Professional Documents
Culture Documents
Literature Review
Nichol C. Veles
Dr. Tourtellotte
Literature Review
graduate of the Sustainable Hospitality Management Program I’ve been wanting to explore the
various ideas for increasing student engagement, motivation and deep learning. I found that
game-based learning is an underutilized instructional design tool that has the ability to make a
huge impact in the areas of Sustainability. According to Chappin (2017), in order to attain a truly
sustainable society it is necessary for people to make ‘the sustainable choice’ in daily life,
business and governance. Sustainable education is for everyone, whether you're an elementary
student or a full grown adult. It is a subject that will never disappear but instead become more
and more required and adopted into our lifestyles. Sustainability education is not yet widespread
and is found to not always be effective in tackling people's behavioural aspects(Chappin, 2017)
Educational games have been used in various environmental contexts and have shown its
ability to provide learners a simpler more engaging way to understand the complex
environmental interdependencies, as well as, lead to questions about personal current practices,
Games are useful tools to address sustainability issues because they show the real context
and have the ability to explore strategic changes. Role playing games (RPGs), in particular, can
target current and short-term issues, along with revealing possible foresights. RPGs can be used
as, but not limited to, a support to increase individual awareness of future issues; as an
information sharing platform to enable collective learning; as an exploratory tool to address the
consequences of possible scenarios and views of the future; and as a discussion and negotiation
References
Chappin, E. J., Bijvoet, X., & Oei, A. (2017). Teaching sustainability to a broad audience
through an entertainment game e The effect of Catan: Oil Springs. Retrieved from
https://www.researchgate.net/publication/316116925_Teaching_sustainability_to_a_broa
d_audience_through_an_entertainment_game_-_The_effect_of_Catan_Oil_Springs
Hertzog, T., Jamin, J., Kouriba, I., Tangara, B., & Poussin, J. (2014). Role-playing games in
https://www.researchgate.net/publication/324017032_Role-
playing_games_in_natural_resource_management_and_research_Lessons_learned_from_
theory_and_practice