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MALNAD COLLEGE OF ENGINEERING, HASSAN

(An Autonomous Institution Affiliated to VTU, Belagavi)

Autonomous Programmes
BACHELOR OF ENGINEERING

Department of Computer Science and Engineering

SCHEME AND SYLLABUS

V & VI SEMESTERS
(THIRD YEAR)

ACADEMIC YEAR 2019-2020

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Department Vision
To become a prominent department of Computer Science & Engineering producing competent
professionals with research and innovation skills, inculcating moral values and societal concerns.

Department Mission
1. Provide learning ambience to generate innovative and problem solving skills with professionalism
2. To create facilities and expertise in advanced computer technology thereby promote research
3. Enhance Industry Institute Interaction programme to get acquainted with corporate culture
4. To induce ethical values and spirit of social commitment

Program Educational Objectives (PEOs)

PEO 1 : Graduates will be an efficient software developer in diverse fields and will be a successful
professional and/or pursue higher studies

PEO 2 : Graduates will be capable to adapt to new computing technology for professional excellence
and Research and be a lifelong learner.

PEO 3 : Graduates will work productively exhibiting ethical qualities for the betterment of society.

PEO 4 :Graduates will possess leadership qualities, work harmoniously as a team member with
effective communication skills

Programme Outcomes (POs)


Engineering Graduates will be able to:
1. Engineering knowledge: Apply the knowledge of mathematics, science, engineering
fundamentals, and an engineering specialization to the solution of complex engineering
problems.
2. Problem analysis: Identify, formulate, review research literature, and analyze
complex engineering problems reaching substantiated conclusions using first principles of
mathematics, natural sciences, and engineering sciences.
3. Design/development of solutions: Design solutions for complex engineering problems and
design system components or processes that meet the specified needs with
appropriate consideration for the public health and safety, and the cultural, societal, and
environmental considerations.
4. Conduct investigations of complex problems: Use research-based knowledge and research
methods including design of experiments, analysis and interpretation of data, and synthesis of the
information to provide valid conclusions.
5. Modern tool usage: Create, select, and apply appropriate techniques, resources, and modern
engineering and IT tools including prediction and modeling to complex engineering activities with
an understanding of the limitations.
6. The engineer and society: Apply reasoning informed by the contextual knowledge to assess
societal, health, safety, legal and cultural issues and the consequent responsibilities relevant to the
professional engineering practice.

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7. Environment and sustainability: Understand the impact of the professional engineering
solutions in societal and environmental contexts, and demonstrate the knowledge of,
and need for sustainable development.
8. Ethics: Apply ethical principles and commit to professional ethics and responsibilities and
norms of the engineering practice.
9. Individual and team work: Function effectively as an individual, and as a member or leader in
diverse teams, and in multidisciplinary settings.
10. Communication: Communicate effectively on complex engineering activities with the
engineering community and with society at large, such as, being able to comprehend and write
effective reports and design documentation, make effective presentations, and give and receive
clear instructions.
11. Project management and finance: Demonstrate knowledge and understanding of
the engineering and management principles and apply these to one‟s own work, as a member
and leader in a team, to manage projects and in multidisciplinary environments.
12. Life-long learning: Recognize the need for, and have the preparation and ability to
engage in independent and life-long learning in the broadest context of technological change.

Program Specific Outcomes (PSOs)


PSO1. An ability to use current techniques, skills and tools necessary for carrying out
multidisciplinary projects.

PSO2. An ability to build a computer based system, process or a component that meets the desired
needs.

III Year B.E.: Scheme of Teaching and Credits: 2018-2019

SCHEME: V Semester
Sub.
Subject Name L T P C
Code
CS501 Engineering Technology and Management 3 0 0 3
CS502 Operating Systems 4 0 0 4
CS503 Data Communications 4 0 0 4
CS504 Web Programming 4 0 0 4
CS505 Computer Graphics and Visualization 4 0 0 4
CS506 System Software and Compiler Design 3 1 0 4
CS507 Web Programming Laboratory 0 0 3 1.5
CS508 Computer Graphics & Visualization Laboratory 0 0 3 1.5
Constitution Of India & Professional
HS005 2 0 0 0
Ethics(Audit Course)
Total Credits 26

3
SCHEME: VI Semester
Sub.
Subject Name L T P C
Code
CS601 Software Engineering 3 0 0 3
CS602 Data Warehousing and Data Mining 3 1 0 4
CS603 Computer Networks 4 0 0 4
CS604 Advanced JAVA 4 0 0 4
CS605 System Software Laboratory 0 0 3 1.5
CS606 JAVA and J2EE Programming Laboratory 0 0 3 1.5
HS004 Communication Skills-II (Summer term Course) 1 0 2 1
HS006 Environmental Science (Audit Course) 2 0 0 0
CS65X Elective – I 3 0 0 3
CS66Y Elective - II 3 0 0 3
Total Credits 25

Elective-I Elective-II
CS651 C# Programming and .NET CS661 Multimedia Computing
CS652 Python Programming CS662 Graph Theory and Combinatorics
CS653 Operation Research CS663 Advanced UNIX Programming
CS654 Advanced Algorithms CS664 Artificial Intelligence
CS655 System Simulation and Modeling CS665 Principles of Programming
Languages

ENGINEERING TECHNOLOGY AND MANAGEMENT


Course Code : CS501 LTPC: (3-0-0) 3
Exam. Hours : 3 Hours / Week : 3
SEE :50 Marks Total hours: 40

Course Objective: Infer the importance of planning, staffing and leadership.


Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Explore corporate culture and building impressive profiles PO1
2. Apply forecasting/decision making methods to various situations PO2,PO3
3. Develop motivation and leadership skills PO9
4. Create project proposals PO1,PO8
5. Creating awareness on IPL, R&D in technology industries PO1, PO12
6. Apply controlling techniques on cost and schedule of a project PO1,PO11
Course Contents:

PART-A
Unit – 1
Planning, Forecasting and Decision making: Preview. Nature of planning, the foundation for
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planning, some planning concepts. Forecasting. Strategies for managing technology. Decision Making:
Preview. Nature of planning. 5 Hrs
Unit – 2
Planning, Forecasting and Decision making(contd..), Organizing and human aspects of
organizing: Tools for decision making. CBIS, implementation. Preview, Nature of organizing.
Traditional organization theory. Technology and modern organizational structures. Teams.
5 Hrs
PART-B
Unit – 3
Organizing and human aspects of organizing(contd..), Motivating and leading technical people &
Controlling 1: Some human aspects of organizing: Preview. Staffing technical organizations. Authority
and power. Delegation. Committees and meetings. Motivating and leading technical people: Preview
5 Hrs
Unit – 4
Motivating and leading technical people & Controlling 2: Motivation. Leadership. Motivating and
leading technical professionals (methods). Controlling: Preview. The process of control. Financial
controls. Nonfinancial controls. 5 Hrs
PART-C
Unit – 5
Managing the research functions: Managing the research functions: Preview. Product and technology
life cycles. Nature of R & D. Research strategy and organization. Selecting R & D projects. Protection
of ideas. Creativity. 5 Hrs
Unit – 6
Managing Engineering Design 1: Managing Engineering Design: Preview. Nature of engineering
design. Systems engineering/New product development. Concurrent engineering and CALS. Control
systems in design. 5 Hrs
PART-D
Unit – 7
Managing Engineering Design 2, Project planning and acquisition & Project organization,
leadership and Control 1: Product liability and safety. Designing for reliability. Other lites in design.
Project planning and acquisition. Characteristics of a project, Middle level management and Account
management life cycle. 5 Hrs
Unit – 8
Project planning and acquisition & Project organization, leadership and Control 2: The project
proposal process. Tools for project planning. Types of contracts. Project organization,. The project
Manager. Motivating project performance. Controlling cost and schedule.
5 Hrs

Text Book:
Daniel Babcock & Lucy C. Morse, “Managing Engineering and Technology”, PHI, 6th edition, 2014.

OPERATING SYSTEMS
Course Code : CS502 LTPC: (4-0-0) 4
Exam. Hours : 3 Hours / Week : 4
SEE :50 Marks Total hours:52

Course Objective: A Student should Recognize critical resources of operating system and schedule the
resources appropriately.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:

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PO1,PO2,PO3
1. Describe the fundamental concepts that underlie operating systems.

Illustrate various process management concepts including scheduling, PO1,PO3,PO4


2.
synchronization and deadlocks.
Analyze the full range of considerations in the design of memory systems and file PO2,PO3,PO4
3.
systems of an operation system.
Evaluate and report appropriate design choices when solving real-world PO2,PO3
4.
problems.

Course Contents:
PART – A
Unit – 1
Introduction to Operating Systems, System structures: What operating systems do; Computer
System organization; Computer System architecture; Operating System structure; Operating System
operations; Process management; Memory management; Storage management; Protection and security;
Distributed system; Open-Source Operating Systems. Operating System Services; User - Operating
System interface; System calls; Types of system calls; System programs; Operating System design and
implementation; Operating System structure; Virtual machines; System boot. 6 Hrs
Unit – 2
Process Management: Process concept; Process scheduling; Operations on processes; Inter-process
communication, Threads: Overview; Multithreading models; Thread Libraries; Threading issues.
Process Scheduling: Basic concepts; Scheduling criteria; Scheduling algorithms; 7 Hrs
PART – B
Unit – 3
Process Scheduling continued.. : Thread scheduling; Multiple-Processor scheduling; Process
Synchronization : Synchronization: The Critical section problem; Peterson‟s solution;
Synchronization hardware; Semaphores; Classical problems of synchronization; Monitors.
7 Hrs
Unit – 4
Deadlocks: Deadlocks: System model; Deadlock characterization; Methods for handling deadlocks;
Deadlock prevention; Deadlock avoidance; Deadlock detection and recovery from deadlock. 6 Hrs
PART – C
Unit – 5
Memory Management: Main Memory: Background; Swapping; Contiguous memory allocation;
Paging; Structure of page table; Segmentation. Virtual Memory Management: Background; Demand
paging; Copy-on-write; Page replacement; Allocation of frames; Thrashing 7 Hrs
Unit – 6
File System Interface, File System Implementation: File System: File concept; Access methods;
Directory and Disk structure; File system mounting; file sharing; Protection, Implementing File System:
File system structure; File system implementation; Directory implementation; Allocation methods; free
space management; Recovery; NFS. 6 Hrs
PART – D
Unit – 7
Mass-Storage Structures, Protection: Mass storage structures; Disk structure; Disk attachment; Disk
scheduling; Disk management; Swap space management. Protection: Goals of protection, Principles of
protection, Domain of protection, Access matrix, Implementation of access matrix, Access control,

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Revocation of access rights, Capability-Based systems. 7 Hrs
Unit – 8
Case Study: The Linux Operating System: Linux history; Design principles; Kernel modules; Process
management; Scheduling; Memory management; File systems, Input and output; Inter-process
communication; Network Structure. 6 Hrs

Text Book:
Abraham Silberschatz, Peter Baer Galvin, Greg Gagne: Operating System Principles, 8 th edition, Wiley-
India, 2012.

