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10 1108 - Jrim 05 2018 0064 PDF
10 1108 - Jrim 05 2018 0064 PDF
10 1108 - Jrim 05 2018 0064 PDF
www.emeraldinsight.com/2040-7122.htm
Brand
Young consumers’ motivational engagement
drivers of brand engagement behavior on social
media sites
behavior on social media sites
A synthesized U&G and TAM framework 351
Bela Florenthal Received 15 May 2018
Revised 25 July 2019
Department of Marketing and Management Sciences, Accepted 25 July 2019
William Paterson University, Wayne, New Jersey, USA
Abstract
Purpose – A comprehensive operational framework is proposed to explain young consumers’
(i.e. generations Y and Z) engagement with brands on social media sites (SMSs). This paper aims to synthesize
two motivational theories: uses and gratifications (U&G) theory and the technology acceptance model (TAM).
Design/methodology/approach – A selective literature review was conducted to examine recent
publications related to young consumers’ brand-driven engagement behavior on SMSs in which either TAM
or U&G theory was applied. A three-stage method was used: an initial search was followed by vertical and
horizontal searches and then a targeted search of scholarly publications. At each stage, the university’s
library databases and Google Scholar were searched for relevant, mainly peer-reviewed articles, using
appropriate filters and keywords. The articles’ references and the studies that cited those articles were added
to the initially identified research pool (vertical search), coupled with publications of a similar nature based on
keywords (horizontal search). The final stage, the targeted search, involved identifying and adding specific
articles (e.g. literature reviews and integrated models).
Findings – After a review of a significant number of U&G and TAM studies, similarities and differences of
the two theories were identified, and an integrated operational framework was developed. Based on empirical
findings of existing U&G and TAM studies, testable propositions were presented.
Research limitations/implications – The proposed hybrid model and the associated propositions
provide a research opportunity to empirically examine how young consumers’ motivational (i.e. motivating
and demotivating) drivers, normative influence, perceived value and attitudes (toward brand content and
engagement) predict intention or actual brand-related behavior on SMSs.
Practical implications – Much of current research indicates that generations Y and Z (“digital natives”)
spend considerably more time on SMSs than any of the older generations (“digital immigrants”). Thus, brands
that aim to target this cohort need to develop successful engagement strategies (e.g. gamification and
influencer marketing) on current and emerging SMSs. The suggested conceptualization provides guidelines
for companies to effectively use such communication strategies to motivate young people to engage with their
brands on sites such as Twitter, Instagram and Facebook.
Originality/value – A review of TAM research indicates that it lacks rich motivating/demotivating constructs,
and thus borrows from other theories to complement this weakness. An examination of U&G frameworks,
particularity Ducoffe (1996)-based models, indicates that these frameworks mainly test engagement with social
media advertising but seldom other types of brand-driven engagement on SMSs. In addition, many U&G studies
focus less than TAM studies do on outcome variables such as behavioral intentions and behavior. Thus, the
authors propose a synthesized U&G and TAM framework that mitigates both theories’ weaknesses and builds on
their strengths, enriching the growing research on brand-driven engagement behavior via SMSs.
Keywords Social media marketing, Social networking sites, Social media advertising,
Brand equity, Young consumers, Brand choice, Technology acceptance model, Journal of Research in Interactive
Marketing
Uses and gratifications theory, TAM, U&G, Social media sites, Brand engagement, Brand interaction, Vol. 13 No. 3, 2019
pp. 351-391
Generation Y, Generation Z © Emerald Publishing Limited
2040-7122
Paper type Conceptual paper DOI 10.1108/JRIM-05-2018-0064
JRIM Introduction
13,3 Since the emergence of social media sites (SMSs) in early the 2000s, generations Y (i.e.
Millennials) and Z (i.e. the iGeneration) have been the leading cohort to embrace and use
these sites (Fietkiewicz, 2017), with individuals aged 19 to 23 reported as the main users
(88 per cent) of SMSs in 2018 (Pew Research Center, 2018). Called “digital natives,” the
younger generations (e.g. teens) are found to engage with other individuals, institutions,
352 and brands on SMSs by actively contributing (e.g. supporting causes), sharing (e.g.
posting accomplishments), and searching for content (Anderson and Jiang, 2018;
Triantafillidou and Siomkos, 2018). Early on, the main purpose of these sites for the
younger population was to socialize, i.e. increase their bonding and sense of belonging
with friends and family members (Triantafillidou and Siomkos, 2018). Later, as more
companies opened accounts on SMSs, brand engagement strategies tailored toward
younger people started to emerge (Berthon et al., 2012; El-Haddadeh et al., 2012;
Fietkiewicz et al., 2016; Hanan et al., 2018).
Research on the usage of SMSs (e.g. Facebook, Twitter and Instagram), particularly
related to brand engagement by young cohorts, have been increasingly applying conceptual
frameworks of TAM and U&G theory. The use of U&G theory provides an understanding
of the motivating drivers for users’ engagement on SMSs. These drivers include hedonic
(e.g. entertainment), utilitarian (e.g. information seeking and/or sharing) and social (e.g.
interpersonal utility) motivators (Baek et al., 2011; Celebi, 2015; Hunt et al., 2012). TAM-
related frameworks, in contrast, place less of an emphasis on the variety of motivators but
provide a richer conceptualization of outcome variables such as behavioral intention and
behavior (Casalo et al., 2010; Curran and Lennon, 2011; Dumpit and Fernandez, 2017;
Wamba et al., 2017).
To capitalize on the strengths of the two theories, a new stream of research integrates the
U&G and TAM frameworks. One example is a framework that was developed for e-
shopping behavior, whereby concepts from both theories were tested (Lim, 2015). Another
study integrated the U&G and TAM models to assess usage of mobile advertising (Lin et al.,
2017). Finally, a hybrid model of U&G and TAM was developed to examine an e-learning
tool (Florenthal, 2016). In keeping with such research, a synthesized U&G–TAM framework
is proposed here to understand what motivates and demotivates the young generation’s
brand-driven engagement behavior. In particular, Ducoffe’s (1996) extended U&G model is
integrated with TAM2 to understand what might influence Y and Z generations’
engagement with brands via SMSs.
