... 2'5 ,_,_ no
Windows PC a fair job. Save it in a ..... ,_ ~ ........

• Curious Labs format that wil l work with


Poser your editing softwore-
• DAZ Mimic DV is the most common.
• DAZ's Stephanie Rendering is a long. slow process and is best done
Petite & Celeste when the computer is not performing other tasks.
• Clothes, props, Depending on the length of the scene you hove
backgrounds, etc. mode, it may be best to let it render overnight.
Who is she? By day she is Head Prefect at Madam
Fang's School for Splendid Young Ladies: by night she
is a daring thief known as the Naughty Red Fox, star
pupil of the extracurricular night school. What does
she wear? Skintight clothes allow her to move easily.
A Replicator Satchel (a device that copies the molecular
structure of items and re-creates them) is strapped to one
leg, and another satchel containing burglary tools to the other.
What does she do? Although not endowed with the altruism
of Robin Hood, she is not as mercenary as some people paint
her. All her jobs are carried out according to her own
moral code-and her mentor's instructions.

Vl

How does she do it? Using her Replicator and tools,


0

o: she slips soundlessly across the lunar rooftops of Tranquility City


::r: accompanied by Gladstone, the Replicator's holographic user-
interface dragon.

Making your
own character
It is soicl thul "cloiiH",
rnnketh the II lUll," lJul
dr",ICJr11nCJ the ri~1I1L ..,.. Costume and style
c <>', lllr!l(' for you1· Developing a unique look
i<'lllnlc• chorocter will for a character extends
dC'f1nitcly ChCIIl':,W I lOW beyond the costume to the
•;h(' IS perceived. One c• overall style of the drawing.
you huv<-> u < onn•rt for A variety of styles from
the Ll1u1uc 1<'1 , yo1 1 mongo to "cortoony" to
hove I u de •e 1de• not what could be called a
only how to dre~·. IH'I, traditional superhero style
IJul ulso the drnwi1HJ were all tried. Recurring
style in whic h she will themes and features ore
IJcc 1epresentecl. clearly visible.
..,... Muscle building
With your initial sketches.
it is important to get the
underlying anatomy and
proportions correct, but w1thout
going into too much muscle
detaiL If you add it at this early
stage. you may not want to
remove it when you start
adding LhP costume ond color.
Muscle detail can be alluded to
with some well-placed lines
that will not detract from the
style of the finished drawinq .

...,. Fleshing out


Build up the details. over
the initial sketch. to get as
close as possible to your A Double edged
idea. If you are doing your [nkinq i> ulluiJL>Ul Lll;~lllllllJ
own inking, you can keep th<' clrmH"il hlnrk lmr"i X
the lines as single pencil· into which Ll11:: wlu1 lUll L1e
w1dth and embolden them added. The outside lines
as necessary at the inking ore often inkecl much
stage. If the drawing will thicker than I he re,l , I u
be inked by a separate help bnnq the draw1ng out Cl

artist. the pencil work will of the bnc.kyrmmrl. I hi', i', -<
need to be "tight"-that is, not a hard and fast mle
it needs to be a finished (yuu rJJUY pr!:'lcr Lilt' :,oiL·
drawing. perfectly legible. edrwd version shown ot
so that the inking artist can left. for exomple) and
see exactly where to put will be dillut~·u l!y yo1u
the ink lines. overall style.

..,.Soft edges
The final costume and style were chosen and a color
scheme decided, using Photoshop's toon shading to add
form and depth. In this example. the outlines have been
"dropped"-a technique often used in animation- to
get an overall softer look. To do this, the black, inked lines
are duplicated onto a separate layer in Photoshop and • Bristol board or drawing paper
colored with darker versions of • Pencil and eraser
the main area color. This can • Black marker pens with
be done using a Brush tool, or
by a variety of other techniques.
~c·~ m- fQI I
~ c:.~ ~ various tips
• Macintosh or W indows PC
such as adjusting the IO~ l Lood••• ) • Scanner
~
Hue/Saturation sliders (found Ug htMSS ~ • Graphics tablet and
under Image> Adjustments or '----- - - - - - , . Colorlzt:
stylus
by pressing Cmd-U or Ctri-U) ~ s- • Adobe Photoshop
Who is she? Kaitlin Shepherd is a British agent
working for the Special Operations Executive during
World War II. She is their highest trained operative and
has been assigned to work with the United States' first
counterintelligence agent, Jack Hunter. What does she
wear? Kaitlin wears a supple leather flight suit that she has
modified for field usage. In one holster she carries a .~55
calibre Webley & Scott automatic pistol, equipped with a
silencer, and in the other a sabot club. The club extends to
allow her to fend off attackers without bruising her knuckles.
Her jacket conceals a Fairbairn-Sykes fighting knife and a single-
shot flashlight pistol. Her boots are Royal Marine jungle boots.

52 l i I{ A C [ , PANACH 1::. , A ND WR Y WI T

Illustrations by Matt Haley


Vl

What does she do? Together with Jack Hunter, Kaitlin is


0

c.: investigating a secret Nazi plot to build a fleet of "wonder weapons"


::r: in a hidden Antarctic fortress that
could give the Axis control of
the free world forever. How
does she do it? With grace,
style, panache, and a bit of wry wit.

~ 1950s heroine
Drawn in a style reminiscent of 1950s
Making your own character adventure and roma nce comics. this early
sketch of the character has many of the
Wl1e1 111 <ornrr, to sexy British lemale uumtr, final attributes well established. in particular
Lht: I lUll I<-"• Modesty Blaise ond LUJu C10ft orr the weapons and basic uniform. which is
olwuy:. go111q to •;rnnq to mind, so u eut 1n9 o more modest than the eventual style. The
new LUIIt<'IHI<•r rr<Juires a ~1reat slu1y wr1 ttrn with face and hair were changed, as were other
:,J1uppy dH1Inquc. sympathetic leod choroctcrs. aspects that defined the final personality.
und really evil bod <Jl 1y•; The hero me also has Experimenting with these subtle changes will
to look the part WritPJ /\Jllli cw Cosby and artist help your character grow. If you are working
Mull Haley got the riyhl funnula for their graphic with a writer. it is important to .get his or her
novel Jock Hunter: G.!. SPY. feed back and input.
TSoft tone .... Nighttime
Generally, tonal shading with pencil is not used, nuances
but in this case it was retained to give a softer, Developing charactPrs
textured look. especially to the clothing. To is all about moking
achieve this you have to set the pencil layer to them believable.
Multiply. You may also want to experiment with even if Lhey are
the contrast settings, depending on the drawing doing unbelievable
and the overall effect you want to achieve. Lhings. Images like
this can reveal a lol
about a chorocte1 '·s
personality. I he choice
of nightweor. the
eyeshade, c;l('('ping
with a pisloi-Lhese
are all ac;r('cts that
hove to be decided
by the artist and
the writer to add
nuances to the
character and help
the story unfold.

~ Practice makes perfect


When workin~J 011 n lwqc pro_1ect, m
such as a com ic ~.erip<, ( ll qtophtc
noV!'I, cornplctc familiarity witl1
the cllwoclet IS v1tal. Thnt m(~( J IJ' ,
bolh personality nncl phy~ique .
Making fi11ished drowtn(jc;.in
dtffPrPnt pose:, like U11s one
will olso help ym1riPv(~lop
lll('thocb uf IJIOduCing
lin1shed drowinq<, quickly.
The lit1ewu1 k (tJencil onrl
tnk) t<, whnl defines U1e
character, wtth the
color being U1e
icing on lilc coke.
• Bristol board or drawing paper
• Pencil and eraser
• Black marker pens with various tips
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
Who is she? Lady Astra Luisa Aurelia is head of the elite
bodyguard to Emperor Adham I. She originates from Tagarna,
in the north-west of Karkistan, which was one of the first areas
to be liberated by the Phantom Nair under Adham 's
leadership. What does she wear? The imperial
uniform of the Daughters of the Rose regiment.
The uniform is designed to be practical, to
cope with Karkistan 's extremes of weather, while
still allowing freedom of movement. The black uniforms are
decorated with designs to ward off evil. What does she
do? As one of the leading Daughters of the Rose, Astra
protects Emperor Ad ham I, ready to lay down her life for his.

,__,
How does she do it? Highly trained in advanced
sword and firearm skills, coupled with cunning stealth
and fearless ferocity, Astra and her com padres have
been known to cause men to surrender without Illustrations by
N1c Brennan
having to strike a blow.

Making your own character


AILIIULH.JI' IIIU~L urL1~L~ J..!refer Lhe paper>pencil>
11 1k:. Pllulu~lluJ..!IUULl! Lo crcaling images, it is
by no rncom thr only onr ovoilohiC' /\dohC'
ll li 1~trntnr Clnd other veclor·bu~eu illu::.LIULiurl .,... Line quality
~ullwwe urfl!r Llic orll~.l the chanrr to OC'Vrlor a Becouse vector
styl <~ CJI Iitc rlitterent trom the more established illusLr at1ons are based
p1XI'IIlw,!'d rnc'l hod. Thr illustrations shown here on mathematical
Wl' ll ' drown ond colored directly in Illustrator representations of
lJ">ill9 n qriJplli<., !IJIJid <lflci '>lylu'>. hn~s. they do not have
the same soft qualities
as pixel-based
You will need drawings. Instead,
the images toke on
• Macintosh or Windows PC the impression of
• Graphics tablet and stylus being drown with
• Adobe Illustrator a chisel pen.
... Outlines
This portrait was drawn
using the Pencil tool rn
Illustrator. and built up
layer by layer as each color
and detail was oddcd.
When viewed in Outline
mode. you con see all the
lines that make up the
linished drawing. Thcsr
lirle) creole ~hope~ I hoi
can be rillec.J Wlih color,
and even the black edye)
ore not a sinqle line but a
shape filled with hlock.

T Shading and highlights ...,.. Decorative detail


To achieve a sense of depth. shading and All the decorotrons. whether on thr c,kin or
highlights were added to the main drawing. clothes. have significance. Sketches such
These were created using the same type of os this one hell) 111 ueuliny lloLIHny ~Ly b
color- filled shapes used for solid color areas. for similar chomctrrs in thr story.
but are fills of black or white with varying
degrees of Transparency applied

c::l

- -~ - - . -:-..·.- . ~
·' 0 ,. :
0

-<
G'>
c=
:;:..
;:c
0

...,.. Editing lines


One of the advantages of vector illustrations is
that every line remains fully editable. so its shape
or color can be changed wi thout affecting any of
the lines around it. Although a rough, hand-drawn
look is what has been designed here. the lines
can easily be smoothed or made more angular.
Although these images have been drawn with
the Pencil tool to create a unique style. Illustrator
has a compreheosive range of pressure-sensitive
brushstrokes that can enhance single lines.
Who is she? I n the bizarre world of 12-volt slot-car racing, there are
tea ms that are overseen by toys. Dark Sister was orig inally a scul pture
from a comic store and the star of her own "Parental Advisory" com ic
series. What does she wear? Her preference is leather, although
she is also partial to an occasional item of careful ly constructed latex.
Whatever material she wears, thigh-high stiletto boots are de rigueur.
Her ravorile accessories include a long leather whip and a pair of
handcuffs. What does she do? Every slot car has a human
driver, but they usually need lots of encouragement to win their races.
Tt's not the competitive edge they lack, but the ruthlessness to win
ol any cost. Dark Sister knows some very underhanded methods of
sabotaging the opposition, and uses them whenever the chance arises.

Vl

How does she do it? Dark Sister whips her team into shape with
physical and verbol obuse, arlCJ cajoles them with salacious promises.
Once she has caplured Lhe driver's attention, he (and it usually is a he)
is invoriobly a winner, but at a price. AILhough she is more on antihero,
she always leods her driver to the final goal.

Making your own character


lllustrat•ans by Mason Doran
( .omr1 JtN t.Jtlmes hnVP tnr yeors bee11 Ll1e Iilli IIe
of mnny o;trnnq rlllrl beoulilul wulllf::'ll, f1uri1 Llie
i(nni( I nrn C11 ill Lu F111'-il Fu11Lu)y\ bevy of ur!lflle
hProines. AILI1uuql1 Ll1ey ull f1111~1i UIJ u~ JD ~First step
LUI IIIJLiler ·qer H:~ruleu rnodels, they begin lifr os 21) Starting as a pencil sketch.
penni ninrrptr.. I hr mnin rpn"on tor this is speed. the drawing was cleaned U:J
becouse Lliowilllf) ure riiudr qurckcr to creotr onrl with a soft (2B) pencil and
ornrnrl thnn constructing o 3D charocler. Pencib scanned without inking.
ul•,o oll ow for better stylization thot COil be loter The contrast was adjusted
trordcr rcd to CGI. Despite huge advances in to make the lines blocker.
rendering for games. when dPsiuninq llioroct e r ~
for tliic. mcd1urn 1Lrs better to err on the side of
simplicily. espeCially wrth costumes- skintight
clothes rather them flowing roues. for example.
.A Coloring
I hC' scanned imCHJP w1 I\ 111111 t->11 111 Cu1 el Puu tler.
and flat. base color fi lls were applied to tlw rid 11 ·1 1•ffl
PIPmPnl·;, wrl h 1-'1 11 l1 1ol1 H 011 11 >f:'IXIIIJLf:' luyer.

.,..Form
and texture
HI C) I dll)ltl':> Ul ld
'\hmlnw~i Wt:'l f:' J-!UIIIll:'cl
rm lu Ll1e L l ulltlll~l Lu
qivP thl-'11 1fi_IIIIILIIIIJ
texture rulfllf:'l \
nnturni iTif:'Liiu
I:'IIIUIU LICJI I lii\U ll
qru~l11c~ Luolel rnukc
color bl<'llding ('O~y.

..,. Face and hair


The face was redone
in Photoshop to make
it look less cartoony.
and the skin given
more color and
she(ln b('forC'
h1ghliqhts
T Second skin were ocldccl
Skin tones were added and built up using Painter's easy-to-customize Lo Lhe hoir.
brushes. Correct textures can be achieved by mixing different media together
in a way that is not usually possible. such as pastels and watercolors.

• Bristol board or drawing paper


• Pencil and eraser
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Corel Painter
• Adobe Photoshop
Who is she? Coition Maddox was a revolutionary,
using words and pictures to undermine the political
system, but never planned to be a fighter until her arm
was crushed during a raid on the free press headquarters.
Where does she live? A 21st-century metropolis
that is rife with corruption. The whole infrastructure was
decaying after fierce rioting, and before long, barricades
surrounded the city's extremities. What does she
do? Coition joins the periphery guard after losing her
arm. Because the robotic arm that replaced her crushed
one is no good for creative pursuits, she decides to
put its strength to use in protecting the city's pacifists.

How does she do it? The strength of her arm


and the firepower of her weapon, a mind-controlled
LU

Smart Gun that has ammunition that will target only


>-
u those designated, are more than enough to stop anybody.
' '

Making your own character Illustrations by


Duane Redhead
ly[)lmlly, thr two n1ost cliftin 1lt PIPmPnts to clrow
convinci nqly arc hands and cloth. On0 of th0
CJilll ke~.L WUY'> rul lllUrTHTliSSioninq editor to judqc
nn nrti'it\ nhility i·; In lnnk tt l. how Liley cil uw Ll1e..,e
ci<~rnc:n t~. nmtirl Jlmly honcl'i.

~Shadow detail
~Hand sketch Finally. tidy up the
Stort with a simr:liified • Technical drawing in ink and
skeLLil of u ilund, w1Lh features odd the shadow detail,
some anotomicol Add gears. hinges. ready for coloring,
g1 11d<'~ for JOillts ond ond other engineering or simply leave it as
oth er bones. SL11dy devices. Working from a monotone study
anatomy books to technical reference for reference.
understond how these material wi ll help you
work. Start adding create something that
details and shading. looks functional.
I

..,.. Different views


These initial sketches
establish anatomical
proportions and a
simplified, general
design for the
character. The final
concept is clearly
evident and ready
for more detail to
be added. ·-l 1

;.' •• '
<
. I
~· •v .
• I - ~1.... !
·-~

~Finished
pencil drawing
The f1n1shecl pencil •Initial
drawing still shows Ink outlines
some of the previous At the ti r~t ~tn(J(' nt
sketch work, but hu::- lllklfK). ltUU2 OVCI ltlC
all the details and penrtllwtt-'\ Will 111
shading in place. finr pen. l J~c ~t('ncly,
ready lo be 1nked. sinqlc stroke:, without
puu~1nq 011 u l111c.
1\l Ll11~ J)Uifll. IU~l ,..,
concmtiOt<' on thr
outlinP~. lenvinq the
~ilUUirty unUIIu~.l.
..,.. Finishing
the ink outlines
With a wider pen.
go over the outer
extremities and
any other edges.
such as the jacket.
that wi ll benefit
from enhancement

..,.. Depth and texture


Once the 1nk outline is finished, you can
start adding depth and texture with
shading, to match the original pencil
drawing. Try to keep the solid shadows
You will need as block as poss1ble. Any m1nor tonal
differences will disappear when the
• Bristol board or drawing paper image is scanned for coloring. but it is
• Pencil and eraser still good practice to keep the blocks
• Black marker pens with various tips block. Hatching and stippling ore good
• Macintosh or Windows PC ways to odd halftones. Ideally. the
• Scanner final inked image should be effective
• Graphics tablet and stylus as it is, before any color is applied lo
• Adobe Photoshop the drawing in Photoshop.
Who is she? Vira is an enigma. She has erased her personal history so that she can
move undetected through the world. She is an impeccable warrior who knows death
may touch her at any moment, leaving her no time for fears or regrets. What does
she wear? With the huge climatic changes brought about by the petro-chemical
wars, she does not need many clothes. What little she does wear is mostly made from
leather, for its durability. The clothes also have to give protection. The markings on her
skin are from an encounter with an unknown entity that also left her with heightened
awareness. What does she do? Vira battles against forces both manifest and
unmanifest. Her goal is the liberation that comes from overcoming the unknown
and the unknowable. She usually travels alone, although she belongs to a party of
warriors under the watchful eye of their mentor, Nagual. She has also been delegated
the task of forming her own warrior group to share the knowledge of liberation.

60 F EA ~ L~ S S WA R R I 0 R I N T HE BA T T LE A GA I NST REP RES S I 0 N

(/)
Illustrations by Chns Patmore

W ,

< How does she do it? There are no rules. Every situation requires a different
solution. Spontaneity and experience are her weapons. The Pravana Gun she carries
w
CQ can be used to neutralize malevolent forces, but she prefers to avoid them altogether.
>-
u
Making your own character ~Choosing a model
Begin by replacing the
lreatinq nn imn~w tl\tn!J r()..,f-'J " Jttud 1 Llle ~o rne default Poser character
""lit liii!J 11 pltulurJiupllicolly. but without the with your female model
qlurnour or expense ot trovclin~J to nn exnl tr from the Figures palette
locotion. It ··,l tlltt~!jllll f-'\ rll llilll!j I lie ttylil rnodel. (in this example, Victoria
l]l •IIJJIIJ \ t IIIII-' I lrill if-''>, I tpplyiriSJ rnokeup and 1). Click on the single tick
IHJJt\lyiiii!J, r IJ()()~mq [.Hops. and settinq the to substitu te the new
lot Ill IIIli l.lfll.i liqr1tinq. figure for the old one.

~Wardrobe
You will need Selecl on item of cl othing
(usually found in o submenu
• Macintosh or Windows PC or Lhe Figures palette) and
• Curious Lobs Poser click on Lhe double lick to
• DAZ's Victoria bring il in as a separate
• Clothes, props, backgrounds, etc. model Select Conform To
rrom the Ftgure menu to
attach the item to the figure
so that they move together.
_.Adding props
Prop:.. )Ucllo!. Ute S)llrt . ore independent itcrm
thot con be placed and ITIOIIipulntl'd wrth rn
the scene.

...,
~ Hair and pose
Hair is added from the m
Hair palette and a m
pose is chosen from 0
the Poses palette.
Using o prepared pose
will make your initial
work much quicker. ...,
not to mention _.Perfecting the face
anatomically correct. One of th0 mo-;t imrortont ports ot the charuller
i~ her fuce. Po~er grvc•, 1ncrrdrhl0 mntrol to
:X:
change everythinq hom elllltiuly Lu exi) r e)~ro r l.

~Backgrounds
Backgrounds con be added as eilher
figures or props. depending on how T Lighting and camera angles
they are created, and con range Preset lighting is used lor Lltr~ iJlllurP. [xp<'rrrrH>rtllrHJ w1th
from full 30 objects to photographs. your own lighting etlecls i ~ Li rr te-wn~,lJII\ 11 19 , hul con
produce interesting results. l::.xperimenlirt!,J wrllr u11 rter(J
•IJiiiiiiDll angles and compo~ilion i~ llw Iirtol <,I< 'P h<'ior <'
render irtg Llle llrruqe.