Reference Books:
1. D.M Dhamdhere: Operating systems - A concept based Approach, 2nd Edition, Tata McGraw-
Hill, 2002.
2. P.C.P. Bhatt: Operating Systems, 2nd Edition, PHI, 2006.
3. Harvey M Deital: Operating systems, 3rd Edition, Pearson Education, 1990.
MOOCs
1. http://nptel.ac.in/courses/106108101/

DATA COMMUNICATIONS
Course Code : CS503 LTPC: (4-0-0) 4
Exam. Hours : 3 Hours / Week : 4
SEE :50 Marks Total hours:52

Course Objective: Students able to gain knowledge of Protocol Layer Model and Functionalities of Data link Layer
and Physical Layer
Course Outcomes (COs):
Upon Completion of the course, students shall be able to:
1. Demonstrate TCP/IP model and the responsibility of each layer PO1,PO12
2. Enumerate signal transmission along with impairments and performance analysis PO2,PO4
3. Know the concept of data and signal with different techniques PO1,PO2
4. Acquire the knowledge of bandwidth utilization and transmission media and its features PO4,PO12
5. Design and Apply Error detection and correction algorithms at data link layer PO2,PO3
Familiarity with the detailed functionalities of different framing formats, Medium Access Control
6. PO1,PO4
Methods and Ethernet Protocol

Course Contents:
PART-A
Unit-1: Introduction and Network Models: Data Communications; Networks; Network Types; Protocol
Layering; TCP / IP Protocol Suite; The OSI Model. 6Hrs
Introduction to Physical Layer: Data and Signals; Periodic Analog Signals; Digital Signals; Transmission
impairment; Data rate limits; Performance. 7 Hrs
PART-B
Unit-3: Digital Transmission Digital-to-Digital conversion: Line Coding, Line Coding Schemes, Block
Coding, and Scrambling; Analog-to-Digital conversion: Pulse Code Modulation (PCM), Delta
Modulation(DM); 6 Hrs
Unit-4: Multiplexing and Transmission Media: Multiplexing; Spread spectrum; Twisted pair cable,
Coaxial cable, Fiber-Optic cable, Radio waves, Microwaves, Infrared. 7 Hrs
PART-C
Unit-5: Switching: Introduction; Circuit-Switched Networks: Three Phases and Delay; Packet Switching:

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Datagram Networks: Virtual Circuit Networks; Structure of a Switch: Circuit-Switches and Packet Switches;
Introduction to Data-Link Layer: Nodes and Links, Services, Two Categories of Links, Two Sublayers;
Link-layer Addressing: Three Types of Addresses, Address Resolution Protocol (ARP). 6 Hrs
Unit-6 : Error Detection and Correction: Introduction; Block coding: Error Detection; Cyclic codes: CRC,
Polynomials, Cyclic Code Encoder using Polynomials, Cyclic Code Analysis, Checksum: Concept, Other
Approaches to the Checksum; Forward Error Correction. 7 Hrs
PART-D
Unit-7: Data Link Control: DLC Services: Framing, Flow and Error control, Connectionless and
Connection Oriented; Data Link Layer Protocols: Simple, Stop & Wait, Piggybacking; HDLC; Point to Point
Protocol: Services and Framing; Media Access Control: Random Access: ALOHA, CSMA, CSMA/CD,
CSMA/CA; 7Hrs
Unit-8 : Controlled Access: Reservation, Polling, Token Passing; Channelization: FDMA, TDMA, CDMA.
Ethernet: Ethernet Protocol, Standard Ethernet, Fast Ethernet, Gigabit Ethernet; 6Hrs

Text Book:
Behrouz A. Forouzan, “Data Communications and Networking”, Tata McGraw-Hill, 5th Edition, 2017.
(Chapters 1.1,1.2,.1.3, 2, 3, 4.1,4.2, 6, 7, 8, 9, 10, 11,12, 13)
Reference Books:
1. Alberto Leon-Garcia and Indra Widjaja, “Communication Networks–Fundamental Concepts and
Key architectures”, Tata McGraw- Hill, 2nd Edition 2016.
2. William Stallings, “Data and Computer Communication”, Pearson Education, 8th Edition 2016.
MOOC
http://nptel.ac.in/keyword_search_result.php?word=data+communication

WEB PROGRAMMING
Course Code : CS504 LTPC: (3-1-0) 4
Exam. Hours : 3 Hours / Week : 4
SEE :50 Marks Total hours:52

Course objective: Create web pages and web applications using client side and server side
programming.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


COs Statement POs
Develop Web Pages using HTML/XHTML markup languages by applying PO1,PO3
1.
CSS for Real World Scenarios.
2. Illustrate the use of Java Scripts in dynamic Web Pages. PO2,PO3
Create XML schema to define the declaration rules for web pages and PO1,PO2,
3.
Develop web program using Perl. PO3.
Implement PHP and Ruby and Rails programs to create web based PO3,PO5
4.
application.
5. Create a My-SQL database application. PO3,PO5

Course Contents:
PART – A
Unit – 1
Fundamentals of Web, XHTML - 1: Internet, WWW, Web Browsers, and Web Servers; URLs;
MIME; HTTP; the Web Programmers Toolbox. XHTML: Basic syntax; Standard structure; basic text
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markup; Images; Hypertext Links; Lists. 6 Hrs
Unit – 2
XHTML – 2, CSS: : XHTML (continued): Tables; Forms; Frames. The <marquee> tag. CSS:
Introduction; Levels of style sheets; Selector forms; Property value forms; Font properties; List
properties; Color; Alignment of text; The box model; Background images; The<span>and<div>tags;
Conflict resolution. 7 Hrs
PART – B
Unit – 3
JavaScript: Overview of JavaScript; Syntactic characteristics; Primitives, operations, and expressions;
Screen output and keyboard input; Control statements; Object creation, and modification; Arrays;
Functions; Pattern matching using regular expressions; Errors in scripts. 6 Hrs
Unit – 4
JavaScript and HTML Documents, Dynamic Documents with JavaScript: The JavaScript execution
environment; Element access in JavaScript; Events and event handling; Handling events from the Body
elements, Button elements, Text box and Password elements; The navigator object. Introduction to
dynamic documents; Element positioning; Moving elements; Element visibility; Changing colors and
fonts; Dynamic content; Stacking elements; Locating the mouse cursor; Reacting to a mouse click; Slow
movement of elements. 7 Hrs
PART – C
Unit – 5
XML: Introduction; Syntax; Document structure; Document Type definitions; Namespaces; XML
schemas; Displaying raw XML documents; Displaying XML documents with CSS; XSLT style sheets;
XML processors; Web services 6 Hrs
Unit –6
Perl, CGI Programming: Origins and uses of Perl; Scalars and their operations; Assignment statements
and simple input and output; Control statements; Fundamentals of arrays; Hashes; References;
Functions; Pattern matching; file input and output; The Common Gateway Interface; CGI linkage;
Query string format; CGI.pm module; Cookies. Database Access with Perl and MySQL. 7 Hrs
PART – D
Unit – 7
PHP: Origins and uses of PHP; Overview of PHP; General syntactic characteristics; Primitives,
operations and expressions; Output; Control statements; Arrays; Functions; Pattern matching; Form
handling; Files; Cookies; Session tracking; Database Access using PHP and MySQL. 7 Hrs
Unit – 8
Ruby Rails: Origins and uses of Ruby, Scalar types and their operations, Simple input and output,
Control statements, Arrays, Hashes, Methods, Classes, Pattern matching. Overview of Rails, Document
requests, processing forms, Rails applications with Databases, Layouts 6 Hrs

Text Book:
Robert W. Sebesta: Programming the World Wide Web, 4th Edition, Pearson Education, 2011.

Reference Books:
1. Deitel H.M. and Deitel P.J., “Internet and World Wide Web How to program”, Pearson
International, 2012, 4th Edition.
2. Randy Connolly, Ricardo Hoar, “Fundamentals of Web Development”, Pearson, 2015.
3. ISRD Group: Internet Technology and Web Design, Tata McGraw Hill Publishing Ltd, 2011

MOOCS:
1. https://www.mooc-list.com/course/programming-and-web-beginners-coursera
2. http://nptel.ac.in/courses/117105080/3
3. https://www.coursera.org/specializations/web-design
4. http://www.w3c.org.

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COMPUTER GRAPHICS AND VISUALIZATION
Course Code : CS505 LTPC: (4-0-0) 4
Exam. Hours : 3 Hours / Week : 4
SEE :50 Marks Total hours:52

Course Objective: student will learn the concepts of computer graphics to design a 2d and 3d scene
using OpenGL.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. 1Identify core concepts of computer graphics, different graphics systems and
applications of computer graphics and analyze various input devices and PO1,PO2
their interaction with graphics system and use of OpenGL for graphics
2. 3Apply geometric transformations and projections using OpenGL on
PO2,PO3,
graphics objects and their application and visible surface detection
PO4,PO5
techniques for display of 3D scene on 2D screen.
3. 5Render projected objects to naturalize the scene in 2D view and use of
PO3,PO5
illumination models using OpenGL for this.
4. 6Extract scene with different clipping methods and its transformation to
PO2,PO3,PO5
graphics display device.

Course Contents:
PART-A
Unit – 1
Introduction: Applications of computer graphics; A graphics system; Images: Physical and synthetic;
Imaging systems; The synthetic camera model; The programmer‟s interface; Graphics architectures;
Programmable pipelines; Performance characteristics. Graphics Programming: The Sierpinski gasket;
Programming two-dimensional applications. 7 Hrs
Unit – 2
The OpenGL : The OpenGL API; Primitives and attributes; Color; Viewing; Control functions; The
Gasket program; Polygons and recursion; The three-dimensional gasket; Plotting implicit functions.
6 Hrs
PART-B
Unit – 3
Input and Interaction: Interaction; Input devices; Clients and servers; Display lists; Display lists and
modeling; Programming event-driven input; Menus; Picking; A simple CAD program; Building
interactive models; Animating interactive programs; Design of interactive programs; Logic Operations.
7 Hrs
Unit – 4
Geometric Objects and Transformations – 1: Scalars, points, and vectors; Three-dimensional
primitives; Coordinate systems and frames; Modeling a colored cube; Affine transformations; Rotation,
translation and scaling. 6 Hrs
PART-C
Unit – 5
Geometric Objects and Transformations – 2: Transformations in homogeneous coordinates;
Concatenation of transformations; OpenGL transformation matrices; Interfaces to three-dimensional
applications; Quaternion‟s. 6 Hrs
Unit – 6
Viewing: Classical and computer viewing; Viewing with a computer; Positioning of the camera; Simple
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projections; Projections in OpenGL; Hidden-surface removal; Interactive mesh displays; Parallel-
projection matrices; Perspective-projection matrices; Projections and shadows. 7 Hrs
PART-D
Unit – 7
Lighting and Shading: Light and matter; Light sources; The Phong lighting model; Computation of
vectors; Polygonal shading; Approximation of a sphere by recursive subdivisions; Light sources in
OpenGL; Specification of materials in OpenGL; Shading of the sphere model; Global illumination.
6 Hrs
Unit – 8
Implementation: Basic implementation strategies; The major tasks; Clipping; Line-segment clipping;
Polygon clipping; Clipping of other primitives; Rasterization; Bresenham‟s algorithm; Polygon
rasterization; Hidden-surface removal; Antialiasing; Display considerations. 7 Hrs

Text Book:
Edward Angel, “Interactive Computer Graphics A Top-Down Approach with OpenGL”, Addison-
Wesley, 5th Edition, 2013. (Chapters 1, 2, 3, 4, 5, 6, 7)
Reference Books:
1. F.S. Hill,Jr, “Computer Graphics Using OpenGL”, Pearson education,2nd Edition,2011.
2. James D Foley, Andries Van Dam, Steven K Feiner, John F Hughes, “Computer Graphics”,
Addison-wesley.