The proposed framework contributes to the existing literature on brand
engagement in three ways. First, Ducoffe’s (1996) model, which has been applied
mainly to social media advertising, has not yet been extended to engagement with
brands on SMSs. The proposed conceptualization suggests that it can be extended to
any brand-driven social media engagement behavior (SMEB) since SMS advertising
is one form of such engagement. Second, demotivators have rarely been examined in
relation to brand-driven engagement behavior. The suggested framework includes
one demotivator (i.e. irritation) to capture the negative valence of SMEB. Third, the
combination of TAM and U&G proposed in this paper is unique as it addresses two
facets of social influence on brand-driven SMEB: interpersonal utility and subjective
norms. Most previous models focus on only one in relation to SMEB. These facets are
particularly relevant to young users “who are active on SM platforms and whose
brand preferences are heavily influenced by their friends and peers” (Chahal and
Rani, 2017, p. 312).
Theoretical background Brand
Brand communities and brand pages on social media sites engagement
Social media can be described as a vehicle of content that is generated, modified, discussed, and
behavior on social
shared by individuals and communities through highly interactive platforms that employ mobile
and web-based technologies (Florenthal and Chao, 2015, p. 43). media sites
As such, SMSs include a variety of interactive websites, such as blogs and microblogs
(e.g. Twitter), social networks (e.g. Facebook, Instagram, and Snapchat), brand community 353
web pages, review and rating sites, and game- and video-sharing platforms (Baccarella et al.,
2018; Bolton et al., 2013; Cvijikj and Michahelles, 2013; Colton, 2018).
SMSs have taken center stage for brands that wish to engage with their stakeholders
(Chao and Florenthal, 2016) and have become one of the main communication channels that
builds the consumer–brand relationship while promoting the brand’s online presence,
products, and services (El-Haddadeh et al., 2012; Han and Cho, 2013; Mamic and Almaraz,
2013; Morra et al., 2018). The key to a successful strategy on SMSs is to find ways to engage
the target audience (Athwal et al., 2018). For example, this could be done through
storytelling or real-time interaction. Termed social media marketing, this strategy involves
“the utilization of social media technologies, channels, and software to create, communicate,
deliver and exchange offerings that have value for an organization’s stakeholders” and has
become an integral part of the modern business environment (Alalwan et al., 2017, p. 1178).
With respect to consumers as stakeholders, the two types of marketing efforts are:
(1) communication between companies and consumers (e.g. brand pages and
embedded ads on SMSs); and
(2) brand-driven communication among consumers (e.g. brand communities and
sponsored/paid mentions of products by influencers).
Creating, maintaining, and connecting with consumers on brand pages is a social media
marketing strategy that many companies use to strengthen their relationship with their
target segments (Halaszovich and Nel, 2017; Morra et al., 2018). Brand pages are profile
pages of brands and products created by companies on SMSs (Sicilia et al., 2016). They are
company-driven, and companies initiate communication by posting content in the form of
photos, video, messages, and quizzes (de Vries et al., 2012), thus providing the opportunity
for consumers to engage with the featured product or brand-related content (Beukeboom
et al., 2015). These brand pages contain a brand’s contact and website information as well as
information about new products and services, promotions, and events. “Liking” or
“following” the page constitutes consumers’ becoming members of the brand page.
Followers then can “like” a brand’s information that appears on their SMS’s feeds, comment
on it, or share it; these are all forms of engagement (de Vries et al., 2012; Sicilia et al., 2016).
Brand communities are another form of engagement, through which consumers
successfully connect to a brand, individual members of the community, and the community
as a collective entity (Dessart et al., 2016). These relationships can affect consumers’
behavior toward the brand, such as loyalty (Dessart et al., 2015). Compared to brand pages,
brand communities attract more involved consumers (i.e. admirers and enthusiasts), who
engage in ongoing communication with other “like minded” participants, exchanging
positive comments and brand-related visuals such as photos or videos (Zahoor and Qureshi,
2017; Zheng et al., 2015; Vohra and Bhardwaj, 2019). These communities are characterized
as specialized, cyberspace communities in which brand admirers can exchange “their
experiences with, and feelings toward, particular brands” (Islam et al., 2018, p. 23).
Consumers’ participation and interaction with brands via brand pages or brand
JRIM communities can enhance brand equity (Morra et al., 2018). Bruhn et al. (2012) explained that
13,3 consumer-based brand equity associated with brand image is strengthened when both
companies and consumers generate content on SMSs; company-focused communication has
an impact on functional brand image, and consumer-generated content influences hedonic
brand image. They demonstrated that consumer–brand engagement on social media
platforms can improve functional and hedonic brand image, which are dimensions of brand
354 equity.
Consumer-brand “A consumer’s positively balanced brand- Three dimensions: (a) cognitive Consumer-to-social Facebook, Twitter, Hollebeek et al. (2014)
engagement (CEB) related cognitive, emotional and behavioral processing, (b) affection, and (c) media brand and LinkedIn
activity during or related to focal activation relationship
consumer/brand interactions” (p. 154)
Customer “The process of developing a cognitive, Four dimensions: (a) interaction Customer Website Demangeot and
engagement affective and behavioral commitment to an engagement, (b) activity engagement with Broderick (2016)
active relationship with the website” (p. engagement, (c) behavioral retail websites
820) engagement, (d) communication
engagement
Consumer ‘The state that reflects consumers’ Three dimensions: (a) cognitive, (b) Engagement with Online Brand Dessart et al. (2016)
engagement individual dispositions toward engagement affective, and (c) behavioral brand, online Communities
foci, which are context-specific. community, and (OBCs)
Engagement is expressed through varying individual members
levels of affective, cognitive, and
behavioral manifestations that go beyond
exchange situations’ (p. 409)
Social media “Social media engagement behaviors go Seven types of engagement: (a) co- Brand-related Social Media Dolan et al. (2016)
engagement beyond transactions, and may be creation, (b) positive contribution, behavior
behavior (SMEB) specifically defined as a customer’s (c) consumption, (d) dormancy, (e)
behavioral manifestations that have a detachment, (f) negative
social media focus [adapted], beyond contribution and (g) co-destruction
purchase, resulting from motivational
drivers” (p. 265)
Online customer “Customer engagement may be defined as Three dimensions: (a) cognitive, (b) Brand engagement Facebook Marbach et al. (2016)
engagement (OCE) a multidimensional concept, reflecting a affective, and (c) behavioral
psychological state occurring by virtue of
interactive customer experiences with focal
objects within service relationships” (p.
503)
Consumer’s’ “A set of brand-related online activities on Three dimensions: (a) Brand-related Social Media Schivinski et al. (2016)
engagement with the part of the consumer that vary in the consumption, (b) contribution, and activities
brand-related social degree to which the consumer interacts (c) creation
media content with social media and engages in the
(CEBSC) consumption, contribution, and creation of
media content” (p. 66)
(continued)
behavior on social
Brand
engagement concepts
355
online consumer
media sites
Summary of select
Table I.
engagement
13,3
356
JRIM
Table I.
