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ability = {

POL_armoured_trains = {
name = ABILITY_ARMOURED_TRAINS
desc = ABILITY_ARMOURED_TRAINS_DESC

sound_effect = command_power_ability_trains

type = army_leader

allowed = {
is_leading_army_group = no
is_border_war = no
OWNER = {
OR = {
original_tag = POL
original_tag = SLO
original_tag = LIT
original_tag = LAT
original_tag = EST
original_tag = CHI
original_tag = PRC
original_tag = SHX
original_tag = XSM
original_tag = SIK
original_tag = GXC
original_tag = YUN
original_tag = MAN
original_tag = MEN
}
NOT = { has_country_flag = POL_Upgraded_Armoured_Trains }
has_capitulated = no
}
}

cost = 0.35
duration = 168

one_time_effect = {
add_temporary_buff_to_units = {
combat_defense = 0.075

days = 7
tooltip = ABILITY_ARMOURED_TRAINS_TOOLTIP
}
}

unit_modifiers = {
land_reinforce_rate = 0.15
}

ai_will_do = {
factor = -1
modifier = {

check_variable = { num_units_defensive_combats > 2 }

set_temp_variable = { temp = avg_defensive_combat_status }


check_variable = { temp < 0.45 }
check_variable = { ai_random > temp }
add = 2
}
}
}

POL_armoured_trains2 = {
name = ABILITY_ARMOURED_TRAINS
desc = ABILITY_ARMOURED_TRAINS_DESC

sound_effect = command_power_ability_trains

type = army_leader

allowed = {
is_leading_army_group = no
is_border_war = no
OWNER = {
has_country_flag = POL_Upgraded_Armoured_Trains
has_capitulated = no
}
}

cost = 0.26
duration = 168

one_time_effect = {
add_temporary_buff_to_units = {
combat_defense = 0.075

days = 7
tooltip = ABILITY_ARMOURED_TRAINS_TOOLTIP
}
}

unit_modifiers = {
land_reinforce_rate = 0.15
}

ai_will_do = {
factor = -1
modifier = {

check_variable = { num_units_defensive_combats > 2 }

set_temp_variable = { temp = avg_defensive_combat_status }


check_variable = { temp < 0.45 }
check_variable = { ai_random > temp }

add = 2
}
}
}
}

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