MOOCs Courses
1. http://nptel.ac.in/keyword_search_result.php?word=computer+graphics?
2. https://www.edx.org/course/computer-graphics-uc-san-diegox-cse167x-3
3. https://www.mooc-list.com/course/interactive-computer-graphics-coursera

SYSTEM SOFTWARE AND COMPILER DESIGN


Course Code : CS506 LTPC: (3-1-0)4
Exam Hours : 3 Hours / Week : 4
SEE : 100 Marks Total hours : 52

Course Objective: Analyze the features of system software and illustrate different phases of compiler
design.

Course Outcomes (COs):

Upon completion of the course, students shall be able to:


1. Examine system software concepts and outline the features of various machine PO1,PO2,
architectures.
2. Demonstrate function and features of assembler used to generate the object code PO1, PO2
and object program.
3.
Analyze the function and features of Loaders, Linkers and Macro Processors. PO2, PO3
4. Acquire the knowledge about different phases of compilation: Lexical Analysis, PO1, PO2
Syntax Analysis.
5. Outline the importance of Code Generation phase of the Compiler PO1, PO2

Course Contents:
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PART – A
Unit-1:
Machine Architecture, Assembler 1: The Simplified Instructional Computer( SIC) Assemblers: Basic
assembler functions, Machine dependent assembler features. 6 Hrs

Unit-2:
Assembler 2: Machine Independent Assembler Features, Assembler Design Options, Implementation
Examples: MASM Assembler 7 Hrs
PART – B
Unit-3:
Loaders and Linkers: Basic Loader Functions, Machine-Dependent Loader Features, Machine-
Independent Loader Features, Loader Design Options, Implementation Examples - MS-DOS Linker.
6 Hrs
Unit-4:
Macro Processor: Basic Macro Processor Functions, Machine-Independent Macro Processor Features,
Macro Processor Design Options, Implementation Examples - MASM Macro Processor. 7 Hrs
PART – C
Unit-5:
Introduction: Language Processors, The structure of a Compiler, Applications of Compiler
Technology, Programming Language Basics 6 Hrs
Unit-6:
Lexical Analysis: Role of Lexical Analyzer, Input buffering, Specifications of tokens, Recognition of
Tokens 7 Hrs
PART – D
Unit-7:
Syntax Analysis 1: Introduction, Context –free Grammar and Structure of Language, Parser and its
Types, Top-Down parser 6 Hrs
Unit – 8
Syntax Analysis 2: Bottom –up Parser, Introduction to LR Parser, More powerful LR Parser
7 Hrs

Text Books:
1. Leland Beck, D. Manjula - “System Software – An Introduction to Systems Programming”,
Third Edition, Pearson Education 2013.
2. Alfred V Aho, Ravi Sethi, Jeffrey D Ullman, “Compilers- Principles, Techniques and Tools”,
Addison-Wesley 2013.

Reference Books:
1. K. Muneeswaran “Compiler Design” , Oxford University Press,2013
2. Alfred V Aho, Ravi Sethi, Jeffrey D Ullman, “Compilers- Principles, Techniques and Tools”,
Addison-Wesley 2013.
3. D. M. Dhamdhere, "Systems Programming and Operating Systems", Tata McGraw Hill
Company, Second Edition, 2009
4. John J. Donovan, “Systems Programming”, Tata McGraw Hill Company, Second Edition, 2000.
5. V. Raghavan, “Principles of Compiler Design”, Tata McGrawHill Education Publishers, 2010.
6. John. R. Levine, Tony Mason and Doug Brown: Lex and Yacc, O'Reilly, SPD, 2012.

MOOCs:
https://in.udacity.com/course/compilers-theory-and-practice--ud168

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WEB PROGRAMMING LABORATORY
Course Code : CS507 LTPC: (0-0-3) 1.5
Exam. Hours : 3 Hours / Week : 3
SEE :50 Marks Total hours:40
Course objective: To design and implement static and dynamic website and web application.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Create web pages using HTML/XHTML and cascading style sheet(CSS) PO1,PO3
Apply the skills to create JavaScript within web pages for dynamic client side PO2,PO5,PO3
2.
programming and Build XML documents.
Design web applications on server side using PHP, Perl, Ruby and Rails and PO1,PO2,PO3
3.
MySQL database.

PRACTICE PROGRAMS (SELF STUDY COMPONENT)


Following set of programs are given for execution in lab, which will be helpful in understanding the
basics of programming and serves as base for execution of Exercise Programs. These programs are not
considered for CIE and SEE and carries 15 marks that will be included with record marks.
Practices the following Programs before executing the corresponding programs of Exercise
programs Part.
1. Develop a web page illustrating the use of all basic tags.
2. Develop and demonstrate the three levels of Cascading Style Sheet.
3. Write a JavaScript code to demonstrate its syntax with basic programs.
4. Create an XML documents to display the information about 3 Employee.
5. Write and execute 5 programs to illustrate Perl script
6. Illustrate PHP script with 5 programs.
EXERCISE PROGRAMS
Following set of programs are included in CIE and SEE, Students have to pick and execute one
program in CIE and SEE
1. Write a (X)HTML program to create web page with forms, frames, links, image, marquee
2. Develop and demonstrate a XHTML document that illustrates the use external style sheet (CSS),
ordered list, table, borders, padding, color and the <span> tag.
3. Create a JavaScript that prompts the user for a number and then counts from 1 to that number
displaying only the odd numbers using alert window.
4. Write a java script to validate the following fields in a registration page
 Name (should contains alphabets and the length should not be less than 6 characters)
 Password(should not be less than 6 characters)
 E-mail(should not contain invalid addresses)
5. Develop and demonstrate, using JavaScript script, a XHTML document that collects the USN (
the valid format is: A digit from 1 to 4 followed by two upper-case characters followed by two
digits followed by two upper-case characters followed by three digits; no embedded spaces
allowed) of the user. Event handler must be included for the form element that collects this
information to validate the input. Messages in the alert windows must be produced when errors
are detected.

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6. Develop and demonstrate, using JavaScript, a XHTML document that contains three short
paragraphs of text, stacked on top of each other, with only enough of each showing so that the
mouse cursor can be placed over some part of them. When the cursor is placed over the exposed
part of any paragraph, it should rise to the top to become completely visible.
7. Develop and demonstrate, using JavaScript script, a XHTML document that contains three short
paragraphs of text, stacked on top of each other, with only enough of each showing so that the
mouse cursor can be placed over some part of them. When a paragraph is moved from the top
stacking position, it returns to its original position rather than to the bottom.
8. Write an XML file which displays the book details that includes the following:
 Title of book
 Author name
 Edition
 Price
Write a DTD to validate the above XML file and display the details in a table (to do this use
XSL).
9. Write a Perl program to keep track of the number of visitors visiting the web page and to display
this count of visitors, with proper headings.
10. Write a Perl program to insert name and age information entered by the user into a table created
using MySQL and to display the current contents of this table.
11. Write a PHP program to store current date-time in a COOKIE and display the Last visited on
date-time on the web page upon reopening of the same page.
12. Create a XHTML form with Name, Address Line 1, Address Line 2, and E-mail text fields. On
submitting, use PHP program to store the values in MySQL table. Retrieve and display the data
based on Name.
Mini Project Work: Design any web application using suitable script/Program. (Note: Generate a
report of about more than 15 pages on the application developed & duly certified by the Lab in-charge).
This application will not be evaluated in SEE and carries 10 marks in the CIE.

COMPUTER GRAPHICS AND VISUALISATION LABORATORY


Course Code : CS508 LTPC: (0-0-3) 1.5
Exam. Hours : 3 Hours / Week : 3
SEE :50 Marks Total hours:40

14
Course objective: Students will be able to write program for 2D and 3D scenes in computer graphics
using OpenGL

Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


COs Statement POs
1 Identify the practical implementation of modeling, rendering, viewing of objects in
PO1
2D.
2 Apply the concepts of different geometric transformations on objects in 2D and
PO2,PO3
3D.
3 implementation of modeling, rendering, viewing on objects in 2D and 3D. PO3,PO5
4 Apply clipping and filling techniques for modifying an object PO3,PO5

PRACTICE PROGRAMS (Self Learning Component)


Following set of programs are given for execution in lab, which will be helpful in understanding the
basics of programming and serves as base for execution of Exercise Programs. These programs are not
considered for CIE and SEE and carry 10 marks that will be included with record marks.
Practices the following Programs before executing the corresponding programs of exercise
1. Program to draw points on plane.
2. Program to draw a line on plane.
3. Program to draw a polygon on plane.
4. Program to draw triangle on plane
5. Program to draw rectangle on plane
6. Program to draw circle on plane.
7. Program to draw a white rectangle on a black background.
EXERCISE PROGRAMS
Following set of programs are included in CIE and SEE, Students have to pick a program from lot
of programs in CIE and SEE.
Implement the following programs in C / C++
1. Program to recursively subdivide a tetrahedron to from 3D Sierpinski gasket. The number of
recursive steps is to be specified by the user.
2. Program to draw a Rocket and allow the user to change the color.
3. Program to create a house like figure and rotate it about a given fixed point using OpenGL
functions.
4. Program to implement the Cohen-Sutherland line-clipping algorithm with Window to viewport
mapping using OpenGL API.
5. Program to implement Liang Barsky line clipping algorithm.
6. Program to create a cylinder and a parallelepiped by extruding a circle and quadrilateral
respectively. Allow the user to specify the circle and the quadrilateral.
7. Program, using OpenGL functions, to draw a simple shaded scene consisting of a tea pot on a
table. Define suitably the position and properties of the light source along with the properties of
the properties of the surfaces of the solid object used in the scene.
8. Program to draw a color cube and spin it using OpenGL transformation matrices.
9. Program to fill any given polygon using scan-line area filling algorithm. (Use appropriate data
structures.)
10. Program to display a set of values { fij } as a rectangular mesh.

Reference Book:
15
F.S. Hill,Jr, “Computer Graphics Using OpenGL”, Pearson education,2ndEdition,2011

CONSTITUTION OF INDIA & PROFESSIONAL ETHICS


Course Code : HS005 LTPC: (2-0-0) 0
Exam. Hours : 3 Hours / Week : 3
SEE :50 Marks Total hours:40

Constitution of India:
Preamble to the constitution of India - Evolution of constitutional Law Scope and extent of fundamental
rights under part III - Details of Exercise of rights, Limitations and Important Cases. 4 Hrs
Relevance of Directive Principles of State Policy under Part IV, Significance of Fundamental Duties
under Part IV a. 3 Hrs
Union Executive President, Vice-President, Prime Minister, Council of Ministers, Parliament and
Supreme Court of India. 3 Hrs
State Executive, Governor, Chief Minister, Council of Ministers, Legislature and High Courts. 3 Hrs
Constitutional provisions for scheduled castes and tribes, women and children and backward classes,
Emergency provisions. 4 Hrs
nd th th th th st
Electoral process, amendment procedure, 42 , 44 , 74 , 76 , 86 and 91 constitutional amendments.
3 Hrs
Professional Ethics: Scope and aims of engineering ethics, responsibility of engineers, impediments to
responsibility. 3 Hrs
Honesty, integrity and reliability, risks, safety and liability in engineering. 3 Hrs

Text Books:
1. Durga Das Basu : Introduction to the Constitution of India (Students Edn.), PH - EEE, 19th /
20th Edition., 2001
2. Charles E Haries, Michael S Pritchard and Michael J Robins, Engineering Ethics, Thompson
Asia, 2003-08-05
Reference Books:
1. M V Pylee : An Introduction to Constitution of India, Vikas Publishing
2. M Govindarajan, S Natarajan, V S Senthilkumar : Engineering Ethics, Prentice - Hall of India,
New Delhi, 2004.