Concept Definition Dimensions Focus Online Channels Source
Customer Uses Hollebeek’s et al. (2014) definition Three distinct dimensions: (a) Intention to “like” a Facebook Halaszovich and Nel
engagement cognitive processing, (b) emotional fan page (2017)
behavior (CEB) aspects (affection), and (c)
activation
Consumer “A behavioral construct with hierarchical Two dimensions: (a) consuming Types of Social Network Tsai and Men (2017)
engagement activity levels, from passive message and (b) contributing engagement Sites
consumption (e.g., viewing videos and activities on brand
pictures, reading product reviews) to active pages
content contributing which includes two-
way conversation, participation, and online
recommendation (e.g., responding to
comments and other SNS posts, posting
one’s own product reviews, uploading user-
created videos and pictures)” (p. 6)
Social media Van Doorn’s et al. (2010) definition of CEB: Three hierarchical dimensions: (a) Consumers’ Online Facebook Vale and Fernandes
engagement “customers’ behavioral manifestations consumption, (b) contribution and Brand-Related (2018)
behavior (SMEB) toward a brand or firm, beyond purchase, (c) creation Activities (COBRA)
resulting from motivational drivers” (p.
254)
Digital customer “Consumers’ online, behavioral Five distinct types of digital Empirical (vs. All digital Eigenraam et al.
engagement manifestations of brand engagement that engagement practices: (a) for fun conceptual) platforms (2018)
go beyond purchase” (p. 104) practices, (b) learning practices, (c) approach; Practices
customer feedback, (d) work for a (vs. motivations)
brand, (e) talk about a brand
Customer Uses van Doorn’s (2010) definition Two types: (a) word-of-mouth and Customer initiated General and Social Beckers et al. (2018)
engagement (b) voice vs. firm-initiated Media
engagement
Customer Uses Hollebeek and Chen’s (2014) Three dimensions: (a) emotional (b) Customer Facebook Hinson et al. (2019)
engagement definition: “a consumer’s positively cognitive and (c) behavioral engagement on a
valenced brand-related cognitive, brand page
emotional and behavioral activity during
or related to focal consumer/brand
interaction” (p. 207)
consumer engagement: (a) brand, firm, or organization; (b) a(n) (online) brand community; (c) Brand
other foci (i.e. focal objects); and (d) multiple foci on and offline. On SMSs, when joining engagement
brand pages, consumers have been shown to engage with brand content as the focal object behavior on social
(Halaszovich and Nel, 2017; Schivinski et al., 2016). For instance, Tsai and Men (2017)
specify several possible ways for consumers to engage with brand content, from passive
media sites
activities (e.g. viewing images and video clips, and reading product reviews) to active ones
(e.g. responding to comments, posting product reviews, and uploading user-created images
or video clips).
357
This paper uses Dolan et al.’s (2016) definition of SMEB, in which brand content is the
focal object. They presented an SMEB typology that includes passive/active and positive/
negative dichotomies of online engagement practices, with seven dimensions. Their
typology is broader than that of other conceptualizations; others refer to only positive or
active engagements (Hollebeek et al., 2014; Tsai and Men, 2017). In addition, Dolan et al.
(2016) postulated that “motivational drivers” are antecedents of SMEB, which is consistent
with van Doorn et al.’s (2010) definition. Such a definition benefits the conceptual framework
presented in this paper, which synthesizes two motivational theories, U&G and TAM, and
proposes motivating and demotivating antecedents to explain consumers’ brand-related
SMEB.
Ducoffe’s model
Ducoffe (1996) enhanced U&G theory by suggesting a causal chain model to assess
consumers’ perceived value from and attitude toward online advertising. This model has
been adopted by researchers to investigate consumers’ engagement with brand advertising
embedded in websites (An and Kim, 2007; Logan, 2013; Zha et al., 2015) and mobile
applications (Cheng et al., 2009; Le and Nguyen, 2014; Lin et al., 2016). Shaheen et al. (2017),
for instance, applied Ducoffe’s framework to examine mobile advertising, such as promotions
sent through short-message services. In addition, Ducoffe’s model and its variations have
been implemented to study engagement with advertising on SMSs (Table II).
The main premise of Ducoffe’s (1996) model is that “consumers derive value from a
communication when consumers and advertisers exchange benefits and costs from digital
media” (Florenthal et al., 2012, p. 64). The original model contained three antecedents –
entertainment, informativeness, and irritation – that explain the value of and attitudes
toward online advertising (Ducoffe, 1996); the first two are considered benefits, and the third
is a cost that “consumers derive from advertising” (Ducoffe, 1996, p. 22). The entertainment
benefit captures consumers’ fulfillment of escapism, diversion, aesthetic enjoyment, and/or
emotional release needs while engaging online with an ad (Ducoffe, 1996). The same ad will
be more beneficial to consumers if it provides relevant information of product alternatives
(Gvili and Levy, 2016). Thus, informativeness is the second antecedent in this model, which
reflects information-learning and -seeking behavior on the Internet (Lin, 2006; Luo, 2002).
When consumers are annoyed with an ad and/or feel manipulated, they experience
Brand
Motivational
Source Concept Dimensions Type of SMS Type/s of SMEB engagement
behavior on social
Engagement with SMSs
Baek et al. (2011) Motivations/ Information sharing Facebook Sharing links related to: media sites
Motives Convenience News
Entertainment Entertainment
Passing time
Interpersonal utility
Job
Organization
361
Control
Zhang et al. (2011) Gratifications Social surveillance Facebook Time spent per day
Entertainment Number of friends
Recognition Number of groups
Emotional support Number of applications
Network extension Log-in frequency
Maintenance
Hunt et al. (2012) Motives Information seeking Facebook Status updates
Interpersonal utility Updating one’s profile
Self-expression picture
Entertainment Posting pictures
Using the like function
Commenting on others’
content
Sending messages
Chatting
Using boxes
Using notes
Top news function
People you may know
function
Search function
Audio features
Videos features
Notifications
Events
Lee and Ma (2012) Gratifications Information seeking Facebook Sharing
Socializing Twitter
Entertainment Renren
Status seeking YouTube
Holton et al. (2014) Motivations/ Information sharing Twitter Frequency of sharing
Motives Information seeking hyperlinks
Interpersonal utility
Convenience
Entertainment
Passing time
Social support
Control
Promoting work
Florenthal (2015) Motives Interpersonal communication LinkedIn Frequency of use:
Online identity None-use
Information Light use
Career advancement Heavy use
Choi (2016) Motivations Surveillance Social networking News reading
Socializing sites News posting Table II.
