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INTR
23,4
Narrative online advertising:
identification and its effects on
attitude toward a product
414 Russell K.H. Ching and Pingsheng Tong
College of Business Administration, California State University, Sacramento,
Received 20 April 2012
Revised 1 September 2012 Sacramento, California, USA
12 January 2013 Ja-Shen Chen
29 January 2013
3 March 2013 College of Management, Yuan Ze University, Chung-Li, Taiwan, and
14 March 2013 Hung-Yen Chen
Accepted 14 March 2013
HannStar Display Corporation, Tao-Yuan, Taiwan
Abstract
Purpose – Drawing on extant literature on narrative persuasion, online advertising, and
transportation theory, this research aims to study Internet-based online narrative advertising and
investigate the effects of four pertinent advertising design elements, interactivity, entertainment,
vividness, and self-referencing, on consumer products and the moderating effects of advertisement
involvement on these relationships.
Design/methodology/approach – Data were collected using an online questionnaire that contained
measures adapted from prior studies. Participants first selected a product that they would seriously
consider purchasing and answered a set of questions prior to viewing a narrative online
advertisement, which was followed by a different set of questions. Structural equation modeling was
used to empirically test the authors’ proposed model.
Findings – Greater levels of interactivity, vividness, entertainment, and self-referencing in narrative
online advertisements led to more favorable attitudes toward a product. In particular, self-referencing
had a substantial effect on transportation in forming product attitudes. Advertisement Involvement
moderates (i.e. enhances) the effect of self-referencing on attitudes toward a product.
Practical implications – If properly designed, a narrative online advertisement can fully utilize
Internet-enabled features and can maximize their potential to produce a favorable consumer attitude
toward a featured product.
Originality/value – This study advances narrative advertising research and provides empirical
evidence to highlight the effects of the pertinent characteristics of Internet-based advertising,
interactivity and entertainment in the conversion process of transportation and consumer attitudes.
Moreover, this study identifies and sheds light on important contingencies (i.e. advertisement
involvement) of the focal relationships.
Keywords Narratives, Advertising, Internet shopping, Transportation, Involvement
Paper type Research paper
1. Introduction
The increasing popularity in the internet, its growing ubiquity through the latest
smart devices and social networks, and continuous breakthroughs in web and
mobile technologies have produced a generation of sophisticated and knowledgeable
shoppers. The population of internet users has grown consistently at remarkable
Internet Research
Vol. 23 No. 4, 2013
rates worldwide (Internet World Stats, 2011). By 2015, internet users are forecasted
pp. 414-438 to reach 288 million in the USA alone and nearly 2.9 billion worldwide (eTForecasts,
r Emerald Group Publishing Limited
1066-2243
2012). Such a large group of users presents tremendous opportunities for online
DOI 10.1108/IntR-04-2012-0077 marketing and challenges marketers to create on-demand and interactive marketing
experiences that can effectively connect with and engage their target consumers Narrative online
(Mooradian et al., 2008). advertising
Advertising plays a major role in communicating the virtues of a business’ products
and services to consumers and typically involves two components: lecture and drama
(Wells, 1989). As such, advertising can assume the form of either arguments or
narratives (Boller and Olson, 1991). Argumentative advertising tends to present
fact-based information that persuades through logical arguments and lectures 415
(Deighton et al., 1989; Lien and Chen, 2013), whereas narrative advertising tells a story
about product consumption or related experiences or presents the consequences of the
product’s usage and achieves persuasion by appealing to the consumer’s affective
and emotional responses (Phillips and McQuarrie, 2010). Narrative advertising often
uses drama and storytelling (e.g. Deighton et al., 1989), humor (e.g. Gulas et al., 2010),
and/or editorial narrative (e.g. Chang, 2009) to evoke a person’s emotions and empathy
with the characters in the story (Mooradian et al., 2008). Research has found that
given sufficient consumer cognitive capacity, narrative advertising has superior
persuasive effects, particularly in facilitating favorable changes in beliefs toward
advertising and brand attitudes than argumentative advertising (Chang, 2009).
Traditional persuasion models, such as the Elaboration Likelihood Model, have
limited power to understand narrative advertising (Green and Brock, 2000). Narrative
transportation theory has been proposed as the underlying mechanism that drives
narrative-based persuasion (Escalas, 2004). Transportation is conceptualized as
a viewer’s experience of being lost in context or immersed in a story’s plot. The
literature suggests that by using drama or storytelling, narrative advertising
captivates and mesmerizes its audience through the dramatic unfolding of causally
related events in the form of storytelling or drama, which “transports” the viewer to the
narrative world (Escalas, 2004). That is, when a consumer becomes immersed in a
drama or narrative story and begins to experience the characters’ world vicariously,
he/she is “transported” and “hooked” to the narrative world (Escalas et al., 2004).
Research further suggests that highly transported viewers perform less critical
evaluations of facts and arguments, produce fewer counter-arguments, and report more
positive overall responses, including favorable attitudes toward the advertisement and
brand and favorable affective emotions, such as warm feelings (e.g. Chang, 2009).