SOFTWARE ENGINEERING
Course Code : CS601 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3

16
SEE : 50 Marks Total hours : 40

Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1) Apply software process models for a given software project PO1,PO2
Exercise the role of software project management including planning, scheduling PO1,PO11
2)
&risk management
3) Create software requirements and the SRS document PO1,PO2
4) Explore different software architectural styles PO3,PO5
5) Exercise approaches to verification and validation of a software product PO3,PO5
6) Practice software testing approaches like unit, integration, release and acceptance PO2,PO5

Course Contents:

PART-A
Unit – 1
Introduction : Professional software development, Software engineering Ethics, Case studies Software
processes Software process models, Process activities 5 Hrs
Unit – 2
Coping with change. The RU process. Agile software development Agile Methods, plan-drive and agile
development, extreme programming 5 Hrs
PART-B
Unit – 3
Agile project management, scaling agile methods. Requirements Engineering: Functional and non-
functional requirements, the software requirements document, requirements specification, requirements
engineering processes, requirements elicitation and analysis, requirements validation 5 Hrs
Unit – 4
Requirements management. System modeling: Context models interaction Models, Structural models,
Behavioral models model-driven engineering Software testing: Development testing 5 Hrs
PART-C
Unit – 5
Test-driven development Release testing, User testing. Software evolution: Evolution processes Program
evolution dynamics. Software maintenance, Legacy system management. 5 Hrs
Unit – 6
Dependability and security Dependability properties, Availability and Reliability, Safety, Security
Component-based software engineering CBSE Process 5 Hrs
PART-D
Unit – 7
Component composition, Project management: risk management, Managing People, teamwork
5 Hrs
Unit – 8
Quality Management Software quality, software standards, reviews and Inspections, software
masurement and metrics 5 Hrs

17
Text Book:
Ian Sommerville, “Software Engineering”, Person Education Ltd., 9th Edition, 2013.
Reference Books:
Roger.S.Pressman, “Software Engineering-A Practitioners approach”, McGraw-Hill, 7th Edition,
2007.
MOOCs
1. www.infoweblinks.com/content/casetools.htm
2. https://www.mooc-list.com/categories/cs-software-engineering

DATAWAREHOUSING AND DATA MINING


Course Code : CS602 LTPC: (3-1-0)4
Exam Hours : 3 Hours / Week : 4
SEE : 50 Marks Total hours : 52

Course Objective: Carryout data mining project


Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1) Describe the design of Data Warehousing. PO1,PO2
Compare and contrast between different data mining tasks and the algorithms PO2,PO3,
2) most appropriate for addressing these tasks enabling the student to independently PO4PO11
carry out data mining projects.
Creatively deal with data related issues that need to be addressed for successful PO1,PO2
3)
data mining to be carried out.
4) Systematically evaluate models/algorithms with respect to their accuracy PO1,PO3,PO4
Critique emerging standards for data mining and apply them to practical PO1,PO2,PO3
5)
scenarios

Course Contents:
PART-A
Unit – 1
Data Warehousing: Introduction, Operational Data Stores (ODS), Extraction Transformation
Loading (ETL), Data Warehouses, Design issues, Guidelines for Data Warehouse Implementation,
Data Warehouse metadata. 7 Hrs
Unit – 2
Online Analytical Processing (OLAP): Introduction, Characteristics of OLAP systems,
Multidimensional view and Data cube, Data cube implementations, Data cube operations,
Implementation of OLAP. 6 Hrs
PART-B
Unit – 3
Introduction to Data Mining: What is Data Mining? Motivating Challenges, The origins of data
mining, Data Mining Tasks, Types of Data. 7 Hrs
Unit – 4
Data-2:Data Pre-processing, Measures of Similarity and Dissimilarity: Basics, Similarity and
Dissimilarity between Simple Attributes, Dissimilarities between Data Objects, Similarities between
Data Objects. 6
Hrs
PART-C

18
Unit – 5
Classification: Preliminaries; General approach to solving a classification problem; Decision tree
induction; Rule-based classifier; Nearest-neighbor classifier. 7 Hrs
Unit – 6
Association Analysis – 1 : Problem Definition; Frequent Itemset generation; Rule Generation;
Compact representation of frequent itemsets; Alternative methods for generating frequent itemsets.
6Hrs
PART-D
Unit – 7
Association Analysis – 2: FP-Growth algorithm, Evaluation of association patterns; Effect of
skewed support distribution; Sequential patterns.
7Hrs
Unit – 8
Cluster Analysis: Overview, K-means, Agglomerative hierarchical clustering, DBSCAN.
6 hrs

Text Books:
1. Pang-Ning Tan, Michael Steinbach, Vipin Kumar, “Introduction to Data Mining”, 1st Edition
(Reprint) Pearson Education, 2014.
2. G. K. Gupta: Introduction to Data Mining with Case Studies, 3rd Edition, PHI, New Delhi,
2009.
Reference Books :
1. Jiawei Han and Micheline Kamber, “Data Mining – Concepts and Techniques”, Morgan
Kaufmann, 3rd Edition, 2012.
2. K.P.Soman, Shyam Diwakar, V.Ajay, “Insight into Data Mining – Theory and Practice”, PHI,
2006
MOOCs
1. http://nptel.ac.in/courses/110106064/
2. http://nptel.ac.in/courses/106106093/
3. https://www.edx.org/course/analytics-for-decision-making

COMPUTER NETWORKS
Course Code : CS603 LTPC: (4-0-0)4
Exam Hours : 3 Hours / Week : 4
SEE : 50 Marks Total hours : 52

Course Objective: Students able to Acquire knowledge of working mechanism of different types of Networks,
Address Mechanisms and Protocols.
Course Outcomes (COs): Upon Completion of the course, students shall be able to:
1. Distinguish different types of networks and Connecting devices PO1,PO5
2. Know the Network Layer Services and Network addressing mechanisms PO1,PO2
3. Apply different Versions of Internet Protocols and IP Addresses PO2,PO4
4. Describe and Analyse Uncast and Multicast routing algorithms and their uses PO2,PS02
5. Analyze the Transport Layer Protocols and their Features PO2,PO4
6. Know the use of different QoS models and their applications PO2,PS02

19
PART-A
Unit 1: Wired and Wireless Networks: Telephone Networks, Cable Networks, Bluetooth, Wimax,
Satellite Networks 7Hrs
Unit 2: Connecting Devices and Virtual LANs: Connecting devices and Virtual LANs; Network Layer:
Network Layer Services, IPv4 Addresses: Address Space, Classful Addressing, Classless Addressing,
DHCP, NAT 6Hrs
PART-B
Unit 3: Network Layer Protocols: Internetwork Protocol: Datagram format, Fragmentation, Options,
Security of IPV4 Datagrams; ICMPv4: Messages, Mobile IP: Addressing, Agents, Three Phases,
Inefficiency in Mobile IP 6Hrs
Unit 4: Unicast Routing: Introduction: General Idea, Least Cost Routing; Routing Algorithms: Distance
Vector, Link-State Routing , Path-Vector Routing; Unicast Routing Protocols: Internet Structure,
Routing Information Protocol (RIP), Open Shortest Path First (OSPF), Border Gateway Protocol Version 4
(BGP4) 7Hrs
PART-C
Unit 5 : Multicast Routing: Introduction: Unicasting, Multicasting, Broadcasting; MULTICASTING
BASICS: Multicast Addresses, Delivery at Data-Link Layer, Collecting Information about Groups,
Multicast Forwarding, Two Approaches to Multicasting; INTRADOMAIN MULTICAST PROTOCOLS:
Multicast Distance Vector (DVMRP), Multicast Link State (MOSPF) Protocol Independent Multicast
(PIM); INTERDOMAIN MULTICAST PROTOCOLS: IGMP: Messages, Propagation of Membership
Information, Encapsulation; Next Generation IP: IPV6 Addressing ,The IPV6 Protocol 6Hrs
Unit 6: Transport Layer protocols: Introduction: Services, Port Numbers, User Datagram
Protocol(UDP): User Datagram, UDP Services, UDP Applications; Transmission Control
Protocol(TCP): TCP Services, TCP Features , Segment, A TCP Connection, Windows in TCP 7Hrs
PART-D
Unit 7: Transmission Control Protocol: Flow Control, Error Control, TCP Congestion Control; TCP
Timer and Options 6 Hrs
Unit 8: Stream Control Transmission Protocol (SCTP): Services, Features, Packet Format and
Association; Quality of Services: Data Flow Characteristics; Flow Control to Improve QoS: Scheduling,
Traffic Shaping or Policing, Resource Reservation, Admission Control; INTEGRATED SERVICES
(INTSERV): Flow Specification, Admission, Service Classes, Resource Reservation Protocol (RSVP),
Problems with Integrated Services; DIFFERENTIATED SERVICES (DFFSERV). 7 Hrs

Text Books:
Behrouz A. Forouzan, Data Communications and Networking, Tata McGraw-Hill, 5th Edition, 2017
(Chapters 14,15.3,16,17,18.1,18.4,19,20,21,22.1,22.2,24,30)
Reference Books:
1. Alberto Leon-Garcia and Indra Widjaja, “Communication Networks–Fundamental Concepts and
Key architectures”, Tata McGraw- Hill, 2nd Edition 2016.
2. William Stallings, “Data and Computer Communication”, Pearson Education, 8th Edition 2016.
3. Nader F. Mir, Computer and Communication Networks, Pearson Education, 2014.
MOOC's
1. http://nptel.ac.in/courses/106105081/
2. https://www.edx.org/course/computer-networks-internet-kironx-fhlcnx

20
ADVANCED JAVA
Course Code : CS604 LTPC: (4-0-0)4
Exam Hours : 3 Hours / Week : 4
SEE : 50 Marks Total hours : 52

Course Objective: At the end of the course the students will be able to use J2EE concepts to create an
application package.

Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


To be able to design java programs which may be generic demonstrating
1 PO1,PO2, PO3,PSO1
enumeration, autoboxing capability and event handling.
2 Design applets and GUI with Java Swing. PO1, PO3,PSO1
3 Employing java collection framework whenever required. PO1,PO3,PSO1
4 Write java programs that uses database programming. PO1,PO2,PO3,PSO1
Use Servlets and JSP to add Dynamic contents, data requests, handling and
5. PO1,PO2,PO3,PSO1
Session tracking.
Develop a Simple Client/Server Application using RMI and utilize
6. PO1,PO2,PO3,PSO1
java.net to write socket programming

Course Contents:
PART A
Unit-1
Enumeration, Autoboxing and Generics: Enumeration fundamentals, values() and valuesOf()
Methods, Java Enumerations are class types, example, Type Wrappers, Autoboxing, Generics – What
are generics? A simple generics example, Generic class with two type parameters, General form of
generic class, Bounded types, Using wildcard arguments, Creating Generic method, Generic Interfaces.
7 hrs
Unit – 2
Event Handling - Two event handling mechanisms; The delegation event model; Event classes;
Sources of events; Event listener interfaces; Using the delegation event model; Adapter classes; Inner
classes. 6 hrs
PART B
Unit-3
Applets - Applet basics, A complete Applet Skeleton, Applet Initialization and Termination, A key
Aspect of an Applet Architecture, Requesting Repainting, using the status window, Passing parameters
to Applets. User Interface components with Swing -The origin and Design philosophy of swing,
Components and containers 7 hrs
Unit-4
Layout managers,A first simple swing Example Event Handling, Creating a swing applet, Exploring
Swing Controls-JLabel and ImageIcon,Jtextfield The Swing
buttons,JTabbedPane,JScrollPane,Jlist,JCombobox, Trees. 6 hrs
PART C
Unit-5
The Collections Framework – Collections overview, The collection Interfaces, The collection classes,
Accessing collection via an iterator, Storing user defined classes in collections. 6 hrs
Unit 6
Java 2 Enterprise Edition Overview, Database Access- Overview of J2EE and J2SE. The Concept of

21
JDBC; JDBC Driver Types; JDBC Packages; A Brief Overview of the JDBC process; Database
Connection; Associating the JDBC/ODBC Bridge with the Database; Statement Objects; Result Set;
Transaction Processing; Metadata, Data types; Exceptions. 7 hrs
PART D
Unit-7
Servlets and JSP - Background, Lifecycle of a sevelet, Development options, Using Tomcat, A simple
servlet, The Servlet API, javax.servlet Package, Reading Servlet parameters, The javax.servlet.http
Package, Handling HTTP Request and Responses, Using Cookies, Session tracking. Java Server Pages
(JSP): JSP, JSP Tags, Tomcat, Request String, User Sessions, Cookies,Session Objects . 7 hrs
Unit-8
RMI -. Java Remote Method Invocation: Remote Method Invocation concept; Server side, Client side.
Java Beans –What is a Java Bean? Advantages of Java Beans, Bound and Constrainted Properties,
Persistence, Customizer, The Java Beans API, A Bean Example. Networking: The java.net package,
Connection oriented transmission – Stream Socket Class, Creating a Socket to a remote host on a port
(creating TCP client and server), Simple Socket Program. 6 hrs

Text Books:
1) Herbert Schildt: Java The Complete Reference Eighth Edition, Mc Graw Hill, 2013.
2) Jim Keogh: J2EE The Complete Reference, Tata McGraw Hill, 2007.

Reference Books:
1. Advanced Java Programming , Uttam.K.Roy , Oxford Press,2015
2. Java Fundamentals Herbert Schildt Dale Skrien, Mc GrawHill 2013
3. Y. Daniel Liang: Introduction to JAVA Programming, 6th Edition, Pearson Education, 2007.
4. Stephanie Bodoff et al: The J2EE Tutorial, 2nd Edition, Pearson Education, 2004.
MOOCs:
1. http://nptel.ac.in/courses/106106147/
2. http://www.nptelvideos.com/java/java_video_lectures_tutorials.php
3. https://www.youtube.com/watch?v=0KL_zftem4g/
4. https://www.coursera.org/specializations/object-oriented-programming

SYSTEM SOFTWARE LABORATORY


Course Code : CS605 LTPC: (0-0-3)1.5
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: Implement shell script, scheduling, page replacement, memory management
algorithm and make use of LEX and YACC to generate the grammar.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Execute various programs using Unix system calls and shell script PO2,PO3,PO10
2. Implement programs using grammar driven tools such as LEX and YACC PO1,PO2,PO10
3. Design and develop scheduling, page replacement and memory management PO2, PO3

22
algorithms in c.
4. Generate
. tokens and parser using regular expressions and grammar. PO1,PO2,PO3

PRACTICE PROGRAMS (SELF STUDY COMPONENT)

Following set of programs are given for execution in lab, which will be helpful in understanding
the basics of programming and serves as base for execution of Exercise Programs. These
programs are not considered for CIE and SEE and carry 10 marks that will be included with
record marks.
Practices the following Programs before executing the corresponding programs of Exercise
programs Part.

1. Write and Execute LEX program to count the no of a‟s in the given string.
2. Write and Execute LEX program to count the no. of vowels and consonants in a given
string.
3. Write and Execute LEX Program to recognize whether a given sentence is simple or
compound.
4. Write and Execute LEX Program to count the no. of scanf and printf statements in a C
program. Replace them with readf and writef statements respectively.
5. Write and Execute LEX program to find the number of i) Positive and negative integers
ii) Positive and negative fractions.
6. Write and Execute LEX program to convert uppercase to lowercase and vice versa.
7. Write and Execute YACC Program to recognize strings „aaab‟, „abbb‟, „ab‟ and „a‟ using
grammar (anbn, n>=0)
8. Write and Execute YACC Program to recognize a valid variable, which starts with a
letter, followed by any number of letters or digits.
9. a)A shell script to find the sum of two numbers.
b)A shell script to find biggest of three numbers.
10. a)Write shell script to check whether the number is palindrome or not.
b) Write a shell script to find factorial of a number.
EXERCISE PROGRAMS
Following set of programs are included in CIE and SEE, Students have to pick a program
from lot of 14 programs in CIE and SEE.

1. a) Write and execute a LEX program to count the number of characters, words, spaces &
no. of lines in a given input file.
b) Write and Execute LEX program to count the number of comment lines in a given C
program. Also eliminate them and copy that program into separate file.
2. Write and Execute LEX program to recognize a valid arithmetic expression and to
recognize the identifiers and operators present and to print them separately.
3. a) Write and Execute LEX program to recognize and count the number of identifiers in a
given input file.
b) Write and Execute LEX program to find & replace String.
4. a) Write and Execute LEX program to check the validity of a Date.
b) Write and Execute LEX program will read an input file and copy the content with line
number to another file.
5. Write and Execute YACC program to recognize a valid arithmetic expression that uses
operators +, -,* & /.
6. Write and Execute YACC program to evaluate an arithmetic expression involving
23
operators +, -, * and /.
7. Write and Execute YACC program to recognize nested IF control statements and display
the levels of nesting.
8. Write and Execute YACC program to convert infix to postfix.
9. a) Write and Execute YACC program to recognize the grammar (anb, n >= 10).
b) Write and Execute YACC Program to recognize the grammar (anbmck, m,n,k >=0 and
m=n+k).
10. a) Write and Execute Non-recursive shell script that accepts any number of arguments
and prints them in the Reverse order, (For example, if the script is named rargs,then
executing rargs A B C should produce C B A on the standard output).
b) Write and Execute C program that creates a child process to read commands from the
standard input and execute them (a minimal implementation of a shell – like program).
You can assume that no arguments will be passed to the commands to be executed.
11. a) Write and Execute Shell script that accepts file names specified as arguments and
creates a shell script that contains this file as well as the code to recreate these files. Thus
if the script generated by your script is executed, it would recreate the original files.
b) Write and Execute C program to do the following: Using fork( ) create a child
process. The child process prints its own process-id and id of its parent and then exits.
The parent process waits for its child to finish (by executing the wait( )) and prints its
own process-id and the id of its child process and then exits.
12. Design, develop and execute a program in C / C++ to simulate the working of First come
first Served (FCFS) Algorithm. Determine the average turn-around time and average
waiting time.
13. Design, develop and execute a program in C/C++ to simulate FIFO Page Replacement
Algorithm.
14. Develop and execute a program in C/C++ to simulate the working of First fit memory
management Algorithm.

JAVA and J2EE LABORATORY


Course Code : CS606 LTPC: (0-0-3)1.5
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40
Course Objective- Students will be able to Design, develop and demonstrate concepts of basic java and
advanced java.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Demonstrate the basic concepts of java programming and are documented. PO2,PO10
Depict the concepts of Java Servlets, JSP, cookies and swings and are PO2,PO10
2.
documented.
3. Depict the advanced concepts of JDBC and RMI and are documented. PO2,PO10

PRACTICE PROGRAMS (SELF STUDY COMPONENT)


Following set of programs are given for execution in lab, which will be helpful in understanding the basics
24
of programming and serves as base for execution of Exercise Programs. These programs are not considered
for CIE and SEE, but carry 10 marks that will be included with record marks.

Practices the following Programs before executing the corresponding programs of Exercise Part.
1. Write a java program to demonstrate constructor overloading and method overloading.
2. Write a java program to implement inheritance.
3. Write a java program to implement Exception Handling (using Nested try catch and finally).
4. Write a java program to create an interface and implement it in class.
5. Program in java to demonstrate Enumerations and auto boxing.
6. Program in java to demonstrate generic programming.
7. Program in java to demonstrate event handling.
8. Program in java to demonstrate creation of GUI using swings.
EXERCISE PROGRAMS
Following set of programs are included in CIE and SEE, Students have to pick a program from lot
of Programs in CIE and SEE.
1. Write a java program to display total marks of 5 students using student class. Given the
following attributes: Regno(int), Name(string), Marks in three subjects(Integer Array), Total
(int).Demonstrate the use of constructors.
2. Write a java program to demonstrate implementation of polymorphism through method overriding
class BaseClass.
3. Write a java program to compute the area of triangle, rectangle and square using the abstract class.
4. Java program to illustrate the implementation of multiple inheritance through interface
5. Write a java program to create a class (extending thread) and use methods thread class to change
name, priority, --- of the current thread and display the same.
6. Write a Simple Servlet Showing Different Styles of a Phrase.
7. Java program Displaying Multiplication Table in Servlet for a Number Entered in Html Page.
8. Write a JAVA JSP Program which uses jsp:include and jsp:forward action to display a Webpage
9. Program in java to Registering a New User and Displaying the Number of Visits Made by the
Existing User using Cookies
10. Program in java to demonstrate creation of a swing applet with event handling.
11. Program in java to demonstrate Remote Method Invocation
12. Program in java to demonstrate JDBC.
13. Mark List Processing in Servlet with Records Taken from MS-Access (Servlet and JDBC
connectivity)
14. Program in java to demonstrate session tracking.

