Professional Documents
Culture Documents
* File: Projectile.h
* Author: eamor
*
* Created on October 30, 2020, 4:28 PM
*/
#ifndef PROJECTILE_H
#define PROJECTILE_H
// Event Definitions
#include "ES_Configure.h" /* gets us event definitions */
#include "ES_Types.h" /* gets bool type for returns */
typedef enum
{
InitProjectileState,
Gameplay,
OutOfGameplay
}ProjectileState_t;
#define MAX_PROJECTILE_COUNT 10
#endif /* PROJECTILE_H */