repeat [Link]() until game.
GameId ~= 0
if Parvus and [Link] then
[Link]:Notification({
Title = "Parvus Hub",
Description = "Script already executed!",
Duration = 5
}) return
end
local PlayerService = game:GetService("Players")
repeat [Link]() until [Link]
local LocalPlayer = [Link]
local LoadArgs = {...}
local function GetSupportedGame() local Game
for Id,Info in pairs([Link]) do
if tostring([Link]) == Id then
Game = Info break
end
end if not Game then
Game = [Link]
end return Game
end
local function GetScript(Script)
return [Link] and readfile("Parvus/" .. Script .. ".lua")
or game:HttpGetAsync("[Link]
main/" .. Script .. ".lua")
end
local function Concat(Table,Separator)
local String = ""
for Index,Value in pairs(Table) do
String = Index == #Table and String .. tostring(Value)
or String .. tostring(Value) .. Separator
end
return String
end
local function LoadScript(Script)
return loadstring([Link] and readfile("Parvus/" .. Script .. ".lua")
or game:HttpGetAsync("[Link]
main/" .. Script .. ".lua"))()
end
getgenv().Parvus = {
Debug = LoadArgs[1],
Loaded = false,
Utilities = {},
Games = {
["Universal"] = {
Name = "Universal",
Script = "Universal"
},
["1054526971"] = {
Name = "Blackhawk Rescue Mission 5",
Script = "Games/BRM5"
},
["580765040"] = {
Name = "RAGDOLL UNIVERSE",
Script = "Games/RU"
},
["1168263273"] = {
Name = "Bad Business",
Script = "Games/BB"
},
["807930589"] = {
Name = "The Wild West",
Script = "Games/TWW"
},
["187796008"] = {
Name = "Those Who Remain",
Script = "Games/TWR"
},
["1586272220"] = {
Name = "Steel Titans",
Script = "Games/ST"
},
["358276974"] = {
Name = "Apocalypse Rising 2",
Script = "Games/AR2"
}
}
}
[Link] = LoadScript("Utilities/Misc")
[Link] = LoadScript("Utilities/UI")
[Link] = LoadScript("Utilities/Drawing")
[Link]:Connect(function(State)
if State == [Link] then
local QueueOnTeleport = (syn and syn.queue_on_teleport) or
queue_on_teleport
QueueOnTeleport(([[local LoadArgs = {%s}
local function LoadScript(Script)
return loadstring(LoadArgs[1] and readfile("Parvus/" .. Script ..
".lua")
or
game:HttpGetAsync("[Link] ..
Script .. ".lua"))(unpack(LoadArgs))
end LoadScript("Loader")]]):format(Concat(LoadArgs,",")))
end
end)
local SupportedGame = GetSupportedGame()
if SupportedGame then
[Link] = [Link]
LoadScript([Link])
[Link]:Notification({
Title = "Parvus Hub",
Description = [Link] .. " loaded!",
Duration = LoadArgs[2]
}) [Link] = true
end