Despite the growing interest in narrative persuasion, empirical research on
narrative-based advertising via transportation remains limited. Moreover, most studies
have examined narrative advertisements in traditional media, such as magazines (e.g.
Norris and Colman, 1992) and television (e.g. Gulas et al., 2010), and the focus has been
on the advantages of narrative-based advertising over argumentative advertising.
Online narrative advertising, as an important and rapidly growing venue to engage
consumers and connect with target markets (Mooradian et al., 2008), has not been
adequately researched in connection with its influencing factors (Brajnika and
Gabriellia, 2010; Ha, 2008). Because of the opportunities presented by online
advertising in comparison with traditional media advertising, greater attention should
be directed toward the design of online narrative advertisements to maximize their
persuasive power. Although internet-based narrative advertising shares some features
with traditional media advertising, it has unique capabilities and noteworthy
characteristics that must be carefully researched and studied to help advertisers
fine tune their design to achieve heightened effectiveness. As such, research on
the effectiveness of internet-based narrative online advertising and its influencing
factors is warranted.
INTR To address this research gap, the current study draws upon narrative advertising,
23,4 transportation, and internet marketing literature to identify salient elements of
internet-based narrative online advertising and investigates their effects on consumers’
attitudes toward an advertised product. This study further examines the boundaries
and conditions of these effects by testing the moderating role of advertisement
involvement on the aforementioned relationships.
416
2. Conceptual background
Online experiential marketing
Experiential marketing involves engaging consumers in a memorable event or
experience to make them feel that they are active participants in the event while
appealing to their senses and providing them with sufficient information to make
decisions (Gilmore and Pine, 2002). The advantage of this type of marketing is the
ability to interact at a personal level and to present a clearly differentiated product.
Captivating experiences have a favorable effect on consumers’ attitudes, moods,
and behaviors (Demangeot and Broderick, 2006) and are able to match consumers to
products by evoking consumers’ feelings (Frost et al., 2008). Among the different forms
of online experiential marketing (e.g. blogs, chat rooms, virtual communities), narrative
advertising has attracted considerable attention and has been proposed as an effective
means to instill a positive experience and favorable attitudes toward an advertisement
and brand (e.g. Keng et al., 2011; Kozinets, 2010).
Recent advances in information technology (IT) have allowed marketers to design
internet-based narrative advertisements that capitalize on the unique features and
capabilities of the internet. Yet, research on the effects of the attributes of the internet
has been limited. Prior studies suggest that web site features and attributes often
contribute to online consumer behaviors (e.g. Eroglu et al., 2003; Turley and Milliman,
2000). For example, the initial perceptions of a site’s technological characteristics
can either encourage or discourage a consumer’s willingness to engage with the
site (Shih, 2004). Additionally, the atmosphere, the physical attributes of the web site’s
design (i.e. color, hue, visualizations, graphics, sound) that appeal to the consumer’s
emotions and encourage him/her to buy, have a significant influence on the consumer’s
choices and purchase intentions (Constantinides et al., 2010; Mandel and Johnson,
2002). Thus, in the online marketing environment, technology can play an influential
role in creating an atmosphere with high levels of interaction and entertainment
features that is conducive to buying and improving the experience (Luo et al., 2011).
Narrative Online
Advertising
Elements
Interactivity H1
Vividness H2
H4 Moderator
Self-referencing
H5a H5b H5c H5d
Figure 1.
Research model Advertisement Involvement
Shoham, 2010). In internet-based online applications (e.g. advertising), interactivity Narrative online
entails establishing direct two-way online communication between the user and the advertising
software application (Gurau, 2008). It is a key component in web site design (Ghose and
Dou, 1998; Macias, 2003). In an online advertising setting, interactivity allows
consumers to control what and how much they want to view through active links
or control buttons embedded in the screen or through their responses to events in the
story. Highly interactive advertisements give consumers a considerable level of control 419
and choice to help shape their online experience. The extant literature suggests that
high interactivity on online shopping web sites contributes to increased patronage,
such that the greater the degree of consumer-web site interactivity, the higher the level
of involvement, which, in turn, influences web site loyalty (Campbell and Wright, 2008;
Dann and Dann, 2004). Furthermore, high interactivity helps to build long-term
customer relationships (Fiore et al., 2005; Heldal et al., 2004).
Based on narrative transportation theory, interactivity should positively affect a
consumer’s attitude toward a product. High interactivity helps a consumer mentally
simulate scenarios that praise the virtues of the product and its consumption
(Schlosser, 2003). This high mental simulation leads to the (narrative) transportation
effect, engages consumers in the story (advertisement) in a “pleasurable and active
way” (Wang and Calder, 2006, p. 5), and encourages their active participation and
responses to increase the story’s realism and to transform their vicarious viewing
to a self-involving participatory experience. Enabling consumers to control and
participate in highly interactive online narrative advertisements can help consumers
to generate mental images of themselves as the major character in the story, making
mental simulation easier and smoother and ensuring the transportation effect. Thus,
high interactivity positively affects a consumer’s attitude toward a product:
422 H5a. High advertisement involvement enhances the positive relationship between
interactivity and attitude toward a product.