Check this out


www.daz3d.com Home of Victoria, the
world's most popular female Poser figure.
www.renderosity.com Huge selection of
Poser models for sale and for free, with an
excellent gallery.
Who is she? Octavia is the code name for Agent 8, a member
of the government's cloned assassin program. Agents are linked
to HQ through remote telepathic viewers that wipe the agents'
memories after a mission and activate a self-destruct command,
causing the agents to be recloned. However, Octavia's self-destruct
command failed, leaving her without memories and on the run.
What does she wear? A standard-issue uniform
consisting of a Smart Jacket and Impact Boots-not
the most discreet outfit for a covert operation, but
practical. What does she do? Agent 8 was created as a
one-hit killer and assassin. Since the self-destruct program
failed, she has been on the run from the authorities.

Vl

w
CD

<( How does she do it? Octavia, like the other


" assassins, is powered by an alien macro-virus,
w

cc enabling her to create weapons from nanite-


>-
u clusters exuded through the skin.
Illustrations by
Making your own character Cosmo White

1t you arc writinq a story for a comic book series.


yo\J I'IC(~\J to prc:pmc oil the possible aspects of
lilt' Clitlltlt l t'l, flt!II IJH'l'>t!lltllily I lUll S nmJ hrslory
It> rlriiPwrrl jll!lfl" tllitl 1 tl\IIIIIIP\ '•tlll iP lh lll<J\ lrkP
l.>ul U.l~Lu rrr e~ wrd wlor
lrr\ltHy. 1 r.111 he w rr ll er r.
~;cr1crncs need to be explored visually.
.... Pencil drawings
Producing detailed pencil
drawings is very important for
-~·

(I ·.}- ·y·'/~~~
~1\'
/ .
com ic book artists. If you intend
You will need ( to do you r own inking, you con
• Bristol board or drawing paper use single-width pencil lines and
• Pencil and eraser odd varying line weight as you
• Black marker pens with various tips •· ink. ft is a good ideo to develop
• Macintosh or Windows PC \. \ good working practices as soon
• Scanner as possible, and a full range of

·~
• Graphics tablet and stylus skills. to increase your chances
• Adobe Photoshop of getting professional work.
'f'Costumes ..,.. Ink drawings
Designing functional costumes for your characters Good inking is the secrPt to good finislted
requires you to know all about their personalities, art. Depending on the style of coloring 1o he.:'
histories. and the actions they have to perform. employed, keeping orcas of solid block to a
minimum is advisable. When scanning your
rnk drawing, do so at a resolution of ot leosl
.,..Helmet 600 dpi. then corwerl rl Lo your preferred
The helmet is used as color mode (RGB or CMYK).
protection from gas
and viral attacks. It 'f' Battery cells
also doubles as a crash ThE' battery cello; 0 11
helmet in combat her shoulders and
situations, or in case hips ore for rechor<JIIl<J
there is ever a problem the nanites.
with the Impact Boots.

.A Boots
The military-issue 0
7'
Impact Boots ore
designed to absorb 0
kinetic energy. 'r
allowing her to ,..,.,
fall or jump from ;;o

great heights and


land safely. n
r
0
:z
,..,.,
A Leggings
The striped leggings
ore not strictly
uniform. but she
likes to wear them
because they remind
her of a chi ldhood
she may hove had
in a recent life,
before being cloned .

..,.. Jacket
The Smart Jacket
is made of a fabric
impregnated with
nanites. allowing
it to shorten or
lengthen itself as
the situation requires.
Who is she? Ayindree Callisto lives in a future world of two disparate
societies: the affluent and the poor. Ayin lived in the cloistered world
of the affluent. with a doting husband who loved her for her old-
fashioned fem inine values. All law-abiding citizens have ID microchips
implanted under their skin, supposedly for their protection, but also to
ident1fy potential cand idates for a secret law enforcement task force.
Ayindrre was a perfect match. She was kidnapped and trained, and her
records were deleted. What does she wear? Ayin's uniform is a
high-ITlObility, sound-absorbing, heat-isolating, and light-responsive suit
thot also reatu res a high-pressure air system to absorb the impact of
jumps from buildings or drop-ships. Other features include night-vision
<::Jogglr.s ond sensors that extend peripheral vision to 360 degrees.

What does she do? Once the training/indoctrination was completed,


Ayin becctiTlC o fielrl operalive who believed it was her moral right to kil l
co insurgent s or onyone who questioned the government's social policies, even if t hey were
u
children. Dcs ~ il e her programming, she started having doubts about what she was doing,
wh1ch rcochcd ub i ~ point when she fell in love with the man marked as her next target.
How does she do it? Her high-tech suit has miniature speakers that emit negative
c;ounclwoves thol ar e calculated to bolonce any noise made by an agent' s movements.
Quick u~se rnbly weapons ond communicat ions devices are also integroted into t he suit.

Making your own character


~Fluctuating weight
Whr.n m~n t in<J ~ci Pnu:· flllloll d1uracters, it is Different inking tools produce different results.
IIII[.)Ortant to 1/0Y nttPnliOil lll lile ~U t'ri CI:' part Technical pens ore ideal for creating consistently
u~ much or, th<' tictinn. Whelhe1 1L 1~ physics, even lines of a specific weight. but if you want
rhf'mir,try. nr biuloqy. you1 Cf(:'U tions hovP to abide something more variable, ink and a fine brush
hy Ll 1e 1ule::. of nulurQ. Evr.n if you th row in cl 1uo~ are your best choice. Varying the pressure on the
Ll ieOII<'C., rvcrything in you1 ~Lu1 y liu~ Lo hove a brush during a stroke will produce lines that can
(I:' I Lui II ~.Ul'rll Ifie loqic to it. I hanks to t lw rnlernet. start thin. thicken where emphasis is needed. and
yuu LOll cn~il y access research in fOIIl iULlon on become thin again. Working with brushes requires
<mytiiii HJ from mind control to weapons a lot of practice to avoid inconsistent linework.
construct io11 Lo uLoust1cs. Use this to help give smudges. and over- or under-inking. but it is well
yolll slo1ies authenticity. worth the effort.
..,. Rough around
the edges
IL 1 ~ 1rnportnnt to orhif'vf'
on outline you 01e huppy
w1LI1, bullh1s con rrsult
1n lhick, overdrawn
penullines. llowcvcr. the
inkin0 prncP"~ will1e~olve
any d i ~crcpancirc,

~Clean lines
Ink lines qivc tlw
drawi ng li S rld1111 'd r111 111
fc )f \llllllllllU (II II I ri ll!.II
colcH1nq. ~·orne of the
lincc, con h(' ld 1 c ,. , !>~-' "' II
lu ljiVt-' \Ortt-'1 1.111:'(1 ~, Of

lone ond shade wll\'l"l


the II IIII UP '" c()lc lll:'r.l.

rn

rn
,.-Rubber and bullets r-
To oLhi<'V<' IIH' •,hc•c•n on the costume oncl
Illustrations by Simon VoldPrromo equ1prnent. areas were masked off and colc>l<'ci
U'.in~l l:> l c:nd1n~J ond airbrush tools along with
lex I Lll e und blur fillers 1n Photoshop. An
undcrsland1ng of how light works on variow. )>
)Uf ruu•; will odd that important touch
of realism. Poser or OAL Studio we
very useful for references.

You will need


• Bristol board or drawing paper A Action shots
• Pencil and eraser Dynamic poses, like
• Rapidograph or similar technical pen this, create strange
• Brush and ink perspectives It is in
• Macintosh or Windows PC situations like this
• Scanner that Poser becomes
• Graphics tablet and stylus a valuable tool. and
• Adobe Photoshop much easier to control
• Curious Labs Poser or DAZ Studio than l1ve references.
for reference
Who is she? Synchronicity lives in a London of the not-too-distant future.
As was not uncommon for teenage girls of that time, she disappeared,
believed runaway. Unusually, she returned after five years, unaged and with
no recollection of where she had been. What does she wear? T-shirts,
combat trousers, and boots are her favorites- those five missing years did
nothing for her fashion sense. When it comes to clothes, her priorities
are comfort and practicality-things she is not concerned with
when it comes to hairstyles. What does she do? Synch
feels like she is on a mission, but does not know what it is
or whom it is for. Since her return, her life has been
filled with coincidences and apparent distortions
of time, which she feels impelled to follow.

lJ'l

LLJ

-<( How does she do it7 Some people explain her


0!: "luck" by believing that she has control over time, but
UJ

ro Synch feels that she is at the mercy of a much greater


'-' power that is controlling her destiny.

Making your own character T ~Cleaning up


Working over the
1\lnt I'VI'IYIHHiy 11\t-'\ Aclollt-' Pl1o t u~hup and, if original outline, lines
YUIJ IJW ·,iuHI ()r I 11\ll, i!IPIP 1\ riO IPClSOn why you were added and
:·,IKHJid. Tlww lilt-' plt-'llly or '.IHHPwure and low- removed until the
C!Y>i 111111iu ull!ll l\ IIHIIP tiHHI r r1pullle of producing desired character was
ljll'lli IIII WI >Ik WI!IHHII fllllli rlSJ U strain on your ready for coloring.
1IHIIIHiit-'1 rH yo111 pockel. One of these is a
IHIHji(HI I r/(1(11 lopoo coiled openlanvas.lt ha~
11\ r1w11 q u uk~ und idiosyncrasies that regular users
or Photoshop might IIOVC rlittin1lty nrljll')i llllJ LO,
III II ill!:' I P~Ui l'-. '-.peuk rur themselves.

A Initial sketch
You will need A basic pose with minimal detail was drawn
tlueclly into openConvos. Using a graphics
• Windows PC tablet and stylus is Similar to using paper
• Graphics tablet and stylus onu periCil. but different enough to render
• openCanvas3 o different style to you r drawing.
..,._Color palette
Once the drawing is
finished, it is a good idea
to build a color palette.
An easy way of doing
this is to make small
swatches of color on
a separate layer and
access them with the
Eyedropper tool.

..,.. Laying down some skin


/\II ot the colorin<J lor 1·h1\ 1 11111111 II-' I wn..;
donP w1th I ill-' Wnii-'IUJicll brLISh. with the
Lrurr)purency option switched on. 1\r; with
real watercolor, lnyPI'> ol 1 olo1 WI-'II-' udded L<J
1It I neve )UiJLle )hudinq. A diqital hnJr.h i'i n
lot ~~osiN to ronl1 ol li1u11 u 1eul urre orH.J t1u~
the advontn<J<' nt Undo r
r

T Adding shades
Layers and tranc;porPncy ore particularly
useful when it comes to coloring items
such as the lensPs of Synch ·s qlosses.

www.portalgraphlcs.net/en The place to


- - - - -- - - download and buy openCanvas3 software.
Who is she? Zahara is a member of ChronoCorps, the time-traveling police of
Chronostratum, the four-dimensional stream of time. What does she wear?
The uniform of the ChronoCorps, which is designed to enhance her powers of
attraction. What does she do? Answering a distress beacon, Zahara uses a
time portal to get to the Eden-like, prehistoric island of Mu. Here, she discovers that
galactic merchants, called Skylords, have brought death and destruction to the island
paradise. Having enslaved the local population (see page 7Lj), the Skylords set about
stripping the world of its natural resources. Zahara knows that the survival of the
natives of Mu must be safeguarded, because they will evolve into the first human
tribe. How does she do it? Zahara uses her powers of/' amour to forge alliances
between the. rebel factions of Mu, in order to restore power to its natives and
re-establish the correct chronology that will ensure the evolution of humans.

68 t. X U I I C • P I\ N f) l MF N S I 0 N A L P0 LI CE 0 F F I CER

V)

w
VINUI DF Ifill! Illustrations by Alessandro Scacchra, story by Ka Gunstone

Making your own character


..,.Clean,_
The story of Zahara is exotic onrl p'iyrhr rJrl ic, consistent inking
liiiPcl w1III IH1UI'L w l u 1 ~. stronge creatures. and Developing confident
>- humor. all ot which arc reflected in thr rlrnwimy; strokes during the
u II yn1 1wc 111L Lu ueule you r owrJ fantasy/science- pencil stage wi ll reap
tictlon charnrtPr'> nnrl stnriro;, ''"e exurjrjeruled benefits when it
1Hlit-'ll P'> Lu odd v11Jruncy to the art and sexy, comes to inking.
impract ical clothing to cnhonre thr ft Jn. Single, flowing
movements are
needed to create
..,.. Strike a pose clean, consistent lines.
lhe ability to produce a properly proportioned Although mistakes
sketch. usinq tcw lines and without any undt>rlyu1g con be corrected with
structural quidc, comes wilh lnh or IHOCLICe Wite-Out or similar
Copyul~J nr I HI< utg rt->fPrPnrl-' r11uleriul, ~uch as products, the old
lt J',hlnn flliHj(J/ IIIP'>, wJII IJulid up your confidence. adage of prevention is
better than cure holds
true in art as well.
You will need
• Bristol board or drawing paper
• Pencil and eraser
• Black marker pens with various tips
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
..,..Gallery
Build yourself a gallery of
poses and ctngle5 of the
choractPr that will help
you ktmilicuiLe yuui ~e l f
wilh he1 OpJ.ieUiurtu: unu
pcrr,nnnlity Th ~-'"~-' <CHI Itt-'
\ ll itply l1ne d ruwin~JS . or
experiments with color~
and tcchn1qtJP'i

~Digital airbrushing
Cieollll<J sofl. cunli n uuu~ lonul hiSJ hli~j tl t~: is
easily nrhiPVt->d tNII<J tilt-> AIIIIIIJ\ It opl tort in
Ph otoshop. Bt->r (II 1\t-' uf !lit-' "\of! I II-'\\" or lltf-l
<'JJrbru·)li, 11 '' 1tul po\\lilll-' lo Ul-'(111-' (J \Oiid r ttlr.ll
ugOJn<.t li te llllll k ltne wtUtuULil'. "IJleedirt~j."
u.,tng the MuSJiCWond Loot. click in the mea yOLI
want to color on the layer with the line drawinq.
Now. create a new layer, in this cmc Ior li te '>ktt t
Choose/rrPntP the rolr11 yr HI wr 11 11 l.o LN, . Selfo'cl
lhe Puirtlbrush tool. ond <.lCtivate the Airbrush
option. You may nr.r.d to rxpcrimcnt, hLII ·,Lrrr 1
wt ll t 50 % Opacity urtd stort building LIP U1e
color within the selection 1111til it look·; hnw you
want it lo. Alternatively, you can give the area
a fill uf .,ol1u color onu use the Dodge tool to z
creole Lhe hrghl1gh ls. Bolh rnelhous work os c:::
long as you keep the color on a ~r rorot0 loyN·
and work with in a selection.
0

Magic Wand tool

Dodge tool

Paintbrush tool

Active layer

Create new layer


..,... Full color Opacity setting for Airbrush
The finished side view
of Zaharo in her Active selection shown by dotted line
uniform. showing the
highlights that odd
depth to the character.
Who is she? Arundina was named by the human observers whose robotic probes
made contact with her species. What does she wear? Clothing is not a concept
~
these creatures are familiar with. In fact, the survival of the species relies on
unfettered access to the hivelike structure attached to the torso, from which
the females spawn up to a few hundred mothlike male offspring at a time.
What does she do? Arundina was assigned to a team studying the probes
sent by the human race. She developed the osmotic computer that translates
human communication signals. This device can be seen as the metallic
construction attached to her lower torso. How does she do it? Doing
anything is a very difficult process. The females of her species have no eyes, so
they depend on the males to relay visual information to them. This is a slow process,
so they rely on their other senses of smell, touch, and hearing for survival. ._.

V)

:z:
UJ

Making your own character


Tlwrr· 1·; n ln110 111 1111 IH11 111 1>lleltu= f1clion. movies ..,.Concept
Il l plll lllUiur, of rnakinq aliens humanoid. rhis is This emly version
mostly because ot the limitntinns of 1hP lll\ltHJJt' of Arull(Jina is very
dcpnrtmcnto;, nnd nol IH-'1 P\\IHily IIJP WJ1 Le1 \ similar in shape to
IIIII IIJIIHJIIIHl VPJY fpw people have had any the tinal one. although
PIIUJUitlel~ (1eul or imaqined) with aliens. so there the "limbs" nrP IP'i'i •
i~ not a lot ot lntormation ovoilnblc on 1he1r <iPflnecL The original
bioloqy. Ot thr· myr1nd Lwollll P\ o1 10111 ow11 mole version (below
plnrll'l, 1111'11-' I liP II HillY wPHri and wonderful ones right) was changed
1111 111111 dd \PIVP u~ o starting point for aliens. and considerably for
IIIPY 11 H JIP uJmplele with an existinq ecoloqical the final des1gn
Ill HIIJioloqicul system. lreatinq a believable (below IPrt)
bioloqy is very important.

<IIIII Maie
Hovin0 no d1~cernible
intelligence of their
own, Lhe males are
d1reclly controlled by
the temole through
biochemical means
to serve the females.
1n o relationship like
that of worker ants
and their queen.
.... Brain

- A close-up detail of Arundina's brn1n. AILhough


most of the species· energies are pul 1nlo
"V' survival and procreation. thC'y have phenomenal
intelligence and inventiveness thot belies Ll1e11
ungainly appearance. It wo~ thi'i iniPIIiUPIHP
that led Arundina to help develop the osmotic
compuU:1s u:,ed Lo L1un:: . lole hurnon speech.

.,.. Control center


I his hivelike structure attached to the tor~-.o 1··,
where her species contin ually 5pown 11p 111 11It ·w
hundred male ot hp rill~~ nl n I II I II '. TIH' rt-'11 1( liP\
C:Ollllllilll lcrJIP Wil li t-'111 11lli i JPI 1 1 11 01 1~1 11 I l iP
ll1111P·,, I II IIi ((Il l IH I Ppl iipl n II tit l/f-'11 nr f.'IH.t l
ul11er \ lflole~ in one qo. whict1then take up
residence in the hive :,tructure. All the mohdt··
male torm'i ore contrnlh I by II w l111Jt lrt'rt llr 111
'.PCJ"PI IOrJ\ r11 HII !.Ill'- "qlur1d"

T Turnaround
rhe thrC'(' cJittC'rmt ViC'W'i of tiW pit ll il llkP I It-'1 11111 t-'
qive o cleor look at her :,tructurr., with thC' nmr\lw
U:'llllul pJLLure IJemq Ll H= f1ur1L. Tl 1e~.e Lu1 nuround
V it~w~ nrc ll'iPd hy nniJlli llllr:-- Ill ~\l !ll lli ·:JI pl1y~K IJ I
chmo( tC'ristir'i thot cn n hP ensily IE'ii:'I I:'IIU:'t.l. Tl 1e r
eyelike Sti UClUII:': :O In lhe Lf:'ll liUI <JUIJ or i ll ~ ''lil~ud "
arc' ortt Jolly C'CJr'i.
,

You will need


• Bristol board or
drawing paper
• Pencil and eraser
• Black marker pens
with various tips
• Macintosh or
Windows PC
• Scanner
• Graphics tablet
and stylus
• Adobe Photoshop
Who is she? Valentina was a member of the all-female Soviet
cosmonaut squad, training with her namesake Valentina Tereshkova,
the first woman in space. What does she wear? She wears an
updated version of the Soviet standard-issue space suit and carries
a pair of experimental Scalar pistols. What happens
to her? She was launched in a sister Vostok craft,
to attempt the first joint space walk with
Tereshkova. Before the two spaceships could
join up, Valentina's was sucked into the
hyperspace eddy of a passing alien craft and
she was transported to an uncharted corner of the universe. All
knowledge of her existence and mission was denied by the Soviets.

Vl

:z
wJ

What does she do? To survive in the hostile alien environment,


-«~! Valentina's hair has mutated into thick strands that can absorb from
the cosmos all the vital elements her body needs to survive. This
new diet has created a lithe body that does not age. Her only
protection are the Scalar pistols.

Making your own character


,·,, 11-'l lll::' flclion i; nction wi th a scicntitic basis.
I or it to work, it ho~ to hr.JV\~ n rertnin nmotmt or
Vt-'11f11dlll-' f111 lulli lllfUII IIU LIUII. In Ll11~ ~lor y outline.
~orne ot the tacts arc historically correct, 'iuch os
k<'< 'jiiiiU llw 111 Ililt:"> uf Llle wulr ren 111 Te1e~l1kovu \
Lroininq squad a secret. I he ~ovict~ ollt~grdly
<II"'' r.l1d 1e~elllcir11rlu Lhe fJO~~~b di LIE'S of scalar
W<~niXlll'; Anrl n" lor I he exisle!KI::' oluil l::'ll~ ...

