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Fishing Simulator FREE AUTO FARM GUI NOVEMBER 2024

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zillaproject51
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© © All Rights Reserved
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0% found this document useful (0 votes)
2K views10 pages

Fishing Simulator FREE AUTO FARM GUI NOVEMBER 2024

Uploaded by

zillaproject51
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

local Config = {

WindowName = "version 2.3",


Color = [Link](182,41,243),
Keybind = [Link]
}

local Library =
loadstring(game:HttpGet("[Link]
[Link]"))()
local Window = Library:CreateWindow(Config, game:GetService("CoreGui"))

local Tab1 = Window:CreateTab("Fishing Simulator")

local Section1 = Tab1:CreateSection("")


local Section2 = Tab1:CreateSection("")

local RunService = game:GetService("RunService")


local player = [Link]
local hum = [Link]
local mouse = player:GetMouse()
local tpservice= game:GetService("TeleportService")
local VirtualUser= game:service'VirtualUser'

local ToolsCache = game:GetService("ReplicatedStorage").ToolsCache[[Link]]


local plrTools
local bLocation
local fuckMonster
local fuckMobby

local seacreatureSelectionned
local locationSelected
local eggs

-- Credits To Charwar for Server Hop


local PlaceID = [Link]
local AllIDs = {}
local foundAnything = ""
local actualHour = [Link]("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs =
game:GetService('HttpService'):JSONDecode(readfile("[Link]"))
end)
if not File then
[Link](AllIDs, actualHour)
writefile("[Link]",
game:GetService('HttpService'):JSONEncode(AllIDs))
end

-- Server Hop
function TPReturner()
local Site;
if foundAnything == "" then
Site = [Link]:JSONDecode(game:HttpGet('[Link]
v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site = [Link]:JSONDecode(game:HttpGet('[Link]
v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' ..
foundAnything))
end
local ID = ""
if [Link] and [Link] ~= "null" and
[Link] ~= nil then
foundAnything = [Link]
end
local num = 0;
for i,v in pairs([Link]) do
local Possible = true
ID = tostring([Link])
if tonumber([Link]) > tonumber([Link]) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("[Link]")
AllIDs = {}
[Link](AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
[Link](AllIDs, ID)
wait()
pcall(function()
writefile("[Link]",
game:GetService('HttpService'):JSONEncode(AllIDs))
wait()

game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID,
[Link])
end)
wait(4)
end
end
end
end

function switchServer()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
function teleport(loc)
bLocation = [Link]
if [Link] then
[Link] = false
end
wait()
[Link] = loc
end

-- Get Tools Name (Just hidden the tool in replicatedstorage, savageeeee but
characte win)
for i, getTools in pairs([Link]:GetChildren()) do
if getTools:IsA("Tool") and getTools:FindFirstChild("GripC1") then
plrTools = [Link]
end
end

function EquipTool()

game:GetService("ReplicatedStorage").[Link]:I
nvokeServer(2)
local args = {
[1] =
game:GetService("ReplicatedStorage").ToolsCache:FindFirstChild([Link])
[plrTools]
}

game:GetService("ReplicatedStorage").[Link]:FireSer
ver(unpack(args))
end

game:service'Players'.[Link]:connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2([Link]())
end)

-------------

-------------------------------------------------------

Section1:CreateLabel("Farming")

local Toggle6 = Section1:CreateToggle("Auto Kill", nil, function(State)


[Link] = State
if [Link] then
fuckMonster = [Link]:Connect(function()
for i, v in pairs([Link]:GetChildren()) do
if v:FindFirstChild("Health") and v:FindFirstChild("IsSeaMonster") then
if [Link]:FindFirstChildOfClass("Tool") then

for i, getTools in pairs([Link]:GetChildren()) do


if getTools:IsA("Tool") and
getTools:FindFirstChild("GripC1") then
plrTools = [Link]
end
end

teleport([Link] + [Link](0, 30, 0))


wait(1)

game:GetService("ReplicatedStorage").[Link]:FireSe
rver(workspace[[Link]], tostring(plrTools), true)
break
elseif not
[Link]:FindFirstChildOfClass("Tool") then
EquipTool()
break
end
end
end
end)
else
fuckMonster:Disconnect()
teleport([Link](1.8703980445862, 53.57190322876, -188.37982177734))
end
end)

local Toggle11 = Section1:CreateToggle("Auto Kill Mobby Wood", nil, function(State)