Getting recognition News endorsing Select U&G related
Entertainment studies of SMEB’s
(continued) motivating factors
JRIM
13,3 Motivational
Source Concept Dimensions Type of SMS Type/s of SMEB
irritation, which devalues the ad and leads to skepticism and/or avoidance of the ad’s
messages (Baek and Morimoto, 2012).
Ducoffe (1996) related the three antecedents directly to perceived advertising value and
indirectly to users’ attitudes toward web-based advertising. Advertising value is “a
subjective evaluation of the relative worth or utility of advertising to consumers”
(Ducoffe, 1996, p. 1). Value increases when a consumer’s hedonic (i.e. entertainment) and
utilitarian (i.e. informativeness) needs are fulfilled and decreases when the ad is costly (i.e.
irritating to consumers; Murillo, 2017). Bennett et al. (2008) added a fourth benefit to
Ducoffe’s model, credibility, which refers to users’ perceived authenticity of the online ad.
All four drivers (three motivating and one demotivating) and their relationships to
advertising value and attitude are applicable to investigating brand-related SMEB. To
support this theoretical advancement, the U&G literature review (Table II) is divided into
three parts: (a) engagement with SMSs, (b) engagement with brands on SMSs and (c)
engagement with ads on SMSs. The majority of studies conceptualize entertainment and
informativeness drivers (e.g. information and information seeking) as antecedents. Ferreira
and Barbosa (2017) used all three of Ducoffe’s (1996) factors to compare consumers’ attitude
toward Facebook ads and brand posts.
Credibility served as an antecedent only in social media advertising studies (Dao et al.,
2014; Gvili and Levy, 2016; Hamouda, 2018). Trust, a comparable concept, was used to
examine consumers’ interaction with brands on Facebook (Azar et al., 2016). Aggressive
postings and invasion of privacy can reduce a brand’s credibility and lower users’
willingness to engage with that brand on SMSs (Fournier and Avery, 2011). In contrast,
perceived credibility that results from a high brand reputation or brand equity will
encourage users’ brand interaction on SMSs (de Matos and Rossi, 2008). Thus, brands using
SMSs to target young consumers should focus on building their credibility and making their
claims sound truthful and believable (Colton, 2018).
Ducoffe’s (1996) concept of irritation as a demotivator has not been examined in non-
advertising U&G models; only positive motivational contributors to engagement have been
studied (Table II). Brand-related SMEB also includes negative behaviors (e.g. dormancy, and
detachment; Dolan et al., 2016). Annoyance with advertising content has been found to
negatively affect users’ commitment to a Facebook brand page and to reduce word-of-mouth
(WOM) activities (Hutter et al., 2013). Applying irritation as a demotivator can enrich the
consumer–brand SMEB conceptualization and explain negative behaviors.
All four antecedents, entertainment, informativeness, credibility, and irritation, have Brand
been proposed to explain engagement on SMSs where the focal object is either engagement
advertisements or brand pages (Athwal et al., 2018; Cvijikj and Michahelles, 2013; Kim et al., behavior on social
2016; Martínez-Navarro and Bigné, 2017). Therefore, Ducoffe’s (1996) model or a variation of
it can serve as a conceptual framework to explain any consumers’ brand-driven SMEB. media sites
A weakness of Ducoffe’s (1996) model is that it does not include behavioral outcomes.
Therefore, researchers tend to extend the model by adding behavioral intentions
(e.g. intention to express empathy and website visit intention) and actual behavior
365
(e.g. Facebook features use and behavior toward Facebook advertising; Celebi, 2015; Lee and
Hong, 2016; Martínez-Navarro and Bigné, 2017). U&G studies also fall short in
conceptualizing mediating variables (e.g. attitude; Song et al., 2017; Vale and Fernandes,
2018). One common practice to compensate for the shortcomings of the U&G approach
(e.g. the lack of mediators) and Ducoffe’s (1996) model (e.g. the lack of behavioral variables)
is to synthesize them with other theories, such as the Theory of Reasoned Action (TRA) and
TAM. Lin et al. (2017) proposed a mobile advertising framework that integrates Ducoffe’s
model with TAM concepts, and Ahmed and Raziq (2018) and Muk and Chung (2014)
developed theoretical frameworks related to SMS engagement behavior, drawing on U&G
and TRA. TAM and its variations (i.e. TAM2 and TAM3; Wirtz and Göttel, 2016) are
popular frameworks that have been “widely utilized in social media research” (Ngai et al.,
2015, p. 34). These theories can complement U&G and Ducoffe’s models and mitigate their
shortcomings in explaining brand-driven SMEB.
Conceptual framework
The conceptual synthesis of the two motivational models was based on a three-stage
literature review (Figure 1). First, an initial interdisciplinary search for the U&G and TAM
conceptual frameworks developed for the use of online technologies, including SMSs, was
conducted. A university’s library databases and Google Scholar were searched for relevant,
mainly peer-reviewed, articles, using appropriate filters and keywords. Then, a systematic
vertical and horizontal snowball searching method was used to increase the number of
publications. The vertical search included a backward and forward search of references.
Relevant references of the initial set of articles (backward search) and studies that cited the
A Subset of Articles
based on Figure 1.
Initial Three stages of the
Search search method
JRIM initially found papers (forward search) were added to the existing set of published
13,3 manuscripts. The horizontal search involved finding articles that exhibited similarities to
the initial set of publications by using appropriate databases, filters, and keywords. In the
final stage, i.e. the targeted search, specific articles were identified and added to complement
the existing pool of references. These articles included literature reviews of SMSs and
published U&G and TAM integrated frameworks.
368 Through borrowing from other theories, both U&G and TAM have been extended to
examine the use of SMSs (Halaszovich and Nel, 2017; Hunt et al., 2012; Wang and Scheepers,
2012; Wirtz and Göttel, 2016). Concepts derived from motivational theories, such as
perceived playfulness and perceived enjoyment, have been repeatedly included in extended
frameworks of TAM to account for the hedonic nature of SMSs (Dumpit and Fernandez,
2017; Wamba et al., 2017). To capture the social aspect of SMSs, social motivation, peer
communication, and social influence were added to TAM (Bailey et al., 2018; Bianchi and
Andrews, 2018; Curran and Lennon, 2011). Similarly, Ducoffe’s (1996) model has been
supplemented with numerous motives, such as interpersonal utility, passing time, and
customization, as well as with outcome constructs, such as satisfaction, behavioral intention,
and actual behavior (Aluri et al., 2016; Celebi, 2015; Dehghani et al., 2016).
