local Config = {
WindowName = "version 2.3",
Color = [Link](182,41,243),
Keybind = [Link]
}
local Library =
loadstring(game:HttpGet("[Link]
[Link]"))()
local Window = Library:CreateWindow(Config, game:GetService("CoreGui"))
local Tab1 = Window:CreateTab("Fishing Simulator")
local Section1 = Tab1:CreateSection("")
local Section2 = Tab1:CreateSection("")
local RunService = game:GetService("RunService")
local player = [Link]
local hum = [Link]
local mouse = player:GetMouse()
local tpservice= game:GetService("TeleportService")
local VirtualUser= game:service'VirtualUser'
local ToolsCache = game:GetService("ReplicatedStorage").ToolsCache[[Link]]
local plrTools
local bLocation
local fuckMonster
local fuckMobby
local seacreatureSelectionned
local locationSelected
local eggs
-- Credits To Charwar for Server Hop
local PlaceID = [Link]
local AllIDs = {}
local foundAnything = ""
local actualHour = [Link]("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs =
game:GetService('HttpService'):JSONDecode(readfile("[Link]"))
end)
if not File then
[Link](AllIDs, actualHour)
writefile("[Link]",
game:GetService('HttpService'):JSONEncode(AllIDs))
end
-- Server Hop
function TPReturner()
local Site;
if foundAnything == "" then
Site = [Link]:JSONDecode(game:HttpGet('[Link]
v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site = [Link]:JSONDecode(game:HttpGet('[Link]
v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' ..
foundAnything))
end
local ID = ""
if [Link] and [Link] ~= "null" and
[Link] ~= nil then
foundAnything = [Link]
end
local num = 0;
for i,v in pairs([Link]) do
local Possible = true
ID = tostring([Link])
if tonumber([Link]) > tonumber([Link]) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("[Link]")
AllIDs = {}
[Link](AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
[Link](AllIDs, ID)
wait()
pcall(function()
writefile("[Link]",
game:GetService('HttpService'):JSONEncode(AllIDs))
wait()
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID,
[Link])
end)
wait(4)
end
end
end
end
function switchServer()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
function teleport(loc)
bLocation = [Link]
if [Link] then
[Link] = false
end
wait()
[Link] = loc
end
-- Get Tools Name (Just hidden the tool in replicatedstorage, savageeeee but
characte win)
for i, getTools in pairs([Link]:GetChildren()) do
if getTools:IsA("Tool") and getTools:FindFirstChild("GripC1") then
plrTools = [Link]
end
end
function EquipTool()
game:GetService("ReplicatedStorage").[Link]:I
nvokeServer(2)
local args = {
[1] =
game:GetService("ReplicatedStorage").ToolsCache:FindFirstChild([Link])
[plrTools]
}
game:GetService("ReplicatedStorage").[Link]:FireSer
ver(unpack(args))
end
game:service'Players'.[Link]:connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2([Link]())
end)
-------------
-------------------------------------------------------
Section1:CreateLabel("Farming")
local Toggle6 = Section1:CreateToggle("Auto Kill", nil, function(State)
[Link] = State
if [Link] then
fuckMonster = [Link]:Connect(function()
for i, v in pairs([Link]:GetChildren()) do
if v:FindFirstChild("Health") and v:FindFirstChild("IsSeaMonster") then
if [Link]:FindFirstChildOfClass("Tool") then
for i, getTools in pairs([Link]:GetChildren()) do
if getTools:IsA("Tool") and
getTools:FindFirstChild("GripC1") then
plrTools = [Link]
end
end
teleport([Link] + [Link](0, 30, 0))
wait(1)
game:GetService("ReplicatedStorage").[Link]:FireSe
rver(workspace[[Link]], tostring(plrTools), true)
break
elseif not
[Link]:FindFirstChildOfClass("Tool") then
EquipTool()
break
end
end
end
end)
else
fuckMonster:Disconnect()
teleport([Link](1.8703980445862, 53.57190322876, -188.37982177734))
end
end)