~ Foundation sketches
Ueor icleos cmd lob of f.liULLiLe wdll ielf.l you
rreote r,ketches that con be adopted lor Lhe
f1nrshPrl imoqes. A very quick foundation can be
laid down with n fpw loinllines, wilh Lhe rest of
thP ~kPtch bein<J clune wilh u soiL (B) lead pencrl.
..,.. Quick turnover T Strong lines
For animations, simple Strong block lim><, '>lrrh <J', lllc.'<:>l' we cosy to
drawings like this work uchreve 1n Photoshop using the Pencil Lool.
well. The bold, flat colors, Create' <;cporote layers for the skeLLI1, lor inklllU,
minimal detail. and strong und fur Lhe color. If your drowin~ hm (ln~f'cl
block outlines ore easy to f.>Ulh~. you cun usc thr Point Kurkrt toni tn lill cu1
reproduce in the volume ureu wrlh u c.hu~en color. I he open paths ',hown
needed for cartoons. here, wlwrP tllP hie It k lull-''> cln IIUllllf:'el. require
Some tonal work con be either mokinq a selection with the I n'i\< 1111 f\"11
added for shading , using toni nnd frlli11U l11ul ureu. or c.urerully u~i nq the
Photoshop 's Airbrush tool. Brush tool. which will slow down tlw pnxr"i'i

~Scanning
When a sketch is finished to this
degree, rl wn simply be sconned
and imrorted into yoLII "rlClqe· ()
editing software, in thi'> case 0
Photoshop, for i nkin~ and colorinCJ. V>

>

I
/

..,.. Character in situ


In situ pictures like this con be used for publicizing
your comic or animation. It should tell the viewer
the subject and the style of the fin ished project.

You will need


• Bristol board or drawing paper
• Pencil and eraser
• Black marker pens with various tips
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
Who is she? Jaguarwoman is one of the indigenous inhabitants of Mu,
an Eden-like, prehistoric island from another time dimension. The island has
beerl invaded by galactic merchants called Skylords, who have enslaved the
local population and taken their monarch hostage. What does she
wear? Being feral in nature. Jaguarwoman 's need for cloth ing is minimal.
With the arTival or Lhe Skylords, the females of her tribe began to wear
leather panls, not only to protect their modesty but also to prevent
the merchant invaders rrom forcing cross-species breeding on them.
What does she do? Having evaded capture at the hands of the
Skylorcls. Jaguarwoman tries to unite the island's remain ing free
inhabitants in rebellion against the invaders. However, this proves
I o hc> a difficu lt tosk becouse of post differences.

LU

How does she do it? She sends out a distress


~ bt~ucur 1, wf1ich is I ruced by Zahara, a member
ot the ChronoCorps time-traveling police
(\cc po~w f)R). leCJming up with Zahara,
whose powers of l'omour arc able Lo unify
the r·cbcl raclions, Joquorwomon is able Illustrations by
Alessandro Scocch1o.
l o ~ wlp rP'->1 orP natural orderto Mu. story by Ko Gunstone
THuman to animal
Study reference material of existing cross-species
creot urP~ ~uch as cenlours to see how other

Making your own character ortisls have approached this type of character.
then try your own experiments in coss-breeding.
(Jt-'111111~) "''~-''' ur1d/o1. in thi~ case. cross·species
c~H.m.Ktcrs requires research into biology, not only
into phy··,irnl np1 H.,"' H
11 ~-'' hu l 11l"n heliuviOI.
Wl11c l1 pi'Y""-" 1uLL111JuLes do you include and
how shotJicl tht'Y hr· in1Pt.Jf"Oled7 Sl 1uuld Lile
h0hnvinr hP morP onimol 01 mo1 e hulllOil?
Apa1L IIUIII :-,Luuy11ty biology, nlso look at existing
mythologiwii.Jew.b-for exumplc, ccnlours
(horse/human), me1 maids (humrm/fi<.h), Pan
(ht JJllon/qonl ). N(!foShJmo (human/lion)-for
fu1 Ll1cJ in~pillllion.
...,. Establishing the concept
The concept is clearly established
at the pencil stage. The low angle
of view makes the character appear
more dominating, although with
no comparable reference poin ts
it is not possible to gouge the
character's actual size.

.... Collecting
reference
Rdt~renrr· pl11 111 ,., 1 ,r
1!11!111111 \kill\, und rur
wi ll help you q\'t thC'
rit]ht mr11 kJI I ~J';, 111
II II'. <.u~e Lliu~e 1.\f o
jaqum. 1\ vic, it In 1111 •
/!l!l W llill.l I.Uillf:'fl\
...,. Inking fur could supply o w>nrl
When inking for digital coloring, the \ I lUlU:' ur I I IUlf:'IIUi.
general ideo is to make closed paths so
that Iorge areas con be f1lled using the
Point Bucket tool, without the color
filling adjacent areas. To achieve a
r
believable look for the fur. a ragged
C>
edge has to be created that will
require careful coloring .

...,. Coloring fur


To create the fur effect in Photoshop, a very
simple technique is used. First. a bose of a solid
pole color is laid down, followed by a darker shade
using a brushstroke called Dune Gross. This is
found under the Brushes preset tab and, at a
distance. will look like hairs.

You will need

• Bristol board or drawing paper


• Pencil and eraser
• Black pen
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
Who is she? Jessica Drake (if that is her name)
is a paranormal investigator, the latest in a long
line of Nobodies, whose origins are as mysterious as
their activities. What does she wear? When alone,
she favors simple, casual clothes, but dresses according to
the assignment, in eve~ything from a catsuit to a police
uniform. What does she do? As a Nobody, she has
given up a normal life (if she ever had one) to safeguard
society from the disruptive forces of the supernatural.
How does she do it? Apart from her training in martial
arts, firearms, and acrobatics, she can change her
appearance at will, making her the ideal covert operative.

(/')

L.U

,_
...: Making your own character TBalance
Illusion and perception ore the two
I he Nobodv comic series wns crcntcd in n ~.tmk, principol methods of getting th1s style of Illustrations by
rnonochromotlc :;tyil~ to conwy the :;lory · ~ dmk, drowllllJ Lo work. ThP world IS ~o familiar Charlie Adlard.
n1oody atmo~.phcrc. Whcn work1ng Ill blurk und lu 11~ ll1u l eve11 ::,y111U0b lUll convey Lhe story by Sharon Cho
Whllr·, YUI! IIUVl' lu dt•t ltlt~ Ullllw look YIH I Wi lli \ 1dPu of <I fule E-rnods are full of such and Alex Amado
w11l !Ill' Ill'·,\ 11'1 lllllljlll-' lo mlllt"W 1\ Ap111\ f111111 PXU!IlfJIP\, oeuled from keyboard
lilt· l11ql1 1I !Ill II!',\ 111oli1 · ll'll"d f1 11 Nul )(U ly, oli lt"l <IHIIII< IPI'>-fOI exomple, "_" is instantly
u ..
·,\yll "l 1111 hHII" 'lllllplt" 1111111111" lhiJWIIllj\ Ill ()Ill"\ LIJUI 1ew.ynimble os a foce. The images
1!'11' \1!111", WI IIIII I 1111 ill" l llillt"VPd Wllh !"1\hPI I 10\~­ ~hown here are all drown with correct
IHJ\1 111111_1, ·,\1ppl111~1. 111 l1y 11\llliJ '>< IP!"II\ Apc11\ J>PI'>peclive und onotomical proportions.
IIUIIIIIII' (.l('lJ\IV(' po·,·,ll!illill"l ur lJI()( kIll HI wiHII", l>t1l I hPI P i<., very little structurol detail.
low printlnq costs arc alway:; on 1nccnt1vc lo Because of the strength of the shadows,
worklnq In monochrornc. it is important that they be correct in
relation to the perceived light source.

You will need


• Brt!tol board or CS10 board
• Pencil and eraser
• Block marker pens with various tips
• Scraperboard and scalpel, or Adobe
Photoshop or Corel Painter
..,..Angles T Minimal detail
Whether using color U ~ing block und white to convey the mood of thP
or block and white. story is very imrortont. but it rJOf-><, evPn hPynnd
try to odd variety to this: keeping the Vi SUO IS Simple SlOpS lhPill I"IUII I
your panels. from overpowering the story. Although many facets of
establishing shots the slory can be LOnveyeu tluuuyllti H-' pi( I til(",,
to close-ups. loo much ueluil con di~lruclliolll IIH-' plH Ill\.) wrd
rhylhrr 1of Ll 1e Lule.

T Black as night
This high-contrast style works very well for
nighttime pictures like this one. where high-
contrast shadows ore more natural. A crime scene
would hove a very bright single light source. which :z:
odds to the realism of the image. The fine vertical
lines ore very effective in conveying the sense of rn
torrential rain. which is enhanced by the use of
white lines against the block. Provided you hove
done your drawing on smooth -surfaced board.
such as Bristo l or CS 10, you con scratch the block
ink away using a sharp instrument, such as a >
scalpel or compass point. If you like working in --1

block and wh ite, you could try using scroperboord, 0

a specially manufactured board with a bose of


hard white chino cloy coated with indio ink. In a
technique not dissimilar to engraving, the surface
is scratched away. using special cutter tools. to
reveal the underlyi ng white. It co n easily be done
digitally using Photoshop. drawing white onto a
block background. Corel Pointer comes with
simulated scroperboord tools.
Who is she? Oni was tricked into marrying Tengu, a shape-shifting demon, when
he killed and assumed the form of her betrothed, a samurai warrior, on their wedding
day. For 500 years she is his slave and concubine. What does she wear? Fashions
change a lot over 500 years, so she wears everything from traditional kimonos to
skin-hugging gym wear to the tawdry dress of a streetwalker. What does she do?
She is forced by the demon to act as an assassin in his plans to gain power
in both the criminal and demon underworlds. After killing a child, she realizes
that she has lost her humanity, becoming no better than her demon captor,
and decides to take revenge. How does she do it? Her skills in the ways
of the samurai and other martial arts have become finely tuned over the
centuries. Combined with her beauty, she is a deadly assassin, killing with
ease those who hinder her "husband's" plans.

Vl

I.I.J

Making your ...,... Scanning the inked drawing


own character To color an inked drawing in Photoshop, scan
-c: Lhe drawing and place it on the topmost
lr t Li t~ cr ~oti on of thr Ioyer. Set the layer to Multiply and lock it
tiu.IIUller. J ur.xu te~e
Vl I ""Lu1 y urrd rr 1ylltuluqy
LU WI-' I.... le>eul cl1ed. Tile TBiend into
"' u1ly ul Lrud1 Lrur 1ul the background
rlnilll-'\ wu> r1rrxed To make the graduated
wil hUl l rr IVt:'>LICJULrur1 background. use the Magic
inl11 U.lll l!:'IIII.HJIUIY Wand to color it, as before.
l 11purr e~e lLIILLrr e ur 1u Select the Gradient tool. which
111\l IIUII. By liUVII IlJ u is in·the same place as the
lr llllrr\llt >ellrr llJ. Lllere Paint Bucket, then set the two
i'i nl·;n pll-:'lll y ul ~wpt: foregrou nd and background
krr whirrr>II_UI c.lul1 1rr llJ colors in the Tools palette. and
de::,rLJI 1' ur 1Li rJ iu ke u ~. drag the Gradient tool until
To r<~ I Oin o 'i('mhlonn' the desired effect is achieved.
nf nuthenticity, Lhe
fJI:'I ill I droWlflU'• W('r(' ... Coloring
inked u::.ir1y llodlllonul CrC'oll' o new
lopcmese brlr,he::.. l>lunk loyrr that
Th!' in k,~d drcrwinqs ::.ib Lreluw ll1e
W('l(' •;conn!'rl and line art layer. Usiny Ll1e Magrc Wand tool (with
wlorcd usrnq the anti-alias off), click in llw or eo you wont to color.
stnndur d, rrrmlt•r r1 Hold down the shift key to select multiple areas
tool: Phol o-,hop. that need the same color. Click on the new Ioyer
you created and use Lhe Puinl Bucket (Fill) tool
to add the color.
..,.Cover art
Taken from one of the scenes
set in the early part of the
story, the cover shows the
characters wearing traditional
costumes. Th1s p1cturr is a
concept for thr covrr of thr
proposed graphic novel . You
con use your own Cleolionc, 1r1
graph ic novels, comic I.Juukc,,
or as the protagonists in
computer garne, uncJ web-
hosPrl com ics ond stori Ps.

.-Textural effects
Apply n conlrmtinq (irnin lillt:'r
to tlw clothinq on 1·hp ntl.lPr lnyer,
then ~Pt the Opncity (trnrl'ip<;nt->111 y)
to ')0 percrnrtn
Cfl'Otl~ (I WOVC'Il

clnth dhYt wht'n'


thP lnyPr'\ llVPrlnp. m
.A Filter effects
Once all the flat colors
have been added, ond
facial details applied
using the Airbush tool,
the texture of the fabric
con be refined. Start
by duplicating
the relevant color Ioyer. ..,
Select the clothing, on the m

lower layer, with the Magic


Wand tool. From the menu,
choose Filter> Texture >Groin
and experiment until you
get the desired effect
..,.Creating
authentic linework
A fine, traditional
Japanese brush was used
to ink the original pencil
drawing. which was You will need
scanned and colored
in Photoshop. • Bristol board or CS10 board
• Pendls and eraser
• India Ink
• Japanese brushes
• Madntosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
Who is she? The youngest daughter of Squire Daley Darling, a
sometimes cruel landowner in the early 18th century, Rose was born
with a rebellious streak. What does she wear? At home, she
wears the demure female clothing of the 18th century. For
her forays into the world of outlaws, she dresses in riding
clothes that her brothers discarded and she secretly
altered to fit her slender body. She wears masks to
hide her identity. What does she do? Rose started
l.he li fe of a highway mbber· as a way to escape from the
tedium of her life. but she soon reali zed that she cou ld
relieve thP suffering caused by landowners by stealing from
them anrl distributing the cash to the tenant-farmers.

Vl

< How does she do it? As the youngest daughter, Rose


f-

< is often iqnorccJ by the household, giving her the freedom


I o do whaL she wants, which includes taking one of her
r·aLher's horses ond holding up the gentry. To avoid the
risk of implico l ing herself, she gives cash only to the
poor ond posses orly tr'casures on to other highwaymen. Illustrations by
u..
Unlike most or U1e ulher highwaymen, she never uses Kate Brown

o name, not even on olios, which adds to her mystery.

Making your own character


..,... Drawing animals
Wiler I dc~uilll~ WI I h hi~toricol r<>riod<;, be OS Extending your drawing
occurote os you wn w1L11 t.leLUJb ~.uch ns skills beyond human
mr,t1 rmP'>. Sources of reference muler iul characters is vital if you
tnrh J(k nrt CJnllrriPs nnd museums that hove want to be a professional
<.or11 <•r r1purory c•xnrnrlcs. You coll olso look at comic artist. Animars.
l!IOVI(J'• )('( lrl I he• r('rtOd, because the costume particularly horses and
' \
cb1qners will (or should) have done all the I ',I _ dogs, will appear in all
llPCP'-,'i< ll y rc~.cu r ch. Feel free to embellish the I }j \ manner of stories. Then
desiqn<,, h111 do nol odd items that did not I there is architectural and
oppL'Ur unlil o Iulure period, unless you CCill scenic illustration to
JUStify them in lhc slory. '\ ·. \ .. consider as well.
--~·-
' '
. ----. .

.... Over the line


Pencil sketches are used to explore poses.
and to get the proportions right ond the
clothing to fit. Because the images are
created in clearly defined stages. previous
work can be "discarded" and corrections
made as your work progresses. To ensure

T Layers A Masked man?


Using the linework of the pencil drawing for The head. 01 11101 e !>j..leuficully Lhc foG', i~ thr
the finished picture gives it a more natural look. rnost Leiling port of o rhorortPr. In l~ose 's
especially when combined with coloring style. cosr, -;hr has two toces. thol ol Lhe Liulif ul
Excessive or redundant lines can be erased from daughter ond Lhul or Llle 1/IU!>kt:d h1ghwoymon
the scanned image, and the gray of the pencil Mukmg as many divcr:,r skrtrhrs.ns pn-;-;ihiP
colorized. in keeping with the overall tone of the hrlp-; to e-;tahlish the two clitlerenl pei)or lUll lit:~,.
image. Each element or article of clothing should To hide Rose's yer H.Jer, expcwn<~nt~ with U')

be colored on its own layer. hoirstylrs and more obvious clis(lui::.e:::-,


such o~, rTHJsk<;, we're' tncd.

rn
T Brushes -l
To achieve the pointrrl look. you hove to set up
options for your bnJ'ihe..-;. Apcul lio111 U1o~c 1n Lhc C>
drop-down panel, you willnePcl lo '>ellllc lllu~h's
opac1ty. This will let you work in o similn1wny lo -l
USing watercolor, adding layer llp011 lnyPI or lOIOI
to achieve the shadows and highlights necpsc,cuy
for giving ymu chwoclc'r lorrn.

You will need

• Bristol board or drawing paper


• Pencil and eraser
• Blade marker pens with wrlous tips
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
Who is she? After her mother died and
May discovered there was no inheritance, she
understood what her mother meant when she said
she was "sitting on a gold mine." What does
she wear? May has a passion for beautiful
silks. She finds them very comfortable and very
seductive, showing her legs in all their glory. What
does she do? Part vigilante, part hired assassin,
May works for the Corporate Affairs branch of the
Justice Department as a freelance operator. Hers is
not an exclusive contract, and some jobs she does
for free, when proper justice is not meted out.

How does she do it? Her targets are usually


high-level business tycoons with a weakness for
beautiful young women. Their motives are always
UJ self-serving, so they make easy targets when they
~ think the reward is self-gratification. May never
UJ

u. lets herself be compromised, however, and never


misses a target.

lllustrotiOns by Chris Patmore

Making your own character


rlAZ SLudiU Wl\~ ueveloped a~ an altr.rnotivr to ..... Starting point
Cu11ou~; Lobr; Por;rr r;oftwmr. hy thr cnmpony thot Beqin by oddinq your
mokcs the very populor Viclo1 iu unci M1<.11uel chosen model to the
cllluuclel). SLuu1o wo:. drs1gnPrl to work with scene. by selecting the
I )A/'s hucw collection of Po::.er co11LenL und app10pnot.e onr from
llli('SJroi <' w1th the popular londscope qenerotor the Figures lisl in Lhe
131y< P, (JI•,o fHoclucc•u by DAZ. Studio con be used Content palette- in
lo produce still images and animations and is this inslance. DAZ's
offered w, o fi L'l' dowr1loud. Its approach to The Girl. A small
creating imO<JE'S i<; similar Lo Poser' s. but 1n o less prev1ew image helps
grophicully cnhunccu 1nLerface. It's a great way with the selection.
to start learning 30.
..,.Skin tone
'f' Dressing Tn the Po'ie'i mPnu.
Choose Conforming clothes from Controls the movement choose the textures
the Figures list. Conforming of the figures for lhe clothes and
clothes ore those that can be skrn. These ore oil
attached to the main figure so Lists all the available rurrho~C'rl <;('rorately.
that they move together. cameras Builclinq UIJ u
collection of props ond
Menu for preview textures will lr.t you
Controls the cameras styles and changing add morr. inrlivirltrolity
for different views and background color
to your choroctcrc..
movements in animation

Alternative method
of moving cameras

Lists all the available


content; automatically
finds content from Parameters and
Poser, if you have it Scene palelle
on your computer, for selecting
and includes it and adjusting
all the elements
in U1e J.Ji<:ture

Move the figure parts


manually u:>ing tile
Preview of selected
appropriate tool
content

Pop-up menu for


conforming cloii1Rs .:::
and props to figures 0

.... Hair
Choose hair from the' Hair rn<'ntr onrl orlrl it to th0
character. A variety of styles ore available to buy
from the DAZ web site. Change the background to
white to make it easier to see wlrul i~ lloppc•nrr lU
as the character is built up. ;;o
r

'f' Fine-tuning
Most fig ures come wrlh o scl<'clron of preset poses that con act as a sta rtinq
..,.Hair color point. Once you hovP sel 1hP morn poc.c' onrl orlrlcd prop<;, <;trrh o-; th0 CJUn
By clicking through the and cigarette, you con fine-lune lh<• p<N' G<'llrnu the• hnnd lo hold thr• qun
hierarchical menu of the realistical ly con lake lot<; of •;moll ndJII'itrnmt•; to 0och scctron of each cliqit.
Scene palette. select the as well as the positioning . • ..._. _ .., _ ·- ··~ --· _
hair, then choose a hair of the prop itself. Facial
color MAT file from the expressions also hove to
Poses content menu. be altered into one that
is appropriate to the
character or the momPnt
You will need being portrayed. You can
then add a suitable
• Macintosh or Windows PC background and render
• DAZStudlo the finished picture.
• DAZ's The Girl The crgarette smoke
• Adobe Photoshop was added afterword.
• Clothes, props. backgrounds, etc. usrng Photoshop.
Who is she? Isabella Delarosa was born outside Udine, in northeast Italy. The only
child of a merchant, she was determined to carry on the family business, even against
social traditions. During her first visit to Venice, as a trader, she met Giorgio Parkhov, a
Romanian traveler, which changed her life forever. What does she wear? Her taste
in fashion has changed over the years, but she always favors clothes that will attract
men and impress other women. Her preference is for red silk. What does she do?
Even though her family's business died with her father, she has retained a strong
business acumen, and acquired a storehouse of objets d'art that she can sell when she
needs money to fund her decadent nightlife. What happens to her? As the years
have passed and travel has become easier, her taste in men has become more varied.
She arrived in New York in the early 1960s, and was rumored to have appeared in
Andy Warhol's Dracula, although she cannot be seen in the final film.