The proposed model identifies salient elements and a moderator as well as the 423
interrelationships that lead to a positive attitude toward a product. Four hypotheses
are developed to test the direct effects of each narrative online advertising element
on attitude toward a product. A fifth hypothesis (divided into four sub-hypotheses)
tests the moderating effect of advertisement involvement on each direct effect.
4. Research methods
Measure development
A survey instrument was developed with measures adapted from previous studies
(Table I). Minor modifications were made to the measures to suit the study’s context.
The measures were then tested following standard scale development guidelines
(Nunnally and Bernstein, 1994). All construct items (measures) were measured on a
seven-point Likert-type scale (1 ¼ strongly disagree, 7 ¼ strongly agree). Because this
study was conducted in Taiwan, all items were translated from English to Chinese and
back to English for vetting. When necessary, adjustments were made to the Chinese
translation.
A pilot study was planned to determine whether the psychometric properties were
adequately preserved, to evaluate the suitability of the narrative online advertisements,
and to test the survey instrument for measurement validity. Several domain experts
were called upon to review the instrument and provide their recommendations. After
the necessary adjustments were completed, the survey was posted on the my3Q web
site (www.my3q.com) for two weeks. A total of 101 responses were received, of which
90 were usable.
An exploratory factor analysis (EFA) was performed on the 90 responses for
construct validity, and Cronbach’s a’s were computed for each construct to test the
construct reliability. As a result of the EFA, two items (one for interactivity and the
other for vividness) were deleted. Additionally, minor adjustments were made to the
wording of some items to improve their clarity.
Construct References
426
INTR
Table III.
factor loadings
Cronbach’s a and EFA
Attitude toward a Advertisement
Loadings less than 0.600 not shown Vividness Entertainment Self-referencing Interactivity product involvement
Mean SD AVE I V E S A Ad I
Narrative Online
Advertising Elements
Age Gender Income
Interactivity
0.05*
–0.2 –0.1
0.12**
Vividness
0.13** Attitude Toward a
Product
Entertainment 0.22***
0.42***
Self-referencing
Figure 2.
Direct effects
Notes: *p<0.05; **p <0.01; ***p<0.001
Dependent variable: attitude toward a product
Narrative online
Main Moderator Moderated advertising
effect directed effect effect
Path Model 1 Model 2 Model 3
(b ¼ 0.004, p40.05) were not significant. Thus, the results support H5d, but not H5a,
H5b, or H5c. Advertisement involvement enhances the effect of self-referencing on
attitudes toward a product.
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Appendix
Age
Between groups 28.013 4 7.003 7.562*** 0.000
Within groups 751.045 811 0.926
Total 779.058 815
Gender
Between groups 112.640 1 112.640 137.585*** 0.000
Within groups 666.417 814 0.819
Total 779.058 815
Education
Between groups 5.331 3 1.777 1.865 0.134
Within groups 773.727 812 0.953
Total 779.058 815
Occupation
Between groups 7.086 7 1.012 1.060 0.388
Within groups 771.971 808 0.955
Total 779.058 815
Monthly disposable income
Between groups 20.413 7 2.916 3.106** 0.003
Within groups 758.645 808 0.939
Total 779.058 815
Frequency of internet usage
Between groups 3.255 4 0.814 0.851 0.493
Within groups 775.802 811 0.957
Total 779.058 815 Table AI.
ANOVA results of the
a
Notes: Dependent variable: attitude toward a product. **po0.01; *** po0.001 demographic variablesa
INTR About the authors
Russell K.H. Ching was a Professor and Associate Dean of the Undergraduate Program in the
23,4 College of Business Administration at California State University, Sacramento. Dr Ching
received his doctorate from the University of Arkansas, Fayetteville. His research in service
management, CRM, e-business and organizational absorptive capacity has been published
in various journals and international conference proceedings. Dr Ching passed away on
438 May 25, 2012.
Pingsheng Tong is an Assistant Professor of Marketing at the College of Business
Administration, California State University, Sacramento. She received her doctorate from
Washington State University. Her research has appeared in the Journal of Business and Industrial
Marketing and Journal of Education for Business among others.
Ja-Shen Chen is currently a Professor and Dean of College of Management in Yuan Ze
University, Taiwan. He holds M.S. and Ph.D., both in Decision Sciences from Rensselaer
Polytechnic Institute, NY. His research interests include service innovation, customer
relationship management, and e-business management. He has published a number of
research articles including recent ones which appeared in Information & Management,
Industrial and Marketing Management, Journal of Service Research and OMEGA. He also
actively associates with industries as a consultant or a principal project investigator. Ja-Shen
Chen is the corresponding author and can be contacted at: jchen@saturn.yzu.edu.tw
Hung-Yen Chen received her MBA degree from the College of Management, Yuan Ze
University. She is currently a product strategy engineer at HannStar Display Corporation.