Communication Skills – II
Course Code : HS004 LTPC: (1-0-2)1
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 39
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


Understand and acquire ability to manage the change from college to corporate
1) culture and the professional etiquettes and behavior PO9,PO10

2) Demonstrate ability to read and interpret advertisements and construct resumes PO9,PO10
Participate in group discussions and face interviews with emphasis on narrating
3) and describing situations to develop oral communication skills including fluency, PO10
idea sequencing, accuracy, vocabulary and pronunciation

25
Session No. Topics
Session 1 College to Corporate - Change management
Session 2 Etiquettes and behavior - General Professional Power of Dressing and Grooming
Session 3 Meetings & Report writing
Session 4 Stress Management
Session 5 Aptitude and Analytical Skills/ practice papers
Session 6 Reading and interpreting advertisements
Session 7 Resume writing & writing covering letters
Session 8 Understanding types of Interviews
Session 9 The essence of Group Discussion in Interviews
Session 10 Mock Interviews – GD
Session 11 Mock Interviews - Panel Interviews
Session 12 Mock Interviews - Screening/Individual Interviews
Session 13 Recap and Feedback
Intellectual property & Proprietary of 1-Excel Consultancy Services.
Note: IE–1 & 2 (20 marks each); Assignment–1 (10 marks) and SEE (50 Marks)

C# programming and .NET


Course Code : CS651 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: Students will be able to develop various console and windows
applications.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Develop programs that use reusability properties and namespaces. PO3
2. Design applications using classes, methods, interfaces and inheritance
PO1,PO3
techniques.
3. Write programs to create Delegates, packages and exceptions. PO3,PO8
4. Demonstrate windows application system and building their own
PO3
applications

Course Contents :
PART A
Unit-1 :
Overview of C#:Introduction , A Simple C# Program, Namespaces , Adding Comments, Main
Returning a Value, Using Aliases for Namespace Classes, Passing String Objects to WriteLine Method,
Command Line Arguments, Main with a Class, Providing Interactive Input, Using Mathematical
Functions, Multiple Main Methods, Compile Time Errors, Programming Exercises. Literals,
Variables and Data Types: Introduction, Literals , Variables , Data Types , Value Types Reference
Types, Declaration of Variables , Initialization of Variables , Default Values ,Constant Variables ,
Scope of Variables , Boxing and Unboxing, Programming Exercises. Operators and Expressions
26
: Introduction, Arithmetic Operators, Relational Operators, Logical Operators, Assignment Operators,
Increment and Decrement Operators, Conditional Operator, Bitwise Operators , Special Operators
,Arithmetic Expressions, Evaluation of Expressions ,Precedence of Arithmetic Operators, Type
Conversions ,Operator Precedence and Associatively. Mathematical Functions, Programming
Exercises. Decision Making and Branching: Introduction, Decision Making with if Statement, Simple
if Statement, The if... else Statement, Nesting of if... else Statements, The else if Ladder, The Switch
Statement ,The? : Operator ,Programming Exercises. Decision Making and Looping: Introduction, The
while Statement The do Statement, The for Statement, The foreach Statement , Jumps in Loops
, Programming Exercises 5 Hrs
Unit–2:
Methods in C#: Introduction, Declaring Methods, The Main Method, Invoking Methods, Nesting of
Methods, Method Parameters, Pass by Value, Pass by Reference, The Output Parameters, Variable
Argument Lists, Methods Overloading. Handling Arrays: One-Dimensional Arrays, Creating an Array,
Two- Dimensional Arrays, Variable- Size Arrays, the System.Array Class. Manipulating Strings :
Creating Strings, String Methods, Inserting Strings, Comparing Strings, Finding Substrings, Mutable
Strings, Arrays of Strings, Regular Expressions 5 Hrs
PART B
Unit–3: Classes and Objects : Introduction, Basic principles of OOP, Defining a Class, Adding
Variables and Methods, Member Access Modifiers, Creating Objects, Accessing Class members,
Constructors, Overloaded Constructors, Static Members, Static Constructors, Private Constructors, Copy
Constructors, Destructors, Member Initialization. Inheritance and Polymorphism: Introduction,
Classical Inheritance, Containment Inheritance, Defining a Subclass, Visibility Control, Defining
Subclass Constructors, Multilevel Inheritance, Hierarchical Inheritance, Overriding Methods, Hiding
Methods, Abstract Classes, Abstract Methods, Sealed Classes: Preventing Inheritance, Sealed Methods,
The this reference, Nesting of Classes, Constant Members, Read-only Members, Properties, Indexers.
Polymorphism, Interface: Multiple Inheritance, Multiple Inheritance: Introduction, Defining an
Interface, Extending an Interface, Implementing Interfaces, Interfaces and Inheritance, Explicit Interface
Implementation, Abstract Class and Interfaces. 5 Hrs
Unit–4:
Operator Overloading: Introduction, Over loadable Operators, Need for Operator Overloading,
Overloading Unary Operators, Overloading Binary Operators, Overloading Comparison Operators
Delegates and Events: Introduction, Delegates, Delegate Declaration, Delegate Methods, Delegate
Instantiation, Delegate Invocation, Using Delegates, Multicast Delegates, Events. Managing Errors
and Exceptions: Introduction, What is Debugging? Types of Errors, Exceptions, Syntax of Exception
Handling Code, Multiple Catch statements, The Exception Hierarchy, General Catch Handler, using
Finally statement, Nested Try Blocks, Throwing our Own Exceptions, Checked and Unchecked
Operators, Using Exceptions for Debugging. 5 Hrs
PART C
Unit--5 :
Understanding. NET: The C# Environment: Building a Better Window (Introducing Windows
Forms): Overview of the System.Windows.Forms Namespace, Working with the Windows Forms
Types, The Role of the Application Class,The Anatomy of a Form, The Functionality of the Control
Class, The Functionality of the Form Class, Building Windows Applications with Visual Studio 2005,
Working with Menu Strips and Context Menu Strips, Working with Status Strips. 5 Hrs
Unit–6:
Programming with Windows Forms Controls: The World of Windows Forms Controls, Adding
Controls to Forms by and, Adding Controls to Forms Using Visual Studio 2005, Working with the
Basic Controls, Configuring the Tab Order, Setting the Form‟s Default Input Button, Working with
More Exotic Controls, Building Custom Windows Forms Controls, Testing the Car Control Type,
Building a Custom Car Control Form Host. 5 Hrs
PART D
Unit –7
Data Access with ADO.NET: A High-Level Definition of ADO.NET, Understanding ADO.NET Data
27
Providers, Additional ADO.NET Namespaces, The System. Data Types, Abstracting Data Providers
Using Interfaces, Increasing Flexibility Using Application ,Configuration Files, The .NET 2.0 Provider
Factory Model, The <connectionStrings> Element Installing the Cars Database, Understanding the
Connected Layer of ADO.NET, Working with Data Readers, Modifying Tables Using Command
Objects, Working with Parameterized Command Objects, Executing a Stored Procedure Using
DbCommand, Asynchronous Data Access Under .NET 2.0,Understanding the Disconnected Layer of
ADO.NET. 5 Hrs
Unit–8
ASP. NET Web Pages and Web Controls: The Role of HTTP, Understanding Web Applications and
Web Servers, The Role of HTML, The Role of Client-Side Scripting, Submitting the Form Data (GET
and POST), Building a Classic ASP Page, Problems with Classic ASP, The ASP.NET 2.0 Namespaces,
The ASP.NET Web Page Cod Model, Details of an ASP.NET Website Directory Structure, The
ASP.NET 2.0 Page Compilation Cycle, The Inheritance Chain of the Page Type, Interacting with the
Incoming HTTP Request, Interacting with the Outgoing HTTP Response, The Life Cycle of an
ASP.NET Web Page, Understanding the Nature of Web Controls . 5 Hrs

Text Books:
1. Andrew Troelsen , “Pro C# and the .NET 3.0, Special edition, A Press, 2012 (Unit 5 to 8)
2. E. Balgurusamy," Programming in C# A Primer", 3rd edition, TMH, 2010. (Unit 1 to 4)
Reference Books:
1. Tom Archer: Inside C#, WP Publishers, 2001.
MOOCs
1. https://www.edx.org/course/programming-c-microsoft-dev204x-3
2. https://www.edx.org/course/introduction-to-c-sharp
3. https://www.coursera.org/learn/introduction-programming-unity
4. http://www.nptelvideos.com/visualbasic_net/visualbasicnet_video_tutorials.php

PYTHON PROGRAMMING
Course Code : CS652 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: Design and implement python application related to network programming, web
services and databases.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Demonstrate Syntax and Semantics and create Functions in Python. PO1,PO2
2. Handle Strings and Files in Python. PO1,PO3
3. Depict Lists, Dictionaries and Regular expressions in Python. PO1,PO2
PO2, PO3,
4. Implement Object Oriented Programming concepts in Python
PO4

28
Build Web Services and introduction to Network and Database Programming in PO2, PO3,
5. PO4
Python

Course contents:
PART A
Unit-1
Regular expressions: Introduction/motivation, Special symbols and combination, Regexes and Python
and Examples. 5 Hrs
Unit-2
Text Processing: Comma-Separated values, Java Script object notation, Extensible Markup Language
(EML). 5 Hrs
PART B
Unit-3
Internet Programming: Introduction, What is client /server architecture?, Sockets: Communication
Endpoints, Network Programming in Python, The socket server Model, Transferring files. 5 Hrs
Unit-4
Multithreaded programming: introduction/motivation, threads and process, threads and pythons, the
thread module, the threading module, comparing single and multithreaded execution. 5 Hrs
PART C
Unit-5
GUI Programming: Tkinter, Introduction, Tkinter and python programming, Tkinter examples, A
Brief Tour of other GUIs, Related modules and Other GUIs. 5 Hrs
Unit-6
Web clients and server:Introduction, python wedclient‟s tool, Web(HTTP Server),Related modules.
5 Hrs
PART D
Unit-7
Web Application Programming: Introduction, helping Web servers process client data, building GI
Application, using Unicode with CGI . 5 Hrs
Unit-8
Web Frame Works: Django-Introduction Web Frame works, Introduction to Django, Project and
apps, your “Hallo World Application”(A blog), creating a module to add data base service, A Python
application shell. 5 Hrs

Text Book:
Core Python Application Programming, Wesley J Chun, 3rd Edition ,Pearson Publication, 2016.
References:
1.Beginning Python: Using python 2.6 and Python 3.1, James Paynelives, Wiley Private limited, 2014.
2.Learning Python, Fabrizio Romano, Packt publishing, 2nd Edition, 2014

OPERATION RESEARCH
Course Code : CS653 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3

29
SEE : 50 Marks Total hours : 40
Course Objective: Solve Optimization problems using various methods
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Give a strong emphasis for model formulation.
2. Apply the fundamental techniques of Operations Research
3. Describe several established techniques for prediction and estimation
4. Analyse and plan for assignment of jobs and transportation at a minimal cost
5. Expose to the significance of various scientific tools and models

Course contents:
PART A
Unit-1
Introduction: Introduction: The origin, nature and impact of OR; Overview of the Operations
Research Modeling Approach: Defining the Problem and Gathering Data; Formulating a Mathematical
Model; Deriving Solutions from the Model; Testing the Model; Preparing to Apply the Model;
Implementation.
5 Hrs
Unit-2
Linear Programming – 1: Prototype example; The Linear Programming (LP) Model, Assumptions of
LP, Additional Examples 5 Hrs
PART B
Unit-3
Simplex Method - 1: The Essence of the Simplex Method; Setting up the Simplex Method; The
Algebra of the Simplex Method; The Simplex Method in Tabular Form; Tie Breaking in the Simplex
Method 5 Hrs
Unit-4
Simplex Method – 2: Adapting to other Model Forms; Post Optimality Analysis, Computer
implementation 5 Hrs
PART C
Unit-5
Revised Simplex Methods : Foundations of the Simplex Method, The revised simplex method, A
Fundamental Insight 5 Hrs
Unit-6
Duality Theory: The Esence of Duality Theory; Economic Interpretation of Duality. Primal-Dual
Relationships, Adapting to other primal forms, The role of duality in sensitive analysis; The essence of
sensitivity analysis; Applying sensitivity analysis, The dual simplex method ; Parametric linear
programming; The upper bound technique. 5 Hrs
PART D
Unit-7
Transportation Model : Definition of the Transportation Model, Nontraditional Transportation
Models, The Transportation Algorithm. 5 Hrs
Unit-8
Assignment Model and Network Models : The Assignment Model, CPM and PERT. 5 Hrs

Text Books:
1. Frederick S. Hillier and Gerald J. Lieberman, “Introduction to Operations Research”, Tata McGraw
Hill, 9th Edition, 2012. (Chapters: 1.1 to 1.3, 2, 3.1 to 3.3, 4.1 to 4.7, 5, 6.1 to 6.7, 7.1)
2. Hamdy A Taha, “Operations Research: An Introduction”, Prentice Hall India, 8th Edition, 2005.
30
(Chapters: 5, 6.4)
Reference Book:
1. Wayne L. Winston, “Operations Research Applications and Algorithms”, Thomson Course
Technology, 4th Edition 2003

ADVANCED ALGORITHMS
Course Code : CS654 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: Compare and contrast various strategies for algorithm analysis.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


Identify the different notions of asymptotic complexity and determine the asymptotic PO1,PO2
1.
complexity of algorithms.
2. Use of advanced data structures including heaps, trees, etc. PO2,PO3
Apply the dynamic programming concept and a greedy approach for advanced PO1,PO3
3.
problem solving.
4. Use basic and advanced graph algorithms including DFS, BFS, and Bellman-Ford. PO2,PO3
Interpret various algorithms with practical applications and the resource requirements PO3,PO4
5.
of each.