84 0 NI N T G II T I N ET ERNI T Y

T Turnaround
__, Developing familiarity with your characters is very
imporlant if you have to draw them for a whole
I
Making your own character comic. or series of comics. Even if you just do
thern as pencil sketches, draw as many different
( ri·nti n~J n ihnrnitPI" with two sin rillll. yel angles and poses as you can.
il i~t i llit i Vt'ly clitti·rt~nt. tcwes is o ~·JieOL exerCI':>e
Vl in r xplnrlng tht' n"pects nt trwinl onolomy and
UJ woy~ ot rlivrr'iitying trntt 1rrs. In this m 'iP, to
whnt t'Xtt'nt Yilt1chnnoe the tnie, heyoncl the
ot)ligotory fongc;, wil l rlC'pt'nrl on whiih ver'iion
Ll.l
or Lhe vornpirc Storie:, you c;uhc;crihC' to
LL

A Lines on her face • Bristol board or drawing paper


BeLUU':>!:' VllllljJII!:'~ huve Lwo UISLinct faces, and • Pencil and eraser
p< ' J hor~ ~trKJC''i in between. it is particularly • Black marker pens with various tips
iJJrpoJiurrt lo rnnkr' sketches of them. These can • Macintosh or Windows PC
be done 1n pencil only or inked and/or colored. • Scanner
"l l1i•, vcr ~ 1urr ol l sobella ISclearly very close to her • Graphics tablet and stylus
rmmilcslatron as Vamp1resso. • Adobe Photoshop
..,._ Pencil pushing
Never undere~timo!P LilP
importance of producing
good. accurate JJer1ul
drawings. Thanks to
Prasrr<;, you con
experiment wrth ~liuurny
anu l111ework untrlthe
drawing is perfPct (or ot
least th0 b0st yot r mn
achieve) I nkinQ Qivt~'i you
the chance to tin0 tr 111P
the details, btrt thr rC'nril'i
have to be perfr.ctly cl0on
rf you ore qivinq them to
SOI11POilP Pl'iP I !l fllll'>li,
or the desired result
r11uy 11otliuppen.

11111T Mono line


Tryin<J vCIIIIIU\ rrrkiiiiJ
t0chniqu1''i nnrJ
;:qurprnentto ud1icvc
tlil(t-'11--'111 1 1--'~Ui t~ I~
olwoys o aood irlc·n.
especially if you know
you writ be doinq l ot~;
of u luck·U IIU·Wtlltt~
work. Prucltcc u~,tng
hotchinQ onrl rrnss
l1utlluny u~ u wuy
of shoclinq.

Vl

Vl
)>

Illustrations by Duane Redhead

..,._Another angle on coloring


Normally. when color and shading
are added to a drawing digitally,
they are applied using a
graphics tablet and stylus
to create smooth. flowing
curves. even with toon
shading. In this
picture. areas of solid
color were created using
the Polygon Lasso tool in
Photoshop and built up over
various layers. Some were softened
by using Layer Opacity and/or by
applying Gaussian Blur. The
intention was to create a hard.
angular look.
Who is she? Zhi-En Szeto is a brilliant neurologist and robotics surgeon
who works within, but not for, the Canton Commercial Empire in the year
~2 PC (Post Choos)- thot is, 205~ AD. She could be described at best as
mercenary. What does she wear? Her pragmatic personality is not
over ly concerned with the fripperies of wardrobe. Instead, she prefers
someLhin~ more utilitarian, sLrch as trousers and a lob coot, given that
most of her life is consumed by her work. However, she is not averse to
reveo ling o littlr flesh to keep her mole colleagues and clients enticed.
What does she do? Zhi-En 's particular surgical skills ore greatly
in demand among the private clinics of the CYB Organization, whose
clientele wont the type of cybernetic enhancements that allow them to
runclion wilh greoter efficiency and evade the low enforcement agencies.

< How does she do it? Zhi-En's ambitions exceed those of simply being a well -paid
< consultant- she wonts to control the empire's underground crime network, so she fully
u...
employs her feminine wiles to entice all levels of crimi nals to her own private clinic, built
w with runds !rom her Consultancy work. Women who ore both attractive and intelligent
me often seen os o thr·cat by men, especially those locking in those departments. They
w
LL.
are olso seen as a challenge, and this is how she is able to capture and enhance them,
to become obcdicn LLroops in her bottle to overthrow the more resistant crim inal factions.

Making your own character .... Quick fix


One of the great
11 ·1, VP I Y eu'>y Lu full mlu Lla: Lrup uf using cliches advantages of working
when Llt->\1<)111111 J 111Lelliqer 1L urH.J ullruct1ve women. with multilayered digital
l lw rriiJIIJ JU I J Hullywuud dev1<.e 1 ~ lo put nerdy files is that amendments
·,peeLuLi e':. u11 Ll1er 11 und g1ve Lhem frumpy hair· con easily be mode to
du~ Ll1ul cue lulcr d1 ~cordcd to rrvrol o stunningly "fin ished'' artwork. Here,
ueuuliful wornon tmcfrrnr oth ., ry tn ovoid such the artist real ized that the
ohvinu-; devices. especiolly il Lhe <.llurucler 1s lines for the hip bones
'•t lppo•;prJ to hr as self-assured os this one, were in the wrong place. so
unless of course she is using her appearunce it was simply a matter of
as bnil fo1 ilPI trup. deleting them from the
- block line art Ioyer and
resubmitting the file
T..,.Spot the
difference
More complex
nmC'nrlmmt'i con be made
to colors and shading
by hiding layers oncl
adding nC'w ones,
or sovinq u UUfJirwle
copy of thC' filr onrl
altering thnt. HovirlCJ
thr trrPrlnm tn mnkP
nondestructive nltcrotions
wrll ertwuroqe you to
PXIX'riment will r <<rl< lllllU
and also to grt into
Ll te huiJrl of frne-Luninq
your work.

::c

(/)

T Turnaround ,..,.
Chorocter model sheets, or Lurnarouncb, ure rrrrport.<Hrl w. r<'f<-'r<'nn"i for
the prorortions and overall look of the chorocter. ln addili_urr Lu Lire ll u ~e
basic views shown herr, yorr r,houlrl odd three quarter and top views. I ry
different poses omJ clolhes ul u vurrPI y-<l nn<JI<-"i, thm mncentrotc·on foci eli (/)

expressions. Burld o lrbrury of these sheets so that when you come to putting
together a comic or animation, you will be complele(y lnrrrilinr wil 11 1liP :z
character's physical attributes. ,..,
Illustrations by (/)

Ruhen de Vela (/)

You will need

• Bristol board or drawing paper


• Pencil and eraser
• Black marker pens with various tips
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Adobe Photoshop
Who is she? Sirena lives in the memories and imaginations of eons
of mariners-a mystical creature seen in all the oceans and seas of
the world. What does she wear? She is neither human nor fish.
Freed from the bonds of human morality and living almost entirely
in the water, Sirena has no need of clothes, although she has been
portrayed wearing a top made from shells for modesty. What does
she do? Sirena enjoys the freedom of the ocean. She has often been
accused of enticing men to their death, but it is men who pursue her
and not the other way around. How does she do it? Sirena 's
curiosity often draws her toward ships, but like her friends the
dolphins, she only wants to play. She has no interest in humans
other than that, as they cannot live in her world nor she in theirs .

Making your own character ..,.Squid ink


Tl 1i~ 1~on experiment
Mec l llllld~ uf.Jpcxu in the mythology nnd storieo; nt nt creating a mem1otd
w diVt"·r·;e ncll111r>' 1111d II:'SJIUII~ uf Lhe world. from the based around on
u 1cy water:, ot '>mnrlinnvio to thP Meri1Le11uneun olloiJU~. This produced
0 ur1d Lllwuqhoul Lhc tropics. /\II ogrrr on thPir n more sinistec type
nppt-'1 1111111 e u~ llliVIIIlJ Llle Lop hulf of a woman of mermaid whose
and tlx· hnttnm hnll ol 11 lc"l1 Tl11:. 1:. Ll a: :.luclcnq intentions are less
polfll for exploring tl1r rlrsign ot thP rhnrurLe1. Lhllll fun. The ideo was
Hec uj.>peuruncc ~hould also take into nPver token beyond the
cc111\ldt->IULH)c 1Ll1e ceq tun trl whtch you choose o;kc'tch stage because
to Sl~t th1~ story Wn11ld "l1r> IHIW u d1ffecenllook it was considered too
d ::.Ice ltved m cold northern waters rothrr thon m11Ch of a break from
il l lilt-' l!UiJit::,l tradition. The ink wash
was created in Painter.

You will need

• Bristol board or drawing paper


• Pencil and eraser
• Black marker pens with various tips
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus
• Corel Painter
..,..Tropical
Working on a more
traditional look, this
tropical version of a
mermaid is based
on a lion fish. using
its warm colors to
enhance the tropical
feeling. Because Lhe
l1on fish is po1sonous.
and the dorsal fm 1s
not very attractive, the
drawing WOS IPJPC!Pcl
as the main character.
but not completely
discorded becuuse 1h
story possibilities were
very good. This was
colored in Poinle1

T Traditional
After a lot ot experimenting, the mo~t traditional torm wo~ chosen tor
Lhe character. The in1L1ul i1nuue wu-. dH 1wr1niiiH rpt->1, ..,, rlllliPd, rHHI II IPII
imported into Painter, where its ronqe of "natural media" brushes wore
used to creute Lhe wulerwlo1 effed. A puper Lexlure wu~ ul!.u ur.kled ln
the background area. The hair wn·; rolmPrliJI"PPn, like srnwc·c·rl, with the·
whole image taking on on nquomorinr rolor.

;;o
m

CtptYAd Bristle I #t

.... Deco style


For comic use. u sin1plc slyle oflen work<; wel l
becuusc il will nol delrocl from I he <,tory. I hi~ Art
Deco- mlluenced drawing was m:oled t.iiJ cc lly in
Pointer w1th a groph1c5 toblclor1d :,Lylu:,. Tl1e
block lines were produced on one Ioyer, w1th the
color on a differen t luyer below il. The groy oreo
was selected using the Losso tool. then filler! with
50 percent black. The hoir wos pointed using the
Pen tool at varying widths. ll was purposely
painted out of register.
Who is she? Ashla is an only child living on the Florida coast with her mother. She
grew up not knowing anything about her father, and her mother never spoke of him.
What does she wear? Ashla lives for the beach and the ocean. The weather is hot,
life is simple, and her clothes reflect this: bikinis, surfing shorts, T-shirts, and sarongs.
What does she do? Surf! Since she was very small, Ashla has had an affinity with
the ocean. She could swim before she could walk, and surfing seemed to be a natural
thingto do. Her mother encouraged her in this; she herself had been a great windsurfer
before having Ashla. What happens to her? On her 18th birthday, Ashla is told
that her father is an Atlantan prince who rescued her mother after a windsurfing
accident. They fell in love and conceived a child, but mother and daughter were
banished from Atlantis until Ashla came of age. Now she has to choose whether
to visit her father or not. and see if she will be accepted as the heir to Atlantis.

90 ( II ll G H T H 1:. I W 1:. [ N T II F nEL I A ND T H[ DEEP B L UE SEA

Illustrations by Jon Sukarangsan


VJ
__l

Making your own character


LJ

o Cnn 1i1 u J up w1tiJ new ciluractr.rc; ic; oftf'n hro;t


1iOn1' in hrlllll\luJ rrrllllJ ~e~~1ons. where idC'O'i ron
t>c OOIJilCC·r! hnck nnil rurllr , u~uully between a
writ<'r onrl nn illr r·; l rn1111 . Surr1eurre muy have
u loo:.f' mnn'pt tllnt the rllu~Lrulur cur1 expand
w1Lh quick vi'itrnlc, thnl hr--lp Lu ::.Lrr1Julote the
Wlr ler \ Jrnaqinntion.

_....,_Initial concepts
You will need The artist's first idea for
an ocean girl produced
• Bristol board or drawing paper thr "bubble-head" figure
• Pencil and eraser above. but the suggestion
• Black marker pens with various tips of creating a surfer led to
• Macintosh or Windows PC thr other two sketches.
• Scanner The ideas were then
• Graphics tablet and stylus amalgamated to become
• Adobe Photoshop the story of Ashla.
..,.Wardrobe
The traditional ceremoniol
clothes that 1\shla wears
in her role os Atlontorl
princess ore very ~illlilur VA~~
Lo her nolurol churce
orwurdrGIJe. Till':. lllk
drawing was eventually
culor erl ill rill ll ()\Ill lj>,
with th e block lines
being colored by
rnokinl.J ~el eclions
and using Adjustments>
HuP/<;oturr rlrnn) Cr 1inrrt f-'.

0
c:

rr1
:z:

-I

::c:

~;J~
The bubble-head ideo was developed as a way of
allowing Ashlo to breolhe underwuLe1. Bccousc
1 she is only holf Atlonton, she does not hove oil
A Surfer girl -' their ottributes.·The helmet wos o very eorly
Making Ashla o surfer helps to define her Atlantan invention that helped the people survive
personality: she has a fanatical devotion when their city first sank beneath the ocean.
to the ocean, is a bit of an outsider from It was given to Ashla's mother when ~he~ was
society, and has a desire to travel. rescued and works like on artificial gill.
Who is she? Mohini lives in the equatorial and tropical waters of the Pacific. Warm
water and an abundance of fish and fruits suit her needs and temperament. What
does she wear? Beads in her braided hair and sometimes a shell necklace, but
clothes are of no use to her. She has never understood why humans cover their
bodies when they are in the water-it certainly does not make swimming any easier.
What does she do? Mohini has a fascination for humans who venture into her
realm, especially surfers who seem to understand the ocean. When she meets t hem,
she tries to entice them to stay in her world. How does she do it? Her beguiling
looks always work, but it is people 's curiosity at seeing a supposedly mythical
creature that makes them take the risk. Some people believe that the kiss of a
mermaid will allow them to breathe underwater, and some surfers are convinced that
this is how they have survived wipeouts on big waves. Mohini will never kiss and tell.

1/)

....J

Making your ..,.. Environment


own character SLUIL U1e fJillure with
u IJur..klpound selling.
UJ With fJo~t~r' ~ nhility i11 Ll11::, w::,e DAZ'~
u to control t~vt~ry nspcct Hec11 Lof Lhe Oleun
0 of thr cl1mnrtr•r. thP CylloiUII IU. u
nt~otivt~ pno;o;ihililies speuully Ul::')lgrwd
mt~ lirnitleo;·; Recuu>e fJiiulographic
nt tlw h1 II )I:' 1\UIIIIJI::'I buckdrop that givrs
nl 31) Ul[l::,b CII::'Ulilllj Lhc! irnrression of
tllltll::'ltl k11 Pu~er. ur1o thrr.r. dimrnsionc,.
in lxH·ttrtlltH VtLLUIIU,
yo1J wil l ht~ nhh' to tinrl
~r..Hnelhing to motch ..,.. Introducing Victoria
Ylllll VI,IUII WIUIUUL Place the hlonk tioure into Lhe scene. DAZ's ever- Set Figure Parent...
nrc·cling nny if! pufJulw V1clo1ia J is used here, primarily becouse Conform To ...
1\IUdl::'lllll) ~kill~. 5UCh ot the extPINVP ldJIIIIY of clolhes. textures, and Create Full Body Morph
nr; Mnhini \ 111!1. prup~ ovailable for her. Use Inverse Kmcmatics
Use limits
..,.. Hidden scene Genitalia
Auto Balance
It is sometimes useful Lo hide the background. Lock Figu re
You will need Thi-; allows the program Lo work foster because Lock Hand Parts
it does not have as many elements to redraw. Drop to Floor
• Macintosh or Windows PC This is not the same as rnaking 1t invisible. as Symmetry
• Curious Labs Poser or DAZ Studio is done with the legs (see opposite). Simply
Delete ure
• DAZ's Victoria select Lhe element you want to hide and choose
• aothes, props, backgrounds, etc. Hide Figure from the Figure menu. Show All Figures

Creat e Walk Pat h


DfODlOftoor

""'""'"
Dtltltf~
HlctflfUft
A r

A A bit of tail
fJA7\ Conforminq
Mertail was ploc('d in llw
scene os n nt->w fi:Jllle (by
clu kiii:J the double ticks). and thC'n 1llllfllllllf.ld
to the main tiqure, rnoklll(_J Vu 11 liH 1'1111.ilhe tail
into a sinqle itcrn. v,, 1111111\ lf-l'J~· need to be
hidden to lct llw 11111 lit-> 111dependently vi:.ibk·.
Choose WHHiow,>Poromctcr Diah>l\opl 'lllt->\ 111111
dt-><.,elell the Visible check box by tlu k.11 10 llll 1l.
This has to br rfnnP ftH ull the elements (toe:;,
feel, sfurl,,lhiqhs, and SO Oil) llli l fl !lilly lf1e lUll
and torso ore vi<.1hlt->.
0
<IIIIIIPosing n
T Hair and face Tl ll::'le life muny prcs~~t J'T1
Adding the hair (DAZ's Wild Braids) and po-;~~., nv1 1111 il1le LIKtl ~crvc )>

creating a unique face is where the character US eXCCIIrnt c,lnil lrirJ I.IUII ll~
tokes on her individuality. Using the Victoria fu1 creating yotJr own. ThP
Morph Pock, every aspect of the face con be u1 H:! u'ed herr ir, fron1 n ·;et -1
altered. For Mohini. different Pacific-region ur IJelly dancrr rosC'<;, J'T1

ethnic types were mixed to create a unique UUJU~lcd to ollow tm thP


face. A tempting expression was created, with lock of lr~s The hontb
all the flne-tun1ng done using the Parameter were tine-lur tell Lo (_.lCt n
Dials, because they offer for greater control. The more ullulllllJ feel to the'
Face Camero lets you get close without having UVt'IUII iJO~;c.
to adjust the main camera's perspective.
V>

... Texture
template
A texture templnL<' lor
Viclor1o 3. Either
photos or cligitolly
pointed skin textures
con be overlaid in
Photoshop or onothPr
image-editing
program. It is best to
do this on a seporolc
Ioyer. keeping the
templote locked.
Who is she? Keiko is a remnant of the Asian white collar families
that were the cornerstone of consumerism in the two decades that
spanned the second millenn ium. Her personality is dictated by
markeling and advertising campaigns and the whims of youth
fucled by too much fillancial indulgence from their parents.
What does she wear? The latest fashion items, and the
more original the better. In her quest for recognizable individuality,
Kc.:iko often persuades her f1·iends from the fash ion college
to o eule something outlandish from the synthetic fabrics
the industrial mega-corporations donate to students.
Whotever she wears has to be accessorized with the latest
gud~Jels cmd gi7mos, and color-coordinated, of course.

V)

-'

o What does she do? Hanging out with her friends and gossiping
i<lkP'-. up most other spore time. There is so much to talk about-
who 's wearinq what, which color is "now," what the best thing on
the~ video link i':.. How does she do it? Even she wonders
u
how she finds the time to do so much and still go shopping.
Wi lh all her youthful exuberance, and her daddy's money,
she~ somehow manages to lead a life free from worldly realities.