[Link] = State
if [Link] then
fuckMobby = [Link]:Connect(function()
for i, v in pairs([Link]:GetChildren()) do
if v:FindFirstChild("Health") and v:FindFirstChild("IsSeaMonster") and [Link]
== "MobbyWood" then
if [Link]:FindFirstChildOfClass("Tool") then

for i, getTools in pairs([Link]:GetChildren()) do


if getTools:IsA("Tool") and
getTools:FindFirstChild("GripC1") then
plrTools = [Link]
end
end

teleport([Link] + [Link](0, 50, 0))


wait(1)

game:GetService("ReplicatedStorage").[Link]:FireSe
rver(workspace[[Link]], tostring(plrTools), true)
break
elseif not
[Link]:FindFirstChildOfClass("Tool") then
EquipTool()
break
end
end
end
end)
else
fuckMobby:Disconnect()
teleport([Link](1.8703980445862, 53.57190322876, -188.37982177734))
end
end)

local Toggle8 = Section1:CreateToggle("Reduce Lag", nil, function(State)


toggle = State
if toggle then
while toggle do
wait(30)
for i, v in pairs([Link]:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
end
end
end)

local Toggle10 = Section1:CreateToggle("Auto Lock Rare Items", nil, function(State)


toggle = State
if toggle then
while toggle do
wait(.1)
for i, v in
pairs([Link]
[Link]:GetChildren()) do
if [Link]([Link], "key") then
for i, model in pairs(v:GetDescendants()) do
if model:IsA("Tool") then
if [Link] >= 4 then

if [Link] == false
then
print([Link], [Link], [Link])
local args = {
[1] = "Tools",
[2] = [Link],
[3] = true
}

game:GetService("ReplicatedStorage").[Link]
ock:InvokeServer(unpack(args))

end
end
end
end
end
end

end
end
end)

Toggle10:AddToolTip("Rarity Locked: \nEpic \nLegendary \nEvent \nSecret")

local Toggle1 = Section1:CreateToggle("Auto Caught", nil, function(State)


toggle = State
while toggle do
wait(2.6)

game:GetService("ReplicatedStorage").[Link]:FireSe
rver()
end
end)

local Toggle2 = Section1:CreateToggle("Auto Sell", nil, function(State)


toggle = State
while toggle do
wait(2.6)

game:GetService("ReplicatedStorage").[Link]
ld:InvokeServer("SellEverything")
end
end)

local Toggle3 = Section1:CreateToggle("Remove Fog", nil, function(State)


toggle = State
while toggle do
if [Link] == 100 then
[Link] = 1000000
end
[Link] = 1000000
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
end
end)

Section1:CreateLabel("Chest")

local Toggle4 = Section1:CreateToggle("Daily Chest", nil, function(State)


toggle = State
while toggle do
for i, v in pairs([Link]:GetDescendants()) do
if v:IsA("Model") and [Link]([Link], "Chest") then
[Link]
= [Link]
wait(1)
fireproximityprompt([Link])
end
end
end
end)

local Toggle9 = Section1:CreateToggle("Random Chest", nil, function(State)


toggle = State
while toggle do
for i, v in pairs([Link]:GetDescendants()) do
if v:IsA("Model") and [Link]([Link], "Chest") then
[Link]
= [Link]
wait(1)
fireproximityprompt([Link])
end
end
end
end)

local Toggle5 = Section1:CreateToggle("Suken Chest", nil, function(State)


toggle = State
while toggle do
wait(5)
for i, v in pairs([Link]:GetChildren()) do
if [Link]([Link], "ShipModel") then
teleport([Link])
for i, x in pairs(v:GetChildren()) do
if [Link]([Link], "Chest_") then
teleport([Link])
wait(1)

fireproximityprompt([Link])
end
end
break
end
end
end
end)

