You gain 6 hit points and now have a maximum of 15.
Cunning Action. You can take a bonus action on your combat turns to Dash, Disengage, or Hide. Normally, these take an Action.
(1) Dash: double your movement this turn
(2) Disengage: your movement doesn’t provoke opportunity attacks this turn (3) Hide: make a Stealth check to escape from your target’s sight if possible, such as ducking behind a table or into a deep shadow. If you are hidden from a creature, you have advantage on your next attack against that creature. After you attack, you give away your location and are no longer hidden from it.