No studies, however, have integrated the two theories with respect to brand-driven
SMEB. A limited number of studies have begun to synthesize U&G with TRA or TAM to
explain online consumer behavior such as intention to join brand pages (Muk and Chung,
2014) and to interact with social media advertising (Ahmed and Raziq, 2018). Florenthal
(2016) proposed a U&G–TAM framework to assess an e-learning tool and interactive
assignments, and concluded that “motivational concepts, credibility, irritation, and
perceived value should be considered for inclusion in TAM-related frameworks when
interactive online learning technologies are investigated” (p. 167).
The e-shopping model developed by Lim (2015) is another example of a synthesis of
theories. It includes PU and PEU from TAM, alongside Ducoffe’s (1996) entertainment and
irritation concepts, and posits that attitude is an overlapping concept between the two
theories. Lim (2015) found that the combined U&G–TAM model showed a “higher degree of
explanatory power” when compared to a basic model that does not integrate the two
theories (p. 202). Finally, Lin et al. (2017) merged TAM and U&G to measure intention to use
mobile advertising, thus combining Ducoffe’s informativeness, entertainment, irritation, and
credibility with TAM’s PU and PEU. The result indicates that antecedents from both
theories explain attitude and intention to engage with mobile advertising.
The aforementioned studies demonstrate that U&G can be complemented with TRA or
TAM. The utilitarian, hedonic, and social antecedents drawn from these theories can serve
as predictors to TAM’s attitude and intention and/or behavior related to consumers’
engagement with a brand online. U&G’s perceived value overlaps with TAM’s perceived
usefulness; meanwhile, attitude toward engagement with a brand (U&G) and with the
medium (TAM) can co-exist in the same model. To build on this understanding and advance
this stream of research, we propose a broad U&G–TAM conceptualization for assessment of
brand-driven SMEB. Figure 2 presents the integrated conceptualization; the blue font
denotes U&G concepts and the red font indicates TAM concepts.
The proposed model has four main parts: motivational drivers (motivators and
demotivators), social media engagement value (SMEV), attitude, and behavioral intention/
behavior. The definition of each concept included in the U&G–TAM framework and
associated sources are shown in Table IV. Motivating drivers (e.g. entertainment,
informativeness, and subjective norms) and demotivating drivers (e.g. irritation) are
suggested as antecedents based on Ducoffe’s (1996) work and the TAM literature.
Motivators/Demotivators Value Attitude Behavioral Intention Brand
(U&G & TAM2) (U&G) (U&G or TAM2) and/or Behavior (TAM2) engagement
behavior on social
media sites
369
U&G Attitude
U&G Drivers (P1 – P3): toward Brand Brand-driven SMEB
- Entertainment Content (P6) (TAM2 Intention
- Informativeness and/or Behavior):
- Irritation U&G Social Media - Co-creation
- Credibility Engagement - Positive Contribution
- Interpersonal Utility (SMEV) Value (P4 - Consumption
& P5) - Search
TAM2
TAM2 Driver (P1 – P3): - Dormancy
Attitude
- Subjective Norm - Detachment
toward
- Negative Contribution
Engagement
- Co-destruction
with an SMS
(P6)
Figure 2
Conceptual model of
young consumers’
brand-driven SMEB
Meanwhile, TAM’s behavioral intention and actual behavior are presented as outcomes.
The two mediators, value and attitude, reflect both the theories. SMEV mediates the
drivers–attitude relationship and reflects Ducoffe’s perceived value and TAM’s perceived
usefulness. Attitude is the second mediator in the proposed causal chain. Both attitude
toward brand content (U&G) and attitude toward engagement with SMSs (TAM) mediate
the value–engagement relationship (actual or intentional). The propositions delineated in
Table V correspond to the suggested relationship chain. The framework and its
corresponding propositions focus on young consumers’ engagement with brands on SMSs.
As stated above, this cohort (Y and Z generations) spends more time on SMSs than older age
groups and is currently the main target of the business community on these communication
channels.
irritation, and credibility) contribute to perceived value (Table V). Users of all ages, but
particularly the younger ones, derive value from engagement with brands on SMSs
when motivated by informativeness, entertainment, and credibility (Propositions 1a–1c
(P1a–P1c); Ha et al., 2014; Martínez-Navarro and Bigné, 2017). In contrast, individuals’
perceived irritation as caused by such engagement usually results in a lower perceived
value (P1d; Dehghani et al., 2016; Gvili and Levy, 2016). Because each SMS might
possess unique features (e.g. YouTube channels versus Facebook Stories), some
researchers choose only the motiving/demotivating drivers from Ducoffe’s
conceptualization that are relevant (Dehghani et al., 2016; Logan, 2013; Martínez-
Navarro and Bigné, 2017) while others examine all four in relation to perceived value
(Murillo, 2017). In both cases, the accumulated scholarly work provides strong support
for the first four propositions.
Constructs and Relations Proposition/s TAM-related Support U&G-related Support
Motivating/ P1a: Young consumers’ perceived entertainment of brand-driven Paris et al. (2010) Florenthal et al. (2012)
Demotivating Drivers ! engagement will increase their perceived SMEV. Kim et al. (2013) Logan (2013)
SMEV P1b: Young consumers’ perceived informativeness of brand- Shu (2014) Dao et al. (2014)
driven engagement will increase their perceived SMEV. Lim (2015) Ha et al. (2014)
P1c: Young consumers’ perceived credibility of brand-related Bailey et al. (2018) Lim (2015)
content will increase their perceived SMEV. Dehghani et al. (2016)
P1d: Young consumers’ perceived irritation from brand-driven Florenthal (2016)
engagement will decrease their perceived SMEV. Gvili and Levy (2016)
P1e: Young consumers’ perceived interpersonal utility from Martínez-Navarro and Bigné (2017)
brand-driven engagement will increase their perceived SMEV. Murillo (2017)
Hamouda (2018)
P1f: Young consumers’ subjective norm related to brand-driven
engagement will increase their SMEV.