Course Contents:
PART A
Unit-1
Growth Functions: Asymptotic notations, standard notations and common functions, Summations:
summations formulas and properties, bounding summations, recurrences: the substitution method,
iteration method, master method. 5 Hrs
Unit-2
Hash tables: Direct- address tables, hash tables, hash functions, open addressing. Amortized analysis:
The aggregate method, the accounting method, the potential method, dynamic tables 5 Hrs
PART B
Unit-3
B-trees: Definitions of B-trees, basic operations on B-trees, deleting a key from B-tree, Binomial heaps:
binomial trees and binomial heaps, operations on binomial heaps, 5 Hrs
Unit-4
B-trees (cont..):Fibonacci heaps: structure of Fibonacci heaps, mergeble-heap operations, decreasing a
key and deleting a node, bounding the maximum degree. 5 Hrs
PART C
Unit-5
Sorting Networks: Comparison networks, the zero-one principle, a Bitonic sorting network, a merging
network, a sorting network, Arithmetic circuits: combinational circuits, addition circuits, multiplication
circuits. 5 Hrs
Unit-6
String matching: The naïve-string algorithm, the rabin-karp algorithm, string matching with finite
automata, the Knuth morris-Pratt algorithm. 5 Hrs

31
PART D
Unit-7
NP-Completeness: Polynomial time, polynomial-time verification, NP-Completeness and reducibility
5 Hrs
Unit-8
Approximation Algorithm:The vertex-cover algorithm, the travelling salesman problem, the set-
covering problem, the subnet-sum problem. 5 Hrs

Text Book:
Thomas H Coreman, Charles E Leiseron, Ronald Rivest, “Introduction to Algorithms”, PHI India 2000,
Chapters( 2,3,4,12,18,19,20,21,28,29.1 to 29.3,34.1 to 34.4,36,37)\

SYSTEM SIMULATION AND MODELING


Course Code : CS655 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: Examine a variety of computer simulation and modeling techniques.


Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Identify system environment and simulation models to solve the problems. PO1,PO2
2. Solve and generate random numbers, random varieties and perform some tests PO2,PO3
3. Analyze output data produced by a model and test validity of the model PO2,PO3
4. Develop the performance model for simple real world system. PO3,PO4
5. Perform verification and validation of simulation model PO2,PO3

Course Contents:
PART A
Unit-1
Introduction: When simulation is the appropriate tool and when it is not appropriate; Advantages and
disadvantages of Simulation; Areas of application; Systems and system environment; Components of a
system; Discrete and continuous systems; Models of a system, Discrete-Event System Simulation; Steps
in a Simulation Study.
5 Hrs
Unit-2
Simulation Examples in Spread Sheet: The basics of spread sheet simulation. Simulation of Queuing
Systems; Simulation of Inventory Systems. 5 Hrs
PART B
Unit-3
General Principles, Simulation Software: Concepts in Discrete-Event Simulation: The Event-
Scheduling / Time-Advance Algorithm, World Views, Manual simulation Using Event Scheduling;
Selection of Simulation Software; Simulation in Java 5 Hrs
Unit-4

32
Statistical Models in Simulation: Review of terminology and concepts; Useful Statistical Models;
Discrete Distributions, Continuous Distribution, Poisson process 5 Hrs
PART C
Unit-5
Queueing Models: Queuing Models: Characteristics of queuing systems; Queuing notation. Random
Number Geneartion1: Properties of Random Numbers; Generation of pseudo-random numbers. 5 Hrs
Unit-6
Random-Number Geneartion2, Random-Variate Generation: Techniques for generating random
numbers; Tests for Random Random-Variate Generation: Inverse Transform Technique; Acceptance-
Rejection Technique; Special Properties. 5 Hrs
PART D
Unit-7
Input Modeling: Data Collection; Identifying the distribution with data; Parameter estimation; Goodness
of Fit Tests; Fitting a non-stationary Poisson process; Selecting input models without data. 5 Hrs
Unit-8
Verification and Validation of Simulation Models: Output analysis for steady-state simulations. Model
Building; Verification and Validation; Verification of Simulation Models; Calibration and Validation of
Models. 5 Hrs

Text Book:
1. Jerry Banks, John S. Carson II, Barry L. Nelson, David M. Nicol, “Discrete-Event System
Simulation”, 5th Edition, Pearson Education, 2013.

Reference Books:
1. Lawrence M. Leemis, Stephen K. Park, “Discrete – Event Simulation: A First Course”, Pearson /
Prentice-Hall, 2006.
2. Averill M. Law: Simulation Modeling and Analysis, 4th Edition, Tata McGraw-Hill, 2007.

MULTIMEDIA COMPUTING
Course Code : CS661 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective:
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Differentiate the different types of media and data streams PO1,PO2
2. Identify various video technologies, graphics and images PO2,PO3
3. Implement different types of Data compression techniques PO3,PO4
4. Compare the different data and file formats PO1,PO2
5. Design multimedia application PO3,PO4

Course Contents:

33
PART A
Unit-1
Introduction, Media and Data Streams, Audio Technology: Multimedia Elements; Multimedia
Applications; Multimedia Systems Architecture; Evolving Technologies for Multimedia Systems;
Defining Objects for Multimedia Systems; Multimedia Data Interface Standards; The need for Data
Compression; Multimedia Databases. Media: Perception Media, Representation Media, Presentation
Media, Storage Media, Transmission Media, Information Exchange Media, Presentation Spaces &
Values, and Presentation Dimensions; Key Properties of a Multimedia System: Discrete & Continuous
Media, Independence Media, Computer Controlled Systems, Integration; Characterizing Data Streams:
Asynchronous Transmission Mode, Synchronous Transmission Mode, Isochronous Transmission Mode;
Characterizing Continuous Media Data Streams. Sound: Frequency, Amplitude, Sound Perception and
Psychoacoustics; Audio Representation on Computer. 5 Hrs
Unit-2
Graphics and Images, Video Technology, Computer-Based Animation Capturing Graphics and
Images Computer Assisted Graphics and Image Processing; Reconstructing Images; Graphics and
Image Output Options. Basics; Television Systems; Digitalization of Video Signals; Digital Television;
Basic Concepts; Specification of Animations; Methods of Controlling Animation; Display of
Animation. 5 Hrs
PART B
Unit-3
Data Compression - 1: Storage Space; Coding Requirements; Source, Entropy, and Hybrid Coding; Basic
Compression Techniques; JPEG: Image Preparation, Lossy Sequential DCT-based Mode, Expanded Lossy
DCT-based Mode, Lossless Mode. 5 Hrs

Unit-4
Data Compression - 2:.261 (Px64) and H.263: Image Preparation, Coding Algorithms, Data Stream;
MPEG: Video Encoding, Audio Coding, Data Stream. 5 Hrs
PART C
Unit-5
Optical Storage Media: History of Optical Storage; Basic Technology; Video Discs and Other WORMs;
Compact Disc Digital Audio; Compact Disc Read Only Memory; CD-ROM Extended Architecture;
Further CD-ROM-Based Developments; Compact Disc Recordable; Compact Disc Magneto-Optical;
5 Hrs
Unit-6
Content Analysis: Simple Vs. Complex Features; Analysis of Individual Images; Analysis of Image
Sequences; 5 Hrs
PART D
Unit-7
Data and File Format Standards: Rich-Text Format; TIFF File Format; Resource Interchange File
Format (RIFF); MIDI File Format; JPEG DIB File Format for Still and Motion Images; 5 Hrs
Unit-8
Multimedia Application Design: Multimedia Application Classes; Types of Multimedia Systems;
Virtual Reality Design; Components of Multimedia Systems; Organizing Multimedia Databases; 5 Hrs

Text Books:
1. Ralf Steinmetz, Klara Narstedt, “Multimedia Fundamentals: Vol 1-Media Coding and Content
Processing”, Pearson Education / PHI, 2012.
2. Prabhat K. Andleigh, Kiran Thakrar, “Multimedia Systems Design”, PHI, 2013.

Reference Books:
1. K.R Rao, Zoran S. Bojkovic and Dragorad A. Milovanovic, “Multimedia Communication
Systems: Techniques, Standards and Networks”, Pearson Education, 2012.
2. Nalin K Sharad, “Multimedia information Networking”, PHI, 2012.
34
GRAPH THEORY AND COMBINOTORICS
Course Code : CS662 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: To design and perform abstract concepts of graph theory in modeling and solving
non-trivial problems
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


COs Statement POs
Apply the concepts of graph theory, theorems, and derivations. PO1,PO2,PO
1
3
Illustrate the concepts of planar graphs and coloring and their applications in PO1,PO2,PO
2
computer science. 3
3 Describe the properties of trees and their applications in computer science PO1
Adapt the counting concepts and their applications in real world problems. PO1,PO2,PO
4
3

Course Contents:
PART A
Unit – 1
Fundamentals of Graph theory: Definitions and examples, Sub graphs, Complements, and Graph
Isomorphism, Vertex degree, Euler Circuits and Trails. 5 hrs

Unit – 2
Planar Graphs: Hamilton cycles and paths Planar Graphs, Dual graphs, and properties of a dual graph
with respect to a planar graph. 5 hrs
PART B
Unit – 3
Graph coloring & Trees: Chromatic number and Chromatic polynomial of a graph. Trees: Definition,
properties, and examples. 5 hrs

Unit – 4
Trees(contd...): Rooted trees and binary trees, Trees and sorting, Weighed Trees and Prefix codes.
5 hrs
PART C
Unit – 5
Optimization: Minimal spanning trees, Cut-Sets, Edge Connetivity, Vertex Connectivity, Network
Floes, Shortest Path. 5 hrs
Unit – 6
Generating functions. Generating functions: Introductory examples, Definition and examples;
Partitions of Integers, 5 hrs

PART D

35
Unit – 7
Generating function (contd...): The exponential generating function, the Summation Operator.
Recurrence relations: First-order and second order linear recurrence relations, with constant
coefficients, 5 hrs
Unit – 8
Recurrence relations(conti..: The non-homogeneous recurrence relation, The Method of Generating
Functions, Special Kind of Non Linear Recurrence Relation 5 hrs

Text Books:
1.Ralph P. Grimaldi: Discrete and Combinatorial Mathematics, , 5th Edition, Pearson Education. 2004.
(Sections: 9.1 to 9.5, 10.1 to 10.2, 10.4, 11.1 to 11.6, 12.1 to 12.5, 13.1 to 13.4)
2.Dr. D.S.Chadrashekar : Graph Theory and Combinotorics , 4th Edition, Prism ,2012(Chapter 4)

Reference Books:
1. Narsing Deo, Graph Theory with applications to Engineering and Computer Science, PHI
Publications
2. V Balakrishnan, Combinatorics, Schaum Series, Tata-McGraw Hill Publications

MOOCs
1. http://nptel.ac.in/courses/111106050/
2. http://nptel.ac.in/courses/106108051/

ADVANCED UNIX PROGRAMMING


Course Code : CS663 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: To study how to design the UNIX operating system kernel.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Design the UNIX kernel with the help of a well defined set of System Calls (APIs). PO1,PO3
2. Introduced to various UNIX/POSIX standards. PO1
Building File subsystem and Process control subsystem with the help of File APIs and PO1,PO2,
3.
Process APIs. PO3
PO1,
4. Outline files, processes, signals and daemon processes.
PO2,PO3
Introduced to various IPC techniques like Pipes, FIFOs, Message Queues, Semaphores
5. PO2,PO3
and Socket Programming.

