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App Inventor Assignment 1
App Inventor Assignment 1
2 Computer Literacy
Coding with App Inventor 2 - Assignment 1
Objective:
Make an app to show a “Quote of the day” to users.
Requirements:
1. Name your project as “QOTD_class_c
lass no” , using your actual class and class number.
e.g. if you are 2H no. 34, your project name should be “QOTD_2H_34”
2. Modify the title of the screen to show your class, class no. and name.
( Change it under the Properties pane of Screen1 )
A project is auto-saved in the cloud. You can share your app in an executable form (.apk) that
can be installed on a device, or in source code form (.aia) that can be loaded into App
Inventor and remixed. All assignments you submitted should be in source code (.aia)
format. (See the screenshot at the end of this document.)
From App Inventor Menu, choose Project > Export selected project to my computer, please
upload the exported QOTD_class_class no.aia file to eClass as your assignment
submission.
Design considerations:
● What are the user interactions? Can the user see another quote if the user wants?
(Should the user click a button or do something before the quote is shown? Consider
components that capture user actions)
Task: For the following questions, list out the possibilities and take a poll in the class to decide on the
one to use for the whole class.
Task: Try to control a component that can show text and changes its text according to user action.