Motivating/ P2a: Young consumers’ perceived entertainment of brand-driven Curran and Lennon (2011) Taylor et al. (2011)
Demotivating Drivers ! engagement will contribute to their positive attitude toward brand Taylor et al. (2011) Ha et al. (2014)
Attitude content and/or engagement with a corresponding SMS. Lim (2015) Le and Nguyen (2014)
P2b: Young consumers’ perceived informativeness of brand- Florenthal (2016) Celebi (2015)
driven engagement will contribute to their positive attitude Bianchi and Andrews (2018) Lim (2015)
toward brand content and/or engagement with a corresponding Zha et al. (2015)
SMS. Florenthal (2016)
P2c: Young consumers’ perceived credibility of brand-related Gvili and Levy (2016)
content will contribute to their positive attitude toward that brand Kim et al. (2016)
content and/or engagement with a corresponding SMS. Lee and Hong (2016)
P2d: Young consumers’ perceived irritation from brand-driven Kujur and Singh (2017)
engagement will contribute to their negative attitude toward Lin et al. (2017)
brand content and/or engagement with a corresponding SMS. Murillo (2017)
Shaheen et al. (2017)
Abu-Ghosh et al. (2018)
P2e: Young consumers’ perceived interpersonal utility from
brand-driven engagement will contribute to their positive attitude
toward brand content and/or engagement with a corresponding
SMS.
P2f: Young consumers’ subjective norm related to brand-driven
engagement will contribute to their positive attitude toward brand
content and/or engagement with a corresponding SMS.
(continued)
TAM framework:
Table V.
behavior on social
Brand
371
Propositions
Integrated U&G and
media sites
engagement
13,3
372
JRIM
Table V.
Constructs and Relations Proposition/s TAM-related Support U&G-related Support
Motivating/ P3a: Young consumers’ perceived entertainment of brand-driven Koufaris (2002) Casalo et al. (2010)
Demotivating Drivers ! engagement will contribute to their positive engagement intention Kim et al. (2013) Baek et al. (2011)
Brand-driven SMEB and/or behavior on a corresponding SMS. Dumpit and Fernandez (2017) Zhang et al. (2011)
P3b: Young consumers’ perceived informativeness of brand- Wamba et al. (2017) Florenthal et al. (2012)
driven engagement will contribute to their positive engagement Hunt et al. (2012)
intention and/or behavior on a corresponding SMS. Lee and Ma (2012)
P3c: Young consumers’ perceived credibility of brand-related Kim et al. (2013)
content will contribute to their positive engagement intention and/ Cvijikj and Michahelles (2013)
or behavior on a corresponding SMS. Ha et al. (2014)
P3d: Young consumers’ perceived irritation from brand-driven Holton et al. (2014)
engagement will contribute to their negative engagement Celebi (2015)
intention and/or behavior on a corresponding SMS. Shao and Ross (2015)
Aluri et al. (2016)
Azar et al. (2016)
Choi (2016)
Kim et al. (2016)
Jin et al. (2017)
Vale and Fernandes (2018)
P3e: Young consumers’ perceived interpersonal utility from
brand-driven engagement will contribute to their positive
intention and/or behavior on a corresponding SMS.
P3f: Young consumers’ subjective norm related to brand-driven
engagement will contribute to their positive intention and/or
behavior on a corresponding SMS.
SMEV ! Attitude P4: Young consumers’ perceived SMEV will contribute to their Casalo et al. (2010) Ha et al. (2014)
positive attitude toward brand content and/or engagement with a Paris et al. (2010) Lim (2015)
corresponding SMS. Curran and Lennon (2011) Zha et al. (2015) Gvili and Levy (2016)
Rauniar et al. (2014) Murillo (2017)
Lin and Kim (2016) Hamouda (2018)
Wirtz and Göttel (2016)
Lin et al. (2017)
Bailey et al. (2018)
Bianchi and Andrews (2018)
(continued)
Constructs and Relations Proposition/s TAM-related Support U&G-related Support
SMEV ! Brand-driven P5: Young consumers’ perceived SMEV will contribute to their Paris et al. (2010) Florenthal et al. (2012)
SMEB positive intention and/or behavior on a corresponding SMS. Kim et al. (2013) Morgan-Thomas Dehghani et al. (2016)
and Veloutsou (2013) Ha et al. (2014)
Rauniar et al. (2014) Martínez-Navarro and Bigné (2017)
Shu (2014) Dao et al. (2014)
Wirtz and Göttel (2016)
Dumpit and Fernandez (2017)
Wamba et al. (2017)
Attitude ! Brand- P6: Young consumers’ positive (negative) attitude toward brand Arteaga and Duarte (2010) Lim (2015)
driven SMEB content and/or engagement with a corresponding SMS will Casalo et al. (2010) Ha et al. (2014)
contribute to their positive (negative) intention and/or behavior on Paris et al. (2010) Lee and Hong (2016)
that SMS. Curran and Lennon (2011) Shaheen et al. (2017)
Wang and Scheepers (2012) Kujur and Singh (2017)
Lim (2015) Hamouda (2018)
Lin and Kim (2016)
Wirtz and Göttel (2016)
Lin et al. (2017)
Bianchi and Andrews (2018)
Table V.
behavior on social
Brand
373
media sites
engagement
JRIM U&G studies that examine interactions on SMSs have added the social driver (i.e.
13,3 interpersonal utility) to their models (Aluri et al., 2016; Choi, 2016; Holton et al., 2014; Vale
and Fernandes, 2018). Stafford et al. (2004, p. 259) argue that social gratification has emerged
as an “entirely new” and “unique” dimension of the Internet. The social dimension, however,
varies across U&G studies. According to Papacharissi and Rubin (2000), it encompasses
gratifications related to affection, social interaction, expressive needs, and surveillance.
374 Some U&G studies examine only one facet of interpersonal utility, namely, social interaction
(i.e. socializing, building relationships, fulfilling sense of belonging need, and seeking
support) in regard to engagement on SMSs (Dolan et al., 2016; Lee and Ma, 2012; Vale and
Fernandes, 2018). Conversely, others focus on social surveillance (Zhang et al., 2011).
Because the suggested framework was developed with a focus on young consumers,
interpersonal utility (IU) was added to complement the four original motivational drivers of
Ducoffe’s (1996) model. The social aspect of SMSs alleviates young consumers’ feelings of
loneliness and enhances their perceived sense of belonging to and identification with
reference groups (e.g. friends; Lopez et al., 2019; Chahal and Rani, 2017). Loneliness
significantly affects young adults (i.e. Generation Z and young Millennials) and could
negatively affect their personal development (Asher and Paquette, 2003; Lou et al., 2012).