local Toggle11 = Section1:CreateToggle("Auto Kill Mobby Wood", nil, function(State)
[Link] = State
if [Link] then
fuckMobby = [Link]:Connect(function()
for i, v in pairs([Link]:GetChildren()) do
if v:FindFirstChild("Health") and v:FindFirstChild("IsSeaMonster") and [Link]
== "MobbyWood" then
if [Link]:FindFirstChildOfClass("Tool") then
for i, getTools in pairs([Link]:GetChildren()) do
if getTools:IsA("Tool") and
getTools:FindFirstChild("GripC1") then
plrTools = [Link]
end
end
teleport([Link] + [Link](0, 50, 0))
wait(1)
game:GetService("ReplicatedStorage").[Link]:FireSe
rver(workspace[[Link]], tostring(plrTools), true)
break
elseif not
[Link]:FindFirstChildOfClass("Tool") then
EquipTool()
break
end
end
end
end)
else
fuckMobby:Disconnect()
teleport([Link](1.8703980445862, 53.57190322876, -188.37982177734))
end
end)
local Toggle8 = Section1:CreateToggle("Reduce Lag", nil, function(State)
toggle = State
if toggle then
while toggle do
wait(30)
for i, v in pairs([Link]:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
end
end
end)
local Toggle10 = Section1:CreateToggle("Auto Lock Rare Items", nil, function(State)
toggle = State
if toggle then
while toggle do
wait(.1)
for i, v in
pairs([Link]
[Link]:GetChildren()) do
if [Link]([Link], "key") then
for i, model in pairs(v:GetDescendants()) do
if model:IsA("Tool") then
if [Link] >= 4 then
if [Link] == false
then
print([Link], [Link], [Link])
local args = {
[1] = "Tools",
[2] = [Link],
[3] = true
}
game:GetService("ReplicatedStorage").[Link]
ock:InvokeServer(unpack(args))
end
end
end
end
end
end
end
end
end)
Toggle10:AddToolTip("Rarity Locked: \nEpic \nLegendary \nEvent \nSecret")
local Toggle1 = Section1:CreateToggle("Auto Caught", nil, function(State)
toggle = State
while toggle do
wait(2.6)
game:GetService("ReplicatedStorage").[Link]:FireSe
rver()
end
end)
local Toggle2 = Section1:CreateToggle("Auto Sell", nil, function(State)
toggle = State
while toggle do
wait(2.6)
game:GetService("ReplicatedStorage").[Link]
ld:InvokeServer("SellEverything")
end
end)
local Toggle3 = Section1:CreateToggle("Remove Fog", nil, function(State)
toggle = State
while toggle do
if [Link] == 100 then
[Link] = 1000000
end
[Link] = 1000000
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
[Link]:Destroy()
end
end)
Section1:CreateLabel("Chest")
local Toggle4 = Section1:CreateToggle("Daily Chest", nil, function(State)
toggle = State
while toggle do
for i, v in pairs([Link]:GetDescendants()) do
if v:IsA("Model") and [Link]([Link], "Chest") then
[Link]
= [Link]
wait(1)
fireproximityprompt([Link])
end
end
end
end)
local Toggle9 = Section1:CreateToggle("Random Chest", nil, function(State)
toggle = State
while toggle do
for i, v in pairs([Link]:GetDescendants()) do
if v:IsA("Model") and [Link]([Link], "Chest") then
[Link]
= [Link]
wait(1)
fireproximityprompt([Link])
end
end
end
end)
local Toggle5 = Section1:CreateToggle("Suken Chest", nil, function(State)
toggle = State
while toggle do
wait(5)
for i, v in pairs([Link]:GetChildren()) do
if [Link]([Link], "ShipModel") then
teleport([Link])
for i, x in pairs(v:GetChildren()) do
if [Link]([Link], "Chest_") then
teleport([Link])
wait(1)
fireproximityprompt([Link])
end
end
break
end
end
end
end)
---------------------------------------------------------------------
Section1:CreateLabel("Teleport")
local Dropdown2 = Section1:CreateDropdown("Store", {"Boat Store","Raygan's
Tavern","Supplies Store", "Pets Store"}, function(String)
locationSelected = String
end)
local Button1 = Section1:CreateButton("Teleport", function()
if locationSelected == "Boat Store" then
game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("BoatShopInterior", "Inside")
elseif locationSelected == "Raygan's Tavern" then