Course Contents:
PART A
Unit-1
Introduction: UNIX and ANSI Standards: The ANSI C Standard, The ANSI/ISO C++ Standards,
Difference between ANSI C and C++, The POSIX Standards. UNIX and POSIX APIs: The POSIX
APIs, The UNIX and POSIX Development Environment, API Common Characteristics. 5 Hrs

36
Unit-2
UNIX Files: File Types, The UNIX and POSIX File System, The UNIX and POSIX File Attributes,
Inodes in UNIX System V, Application Program Interface to Files, UNIX Kernel Support for Files,
Directory Files. 5 Hrs
PART B
Unit-3
UNIX File APIs: General File APIs, File and Record Locking, Directory File APIs, Device File APIs,
FIFO File APIs, Symbolic Link File APIs, General File Class. 5 Hrs
Unit-4
UNIX Processes: The Environment of a UNIX Process: Introduction, main function, Process
Termination, Command-Line Arguments, Environment List, Memory Layout of a C Program, Memory
Allocation, Environment Variables, getrlimit, setrlimit Functions, UNIX Kernel Support for Processes.
5 Hrs
PART C
Unit-5
Process Control: Introduction, Process Identifiers, fork, vfork, exit, wait, waitpid, waited, wait3, wait4
Functions, Race Conditions, exec Functions, Changing User IDs and Group IDs, System Function.
5 Hrs
Unit-6
Process Control (Contd.): Process Accounting, User Identification, Process Times. Process
Relationships: Introduction, Terminal Logins, Network Logins, Process Groups, Sessions, Controlling
Terminal, tcgetpgrp, tcsetpgrp, and tcgetsid Functions, Job Control, Shell Execution of Programs. 5 Hrs
PART D
Unit-7
Signals and Daemon Processes: Signals: The UNIX Kernel Support for Signals, signal, Signal Mask,
sigaction, The SIGCHLD Signal and the waitpid Function, Kill, Alarm, Interval Timers, POSIX.lb
Timers. Daemon Processes: Introduction, Daemon Characteristics, Coding Rules. 5 Hrs
Unit-8
Interprocess Communication: Introduction; Pipes, popen, pclose Functions, FIFOs, Message Queues,
Semaphores, Shared Memory, Client-Server Properties. 5 Hrs

Text Books:
1 Terrence Chan: UNIX System Programming Using C++, First Edition, Prentice Hall India, 2011.
(Chapters 1, 5, 6, 7, 8, 9)
2 W.Richard Stevens, Stephen A. Rago: Advanced Programming in the UNIX Environment, 2 nd
Edition, Pearson Education , 2011.
(Chapters 7, 8, 9, 13, 15)
Reference Books:
1. Marc J. Rochkind: Advanced Unix Programming, 2nd Edition, Pearson Education, 2005.
2. Maurice.J.Bach: The Design of the UNIX Operating System, Pearson Education / PHI, 1987.
3. Uresh Vahalia: Unix Internals, Pearson Education, 2001.

ARTIFICIAL INTELLIGENCE

37
Course Code : CS664 LTPC: (3-0-0)3
Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40
Course Objective: Identify the Problems where AI is required
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


Know the field of Artificial Intelligence (AI) which is the study of how to make PO1,PO2
1.
computers do things which, at the moment, people do better.
2. Compare various uninformed and informed search techniques. PO2,PO6
Gain the knowledge of Logic, reasoning patterns in Propositional logic, First-Order- PO1
3.
Logic, inference in First-Order-Logic.
4. Know various knowledge representation techniques. PO2
Know various sub-fields of AI, like Machine Learning, Automated reasoning, Planning, PO1
5.
Probabilistic reasoning

Course Contents:
PART A
Unit-1
Introduction: What is AI? Intelligent Agents: Agents and environment; Rationality; the nature of
environment; the structure of agents. Problem-solving: Problem-solving agents; Example problems;
Searching for solution; Uninformed search strategies. 5 Hrs

Unit-2
Informed Search, Exploration, Constraint Satisfaction, Adversial Search: Informed search
strategies; Heuristic functions; On-line search agents and unknown environment. Constraint satisfaction
problems; Backtracking search for CSPs. Adversial search: Games; Optimal decisions in games; Alpha-
Beta pruning. 5 Hrs
PART B
Unit-3
Logical Agents: Knowledge-based agents; The wumpus world as an example world; Logic;
propositional logic Reasoning patterns in propositional logic; Effective propositional inference; Agents
based on propositional logic. 5 Hrs
Unit-4
First-Order Logic, Inference in First-Order Logic – 1: Representation revisited; Syntax and
semantics of first-order logic; Using first-order logic; Knowledge engineering in first-order logic.
Propositional versus first-order inference; Unification and lifting. 5 Hrs
PART C
Unit-5
Inference in First-Order Logic – 2 : Forward chaining; Backward chaining; Resolution. 5 Hrs
Unit-6
Knowledge Representation: Ontological engineering; Categories and objects; Actions, situations, and
events; Mental events and mental objects; The Internet shopping world; Reasoning systems for
categories; Reasoning with default information; Truth maintenance systems. 5 Hrs
PART D
Unit-7
Planning, Uncertainty, Probabilistic Reasoning: Planning: The problem; Planning with state-space
approach; Planning graphs; Planning with propositional logic. Uncertainty: Acting under certainty;
Inference using full joint distributions; Independence; Bayes‟ rule and its use. Probabilistic Reasoning:

38
Representing knowledge in an uncertain domain; The semantics of Bayesian networks; Efficient
representation of conditional distributions; Exact inference in Bayesian networks. 5 Hrs
Unit-8
Learning, AI: Present and Future: Learning: Forms of Learning; Inductive learning; Learning
decision trees; Ensemble learning; Computational learning theory.AI: Present and Future: Agent
components; Agent architectures; Are we going in the right direction? What if AI does succeed? 5 Hrs

Text Book:
Stuart Russel, Peter Norvig: Artificial Intelligence A Modern Approach, 3rd Edition, Pearson Education,
2009.
Reference Books:
1. Elaine Rich, Kevin Knight: Artificial Intelligence(SIE), Tata McGraw Hill, 2008.
2. Nils J. Nilsson: Principles of Artificial Intelligence, Elsevier, 1980

PRINCIPLES OF PROGRAMMING LANGUAGES

Course Code : CS665 LTPC: (3-0-0)3


Exam Hours : 3 Hours / Week : 3
SEE : 50 Marks Total hours : 40

Course Objective: To make the students analyze constructs of programming languages and apply in
programming.
Course Outcomes (COs):

Upon Completion of the course, students shall be able to:


1. Analyze the preliminary concepts of principles of programming languages PO1
Compare the concepts of data types, syntax and semantics, expressions of different PO1, PO2
2.
programming languages
3. Apply the concept of structured programming and procedures to develop programs PO1,PO2
4. Apply the concept of OOP and exceptions handling in programming. PO1,PO2,PO3
5. Develop simple programs using functional and logical programming languages. PO1,PO2,PO3

Course Contents:

PART A
Unit-1
Preliminary Concepts: Reasons for studying, concepts of programming languages, Programming
domains, Language Evaluation Criteria, influences on Language design, Language categories,
Programming Paradigms – Imperative, Object Oriented, functional Programming , Logic Programming.
Programming Language Implementation – Compilation and Virtual Machines, programming
environments. 5 Hrs
Unit-2
Syntax and Semantics: Expression notations, Abstract syntax trees, lexical syntax, context-free
grammars, Grammars for expressions, Attribute grammars, denotational semantics. 5 Hrs
PART B
Unit-3

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Data types: Introduction, primitive, character, user defined, arrays, record, union, pointers. Names,
Variable, concept of binding, type checking, strong typing, type equivalence. 5 Hrs
Unit-4
Structured programming: The need for structured programming: static programs, dynamic
computations, design principles for imperative languages, example, syntax-directed control flow:
composition of statements, selection, looping constructs, design considerations: syntax, Handling special
cases in loops. 5 Hrs
PART C
Unit-5
Procedure Activations: Introduction to procedures, parameter passing methods, scope rules for names,
nested scopes, activation records, Procedures as in C 5 Hrs
Unit-6
Object-oriented programming and Concurrency: What is an object?, Inheritance, OOP in C++,
Derived classes and information hiding. Concurrency: Subprogram level concurrency, semaphores,
monitors, massage passing. 5 Hrs
PART D
Unit-7
Exception handling: Exceptions, exception Propagation, Exception handler in C++. Logic
Programming Language: The basic elements of Prolog, applications of logic programming. 5 Hrs
Unit-8
Functional Programming with Lists: Scheme, A dialect of LISP, The structure of lists, List
manipulation. 5 Hrs

TEXT BOOKS:
1. Concepts of Programming Languages, Robert .W. Sebesta 11/e, Pearson Education,2014.(Chapters
1.1 to 1.5, 1.7, 1.8, 3.4.1 to 3.4.6, 3.5.2, 3.5.2.1, 5.2 to 5.4, 6.1 to 6.5, 6.12 to 6.14, 13.2 to 13.5,
14.1, 14.3, 16.6, 16.8)
2. Programming Languages concepts & constructs, Ravi Sethi, Pearson, 2nd edition.
(Chapters 2, 3.1 to 3.4, 4.4, 4.5, 4.7, 5, 7.1, 7.3 to 7.5, 10.1 to 10.3)

Reference Books:
1. Programming Languages, 2nd Edition, A.B. Tucker, R.E. Noonan, TMH.
2. Programming Languages, K. C.Louden, 2nd Edition, Thomson,2003.
3. LISP, Patric Henry Winston and Paul Horn, Pearson Education.
4. Programming in Prolog, W.F. Clocksin,& C.S.Mellish, 5th Edition, Springer.
MOOCs:
http://nptel.ac.in/courses/106102067/

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