Making your own character


[r rcJowHKJ your character~ with rcoli~m means
~pe rr drr rq Llrnc ob:.crving rcorl ~~- It, tor exomple. -<IIIII Body building
y<H r wont to cr0ott~ ~ll pt~ rticiol qirls. you will huve Before making a final drawing,
to lif:'quenl Lire pluLe~ Urcy goth0r, such os make lots of pencil sketches.
•;hoprrn0 molls. ancllisten Lu Llrerr LUIIVe r~ullon s Familiarity with the character's form
(!JuL wrlllotrt lookrnu likP o ~talker ) . I ry using is vital for maintaining consistency
snippeb ul Llre11 Lllul lcr, tJ<'cmN' you could over a series of drawings. The
probobly neve1 l l iukt~ it trp. f!0pcndrng on the sketches do not have to be facial
1'i lu 11< 11y ot your characters. you may have to or full figure. They could be of
mnke r ull u1ul cruj uolrnents, but people around torsos and breasts (as shown),
the woild we essentially the same. or the all -important hands.
...,. Facial studies -.Get in line
The face is the most expressive Findrng the type of pen you feel most
port of a character. and creating comfortable with will tnkP <,omP trinl
distinguishable, individual facial and error. For consistent lines, technical
features for each character in the perl>, :,uch U) Ruprdoyroplt:., (JI( ~ t lw lH",I,
story means making lots of sketches ol thouqh some people pr eler wurkrrllJ
Remember that you con never hove wil11 IJru:,lle) ur drfJ fJt'll~. Drqr lulrnkrrKJ
too much practice at drawing wrlh o ~Lylu~ ho) rnony odvonto9(~~;,
hut it tokC''i timf' to <")C't n ff'C'I fnr it

..,.. Style and structure


There ore many different sLyles o~ monqo
and ani me ml, jusl a> Lhere ore wrlh
Western com ics and cartoons, although
some hove recogn i10ble characteristics,
such as disproportionotely i on~ IP~s orlrl
the more fomilior lor~e. round eyP~ . I ook ot
a variety of mongo to find a style tl1nt <;trit<;
you and your story. Once you hove cleciclecl
in your mind how you wont the chmocter
to look, sketch out the basir ~tructure and
proportions with a non- repro blue pencil.
This con then he rlrawn ovf'r with o pmril,
graphite or red. Try. to k<'ep the linework
as clean as possible, with the minimum
of overdrawing, although this con be
corrected at the inking stage.

Fil: [iOOiJi)

..,.. Shades and flats


A lot of colored rrrorl'::JU url uses Luur r
or eel shodinq. Uiqitcrl colorinq i·:; icltxrl
for this because you can get consistent
and even colors. lt is olso eosy to odd
grnduoted shoding omJ highlights,
usrnq Lhe ArrlHu•,h loul. to qrw I he'
imoge both depth nncJ softness. By
adjusting the opacity of layers. you
olsn hovC' lJIT'nl ron! rnl ovt>r •,h(J[Imw•.

You will need

• Bristol board or drawing paper


• Pencil and eraser
• Black marker pens with various tips
• Macintosh or Windows PC
• Scanner
• Gn:lphlcs tablet and stylus
• Adobe Photoshop
Who is she? Nadesico is a 23-year-old graduate of the Bunko
Fashion College in Tokyo who is struggling to make a name for
herself as an international designer. She works in an animation
studio, using her drawing ski lls to earn a living, until she can sell
her fashion designs. What does she wear? Naturally, she
makes her own clothes, which this year are mostly based around
the traditional kimono. She is currently wearing a modified
kimono complete with an elongated obi and tabi socks under
her platform tatami sandals. The modern interpretation
also has broken sleeves at the shoulder and a short-cut
dress. She wears her hair up, rem iniscent of a geisha
style, but with strands falling loosely around her face.

o What does she do? Designing clothes using traditional


styles with a modern interpretation has made it difficult for
Nadesico to earn money. The conservative older generation is
:::1: shocked by what she does to Japan's heritage, and her peers are
u
more interested in Western-style clothes. What happens to
her? She keeps trying to interest people in her designs but without
much success. Out of frustration she starts writing a diary, as a
mango, which becomes more popular than her clothes.

Illustrations by
Making your own character Emmo Viecelt of
Sweotdrop Studio
It ynrr intend tn work wi lll cro~!> · LUILu rulrrnages
nncl slur ie~ . rl r~ uquoLI rueu Lo do lots of research .... Shojo face
Lu err~u r c uccur(](:y. Thr hr~t mrthorl i~ to visit Mango drawing styles range from very
thr mr mtry or mt~n . hecouse r1oLhinq cun simple to extremely detailed, and ore
~urpo ss lirsthund experrerrce. lull ~err~uo l determined by the type of story or the
rrmnc'r•;ron will hrinCJ your drawings and story audience they are aimed at. Nodesico
Lo life. and do not forget to take o cumero Ia is drawn in a shojo style, used for girls'
phoLOCJroph evcrythrng for reference. If you comics. Practice will odd confidence to
r r 11rrruL ocluolly vrsrt a country, try to find an your pencil strokes, letting you get th e
ethnrc enclove in o neorby cily. most from each one.
..,..Hairst yle ..,.. Base colors
A sketch, trying The bose colors were laid
out a hairstyle. down on a separate Ioyer
If you cannot find below the digital ink lines
a live model, in Photoshop
use photographic
reference. The
Internet will provide
some examples.

.A. Shade ">


The areas of shade were given their own Vl
Ioyer according to color This makes 1t eo•;y ::I:
to adjust selected colors w1thout affecting
others. Toon or eel shading has been used. 0
for simplicity, rath er than employing z
graduated or continuous tone areas.
<::

n
..,.. Lady in red --{

.A. Manga proportions Sketching is the only ......


:3:
The original pencil sketch for the final image. way to improve your
The basic construction lines (in red) ore still drawing technique I
I -~
~
visible, giving guides for the placing of joints. ond investigate
The proportions ore unnatural. as happens in different possibilities
some styles of mongo. A cleaned-up pencil for your characters.
version is also visible, to show the refinements Whether you use
mode at each stage. The pencil drawing was
scanned and "inked" in Photoshop.
traditional graphite.
non-repro blue, or '· .
.·.. '~ .
red pencil does not
matter; the important :'.)
[ .
You will need thing is to get some
!-
lines on paper The
• Bristol board or drawing paper costume shown is for
• Pencil and eraser more traditional than
• Black marker pens with various tips the one in the finished
• Macintosh or Windows PC
• Scanner
image, but the
concept was already
.,,
('

• Graphics tablet and stylus being formulated.


• Adobe Photoshop
Who is she? Natsuki is a student, of Japanese and English
parents, who has just started at another college, in yet another
country. Despite the constant moving, new situations still
overwhelm her, causing her to appear withdrawn or
anxious. What does she wear? Her wardrobe is fairly
nondescript, tending toward the utilitarian rather than the
decorative. Her favorite sweater is an oversized one she
borrowed from a male student at another college and
forgot to return. Not particularly comfortable with her still
gangly figure, she hides it under baggy clothes. What
does she do? She compensates for her reticence by trying
to be studious, which further alienates her from her peers.

<./')

...J

...J

Cl
What happens to her? At the new college, Natsuki meets
Jarnes, a bit of a dreamer, to whom she feels inexplicably attracted.
:.= Sl1e soon finds that James's reserve hides a more complex and
:c troubled personality.
u Illustrations by
Paul Duffield
Making your own character

Whc·n yn11 wtllll lt1 11111ke yuLH Lhuwmq ve1y


occuratr, it i~ ottc·n ~~n'iiN to wn1 k II nrn .,... Pencil drawing
lllllllucJiupl tll tererencc. 1 or the main Developing good
pi<tltrc· c1t Nnh11k1. 11\IIIIJ u pi HJlo :,e1ved a drawing skills, like
twofolt1 f)tJ rpn'it~ . f-i ro;t, th1~ 11111 1'1 "11 IIIHJiro everything else,
would b<' rliffin lit to pnrtrny n<n 1rn!Piy requires practice.
w1 Lhout rcfrrrnrr. ')('mnrl, hP<mJ~P thP Understanding
ov<~r!il7(' fit of thr 'iW('OtN i-; n vitol port anatomy and
of th(' chmnctc·r. it wns impu1LU1ll lu1 perspective ore two
the tolcls lu IJe LUII eLLiy 1endclcd. vital elements for
figurative drawing.
As you ore developing
~ Reference photo your technique and
11 you I lt't'U u ~,pPtli I( p< )',(', fl'ik (l rnrnd personal style. it is
wllo'>c '>hope 1s s1mliar to the intended quite permissible
tltuw1n~J Lo oct as o model. For more generic to trace your photo
l"l'>c:•. Lhctc ore plen ty of books filled with reference as a
multi-cmgle shot:•. or usc u p10SJIUITI like Poser. starting point.
.I!!!!P-
·..
• ___
La_._
ye_r_ S_el_ec_t_ Filter View Window Help ) I.
Mode .. ~ ~- : II(-,_;_ )
cr--ca-;:;:::----,.

AdJustments 1> Levels... XL


Auto Levels 1} X L
Duplicate...
Auto Contrast \:1} X L
Apply Image... AUIO Color ft:VB
Calcu lations.. . Curves . XM
Image Size.. . Color Balance ...
Canvas Size... Brightness I Contrast ...
Rotate Canvas
Crop
.. Hue '5.lturdtlon ...
Des.uurate
Trim ...
Replace Color...
R~UIAIJ
Selectl\t Color .. .
Histogram ... Channel M1xer. ..
Gradient Map ...
Trap ...
Invert
Equalize
Thre shold ...
Posterlze...

Variations...

~Shad ow play
~ ..,._No ink required To crcotc o ~;hodow, u~;c the Mog1c Wond tool
Cleanly executed pencil lines can be used for to select the white hnck<JIOUIYI nf the· cl rnwin~·J
your finished image. without the need for inking. Ioyer oncl invert the selec tion Lo qive you un
This will give a slightly softer look to your picture ullivt: u ulilill::' uf Lil t: LIIUIULLI::'i. Clt:Ull::' u I II::'W
that can be used to emphasize personality. To ~ Ioyer for the shadow, eri ~JlJrl f1(_J II. 1~1 oct IV<;. r ill
~
darken the pencil lines of the scanned drawing, I (-.£-t; ·-:. the selection with o :,hade of gray. Usc the
make adjustments to the Curves. This gives you . CE:) l ronsform tool ( ~)r l rct >I ronc.form jrlrrtion or
more control over the tone than simply altering •• CMD ICTRII T) to rlistort the shnp(' hy linlclinQ
the Contrast. It is best to scan your drawing as I"JWI !5i\<e
clown t he CMD (CTI~ I ) key nncl rlrn~JCJin~·J th!'
grayscale and make the adjustments before ; o..tii'Ji ;-65\• corner of the selection You con linish il hy
converting it into RGB or CMYK for coloring. uJd1ny ~o r lit: Nui~t: ( Fillel > Nu1~t:>AJJ Nu l ~!:').
os shown on thr. rnnin pictlHC, or odd •;omc'
blur to creote o sotter el·tect.

T ..,._ Layers of color


Give each clothin9 item ond col01
its own Ioyer in f>hotoshop to make
editing much easier. Plocc the 0

original drawing on the top Ioyer. In m

the Layer SLyle pole! Le (doullle-Liick :z


on the Ioyer in the Loyer pulclld
set the Generql Blending mode to
Multiply, to allow Lhe underlying
layers to show through while
retaining tile linework on top.
~H igh profile
Although a reference shot was used for the main
image, the head was drown from the artist 's B.._. ... Opt- - -- ------,

imagination. using his knowledge of anatomy ...............,.,..... [::;~~-~-~--;.~· l~


~ Dfop Shadow
to get the correct proportions.
~ r-.otrSI'\Mbw

·~ Outer Gbw ~- A4VaM. . 81M41..., · - -


, . ()poaty. fiOOI~
~---
!....! k'lnerGiow
'J & v.t and Ernbou; ChM>Misoi!! R !!! G I!!! B
You will need U Cc-ntour """d""'":.... ;I
U Teu!M'a
n Bknd lmetlot (tf«U . . ~

• Camera (fUm or digital) U S.tlf'l


~ ......, ""'""'"-' .. """01
!!! Trampwenc;y SNpu l.llyet""
• Bristol board or drawing paper I_J (ob0vetl.iy
CJ LAyer NW: Hldel CH.c.u
C) Vtctat M.Hk Hides Eltrtcts
• Pendl and eraser

_~_I_~_~l_:_·_.~_:_·- - - -~ :
• Macintosh or Windows PC
• Scanner
• Graphics tablet and stylus L,__-_... I

• Adobe Photoshop
Who is she? Twink is a fairy who lives in a land where the boys will not grow
up, and the men no longer want to have fun. She is shunned by most of the
other fairies because of her overdeveloped physique and libido. What does
she wear? She has given up on flimsy gossamer gowns and floral frocks
in favor of a more robust terrapin-shell bikini of her own design. What
does she do? Twink wants to meet a real man, because she is tired
of hanging around with a bunch of fairies. "No wonder they call it
Neverland," she keeps saying to herself. How does she do it? Being
only six inches tall, she finds it difficult communicating with men who are too
narrow-minded to acknowledge her existence, but she has magic powers and
can enter their dreams. In that nether land, they are on equal terms. The best
ones even fly with her and never forget their encounter.

c::

Making your own character


Nul eveJyl111ng 1:. comrlftc'r grnrrntcYl. with some
UJIJ~.t~; ~;till
work ing with rr ronqe ot LrocliltUJtul
mntrricd:;. I he1e i-:. u cerLC.illr pleo)ure rn th e tactile
llliLLIIe ol iJUinl and OllJ:.hc'S on rorPr or hocrrcl.
ullhuuglt I here' i'i not thr somr room tor error Lhul
thr miJitirlr "I Jnrin-;" cliqilol ClllWOik ollows. [ ven rr
yntr intend olwuy-:. Lu wu1k only drg rtolly, it is c,til l o
quuu IUeU lo IN~ ~iOmC' "not11r11i" mrrlio to get Cl -~ .....'· '
r<~d ror how it Work". r,n thot you LUll elltUIUle tl • - f.
I' .
., .
witll ynur qrophiL':> luulel UflU sorlworc. '">!-·~'"

• Concept You will need


Fir::.L. u 1ouglt cone<'pt 'ikrtch woo; drown to
C''itnhiir,h the besl pu-:.e. lryUJe, und pe1 sonolity. • Bristol board or
Till:. Iell lUll led <'S'iC'ntiolly the SOII\e OS the CS10 board
finished characler, ultllo11gh •;orne' min()( changes • Pencil and eraser
and refinernents we1P mndc'. Yews of experience • Colored pencils
nncl p1nc l icc of drawrng females meant the 01 Usl • Watercolors and
COtJid Pu•,ily )kclch on almost finished imoge acrylic paints
will toul 1esortmg to construction lines. • Airbrush
• Frisket masking film
~ Pencil on board
The character was redrawn in pencil and
any necessary changes were made. The
drawing was kept very clean and relatively
simple, to emphasize the cartoon look.

~Hand painting
For the initinl pnint inq
::.llii.J t', UllyliLS Ul
wuleJwlor!> were u~eu -n
to 00t 0 hOt;(' of ~ol1d m
wlur . Hu1u uuLIIIJt')
were pointecl in ond Vl
color choirc's morlc. -1
Hair. eyes, onrl nth0r -<
details were first
1llustrotcd ot t h 1 ~; "T''

•,tuq t', l>ul ;kir1 I or ll'~ )>

onrl shocJing were not


tackled because they ;;o

ore best clone with -<


on airbrush.

~Airbrushing
Airbrushing produces son, grodtJOIPrllones. It is often lJSecJ freehond, but
if a more defined line is required, the image is covered with a removable
masking film, called frisket. The required shapes are cut out. and color 1s
sprayed into the image. The mask stops the airbrush spray from bleedmg
onto the white area. and keeps Lhe edges well defined. Hiqhli ght~ ond
shadows were added to
the final picture using Check this out
more hand-painted
acrylics. Colored pencils Books published by Monte Moore:
were also used for precise Maidens (Vol. 1 and 2)
details, especially for Maglnlque
cleaning up the linework Mystlco
to give it a cartoon feel. Majesllca
Who is she? Safiye is a mythological figure of Karkistan, who serves
as the narrator of that country's myths and legends. What does
she wear? Her clothes are made of the finest silk brocade,
embellished with gossamer-thin silver th reads. Her shoes and
accessories ore made from the tanned skillSof rodents, to
produce the supplest leather, and the raised heels
ore fashioned from the branches of local cedar
t rees. What does she do? She tells the stories
and legends of heroes of the past and present,
the most beloved of wh ich is Emperor Ad ham I
or Lhe Phantom Noir, whose image adorns her coat
(one of Adhom's bodyguards is featured on page 5~).

(/)

LLJ

~ How does she do it7 It is said that Safiye searches


~r: for I'CTc:p t·ivc soibes Lo whorn to relate her tales, so thot
lL

they moy he wriLLen down for all to enjoy, and the smoke
lrom her pipe puts the writers into a tronce so that they
con hear her. The tin ishcd texts arc then copied ond
distributed to the seats of learning throughout the land.
She is oil cn n churucler in Lhe stories herself.

Making your own character


.... Head lines
01u: uf Lile mu~L 1rnp01Lanl factors of c;torytC'IIin<J Although you ore developing your own
1 ~ po11 1L of v1cw that is, who is rrm11nting the style of drawing, the tools you choose
c;tory. I h\'c;(' nr0 liS! 1r1lly tirst person (!) 01 Ll1i1U will affect the way your pictures look.
pe1::.u11 (11e/::.11e). wiHLill) ~orn c llmrs known oc; For example, all the images shown here
!IIC' uod vit'w. I ntroducin() o chorocter to ocl as were created in Illustrator. Because it
rlulrulol (J(Jd<, o\oll(h of realism. especially when is a vector drawing program. the lines
ile 01~.ilc ''• rn lr'UHlic'd mto the story. If illustrating it produces are very crisp and sometimes
a cum1c from a narrator's point of view. lake Lhis more angular than those made in a pixel·
rnlo consideration when designing the panels, based program such as Photoshop. giving
l>ecouse thf'y should be composed as if Lhrough them the appearance of a linocut or
Lhc sloryteller' s eyes. similar graphic style.
~Point of view
Esloblishing o nurrulor\ plucc in Lhc slory wrll
help the reader suspend drsbclrcf. By showrng
Sofiye in o scene with lllP proln~nni~l. rl llPlp•.
Lo cslublrsh rn I h<' rnrnci of I he rend<'r thot •;h('
actunlly witnrssrrl thr rvrnt'i 'ihc is rccountinq.
It also has the added aclvantcrqe of qivinq a
sense of scale to the character.

..,.. Making alterations


Aport from making a graphically identifiable
image, Illustrator files hove the odvonlage of
remaining editable through all stages. All lines
con be changed and colors eosfly altered.
For example, shadows and highlights con
be lightened or darkened simply by ollerrng
the transparency settings. a

-<
-I
..,.Detail m
This illustration is a ·
detail from Sofiye's
coot, representing m
the Emperor Adhom ;o
and his wife, Sophia.
It is drown in the
imagined style of
art of the fictitious
country. Paying
attention to such
details will make
the story seem more
real for the reader.

You will need

• Macintosh or
Windows PC A Embellishments
• Graphics tablet Vignettes, such os this lockPt contnining n pnrtrnit
and stylus of Sophia and a lock ot her horr. con be added
• Adobe to Lhe story's poge lo ernuelli~ l r il, nolonly
Illustrator picloriolly bul also by rcvcoling em ospccl of Lhe
• Adobe slory lhal mighl nol be expressed in words.
Photoshop
Who is she? Liel is a half-human/half-elf who lives in an elf
village at a time of great peace for elves. Despite the utopian
idyll, Liel feels marginalized because of her mixed race. What
does she wear? Her sylvan lifestyle does not require a lot of
clothing. The weather is warm all year-round, and being the
adventurous type, Liellikes as much freedom of movement as
possible. Most of the clothes she does wear are made from
the finest leathers that the elfin tanners are renowned for
producing. What happens to her? Liel is worried by some
dark omens, so her friend Gon tricks her into meeting the
Sword master, a reclusive warrior who lives on the edge of the
village. He puts on an impressive display of his martial skills.

Vl

UJ
Sunon Volderromo

What does she do? Liel is not convinced about the use of
the Swordmaster's martial abilities, as it goes against the elfin
ethos. However, events transpire that show Liel that she must
learn the warrior's way, so she becomes the Swordmaster's
apprentice. Already feel ing like an outsider, she has no trouble
adapting to the new lifestyle and learns very quickly as the
situation darkens.

Making your own character ..,.. Portrait and profile


Drown in an ani me style, Liel 's face has the
Tht" chmocter was dev1~eu u~ pu1 Lof on in characteristic large eyes and angular features
ueveloprri<'nt mmrlltcr role-ploying game LUIIeJ drawn with minimal line detail. The hair is
(ll'nocic/1:'. Dlile1e11L vt:1 ~.1onr, wNr nt"cded for the angular, tao. and drawn as Iorge units rather
gmnrrlay. the cut scenes (~l 1o1L 1nov~<'<; that than strands. The coloring is toon or eel shading,
c,<'UUC' thr' CJOme's levels). a11u lo1 puhi iCJly ond which involves using flat areas of color in various
packag1ng. The imogPs -.l ,owll llc1c were created tones. These images incorporate some blended
i11 r111 unHl'JC style as part of the i11iliul dJu1acter tones to give the impression of sheen. Some
rlevclop111enl. The final charocter used in Lhe of the shadows were created using the
game was creoteu in 3D softwarE>. transparency/opaci ty function of Photoshop.
...,.. Night lights
Using the portrait as a starting point, darker tones
of the original colors were used to give a sense of
nighttime. Highlights and shadows were given
more contrast. and blending was used to odd
extra softness to the areas, as would happen
with the softer night light

.,.... ...,.. Tree shader


Using the porlioil ~iLLUie ll<,Jlllll, ~ULLhe~ or yreen
were pointed onto o <;rrorotr loyrr in rhoto~hnp
and hod o Blur tilter oppliecl Lo moke Llrerrr u~peLU
out or rocus. On unolher Ioyer, thrs trmc on tor of
the main imogr, the shorlnw orros were drown
and the Ioyer Opocity reduced ur1Lil Lhe de~rr ed
effect wos ochieveu.