game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("TavernInterior", "Inside")
elseif locationSelected == "Supplies Store" then
game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("SuppliesStoreInterior", "Inside")
elseif locationSelected == "Pets Store" then
game:GetService("ReplicatedStorage").[Link]:InvokeS
erver("PetShop", "MainEntrance")
end
end)
local Dropdown3 = Section1:CreateDropdown("Location", {"Port Jackson","Ancient
Shores","Shadow Isles", "Pharaoh's Dunes", "Eruption Island", "Monster's Borough",
"Suken Ship"}, function(String)
locationSelected = String
end)
local Button2 = Section1:CreateButton("Teleport", function()
if locationSelected == "Port Jackson" then
teleport([Link](1.8703980445862, 53.57190322876, -188.37982177734))
elseif locationSelected == "Ancient Shores" then
teleport([Link](-2436.431640625, 43.564971923828, -1683.4526367188))
elseif locationSelected == "Shadow Isles" then
teleport([Link](2196.9926757812, 43.491630554199, -2216.4543457031))
elseif locationSelected == "Pharaoh's Dunes" then
teleport([Link](-4142.74609375, 46.71378326416, 262.05679321289))
elseif locationSelected == "Eruption Island" then
teleport([Link](3022.9311523438, 52.347640991211, 1323.74609375))
elseif locationSelected == "Monster's Borough" then
teleport([Link](-3211.9047851562, 41.850345611572, 2735.306640625))
elseif locationSelected == "Suken Ship" then
for i, v in pairs([Link]:GetChildren()) do
if [Link]([Link], "ShipModel") then
teleport([Link])
break
end
end
end
end)
Section2:CreateLabel("Boats")
local Slider1 = Section2:CreateSlider("Boat Speed", 0,150,nil,true, function(Value)
for i, v in pairs([Link]:GetChildren()) do
if [Link] == ([Link] .. "'s Boat") then
[Link] = tonumber(Value)
end
end
end)
local Button3 = Section2:CreateButton("Tp to Boat", function()
for i, v in pairs([Link]:GetChildren()) do
if [Link] == ([Link] .. "'s Boat") then
teleport([Link] + [Link](0, 3, 0))
end
end
end)
local Button4 = Section2:CreateButton("Remove Borders", function()
for i, v in pairs([Link]:GetChildren()) do
v:Destroy()
end
end)
Section2:CreateLabel("Pets")
local Dropdown4 = Section2:CreateDropdown("Egg's", {"Royals","Normal","Ruby",
"Void", "Silver", "Stone", "Gold"}, function(String)
eggs = String
end)
local Button8 = Section2:CreateButton("Buy", function()
if eggs == "Royal" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("royalegg")
elseif eggs == "Normal" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("normalegg")
elseif eggs == "Ruby" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("rubyegg")
elseif eggs == "Void" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("voidegg")
elseif eggs == "Silver" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("silverchest")
elseif eggs == "Stone" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("stonechest")
elseif eggs == "Gold" then
game:GetService("ReplicatedStorage").[Link]
on:InvokeServer("goldchest")
end
end)
Section2:CreateLabel("Misc")
local Button8 = Section2:CreateButton("Instant ProximityPrompt", function()
game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(pr
ompt)
[Link] = 0
end)
end)
local Button5 = Section2:CreateButton("Rejoins", function()
tpservice:Teleport([Link], plr)
end)
local Button6 = Section2:CreateButton("Server Hop", function()
switchServer()
end)
local Button7 = Section2:CreateButton("Discord", function()
setclipboard("adgXmSMCUM")
end)
local Toggle7 = Section2:CreateToggle("UI Toggle", nil, function(State)
Window:Toggle(State)
end)
Toggle7:CreateKeybind(tostring([Link]):gsub("[Link].", ""),
function(Key)
[Link] = [Link][Key]
end)
Toggle7:SetState(true)
EquipTool()
game:GetService("Players").[Link]:Connect(function(character)
EquipTool()
end)