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Plane-Touched

Journeying through the Outer Planes is possible, though dangerous. Most adventurers
arrive safe and whole, unaffected by their experiences in planar travel. Not all are so lucky.
Some travelers are so altered by their time spent in strange worlds that they with permanent
effects that breed true as traits in their children and descendants. In most cases, the child
receives these traits from one parent, since the other is usually a normal human. In the case of 2
plane-touched parents, the stronger plane-touched parent’s traits override the other’s traits and
the child manifests the traits of only 1 plane.
Appearance
Plane-touched look like other humans in build and physical features, but it is their
distinctive white hair and gold eye color that gives away their strange birthright. The echoes of
the plane that transformed their ancestors also resonate with them in the form of a birthmark- a
sigil relating to their originating plane.

Statistics
Ability Score Increase: INT +2, CHA +1
Age: Age at the same rate as humans; live up to 120 years
Alignment: often ruled by their plane’s alignment, but not always.
Size: Medium
Speed: 30 feet
Darkvision: range 60 feet

Feet Firmly on the Ground: You have advantage on all saving throws against Illusion spells.

SUBRACES

Child of Mechanus – Lawful Neutral Plane


Ability Score Increase: STR +1

Nothing Out of Order Here: You have advantage on all Stealth and Deception rolls to blend into
a crowd or to infiltrate a group you do not belong to.

Child of Limbo – Chaotic Neutral Plane


Ability Score Increase: DEX +1

Light as Air: At 1st level, you can cast the Feather Fall spell once. You can do so again after a
long or short rest. At 3rd level, you can cast Tenser’s Floating Disk once. You can
do so again after a long rest. Intelligence is your ability for casting these spells.

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