-\of~ 1Cf\FA\.LS 0 ~
~A{.W:6J.,D.JNO

- WA1>1\ SOU•~ ALso


(LIKe~ blll\1 b/\1\t><N)

Ok& 021,=
So'IX SHoT SPUr
IH 1WO biJP-lNG ...·nIKf I'U. ~t A8J.E..,
E"[)&llN(,

...,.. Storyboard
A page from the
storyboard for the cut . . • T O llO ~CVTHll
movie shows Liel's first TH!r~~l? J

encounter with tile


Swordmoster. It is very r
important to storyboard .,
every scene and shot.
~w l'l"'YINb ~li
because the time and ~MI.IO,WIIE ~
expense involved in Ol.O '1AS1Eil,

creating animation tt....N'-E 01' ~ Ufi'l~)


does not allow for
the experimenting
and reshooting that
live-action films do.

"""
You will need
.... Chibi
• Bristol board or drawing paper As port of the go me's development. SO (super
• Pencil and eraser deformed) or chibi versions or Lhe churocler~
• Black marker pens with various tips were created. Chibr (JoronesP tor child)
• Watercolors is o style of mongo/onime where the
• Macintos.h or Windows PC proportions of the characters ore similar
• Scanner to those of a chi ld. ll is also called super
• Graphics tablet and stylus deformed because the fealures ore extremely
• Adobe Photoshop simplrfred and exaggerated.
Who is she? No, she is not the cash-carrying benefactor
eagerly anticipated by gummy, smiling little children, who
is expected to put a coin under their pillow in exchange
for a lost tooth. In fact, rewarding children for losing
their teeth is the last thing she would do. What does
she wear? A strappy little mini dress, the color of
the pinkest, healthiest gums, and black stockings
that reinforce her image as someone not to be
messed with. Not all fairies are gossamer and goodness.
What does she do? Did you ever dream that all your
teeth were falling out? That was her work. Her motives and
actions are obscure and guarded, and not of the mortal realm.

Vl

How does she do it? Because no one is really sure what Illustrations by
she does, no one knows what her modus operandi is. It is Liz Powell

parents who put the money under pillows, so children stop


believing in the Tooth Fairy once their cash
source of first teeth are gone, and she
prefers it that way. After all, she has
a reputation to reclaim.

Making your own character ..,... Immediate result


Despite the flexibility of
Moking n1~w intcrpn~tntirms nf pnpttlm imn~ working directly into the
rn n hen lnt nt hm. especiolly it they cho l len~Je computer, most artists
peuple\ e::,Lublt::,lteu w t tlef.>L~. Pluylflg around sti ll prefer the immediacy
wtth rdigint ~ ~ rlcitic~ mn lrYJrl tn nil ~nrts of of penc;il and paper.
problems willt Iuttcilu rteJ tlult::,b, e::,peuully tr There is something
I h(' hot mrlmic5 of bod taste ore pushed too for. reassuring about having
!\ rHtntn amount of respect for cultural heritage a physical original. given
should be mointoinecL On Lhe olhet hnnd, mosl the proliferation of
fairy tales have beer1 sanitized over the yeors, computer viruses and
losmg their dark, Gothic origins. and ore ripe hardware failures.
rur new 1-untosy interrretotions.

• I
Layers palette-
works like Photoshop,
~ Digital inking including a large
Scanned pencils ore range of filters
inked in openConvos .......__,. Tool palette - a
in much the some way smaller selection
as in Photoshop. The than Photoshop,
but functional
advantage of digital
inking, especially when •'r?-:t--- Brush palette-
beginning, is that you controls and edits
various bruslles in ltle
get a second (or third) same way as Painter
chance at a line if
you make a mistake, Color palette- uses a
color selector rather
without having to than a slider/mixer
resort to Wite-Out
or other corrective Preview window-
similar to Navigator
methods. However. in Photoshop,
you need a lot of
practice with a stylus
to produce great lines.

~Skin art
Assigning layers for each color gives
you a lot more freedom wilh your
brushstrokes. Using a Watercolor
Brush. the color con be applied in
brood strokes, luying differenL densilies
one on top of another to achieve
the required tone and shade. Even
though the color extends beyond
-t
the edge of the outlines. iL is very 0
easy to clean up afterward. 0

-t

~Final ink
The finished "inked"
outline is ready to
be colored. In :;o

openConvos. the -<


main editing Ioyer
is transparent by
default. making it
easy to point on
the underlying layers.

You will need £Add layer


In openConvos. the default Ioyer is called o
• Bristol board or drawing paper Multiply layer, where white is transparent, black
• Pencil and eraser is solid. and colors hove varying degrees of transparency so that colors from
• Windows PC other layers show through. Another type of Ioyer is lhe Add Ioyer (indiculed
• Scanner with a+ in the Loyer palette). Pointing on this Ioyer causes the unclerly1119
• Graphics tablet and stylus layers to be lightened, similar Lo using the Dodge tool in PhoLo~hop. I Lh
• openCanvas mostly used for creating highlights and reflections.
Who is she? Veronique is really Veronica Arnett. She
comes from one of those middle-class families that try a bit
too hard to be hip and liberal. To make herself appear more
exotic, she has changed her name and affected an accent
that is a mixture of French and Eastern European. What
does she wear? It has got to be black, and plenty of it!
Her clot hes can be made of leather, latex, or spandex,
but they have to be black and they have to be skintight.
The some goes for makeup. Nail polish: black. Lipstick:
black. Hair: black (with a little help). She does use
green eye shadow, however, because she does
not want t o look like she has been in a fight.

o What does she do? Although she walks around being sullen, brooding,
1- and just t oo cool to talk, she loves to dance. She pretends to like music that
is very esoteric, underground, and on the edge, but in the quiet of her own
::z:
room, anyt hing with a decent beat will get her moving. What happens
to her? She really wants to join a goth band, but no matter how well she
can fake an accent, she cannot disguise her natural singing voice and it will
not develop the raspiness t he local bands want. But she' s not bitter- much.

Making your own character ~Starting point


As has already been
ln it~ heyday, pinup art war, vrry popular on saucy established. sketching is
po~ Lu.u<.b ~old 1n Cu1opeon vacotion resorts, for the best place to start your
t.lew1ulrlllJ wwplunc~ and the pages of Playboy character. If you hove a clear
u11U olhcr fllcn '~ rnogazines. Although popular ideo of what the final image
Llde:, <.hur 1q0. U1010 will olwoys be a market for will look like, this can be as
Ll11~ ~Lyle or druw1r1q. Ar lt)L Mor1Le Moore. who simple or complex as you like.
Lo dol<~ IHJ~, hod rrv<' book~; of fonto•;y fcmoiC' art This will be affected by the
published. c1 eulell u wl1ole ~er It:) of 11noges 1n amount of experience you
IIIi', orHI oi iH•r <., l yiPs (see also poqc 100) foro hove, your intention for the
cord game coiled Wench. l f drowing fantasy work. and the techniques and
lcrnulcs IS your Lh1ng, 1t IS odvisable to f1nd as materials you use.
mony ntrtlf't<; nc; poc;sible.
T Pencil on board
Making your working pencil drawing
is. in this case. best done with a hard
pencil (H. 2H. 3H). This will make faint
lines that wi ll not smudge or show
through the ensuing coloring stages.
If possible. keep tonal shading to a
minimum at this stage.

~Hand painting
Working with a variety of natural
media does tequtte ucetlutrtur rtourtl
of rlonnin~ to ovnirl inrnmpntihilil iP"
with paints and ink-; For exomp l t~. it
you intend to usc watercolor washes,
these will have to be laid down f11sl so
that they con be obsorbeu by Lhe pupet.
and to allow stronger rolors to hr odrlrcl
on top. For this imogr. a mixturr of
watercolors and acrylics was usrrl to
lay down some basic colore; onrl to [!Oint
over the pencil lines.

~Airbrushing
Airbrush was very popular in the 1970s and
1980s for all manner of graphic arts. from photo
retouching to adding pictures to everything from
toys to surfboards to trucks. Although it is still
popular for customizing motor vehicles. its use in
graphic arts has been more or less replaced by the
digital equivalent in Photoshop and other such
programs. Most of the coloring in this picture was
done with on airbrush. A removable masking film.
called frisket. is used to keep colors from bleeding
into the wrong places. The inks spray easily off
the existing points. which odd extra depth to
the new Ioyer of color.

• Bristol board or CS10 board


• Pencil and eraser
• Colored pencils
• Watercolors and aayllcs
•Airbrush
• Frlsket masking film
Who are they? Who would image that one apartment building could house so
many fine young women? All beautiful and talented in their own ways, they come
from different cultural backgrounds but are united as sisters. What do they wear?
Whatever takes their fancy, from slinky to kinky and from neat to street, but you can
guarantee that they will turn heads when they are out and about. What do they
do? They sing backup vocals in studio sessions, for the fun of it and to earn some
spending money. Alice has been in the business too long and keeps the rest of them
down to earth about the empty promises of stardom. Individually, they lead their own
lives, trying to do the best they can with their God-given assets. What happens to
them? Every day is an adventure, from scouring the stores for bargains to fending off
advances from all the cocky young men who hope they have a chance at impressing
them. They are just having too much fun to want to be tied down to relationships.