Therefore, socializing online has been shown to reduce this cohort’s sense of loneliness and
increase their sense of belonging (Apaolaza et al., 2013; Nowland et al., 2018). The IU-SMEV
(P1e) relationship has been mainly ignored by U&G researchers. However, a study by
Ha et al. (2014) provides an example in which such a relationship is acknowledged but is
assumed to be mediated by entertainment.
Although TAM did not include motivational concepts in its original form, more recent
research on online technologies has added hedonic positive motivational drivers, enjoyment,
and playfulness (Wamba et al., 2017; Wirtz and Göttel, 2016). These drivers are equivalent to
U&G’s entertainment driver since both capture the fun, enjoyment, and pleasure of the
engagement experience (Florenthal et al., 2012; Kim et al., 2013). Although it is not very
common, the enjoyment/playfulness-PU association can be found in TAM studies.
Paris et al. (2010) discovered that perceived enjoyment has a direct effect on the PU of
attending Facebook events. In addition, perceived credibility has been linked to PU for
engagement on microblogs (Shu, 2014). Thus, the TAM literature supports P1a and P1c.
Subjective norms, which refer to “the expectations of others regarding the person’s
behavior” (Celebi, 2015, p. 899), have been applied in TAM research related to engagement
on SMSs and have been associated with PU, i.e. SMEV (Wirtz and Göttel, 2016). Bailey et al.
(2018) provide an example of such a relationship, hypothesizing that social influence
positively affects the perceived usefulness of social media. In addition, an earlier study on
mobile user engagement behavior proposes a similar association, suggesting that social
motivation positively influences perceived value (Kim et al., 2013).
Based on U&G and TAM research (Table V), we can assume that young consumers who
are motivated to engage with brand-driven content via SMSs to fulfill their need for
entertainment, informativeness, and interpersonal utility, as well as to comply with a
subjective norm, will do so because they perceive value from such engagement. These
consumers will also perceive value from brand-driven engagement if they believe that they
are engaging with a credible brand on an SMS. Irritating experiences of brand-driven
engagement will result in a diminished SMEV.
Social media engagement value and brand-driven social media engagement behavior
The value–engagement relationship (P5) has been added to Ducoffe’s (1996) conceptualization
in recent studies (Table V). A direct value–behavioral intention relationship for social media
advertising was documented in Vietnam (Dao et al., 2014), and an indirect relationship between
the value of ads on YouTube and purchase intention was reported by Dehghani et al. (2016).
Similarly, perceived value has been hypothesized to have an impact on intention and
purchasing behavior for mobile advertising (Ha et al., 2014). Furthermore, a study on
consumers’ engagement with brand-generated content reveals that value from such content can
increase behaviors such as website visits and eWOM (Martínez-Navarro and Bigné, 2017).
TAM studies also validate this relationship (Table V). A review of the TAM literature on
SMSs showed that PU is frequently associated with end usage (Wirtz and Göttel, 2016).
More specifically, Kim et al. (2013) conceptualized that perceived value directly affects
intention to engage with mobile technologies; meanwhile, Rauniar et al. (2014) suggested
that PU affects intention to use Facebook. As such, this literature supports P5, which puts
forth that consumers who perceive value or usefulness from brand-driven engagement
behavior on SMSs will be more inclined to participate in such engagement.
Attitude and brand-driven social media engagement behavior Brand
The attitudinal literature, from which both U&G and TAM arise, well documents the direct engagement
attitude–behavioral intention association as well as the indirect effect of attitude on behavior behavior on social
via behavioral intention (Table V). Behavioral intention is often considered a mediator
between attitude and behavior (Rauniar et al., 2014). For instance, Lim (2015), drawing on media sites
both U&G and TAM research, demonstrated that e-purchase intention mediates the
relationship between attitude toward e-shopping and actual e-purchase. A similar
association was supported for mobile advertising: attitude toward mobile ads received via
377
short-message services was proven to affect intention to view the ads and the subsequent
actual viewing behavior (Shaheen et al., 2017).
Behavioral intention also has served as an outcome variable in TAM and U&G studies.
Casalo et al. (2010) and Lin and Kim (2016) examined intention to participate in online travel
communities hosted by brands and associated it with attitude toward such participation.
Likewise, a mobile advertising model developed by Lin et al. (2017) considered purchase
intention as an outcome variable that is directly influenced by attitude toward an ad. The
attitude–behavior association, however, has been conceptualized in fewer studies. For
example, Kujur and Singh (2017) applied U&G theory and found that attitude serves as a
partial mediator between motivational drivers (e.g. information and entertainment) and
consumers’ participation in and engagement with social networks.
The direct attitude–behavior association is illustrated in a TAM-related literature review
of social media studies (Wirtz and Göttel, 2016). Moreover, an empirical study by Teo (2016)
that investigates antecedents of Facebook usage among Thai university students finds a
significant direct influence of attitude on usage behavior. Overall, the accumulated U&G
and TAM research provides strong evidence for P6, which delineates the attitude–
engagement relationship. A positive attitude formed toward brand-driven posts and toward
corresponding SMSs will result in young consumers’ intention to engage and actual
engagement with the brand-driven content.
To summarize, the proposed associations are supported in a variety of online contexts,
websites, mobile applications, and SMSs. Ducoffe’s (1996) model was extended mostly to
advertising-driven social media engagement behavior. The rationale for the U&G–TAM
framework presented in this paper is to further extend this model to any brand-driven
engagement behavior. Negative aspects of engagement (e.g. detachment) are rarely
examined in the existing U&G or TAM studies, and in most studies, only one social factor is
investigated. The proposed framework allows us to address negative brand-driven
engagement behavior, adding irritation as a demotivating antecedent. Notably, subjective
norms (TAM) capture a different social facet than interpersonal utility (U&G). The proposed
conceptualization includes both to address the need to socialize and the influence of social
pressure on young consumers to engage with brand-driven content on SMSs. To
complement the above discussion, the findings of mainly recent empirical studies that
support the proposed relationships in diverse online contexts are summarized in an
Appendix.
