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# Configuration file

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# battletowerchestitems
#----------------------------------------------------------------------------------
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# Syntax for each Item entry is 'Name-Meta-Spawnchance-minAmount-maxAmount',
entries are seperated by ';'
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battletowerchestitems {
S:"Floor 1"=stick-0-75-5-6;wheat_seeds-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5
S:"Floor 2"=stone_pickaxe-0-50-1-1;stone_axe-0-50-1-1;torch-0-80-3-
3;stone_button-0-50-2-2
S:"Floor 3"=bowl-0-75-2-4;coal-0-90-4-4;string-0-80-5-5;wool-0-75-2-2
S:"Floor 4"=glass-0-75-3-3;feather-0-75-4-4;bread-0-75-2-2;apple-0-75-2-2
S:"Floor 5"=brown_mushroom-0-75-2-2;red_mushroom-0-75-2-2;sapling-0-90-3-
3;wheat-0-75-4-4
S:"Floor 6"=sign-0-50-1-2;fishing_rod-0-75-1-1;pumpkin_seeds-0-60-2-
2;melon_seeds-0-60-3-3
S:"Floor 7"=iron_sword-0-60-1-1;gunpowder-0-75-3-3;leather-0-75-4-4;fish-0-75-
3-3;dye-0-60-1-2
S:"Floor 8"=chainmail_helmet-0-40-1-1;chainmail_chestplate-0-40-1-
1;chainmail_leggings-0-40-1-1;chainmail_boots-0-40-1-
1;ChestGenHook:chests/simple_dungeon:3
S:"Floor 9"=bookshelf-0-70-1-3;redstone_lamp-0-60-2-2;waterlily-0-75-3-
3;brewing_stand-0-50-1-1;ChestGenHook:chests/simple_dungeon:5
S:"Item Generations per Floor"=7
S:"Top Floor"=ender_pearl-0-50-2-2;diamond-0-70-2-2;redstone-0-75-5-
5;gold_ingot-0-90-8-8;ChestGenHook:chests/simple_dungeon:7
}

biomespawnallowed {
B:alps=true
B:beaches=true
B:cold_beach=true
B:deep_ocean=true
B:forest=true
B:forest_hills=true
B:ice_flats=true
B:ocean=true
B:plains=true
B:river=true
B:sky=true
B:stone_beach=true
}

chunkproviderallowed {
B:ChunkProviderServer=true
}

mainoptions {
I:"Minimum Distance between 2 BattleTowers"=350
I:"Minimum Distance of Battletowers from Spawn"=300
I:"Tower Destroying Enabled"=1
I:chanceTowerIsUnderGround=15
B:noGolemExplosions=false
B:towerFallDestroysMobSpawners=false
}

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