110 I T V T N C:1 I 0 R T II [ C I T Y

Illustrations by David Birchom


~~~tc~
0 '{'~ /~.f-;:...J
~ ~-";.,
t~
.-.1~
~ ~ . ~ ... - L;'
0
Cl
,--~ Ji ·7 W, ·~
Making your own character

/\lthotJgh every p_lcture con tell a story, it docs


not have to be a ·~;pecific one. Cornics ore not the
only ouLicL for fryuralrvc arlrsL~; . Commissioned
rllu~,Lralrort 1~ yclltrty rarer, bullhcrc is a huge - _'.1 .~• . ~
. !
(/') mork<'t for ~;tock .ort thot co.n be bought on CLJ (
- _----======z
or ovc'r th<' Jntcrnr.t. /\II the-!moges shown here / I I ~- ::: · , ']~
(.
were created for DigitoiVision. I inding a subject.
such a~; the racial diversity of urban living, and
/ /
./.·/. _)~
pur Lroyrrtq rl 1r1 o untque slyle con be very
luuolrve. /\vordrrtq slereolypes can be difficult.
l.lllL ltur rtor or td po~Lrclte wr 1 qo u lortq wuy ..,._Angela tc:::......
Luwu1d uverwrrlllllJ Llt1~ problem. Dev1~1119 u bock Angelo' s earliest
'.Lury fur Llrl:' pl:'upll:' 111 Ll11:' rllu~truLIUII~ w1lll1ei[J 1111:'/riOIY IS of her
I.11111~J LIJI:'IIJ Lu Ide wrd IIJUkl:' Ll1e111 rr1ure ~elluiJie. r11uLiter'~ lliq ha1r and
llolerllfiY LoIter Lulk
uiJoul llluck power and
watching Soul T10in on
You will need television. She often
yearns to return to
• Bristol board or drawing paper those s1mpler times,
• Pencil and eraser wl11d 1 rs reflected in
• Black marker pens with various tips Lhe way she looks.
• Macintosh or Windows PC Photoshop 's Airbrush_
• Scanner tool helps the image
• Graphics tablet and stylus hearken back to those
• Adobe Photoshop halcyon days.
~Maria
Mario likes tast cars,
and even though <>he
is not so shallow n<; Lo
let a boy impress her
juSl oeCOU<;(' hr ho~ 0
flashy cur, <.he will not
say no lo u 1H..! e. ller
Latin passiur 1is well
tempered by her
rrremJ)htp with Candy.

~Candy
Candy's lean, lithr
body and high
cJ 1eek1June looks qet
her pfe11ly ur IIIUdefrlll)
work, bul her 1eLd luve
i<. viciPo-mukllllJ Sire
i'> clevPioping ur 1rdeu
for o rlonrmPntmy,
but will not even tell
her fricnrls wilot
it' is about.

CD

:>:I
0
c.
:z

(/'1

c:
'\
G'l

~ .... I >
~Alice ;:o
The oldest of Candy's friends, Alice has worked in
media and publishing for longer than she cares to
admit. The fact that she does not need to show
a resume when changing jobs attests to this.
Alice knows what she wonts and how to get it.
although she sometimes worries that she is not
getting any younger. Using strong, clear linework
as a foundation, the Photoshop airbrushing gives
the image a high-gloss look that sums up the
character's personality.

Check this out

www.dlgllalvlslon.com Royalty-free
illustrations where more examples of Candy
and her friends can be found.
www.pulptheotre.com The artist's web site,
displaying his latest comics and illustrations.
Who is she? Rachael is just an ordinary girl with good looks
and a passion for being in the spotlight. What does she
wear? Fash ion is a big part of her life. Unfortunately, show
business has not bestowed its wealth upon her-yet. She is sure
it wil l happen eventually, but in the meantime, she buys cheap
clothes a1ld customfzes them, and uses a bit of mix and match.
Luckily, she has always understood that it is not what you wear but the
woy you wear it that cou nts the most. What does she do? Rachael
tries everylh ing Lhat will help her to get noticed. Wel l, almost everyth ing.
She has sung wilh bands and in musicals; she has acted on the stage and
in movies- even if they are just walk-on parts. She has even modeled-
foshion Ollly, though. Unfortunately, that big b1·eak keeps eluding her.

How does she do it? With sheer determination and a vibrant


fX'I"Sonolily LhoL is t·empered by common sense and a solid moral
w ro tmdo tion. Il also helps Lha t she has the looks to attract
uLLer1Lion. Setting herself certain standards does mean she
otten misses JObs that gir·ls with less modesty are happy
to toke, but she knows thot her innote talent wil l shine
throu~Jh Ill the e1lcl, without hc1·having to comprom ise
her- volut?s m integrity.
lllustrations by Dock

Making your own character


Tlw 1ilt-'111lf llt-'11\1111) qHI·IIf:'XL-duul ciJUIULlel;,
i~ to tnk0 th 1~ orrlinmy nnrl either mnke them
extraordinary, or write :,tories about cvcrydny life
um.l po!/;ibly inCorporotr. morol is:,11c:, (without ..,.. Explore the possibilities
b('lrl(_l OVC'rtly rrcorhy). I he nrlvnntngc of these No matter how you produce
so-collecl overoqe qirls is Lhollhey con be reloled the sketches. make sure you
to in ways other fantosy figures cannot. lf truth fully explore the character's
be known, mosl buy~ lu11Lu~iLe oboullhe gill nexl personality. physique, and
d(>ol rnurL' Ll10n sornc unattoinoble femole icon. ward robe before you start
IL worked tor Sprder-man. on any major story project.
...,.. Photoshop tips T Blue tablet
When drawing Many artists now do their sketchi ng digitally.
sketches in Photoshop. Although these will never quite rnatch poper and
you can easily access pencil. graphics tablets. especially lorgcr ones. do
the eraser by pressing allow for excellent sketching ro<;c,ibililic•c.. Some
"E" on the keyboard. art1sts even prefer to do their "pencils" diqitally,
To return to the brush. print out a "non -repro blue" version to ink by
press "B." If you are hand, then scan 1t back mto the C:0111f11Jtc'r for
using a Wacom stylus colorin<J. If you do your sketching or "pencils"
and tablet. simply turn digi tally, il 1:.. ac.Jv 1~oble Lo keep pnnlcd co rJI(~S of
the stylus upside down at least the final line drawing, on tor of n r!"<JI IInr
as you would with an digital backur. becousP you never know whnt i"
eraser-tipped pencil. going tn hnrrPn

T Make backups
Once you familiarize yo urself with digital tools
and feel comfortable with a graphics tablet and
stylus. there are.many advantages to working
.... Edited directly into the computer. All stages of your
highlights artwork. from initial construction lines to the
For the novice artist. final colored image. can be incorporated into
one of the hardest a single, multilayered document- which you
things to master is will. natural ly, rigorously back up.
lighting-where the
light source is and how ...,
it affects the character. 0
This means getting
the correct proportion
of highlights and
shadows and ensuring
they are consistent
throughout the image.
The finished picture of
Rachael shows a very
strong overhead
frontal light source.
such as a midday
summer sun. If you do
not have a model to
use for photographic
reference, Poser or the
free DAZ Studio are
ideal reference tools.

You will need

• Macintosh or
Windows PC
• Graphics tablet
and stylus
• Adobe Photoshop
Who is she? Fifteen-year-old Rilla Rosewood is the latest
student to start at the mysterious, science-specialized Bourneside
School. What does she wear? To fit in and look smart,
Rilla opts for the school uniform. What does she do?
Although initially shy, Rilla goes through her last years
of schooling at Bourneside with two close friends, who
are both completely different personalities. Like most
teenagers, she struggles to keep her friendships, studies,
and love life in balance, which becomes even harder
as stranger and stranger things start happening at the
school. Animals appear suddenly in the school grounds,
as do doppelgangers of the staff and students.

o What happens to her? When she first arrives, Rilla is a bit of a


blank slate personality-wise, but she soon starts to take on some of
>c:
LU the traits of her friends. It turns out that the school is a virtual-reality Illustrations by
z: Kote Brown
simulation, and Rilla is the test subject in a scientific experiment.

Making your own character


\cl~nni!Jirl·;
hove ulwnys beer r u pupulur ':>Ubi ell lor
rwm!Jn. cmcl thnt inrl11ence i~ r leuily vi::,il>le in Lhi'>
('Xomrlr~. Comic mtists now hnve ncceso; to o hu!Je
variety of :.tyiPs onrl cultures, onrl it is important
Lhot thc~;r in:.pirl" you to ril'Vl'lop yotJr own
rndividuol ~tyiP oncl mntN'it , without yot rr mt
mrling 11p o~ ~i mr l l' imitntion_

You will need


• Bristol board or drawing paper .&. Facial studies
• Pencil and eraser Because the face is going to be the most
• Black marker pens with various tips expressive and distinguishing aspect of your
• Macintosh or Windows PC character. it is advisable to do as many varied
• Scanner drawings as you can to establish o good collection
• Graphics tablet and stylus of emotions Jnd angles.
• Adobe Photoshop
T Getting in line
Building up a character's pose,
starting wi th a simple single
pencil line framework that
con be filled out and dressed.
ensures that everything is
in proportion.

I
I ~ II
\ '. .
/''-; ';I ...."'-,..
J '\ f
. \
J,
'

......
I
' \ '-.,_ I

\\·~ ~Finished ink


The final inked version.
I
----.J.\ with all the necessary
details added to the .A. Digital
original line sketch. is painting
I
if
'I
l /
I
ready for scanning
and coloring.
There we
ditkrt~nt
lol~ of
opprnnrhc·c,
Lu 1 nlnru I~J llrqrl nlly,
and, providt~d you
ud neve Lhe effe<.L
yuu ur ~ 11 I Lt>r. Llu=r t:'
I. r I
mP nn wrnnq W< 'Y"
Some methods ore more ellicie11L Ll turt uLitel'>.
I
~uLii u~ u ~i r ILJ Purr tl BuLkel Idb. I.Jul ~0 11 1e
:-= J mtists stilllikr to frrl thnt thry nrr "rnintinr( Vl

their inluqe~ u~i11y u IJ1 u~h . Tl1e 11 rr~or tur 1t -I


T Portrait thing is to tnkr nrlvnntngr of thr I nyrr~ c
Aport from pencil sketches. palette thettmost softwure otle1 ~. Tl1i~ wr 1 0

detailed color portraits will help be U?rd for specific items or color~. To color
you become familiar with the Lin~ d1uruLter, u Br u~l1 tool wu~ u~.t!d w1t h o
character and coloring scheme. graphics tablet and stylus. The scanned tine
uruwrny wu~ ploct'd on lh<' top loy<'r <llld •,c•t
to Multiply, to r11uke Ll1e whrte Lrur1 ~purer tl.
On o new Ioyer. brushes ol vetr iou::. siLe::. were
used to point the clothes. Even tl1ouglr Lire
color •,orr l l:' l irnP~ w<•rtl <HII'.id<• IIH •Iu H''..illf•
subsequent layers placed over the top covered
these errors, olthough they could just u~ eu~. i ly
have been erased.

«<IIII Three-quarter view


Building ur o librory of diffPrPnt po<;P<; nnd
angles will make creating tull cornrcs o lot qurcker
because you will become thoroughly fumiliar
with your character's form. As always. practice
makes perfect
Who is she? Anna is an identical twin.
Her sister is Eva. Their mother and father
left them when they were 1 3 and 1 6
respectively. What does she wear?
T-shirts and singlets are her favorite.
Anna has an "e" tatooed on her arm,
and Eva has an "a" on her arm. What
happens to her? It is believed that when
one of the sisters marries, the other will die.
On the night before Eva's wedding, a spirit
visits Anna and they make love, which
makes Anna the first to marry. Eva dies.

t:l What does she do? Anna owns and runs Circus Zazel, which she
1- took over from her father after he left them. She also likes to dabble
w in the occult as a way to communicate with her sister.
:c:

!/)
Making your own character ~Portraits
...J Al l the drawings were
o::r::: Contlch~nn~ in ym1r nhility nncl styiP cnn Pncinw done in ink, without
yc H 11cIIIJWHH J ~ w1LI1 u u:rLoin power that can :r,t' '(01.1 W<m f t'o 11'now wAo-f preliminary pencils
EI/G /ook~d like, .she hod
mnk1· thr·m hr· ncccpied beyond 11il pt->1< Plvt->d llnna 's eyes .. .
or other preparation.
U.lnvc~nllr.Hl!; of drawinq (proportion, perspective, Consistency in
nnci ',O Oil) 0111 tJ )'OI I I HIVt-' I hili \ Pif· t !JIIfldf:'IIU:', the character's
yow cun draw in a naivr., r,trNlm ot mn~r.ioJJsnrss appearance becomes
!.Lyle w1LI1uul feUI of der i~ion. unimportant because
capturing the spirit
and personality is
the main priority.

You will need


• Bristol board or drawing paper
• Black marker pens with various tips
-....---.........

~_))
• Childlike
I his style: of drawing is ottrn mllro·nnivr l/('(CJIJ~r
IL liu:. UH~ lflfiUU=rll )lfllf.llluly ur Ullllld\ r.ifkiWifll).
ThPrP i~ no lhOI JGhi· or llf'~i l niHXI IIli'IH J kJIHJ IIJI'
lines, and perspective: is not rvrn n con~ l drration.
(llllli.ll f llll~J lllflUU:'IIU:' WILli !:'Xp!:'ilf:'IIU:' l.lltH.ll.IC.f:'~.
striking mmrositions.

•crisis
The sisters calmly discuss their impending
existential crisis. Even though the anatomy THatching 0
is completely wrong, the mind still accepts it War kina in pure monochJunxJtJC ,1·11 11 I111~J 1111'1 :z:
because we know what it is supposed to look . be och1evecl wilh holchinq {~huwn l it:'if:') ur m
like-just as we accept the typed symbols 1\ _ 1\ as u u:.:.·liuLLilllll) (wl1!:'1 e 111 Ler:.eLLIIKJ Iiii i:'~ u1 f:' u~ed r-
a human face. However. this should not be used Lo udlleve u Uf:'fl)f:'l LOri!:'). One ur
Llle UUVUIILULje~
as an excuse for not learning how to draw of working in black oncJ white i~; the low m;t 1f you
anatomically correct figures intend to self-publish usin<J o ln-;cr printr·r nnd/oc
iJiiulucoiJif:'l. Tl1e lflliJOI Lunl Ll ilf I<J 1~, Lu uLI11eve
solid. rich. consistmt hlncks. I nstnnt print '\hnp'\
ore ubo ecorlornlcul.

•surreal
Check this out The dreamlike
quality of the story
www,Jennlferdaydreamer.com The artist's and illustrations do
web stte, wittllats of Information on dreams. not always make
sense, but they are
lucid within their
own reali ty.
Who is she? Lila is not exactly a tomboy, but she is having
trouble adapting to her new body shape and the interest it is
attracting. She likes being a girl, but her fiercely independent
nature and sense of self are sometimes at odds with the image
her gender is expected to portray. What does she wear?
She mostly likes to hide in looser clothes, but the rush of
pubescent hormones has made her reassess how she portrays
herself. What does she do? Lila is very smart and intuitive,
giving her insights that often make her outspoken, but she is not
garrulous. She is not affected by the pubescent hormonal rush in
the extreme way that her peers are (apart from obvious physical
ones) and acts as the (mostly ignored) voice of reason for her friends.

0::
0
0
a What happens to her? Lila' s freethinking has attracted the
t-
attention of the "authorities," who want to use her for a covert project.
x
I.I.J To snare her, they move a handsome agent, Kyle, into the house across
the street, but t hey have not made allowances for Lila's tenacity ...
Vl Emma V1ecelr of
Sweatdrop Studio
Making your own character
I il11 h i11nw" 111 Llu:> ~ltoJo rrlltrll)U :.Lyle. which ..,.. Figure sketches
lt~n ~~~ itS1'It tn 1h1~ Jll ll Lruyuluf llliiULer IU:' while Apart from creating
allowing room tm mnre iniPIP"Ii111j ll\pl:'l b Lu ue the initial look.
explored. I h<' long hlonci(' hoir, in hlmrhPo;, nncf developing a character
Ll1e qur 1qly l1rnbs togcth('r with on originnl rlrPss also involves exploring
~er 1 ~e help Lu convey the fc<'ling ot youth nnd moods and emotions
Li!ll)e J.)lllk nurrv :,lippm ~crcom "hom<'hociy." visually. Because this
style of mango uses
minimallinework
You will need and detail, particularly
in the face. most of
•lrlstolboMI ....... papal' the expressions are
• Panels and ...... conveyed with the
............... Wfth Wlltous tips eyes, one of the
• Madldlaltt or Windows PC characteristically
• Scanner dominant features
• CiRiphlcl . . . . and stylus of Japanese comics
•Adetae ........ and animation.
.... Developing ..,.. Preparing the
character final drawing
through sketches The final cirowin~ i~
To get the right look inked and ready to
for the character. a scan lor coloring in
range of hair. dress. Photoshop. Whenevet
and footwear options possible. ensure thal
were tried before oil pat h ~ in your
settling on the final cltuWHHJ~ ute clo~ed.
combination. Quick l his means no ~a r'i in
pencil sketches make the linework. Closed
the visualization pulh~ nleltr 1 yuu w tt
process much easier. qutckly ftllwt Ut eu
and also leave you wt lh color ustng the
with a library of Potn t Bucket tool.
reference material Open paths will cause
that can be used Lhe color lo flow tnlo
at a later date. Lhe odJutntnq weu.

...,.. Planning the color layers


The inked drawing was scnnnPrl into f1 hoto~hnp lnr colottLI< J. EuLit culur
was assigned a separate layer, with the·main base colors going on tirst
Shadows and htgh l tgh l~ wete added ustrKJ a stylus and Photo'ihop's 13rtJ'ih
tool. By allocating a Ioyer lo euch culut. you LUll eu~tl y llluke cotrec..llon~
and alterations withoul ollecL111g olhet fJllll~ of Lhe dtUWIIKJ.

T Adding detail c
Add detail to the head. one lnyrr Clt a time. until the clesirecl ettect is ""='
achieved. Depending un how yuu 111Lend Lo u~e the ftnul irTHJU<'. yot Jmn
leave the layers or merge them together to export Lhem i11Lu U!JIItilul>le
format such as TIFF. Either way. keepinq a layered file is olwoys oclvisoble.
WHERE TO NOW?
This book is an introduction to the basics of drawing and They will look at your work and give
you critical feedback, often in a brutally
developing female characters. As has already been pointed honest way. but it will let you know
where you have to improve. These
out, if you are serious about working as a figurative artist, and people work with some of the best
artists in .the world and know what
have not already done so, you should take some formal life- they are talking about.
If they like your work, they may
drawing classes. The best way to progress is to be shown the ask you to submit some test panels.-
but this is still no guarantee of work.
proper techniques and get feedback on where you are going Should you be lucky enough to get
asked. send only copies of your artwork;
wrong. This does not have to be a full-time courl?e-it could if they want to see your originals. make
an appointment to show them in person.
even be just once a week- but the lessons will be invaluable. Of course. if you are working digitally,
that is not an issue, and if you do get
a commission. you will be sending
PROFESSIONAL PUBLISHERS 2000AD, already have a well·established the printers digital files anyway.
Onrr· you ore teelmq wrrrrJerrl unu stable of properties and artists. Getting publishers to look at new
hnvP built ll pcH Llulro ul cllwacler~. unu If you are happy to work on existing characters is even more difficult. So
pnssibly eve11 wr rllen some slones to go titles, and most comic artists are happy what do you do if you want to see your
wrllilhern. you will want to share your to get any paying work they con. you character in print7 The first places to try
errur l:. Wllh ulhcr:,, and f!Ut thrm into con try submitting to these companies. are the smaller, independent publishers
r,omr -;ort of procticol formoL. sucl1 U) a The best place to do this is at a co mics that manage to eke out an existence
cor nic. Be uwure Lhullhe comics and festival or convention. Web sites such OS supplying more adventurous comics.
nr11rnntion inc1ustries ore both extremely comicon.com and awn.com list most of There are advantages to these smaller
LU111pelit rve, wrt h thousands of very the events and who is attending, so you concerns. not least of which is their sense
tulented pc'ople vying for slices of a very con find one that suits you. Some of the of humanity. They will often give you a
small pie. The mojor com ic publishers. smaller festivals have portfolio sessions, lot more freedom to produce your work
such as Marvel, DC. Dark Horse, and ru n by editors from comic publishers. than large. corporate-owned studios.
'Y COMIC CONVENTION
A comic convention is a great place
SELF-PUBLISHING to show your work to prospective
If. after lots of "great work but it's not you should be dedicating to writing ond publishers and meet other artists.
what we're looking for at the moment" drawrng the next issue.
rejections. you feel a little dejected, you Self-publishing, on however small a
may decide that the best thing to do scale. is going to take some finunciul
is to self-publish It can be hard work, backing to pay for the printing costs.
but it can also be lucrative. Self- Working in block and white will mean
publishing has the advantage of giving lower costs. ond it con even be prouuLeu
you total control over your work. but you on a desktop laser printer, bullhe
may want to get feedback from more results will look homemade. The price
experienced professionals before putting of digital printing and print-on-demand
your money on the line; otherwise it (POD) are continually dropping and
could be your soles figures that tell are a good option if you want an
you how good you are. ufforuable. professional -looking color
If you want to self-publish, it may be job without berng left wrlh uquruqe
worth engaging someone not involved full of unsold comics (lry www.lulu.wrr1
in the creative process to take care of and www.comixpress.com POD
production and business matters. These websites). The other orlvnntnQP
will use up a lot of time and energy that of POD is help wit h distribution.

GO ONLINE of the advantages of PD~ i~ that yotr con ~C'vt~ rn l rPputnhiP online cnm1H ll'lit-'\
Another alternative is to go completely make versions in different rr-;olirtion~ thnt mn hnnriiP o;prure pt rym ...rll>.
digital and put everything on the one for screen (which you Cdn protect so 1\bove·nll, kcq1 rlruwirru <II HI
Internet- this means you will have no it wi ll not print) and another for printin(j. improvinq your uwn .,Lyle. II yuu ure
printing or distribution costs to worry You can charge uifferellt pr iLe) for tile pe r ~r~ l.e11! , you will <'vmt trolly ~J d o
about. and you will reach a potentially different versions, and because your break, but luck ur1u wntw.t•, w e yorri\J
huge international audience. Comics can overhead is minimal, you can rho r ~P <r to h<' yo111 h<";t wny forwmd T.ry to rncl?t 0
be saved as PDF files that can be viewed much lower price and make rnorc frorn it other artist~: ck~rit<" the competition.
by the free Adobe Acrobat Reader. One than with a printed version. There ore the comics communlry .is very supportive.

~USING THE INTERNET ....,


The internet is a great place to advertise
a p ortfolio of your work, or you can go
completely digital and sell it cheaply
with minimal overheads.

Online portfolio
There are many free places on
the Internet where you can place
your work to show It off and
have It appraised by your peers.
Here are some of the more
popular ones.

www.devlantart.com
www.dragonberry.com
www.renderoslty.com
www.voodoochllll.net
www.gfxartlst.com/
Digital: Anything created on computers
and other devices using information
stored as ones and zeros. Digital
information does not deteriorate
when duplicated.
Flash: A program by Macromedia for
creati ng vector-based animations.
Gouache: A type of watercolor paint
mi xed with a whitener. such as chalk,
and gum arabic to make it opaque. The
pigment dries slightly lighter than it
appears when wet. It is sometimes called
poster paint.
Graphic novel: A story told as
sequential art. These are usually longer
than standard comics or a single-volume