Practical implications
The proposed framework serves corporations that would like to have young consumers
engage with their brands on SMSs. To develop successful communication strategies,
companies need to create value for young consumers by fulfilling their needs for
entertainment, informativeness, interpersonal utility, and credibility. To appeal to the Y and
Z generations and evoke hedonic and social motivational drivers, gamification strategies
should be considered. Brands should use “game elements in a non-game context to trigger a
behavioral change via enjoyable and interactive experiences” (Chen, 2018, p. 28). The Ice
Bucket Challenge for ALS is one such example. To participate, individuals were asked to tag
five friends on SMSs and challenge them to either post a video clip in which they pour a
bucket of ice water on their head or donate to the Amyotrophic Lateral Sclerosis Association
(Tan et al., 2016). This game-like campaign raised 35 times more monetary donations than
the association raised in the previous year (Koohy and Koohy, 2014).
Burberry is known for its successful campaigns of engaging its target segment via SMSs
(Price et al., 2015). Their campaigns evoke informativeness when introducing new
interactive promotions on SMSs (e.g. a personalized bottle of fragrance). When they
encourage customers to share their personalized product on SMSs, they tap into the
interpersonal utility drive. The Burberry “Kisses” campaign was designed to build strong
connections with Burberry’s customers and achieve credibility, while fulfilling
entertainment needs when these kisses were shared on YouTube and sent to special friends.
This generation is less tolerant of irritating communication strategies, which will
diminish the value derived from brand engagement. Dull or uninteresting brand content on
SMSs can cause irritation and result in disengagement behavior (Kim et al., 2016).
Additional studies support the relationship between engagement (time spent, ambiguous
information and self-representation) and negative emotions of Facebook users (Jin et al.,
2017; Tandoc et al., 2015). Thus, companies should monitor the frequency and type of
content that they post on their SMSs.
JRIM Normative influence has been proposed to directly and indirectly influence young
13,3 generations’ brand-driven SMEB. Consequently, companies could use reference groups in
their marketing campaigns on SMSs to maximize such influence. Reference groups are
defined as “actual or imaginary individual[s] or group[s] conceived of having significant
relevance upon an individual’s evaluations, aspirations, or behavior” (Park and Lessig, 1977,
p. 102). Social media influencers are reference groups that marketers can target for
380 normative influence on the SMEB of young consumers. For example, fashionista Chiara
Ferragni is “an Italian fashion influencer known for her blog “The Blonde Salad”, which has
8.2 million Instagram followers” (Audrezet et al., 2019, p. 1). Influencer marketing campaigns
pay influential people (e.g. celebrities, industry experts, and micro-celebrities) who are active
online to promote brand-related messages on SMSs (Gretzel, 2018; Jerslev, 2016). Kylie
Jenner, for instance, is an influencer who has 86.2 million followers on Instagram and is paid
between $100,000 and $300,000 by companies for a single sponsored post (Izea, 2017).
Normative influence practice through influencer marketing has been proven to be
successful. A study found that 40 per cent of respondents who were exposed to usage of a
product by influencers ended up purchasing that product (Swant, 2016).
Attitude toward the brand content and SMEB is determined by SMEV and by young
consumers’ motivators and demotivators. Relevant content coupled with game-like
engagement could contribute to the positive attitude of this cohort. These young adults
spend a significant amount of time on game consoles, and gamifying the brand
experience on SMSs may have a significant added value and elevate their attitude toward
the brand and the engagement. In addition, the normative motivator through influencer
marketing positively affects the young cohort’s attitude toward the content when it is
perceived to be authentic, and results in greater connectedness with these influencers
(Jerslev, 2016). Positive and negative sentiments can serve as indicators of social media
users’ attitudes and can be measured by companies to assess influencer marketing
performance (Gretzel, 2018).
The model suggests that motivating and demotivating antecedents, value, and attitude
contribute to behavioral intentions and the actual behavior of the young cohort in relation to
brand-driven SMEB. Communication strategies should be formulated with these
relationships in mind. Young consumers will continue interacting with brands on SMSs if
their attitude is positive, they find the interaction beneficial and valuable, and the experience
is gratifying. To support such continuous behavior, companies need to satisfy the
utilitarian, hedonic, social, and normative needs of this cohort while emphasizing the
credibility of the content and reducing any negative (e.g. irritation) effects.
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Corresponding author
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Appendix Brand
engagement
Supported behavior on social
Relationships Theory relationships Context Sources media sites
Motivating/ TAM P1a, P1e and P1f Social Media Bailey et al. (2018)
Demotivating Drivers
! Value 391
U&G P1a, P1b and P1c Social Media Ads Hamouda (2018)
U&G P1a E-shopping Lim (2015)
U&G P1a - P1d Mobile Ads Murillo (2017)
Motivating/ TAM P2a Social Media Bailey et al. (2018)
Demotivating Drivers
! Attitude
TAM P2c and P2e Social Media Bianchi and Andrews (2018)
U&G P2a and P2b Mobile Ads Murillo (2017), Kujur and
Singh (2017), Lin et al. (2017)
U&G P2a and P2e Internet and Celebi (2015)
Facebook Ads
U&G P2a - P2d Facebook Ads Abu-Ghosh et al. (2018), Lin
et al. (2017), Shaheen et al.
(2017)
U&G P2a - P2c Web Ads Zha et al. (2015)
TAM/ P2a, P2d, and P2f E-shopping Lim (2015)
U&G
Motivating/ TAM P3a Social Media Wamba et al. (2017)
Demotivating Drivers
! Behavioral
Intention or Behavior
TAM P3f Social Media Dumpit and Fernandez
(2017)
U&G P3a and P3b Social Media Kujur and Singh (2017)
U&G P3b and P3e Facebook, Vale and Fernandes (2018;
Internet and Celebi (2015)
Facebook Ads
U&G P3a and P3e Social Media Choi (2016)
U&G P3d Facebook Ads Kim et al. (2016)
U&G P3c Facebook Azar et al. (2016)
Value ! Attitude TAM P4 Social Media, Bailey et al. (2018), Lin et al.
Mobile Ads (2017)
U&G P4 Social Media Ads Hamouda (2018)
U&G/ P4 E-shopping Lim (2015)
TAM
Value ! Behavioral TAM P5 Social Media Wamba et al. (2017)
Intention or Behavior
TAM P5 Social Media Dumpit and Fernandez
(2017)
U&G P5 Social Media Martínez-Navarro and Bigné
(2017)
Attitude ! TAM P6 Social Media, Bailey et al. (2018), Bianchi
Table AI.
Behavioral Intention Mobile Ads and Andrews (2018), Lin
or Behavior et al. (2017) Recent empirical
U&G P6 Social Media Hamouda (2018), Shaheen studies that support
Ads, Mobile Ads, et al. (2017), Zha et al. (2015) the proposed
Web Ads relationships