---------------------------------------------------------------------
Section1:CreateLabel("Teleport")

local Dropdown2 = Section1:CreateDropdown("Store", {"Boat Store","Raygan's


Tavern","Supplies Store", "Pets Store"}, function(String)
locationSelected = String
end)

local Button1 = Section1:CreateButton("Teleport", function()


if locationSelected == "Boat Store" then

game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("BoatShopInterior", "Inside")
elseif locationSelected == "Raygan's Tavern" then

game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("TavernInterior", "Inside")
elseif locationSelected == "Supplies Store" then

game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("SuppliesStoreInterior", "Inside")
elseif locationSelected == "Pets Store" then

game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("PetShop", "MainEntrance")
end
end)

local Dropdown3 = Section1:CreateDropdown("Location", {"Port Jackson","Ancient


Shores","Shadow Isles", "Pharaoh's Dunes", "Eruption Island", "Monster's Borough",
"Suken Ship"}, function(String)
locationSelected = String
end)

local Button2 = Section1:CreateButton("Teleport", function()


if locationSelected == "Port Jackson" then
teleport([Link](1.8703980445862, 53.57190322876, -188.37982177734))

elseif locationSelected == "Ancient Shores" then


teleport([Link](-2436.431640625, 43.564971923828, -1683.4526367188))

elseif locationSelected == "Shadow Isles" then


teleport([Link](2196.9926757812, 43.491630554199, -2216.4543457031))

elseif locationSelected == "Pharaoh's Dunes" then


teleport([Link](-4142.74609375, 46.71378326416, 262.05679321289))
elseif locationSelected == "Eruption Island" then
teleport([Link](3022.9311523438, 52.347640991211, 1323.74609375))
elseif locationSelected == "Monster's Borough" then
teleport([Link](-3211.9047851562, 41.850345611572, 2735.306640625))
elseif locationSelected == "Suken Ship" then
for i, v in pairs([Link]:GetChildren()) do
if [Link]([Link], "ShipModel") then
teleport([Link])
break
end
end
end
end)

Section2:CreateLabel("Boats")

local Slider1 = Section2:CreateSlider("Boat Speed", 0,150,nil,true, function(Value)


for i, v in pairs([Link]:GetChildren()) do
if [Link] == ([Link] .. "'s Boat") then
[Link] = tonumber(Value)
end
end
end)

local Button3 = Section2:CreateButton("Tp to Boat", function()


for i, v in pairs([Link]:GetChildren()) do
if [Link] == ([Link] .. "'s Boat") then
teleport([Link] + [Link](0, 3, 0))
end
end
end)
local Button4 = Section2:CreateButton("Remove Borders", function()
for i, v in pairs([Link]:GetChildren()) do
v:Destroy()
end
end)

Section2:CreateLabel("Pets")

local Dropdown4 = Section2:CreateDropdown("Egg's", {"Royals","Normal","Ruby",


"Void", "Silver", "Stone", "Gold"}, function(String)
eggs = String
end)
local Button8 = Section2:CreateButton("Buy", function()
if eggs == "Royal" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("royalegg")
elseif eggs == "Normal" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("normalegg")
elseif eggs == "Ruby" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("rubyegg")
elseif eggs == "Void" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("voidegg")
elseif eggs == "Silver" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("silverchest")
elseif eggs == "Stone" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("stonechest")
elseif eggs == "Gold" then

game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("goldchest")
end
end)

Section2:CreateLabel("Misc")

local Button8 = Section2:CreateButton("Instant ProximityPrompt", function()


game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(pr
ompt)
[Link] = 0
end)
end)

local Button5 = Section2:CreateButton("Rejoins", function()


tpservice:Teleport([Link], plr)
end)

local Button6 = Section2:CreateButton("Server Hop", function()


switchServer()
end)

local Button7 = Section2:CreateButton("Discord", function()


setclipboard("adgXmSMCUM")
end)

local Toggle7 = Section2:CreateToggle("UI Toggle", nil, function(State)


Window:Toggle(State)
end)

Toggle7:CreateKeybind(tostring([Link]):gsub("[Link].", ""),
function(Key)
[Link] = [Link][Key]
end)
Toggle7:SetState(true)

EquipTool()
game:GetService("Players").[Link]:Connect(function(character)
EquipTool()
end)

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