collection of multipart stories.
Graphics tablet: A computer peripheral
that acts as a <;rowing surface on which
you can draw, paint. and write using a
stylus. Most are pressure sensitive to give
variable lines.

GLOSSARY
3D SFX: 30 ~peciul dfcct~. as used Bristol board: A fine. double-sided, In-betweener: In animation, the
Ill l lollywoocJ moviC''i. 1hC''iC' nrC' tI'it Hllly lightweight pasteboard with a smooth. person who draws all the movements
rc·oli'itic onimotion'i crC'ntc'rl with usuolly unglazed surface intended for between different keyfromes. The process
:!I) 'iottwn n~. long-term use and archivol p1eservotion. is known as tweening.
3D software: C.ornputC'r proaroms It i'i the most commonly used medium Inker: The person who draws over the
L11ol ollow you to crcotc morlC'I:. in tor comic art. original pencil drawings to give clean
u· 3D ~puu:. Pu~e1 1~ o vety useful Broadband: Fast in ternet connection. block lines.
·~n 1111 ~~J II 1111 I(II cl1u1ulle1 de>llJIIel>. Fo1 liume users. Lhis is usually either DSL Ink-jet: A high-resolution printer that
Acetate: I rnn'ipmC'nt 'iheet nt ct=>llulo'ie or cn ble and requires a speciol modem. makes the image by spraying minuscule
ucclotc film uscrl for point ing onrl Cel shading: lJ'iing flnt color to drops of ink onto paper.
diUWII IlJ. e~pe.uull y tn Lroditional simulate graduated tones. Gets its nome Keyframe: In animation, a drawing that
lllllllllll ltH 1. Abu kiiUWII u> eel. frorn potntlng flat colors onto acetate shows the extreme position of an action
Airbrush: A '\II IIIII. p1eli,IUII >p1uy lJUII !:>lieel!:> 1n Lrad1Lionol animation. or movement.
thnt rtlll'i nn mmpn''i'ierl nir nncl u<.e'i Character profile: A personality history Light box: A box containing a powerful
ink~; to prorlU\.C' :.ott, grnrltlntC'rl mlor'i. ot n chmocter to help make him or her light source. covered with translucent
Analog: Oflen u~ed lo mean the appear more believable. glass or Plexiglas. used for tracing.
UJ.lJ.lU,Ilt:' u[ dll)ILUI. IJul 1!:> ,lill concetned Chibi: 1\ style of anime or mango where Magic markers: Fiber-tipped pens with
wiLI I LUIItpulel,, U!:>lll<,J eleclrtcol currenl the characters resemble ch ildren and a variety of nib sizes and huge color
lllllter Ll lltr l nurnl>er~. Pen and paper arc hovr. vr.ry big 0yes. range. usually used for visualization art
11ul_teully unulo<,~ rnedia. CMYK: Cyan, magenta, yel low, ond in advertising studios.
Anime: Jupunc~;c animation, ol'io block. Thr four color inks used in color Mango: Japanese comics.
known O'i loponimotion. Any onimntion printing. K is used for block so as not to Model sheet: A reference sheet to help
m~nt,~rl in the style ol Japanese lUIIfU!:>e ll Wllh blue. maintain consistent proportions and
ontrnolton. Thm' t'i no one r,ingl0 c;tyiP. Continuous tone: Where there is no appearance of characters for comics and
Archetypes: The tdeul lorrn of o dtscrrnobiP line between different more generally animation. Usually show
personality type. )liude5 of o color, like in a photograph. front. side. back. and three-quarter views,
Bitmap: A text characle1 or g10phic Cross-hatching: Two groups of closely plus other details such as expressions.
iiiHHJl' l<HlliJll'l'd Of dots Or piXels In drawn parallel lines that cross each other. Non-repro blue: A very pale cyan
(I qr irl. rocyclhCI, Lhcse pixels make especially at an angle of 90 degrees. to blue that does not show up when
up ur1 trnage. show differences of light and darkness. photographed by a printer's camera.
Pixel (PICture Element): The
smallest unit of a computer image, a
pixel is a square of colored light that
creates a picture when combined with
adjacent pixels. The picture's printing
quality is dependent on the resolution or
number of pixels that make up the
image. Photoshop and Pointer ore pixel
image editors.
Presentation panel: A highly finished
drawing or collection of drawings that
show a character in action without
necessarily telling a complete story. Used
when selling on ideo to a publisher.
Process colors: The four color inks-
cyan. magenta. yellow. and block-used
to print full-color images.
RAM (Random Access Memory):
Computer memory that stores the
working data before it is written (saved)
to the computer's hard disk as a
retrievable file.

Rapidograph: A proprietary nome for


precision technical pens invented by
Rotring. Now used as a generic name.
Rendering: The process of producing
a lifelike 2D image based on 3D data
stored in a computer.
RGB: Red. green, and blue The three
colors used to display images on screen.
Scanner: Computer peripheral for
transferring printed images into
the computer.
Spot color: A single, special-color
printing ink mode up from a mixture
of other colors. Pontone Match System
(PMS) is the best known.
Stylus: A pen-shaped input device for a
computer that is used in conjunction
with a graphics tablet. It simulates
working with pens and brushes.
Texture map: A digitized photograph
or painting of a texture that is applied
to a 3D object to make it more realistic.
Toon shading: An alternative term for
eel shading.
Turnaround: An alternative term for a
model sheet.
Vector: Illustrations created using lines
and colors gen(?rated by mathematical
equations rather than pixels. This makes
them resolution independent.
Fantasy art
• Amazona-Chris Achilleos (Titan
Books)
• Imago-Jim Burns (Titan Books)
• Majestika-Monte Moore (Paper
Tiger)
• Revelations-Max Bertolini (Paper
Tiger)
• Titans-Boris Vallejo & Julie Bell
(Paper Tiger)
• Vargas-Aiberto Vargas
• Watercolor Fairies-David Riche
(Search Press)

General drawing
• Bridgman's Life Drawing-George
Bridgman
• Cartooning the Head and Figure-
Jock Homm
• Comic Book Lettering the Comicraft
Way-Richard Storkings & John "JG"
Roshell

RESOURCES
This is by no means a complete or definitive list, but it does • Comics and Sequential Art-Will
Eisner
provide a good selection of titles and web sites that you may • The DC Comics Guide to Coloring and
Lettering Comics-Mark Chiarello &
find inspiring, interesting, or informative as examples of Todd Klein
• The DC Comics Guide to Inking
illustrated female characters. Comics-Klaus Jonson & Fronk Miller
• The DC Comics Guide to Penciling
Comics-Klaus Jonson
RECOMMENDED READING • Pwmethea-Aion Moore (Titan • Graphic Storytelling-Will Eisner
Comics Books) • Hayao Miyazaki: Master of Japanese
· ll~~o~~in ''lrhnol 11hill ittler • ')trongers in Paradise-Terry Moore Animation: Films, Themes , Artistry-
(AP CUi fill~) (At.J~Lruc l Studios) Helen McCarthy
• Cntwnmnn Vmiour; (I iton Books) • Supreme-Alan Moore (Checker Book • How to Draw Comics the "Marvel"
• Owk AlltJt'i- Kiu A:,u111iyu (CPM PuiJii:,hing) Way-Stan Lee & John Buscemo
Mun\:ju) • Tank Girl- Hewlett & Martin (Titan • How to Draw Mango-Series by
• I roy lor;~ Whc•rlon ( I iton J)ook'i) Books) Society for the Study of Mongo
• ( 1ho~ t Wor/(/ Dnniel \lnwe-; • Vompirella Techniques & Hikoqru Hayashi
( It ii"lnlllllll Cupt') • Wunclet Wuman- Wi lliam Moullon • Understanding Comics-Scott
• G.!. Spy-A1Kh ew Co~IJy & Mull Huley Marston & Phil Jimenz (DC Comics) McCloud
(Boom)
• C1rr/ '>rout~ lim Mnhfoorl (I mo<Je Crossover-Comics, Writing and reference
( tliYii<<;) films, and games • Alan Moore's Writing for Comics-Alan
• Kul.JukJ-Duvid Muck (Image • Bu((y the Vampire Slayer Moore & Jocen Burrows
(omicr;) • Ghost in the Shell • Brewer's Dictionary of Phrase and Fable
• Luve Ull(} Rockets-JUfrTI(~ 11Qrnondr7 • Resident Evil • The DC Comics Guide to Writing
(ronlog,uphiLs) • nu
Tu1 Ruide1 Comics-Dennis O'Neil
• Mui {/I(• P•.yc l1ir G11/- (V17) • W1tchblade • Eternally Bad: Goddesses with
• Modesty t31oise-Peter O'Donnell • Xeno- Warrior Princess Attitude-Trino Robbins
(Tilun J)uok~) • X-Men (Marvel) • From Girls to Grrrlz-Trino Robbins
• Hero with a Thousand Faces-Joseph • www.e-frontier.com-Creotors of
Campbell Poser (M&W)
• How to Self-publish Your Own Comic • www.macromedia.com-Home of
Book-Tony C. Caputo Freehand and Flash (M&W)
• Story-Robert McKee • www.microsoft.com/expression-
• Worlds of Wonder-David Gerrald Vector-bosed natural media drawing
• The Writer's Journey-Chris Vogler software (M&W)
• Writers on Comics Scriptwriting- • www.portalgraphics.net-OpenConvos.
Mork Salisbury on inexpensive imoge-editin9 software
package (Windows only)
WEB SITES • www.poserfreebies.com-Free Poser
Industry related content
• www.2000adonline.com-Home of • www.poserpros.com- Poser content
Judge Dredd and on excellent resource providers
of advice and comic scripts • www.renderosity.com-Poser conten t
• www.awn.com-Animotion World and artists' online community
Network site for everything related to • www.runtimedno com-Poser content
animation providers; lots of free stuff
• www.balloontales.com-A guide to • www.sixus7 .com-Sci-fi and fantasy
comic lettering and production content for Poser
• www.blambot.com-Comic book fonts • www.wocom.com-Producers of the
(some free) and other info (M&W) best range of graphics toblrts ond styli

• www.comicbookfonts.com- Contributing artists


Typefoces for digital comic book • Jesus Borony- http:/lmetautomata.
lettering (M&W) com/barony
• www.comicon.com-The premier • David Birchom-www.pulrthcotrr.com
online comics convention • Nic Brennon- www.shugmonkey.corn
• www.howtodrawmanga.com- • AI Dovison-www.ostrolgypsy.com
Suppliers of mongo books and art • Jennifer Doydreomer-
materials www.jenniferdoydreomer.com
• www.sweatdrop.com- UK-bosed • Ruben de Velo-www.rubendevelo
mongo publishers and network com
• Dock-www.deodpondo.com
Software • Mason Doron-www.mosondoron.
• www.adobe.com-Home of Photoshop do.ru
and Illustrator (M&W) • Paul Duffield-www.spoonbard.com
• www.apple.com-Home of Macintosh • Jacob Elijoh-www.shodowtoctics.com
computers. the creative's choice • Thor Goodoll-www.thor.goodoll.
• www.corel.com/painter- The best btinternet.com
pixel-based software that emulates • Matt Holey-www.gispyonline.com
natural media (M&W) • Monte Moore- www.movorts.com
• www.dazJd.com/index.php?reM= • Liz Powell-www.deviontort.
577076248&b=6-Creotors of the pixiefoce.com
best Poser models and DAZ Studio • Duane Redheod-duoneondjcn@
software for character generation; pennybridge.fsnet.co.uk
lots of free stuff (M&W) • Jon Sukarangsan-www.fortunecookie
• www.deleter.com/engi-M ongo art press.com
suppliers, including Comicworks • Simon Volderromo- www.edlov.com
software (Windows only) • Emma Vieceli-www.sweotdrop.com
• www.deneba.com-Convos is a • Cosmo White- www.underfire-
popular image-editing program that comics.com
uses pixels and vectors (M&W) • Mary Wilshire- Mwillustr@ool.com
art materials 2G-21, 2D--21 color: F
Art Nouveau 9 digital 29 faces:
Arts and Crafts 9 scanning 26 digital alteration 31
Arundina 70- 71 , 7D--71 coloring 21 , 78, 78 disguising 81 , 81
Ashla 90-91 , 90-91 comics 10-11 expressions 42, 42
assassins: Comics Code Authority 10 studies for 114, 114
Killer Clone 62--£3, 62--63 computer games 56, 104 fairies IOG-107, 10D--107
Rebel Assassin 64- 65, 64--65 computer software 24-31 Fashion Victim 96-97, 96--97
Astarte 44-45, 44--45 3D character 25, 25 Feisty Fairy 100- 101, 100-101
Astra Luisa Aurelia, Lady 54-55, 54-55 layout programs 25 femininity 17
Astroache 44 pixel-based 24, 24 femmes fatales 76- 87, 76--87
Atlantan Princess 90-91 , 9D--91 vector-based 25, 25 Final Fantasy 56
Avengers (TV) 10, 11 computers 22-23 Fixers 48
Ayindree Callista 64-65, 64--65 contrast 77 Fleischer, Dave 10
Corel: Fleischer, Max 9
B Draw 24 Foxy Lady 50-51, 5D--51
back story 18-19, 46 Painter 57, 77 Freedom Fighter 6G-61 , 60--£1
background: Cosby, Andrew 52 frisket 28, 109
graduated 78, 78 Cosmonaut 72-73, 72-73 fur 75, 75
hiding 92 cover art 79, 79 Fusetti, Silvia, characters by 38- 39,
backups 11 3 Crane, Walter 9 88-89
Barony, Jesus. character by 44--45 Croft, Lara 11 , 11, 52, 56 futuristic female 15
Batgirl1 1 cross-species characters 74-75,
Beardsley, Aubrey 9 74- 75 G
Bell, Julie 35 cross-hatching 76, 85, 117 Game Elf 104- 105, 104- 105
Bellatrix Orion 48--49. 48--49 CSIO board 20 Genocide game 104
Betty Boop 9-10, 9 Curious Labs Poser 25, 30-33, JD--33, Ghost Spy 46--47, 46--47
Bircham, David, character by 11D--1 11 42--43, 48--49, 60-61' 82 Ghost World 11
bitmap 26 cyberbabes 58--£9, 58-69 Gifted Student 114- 11 5, 114- 115

INDEX
Page numbers in italic refer Black Eye 46, 47, 47 0 girls next door 108- 119, 108- 119
to illustrations boartJ 20 Dark Horse 120 Gizmo Girl 94-95, 94-95
body: Dark Sister 56-57, 56--57 glossary 122-123
A male and female compared 34- 35 Darling, Rose 80- 81 , 80- 81 goddesses 38--45, 38--45
action 49, 49 muscles 34 Dawson. AI, character by 78- 79, Golden Voyage of Sinbad 40
lldhJm I, Emperor 54, 102, 103 proportions 35. 35 78- 79 Goodall, Thor, character by '12-73
lldlard. Charlie. character by 76 77 Bodyguard 54-55. 54- 55 Daydreamer, Jennifer, character by Goth Girl108-109, 108- 109
Adobe: bone structure 34- 35, 35 116- 117 graphics tablet 23, 23
lllu ~ liutu r 27, 54- 55, 102, 103 Brennan, Nic, characters by 54-55, DAZ: grayscale 26
l nDH~ilJII 25 102-103 Mimic 49, 49 Growing Up 118-119, 118-119
Photoshop 24, 26-29, 26--29, 77, Bristol board 20 Studio 25, 30-33, 30-33, 42--43, guardian, threshold 15
78 79, 78 79, 85, 91 ' 113 Brown. Kate, characters by 80- 81, 82- 83, 92-93, 92-93 Guardian Angel 38--39, 38-39
aur.nls: 114-1 15 DC Comics 10, 11 , 120 Gunstone, Ka, characters by 68--69,
Agent 8 character 62--£3, 62--63 brushes 21, 21 Delarosa, Isabella 84- 85, 84--85 74-75
Special Agent 52- 53. 52- 53 digital81 Demon's Wife 78-79, 78-79
airbru~hiny 109 Bully 11 Denebo Canvas 24 H
digital 69, 69, 101 , 101 de Vela. Ruben, characters by 7D--71, hair 83, 93
Alice 110, 11 1, 111 c 86- 87 Haley, Matt 52
Ali~n Lifefornr 7D-71, 7D--7 I camera shots 49, 49 dialogue, adding 49, 49 character by 52-53
aliens 70- 75. 70- 75 Campbell. Joseph 14 Dock, characters by 94- 95, half tones 59
ullcyury \! CantJy 111 , 111 112-113 hands, sketching 58, 58
Amado, Alex, character by 76-77 Carrara Studio 49 Dominatrix 56- 57, 56- 57 hardware 22- 23, 22-23
Anm Chitra Katha 41 eel shading 97, 97, 104 Doran, Mason, character by 56-57 Harryhausen, Ray 40
Amidal~ t I characters 37 Drake, Jessica 76- 77, 76- 77 hatching 59, 85, 11 7, 117
anatomy 34- 35, 34- 35 archetypes 15 drawing(s): Hays Code 10
An[lela 110, 110 cross-species 74-75. 74-75 see also sketches herald 15
angels: developing 53 improving technique 97 heroes:
Guardian Angel 38- 39. 38- 39 female 16-17 naive 117, 117 characters in story 15
Teen Angel 42--43, 42--43 profile sheet 18-19 pencil 85, 85, 94- 95, 94- 95, journey 14-15
animals 80, 80 science fiction 64 109, 109 heroines 46-57, 46--57
animation: chibi style 46, 46, 105, 105 Dream Student 98- 99, 98- 99 Hewlett, Jamie 11
action 49 China dolls 94- 99, 94- 99 Duffield, Paul, character by 98-99 highlights 55, 55
dialogue 49, 49 Cho, Sharon, character by 76- 77 Hinduism 40--41
lighting 49, 49 Christianity 8-9 E historical references 80
rendering 49, 49 ChronoCorps 68, 74 Elf 104-105, 104-105 Hunter, Jack 52
software for 25, 25, 3G-33, JD--33 cinema 9-10 Elijah, Jacob, character by 46- 47
anlme style 38, 43, 46, 104, 104 Circus Zazel 116 environments 19
Anna 116- 117, 116- 117 clothing: erotic art 9 Illustrator program 27, 54, 102, 103
anti-alias 26 adding digitally 31, 33 Esquire 10 lnDesign program 25
archetypes 15 conforming 83, 83 Eternally Bad 40, 40, 41, 41 Indiana Jones and the Temple of
Archie comics 10 designing 63, 63 expressions, facial 42, 42 Ooom40
inking 21 , 63 N religion 8-9 Studio program 25, 3D-33, 3D-33,
digital 27, 107, 107 Nadesico 96-97, 96-97 rendering 49, 49 42-43, 82-83, 92- 93, 92- 93
inks 21 , 21 Nagual60 Robbins, Trina 40 stylus 23, 23
internet, publishing on 121 naive drawing 117, 117 Robotics Surgeon 86-87, 86-87 Sukarangson, Jon. character by 9D-91
Investigator 76-77, 76-77 Natsuki 98-99, 98-99 Romanticism 9 super deformed 105, 105
Naughty Red Fox 50-51 , 50- 51 Rosewood, Rilla 114-115, 114- 115 Supergirl11
J Nobody series 76 running 49 superheroes 11, 18
Jack Hunter G./. Spy 52 notebooks 20 surfer 90- 91, 90-91
Jaguarwoman 74-75, 74-75 s Sweatdrop Studio, character from
Japanese culture 78 0 Safiye 102-103, 102- 103 118- 119
Jung, C.G. 14 ocean girls 88-93, 88-93 Scacchia, Alessandra, characters by Sword master I 04
Ocean Temptress 92- 93, 92-93 68-69, 74- 75 Symbolism 9
K Octavia 62-63, 62-63 scanners 20, 23, 23 Synchronicity 66-67, 66- 67
Kali 40-41, 40-41, 44 Oni 78-79, 78- 79 scanning 26, 45 Szeto, Zhi-En 86- 87, 86-87
Keico Loc 46-47, 46-47 Open Source program 24 resolution 63
Keiko 94-95, 94-95 openCanvas program 66-67, 66-67, science fiction: T
Killer Clone 62- 63, 62-63 107, 107 Alien Lifeform ?D-71 , 7D-71 Tank Glrl11
Klimt, Gustav 9 Ophelia 8 characters 64 teenagers:
Krause, Kai 30 Orientalism 9 Cosmonaut 72-73, 72-73 Ghost Spy 46-47, 46-47
Krishna 41 Outlaw 8D-81 , 80-61 scraperboard 77 Growinn Up 118-119, 118-119
outlines: Sea Dream 88-89, 88-89 Synchronicity 66- 67. 66- 67
L building up 55, 55 Secret Outlaw 8Q-81, 8D-81 Teen Angel 42-43, 42-43
Lara Croft 11 , 11, 52, 56 coloring 47 self-publishing 121 Tengu 78
layers, digital 29, 67, 67, 81, 85, 86-87, "dropped" 51 shading 55, 55 texture 79, 79, 93, 93
86-67, 97, 97, 99, 99, 107, 107, editing 55, 55 eel 97, 97, 104 3D animation software 25. 25. 30 33.
118, 119 tonal 53, 53 30 33
layout programs 25 p to on 43, 43, 97, 97, 104 threshold guardian 15
Liel104-105, 104-105 Painter program 57, 77 shadow (character) 15 T/wndelbirrls 10, 11
lighting 49, 49, 113 painting: shadows 76, 99, 99 tirne travel, Synchronicity 66-67, GG-67

Lila 118-119, 118-119 by hand 109 shapeshifter 15, 78 tonal slradinn 54, 53
z
linework: digital115, 115 Shareware program 24 loon shadino 43, 43, 97, 97, I 04
coloring 47, 65 paints 21 , 21 sheen 65 Tooth Fairy 106-107, 106-107 0
defining character 53 paper 20, 21 Shepherd, Kaitlin 52- 53. 52-53 trickster 15 fTl
"dropped" 51 Patmore, Chris, characters by 42-43, shojo 96, 96 Trinity 11, 11
X
editing 55, 55 48-49, 60-61, 82-83, 92-93 Sirena 88- 89, 88-89 turnarounds 07, 87
in vector illustrations 54, 54 Peacekeeper 58-59, 58-59 skeleton 34-35, 35 Twin 116- 117, 116- 117
weight 64 Peel, Emma 10, 11 sketch settings 43, 43 Twink 10Q-101 , 10D-101
logo 47, 47 pencils 20, 20 sketches: 2000AD 120
Lonely Twin 116-117, 116-117 Penelope, Lady 10, 11 see also drawings
pens 20, 21 , 95 anatomical proportions 59, 59 v
M Performing Art 112- 113, 112- 113 developing character through 119, Valderrama, Simon, characters by :18- 39,
Macromedia Freehand 27 photographs, as reference 98, 98 119 64-65, 101-1 OS
Maddox, Caitlan 58-59, 58-59 photography 9 foundation 72, 72 Vallejo, Boris 35
manga 11, 43, 95, 96, 96, 97, 97, 114, Photoshop 24, 26-29, 26-29, 77, 78-79, sketching 97 Vampiressa 84-85. 81-85
118 78- 79, 85, 91' 113 dlgital113 Vargas, Alberto 10
Maria 111 , 111 pinup art 10 sketch pads 20 Venus of Time 68-69. 68-69
Marston, William 10 pixels 24, 24 skin tones 83, 83 Veronique 108-109, 108-109
Marvell!, 120 Playboy10 Skylords 68, 74 Victoria 25, 30. 60. 60. 82. 92. 92
masks, digital 28 portfolio, online 121 software see computer software Vieceli, Emma, ChHrat:lers hy 96-97,
materials 2D-21, 2D-21 Poser program 25, 3D-33, 3G-33, 42-43, sorceress 17 118- 119
men's bodies 34-35 48-49, 6D-61 ' 82 Special Agent 52-53, 52-53 Vlra 60- 61 , 60- 61
mentor 15 poses, finetuning 83, 83 Star Fighter 48-49, 48-49 Virgin Mary 8, 9
mermaid: Powell, Liz, characters by 66- 67, Star Queen 44-45, 44-45
Ocean Temptress 92-93, 92-93 106-107 stick figures 35 w
Sea Dream 88-89, 88-89 Pre-Raphaelites 9 stippling 59, 76 walking 49
Mimic program 49, 49 printers 23, 23 story: warrior 17
Modesty Blaise 11 , 52 publishers 120 back story 18-19 Waterhouse. J.W. 8, 9
Mohini 92-93, 92-93 character archetypes 15 'Wench" card game 108
monitors 22, 22 Q female roles 16-17 White. Cosmo. characters by 5D-51,
monochrome 76-77, 76-77 QuarkXPress 25 hero's journey 14-15 62- 63
Moore, Monte, characters by IOD-101, Queen of the Waves 90-91 , 9D-91 structure 14 Who Framed Rooer Rabbit 9, 10
108-109 storyboard 105, 105 Wild Thing 74-75, 74-75
morphs 42 R Storyteller 102-103, 102- 103 Wilshire. Mary, illustrations by 40-41
Mother Goddess 40-41 Rachael 112- 113, 112-113 storytelling 14-15 women's bodies 34-35
Moulton, Charles 10 Rackham, Arthur 9 students: Wonder Woman 10, 11
Mucha, Alfons 9 characters from 40 Dream Student 98-99, 98-99 Working Girl 82-a3, 82-83
muscles 34 Raffaella 42-43, 42-43 Gifted Student 114- 115, workspace 21
alluding to 51 Rebel Assassin 64-65, 64-65 114-115
mythical creatures 74, 75 Redhead, Duane, characters -by 58- 59, Studio Artist program 42 z
mythologies 8 84-85 Studio (magazine) 9 Zahara 68- 69, 68-69, 74
CREDITS
Quarto would like to thank rvrryonc who rontrihuterl characters far
Set lror1 Two ol llu; book: eucli conlr rbulor has been acknowledged on
lhe paqc where the character appears. In addition, Quarto would lrke
to thnnk nnd ncknnwlrd!JP tliP followu1u fur '>llf.lf.llyrr19 crddrlronol rmoges
rcprodtKJ•d rn tIll', book:

Key: t - top, b = bol'tnrn, I = ''"ft, c = ( t-'rliFI , r- rrulil

2- 3: I ranci~ l ~ai (CJ and"" Privotcrr Prt''>'i. lnr. /OO'i www.prrvoteer


prc~s.com: 4, 6. 7, 13, 14, 15/, 15c/, 15c, 15r, 17b, 24t, 36, 37,
121 t: <..arlen Kruqer www.corlcn.arlrf'niware.rnm; 8b/, 8br: Chrr.,lre\
lmaqcs/Corbi:,; 9/: i\lbtrrn/AKG; 9r: TntrLli\IOnP/Arnblin/Alburn/AKG:
10/: Hulton Dt'ut·;fll Cnll1'fl 1111 1i\o1h1\; 1Or: AWlCioled TV/Cenlury 21
I V/Ui\/Thc Kobo! Collt'rlron; 11/: WolnPI Rro\/Tl1e KoiJul Colleclron:
11 r: C:orbi:, Syqmn, 12, 16-171, 18, 125, 128: Mutteo De Longrs
wwwJnmcnstud1n.l 1111 1, 15o : Mnll rl1xon www.malld1xorr.co.uk:
19: Fl<lll< I'> T'-><11 www IPurnutcom: 24b: Kui Chamberlain. Monofone
www liPI V\Y' r1el; 121 b: Alex rourote www.danqcrousuniverse.com;
'123: Tekr www.poompee.be.

i\11 othN lllu:.trotinn'> nnd phnln!J<nph'i nrP llrP cnpyrrghlof Quorlo


Pr rhli·;hrng pi< WhriP Pvt::<y effurl liu; been rrrade to credit contributors,
OucHltr WtlUid like lo apoloqizc should th<'rr hrlVI' bri"n ony omr'i'iions
or <"~rror'> nnd W!Hrld br ph"n\l:'d turnuke lire opproprrale correction
lrrr lrrlrrrP PdrtrrHr':. of Llie book.

AUTHOR'S ACKNOWLEDGMENTS
Tlrr> IJuuk r> dedrwled lo Sri /\di )hokti Motoji Nirmnln Devi. the source
nt nll crt::ulrvrly und Lhe eprlonre of female power. Without her love,
nnnr nt thi'> wnrrlrl exi;l

I ol~o wont tn thnnk nll the women who helped bmrg lhrs book to fruition:
rny wifr nnrl rlmrCJhter for their love and supporl: und lhe edrtorral and
desiqn stott al Quarlu, who brought rr all togrrhrr. ln The Picture of
Oo11w1 Cirny. Oscar Wilde wrote. "Women inspne us wrlh Lhe dcsrrc
lo do rrHJ~I<'Iflll'n'<;, and always prevent us from carrying lhem oul."
l rillri~. <m<' rl W<l'; less than true.
r ·r >B50
9 781845 661854

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