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FAIR' Cost $2.50 $250 $2.50 $250) levi $250 $18/team $250 $250 $250 $5.00 $250 $250 $250 $250 $250 $250 $2.50 $2.50 $2.50 $2.50 $2.50 $5.00 $2.50 $2.50 $5.00 $250 $2.50 $10.00 $5.00 $250 $250 $250 $2.50 $5.00 $250 $250 $250 $250 $250 $250 $250 $250 $250 $250 $250 Thursday Friday ‘Saturday Slot 1 Sota PSiot 3 TSiot@ 8212} 12-49 1 5p-9p 1op-ia SetS | Sit | Sot Slots J8a-12 | 12-4p | Sp-9p | 9p-ta Sat 9] Slat TSiat 1HSIot 13] 82-12} 12-4p | 5p-9p | Op-ta Sot 13 8012 * numbers are event numbore to use when signing Up 200060 Publisher TSR, Ine. Worldwide RPGA Manager David Wise Editor Esk Mona ArtDirector Mark Painter ‘Subscriptions Game Support (600) 324-5496 Production Donna Woodcock Graphic Designer Bo Glenn Cover Artist Hannibal king Lame Monsters The British I've got a soft spot in my heart for the Fiend Folio™. = Folio, a hardcover rules tome structured in the format Like most of us who date back to the ist Edition of the made popular by the Monster Manual™ Advanced DUNGEONS & DRacows* game, I found : Sure, a few of the monsters in the Folio were from. ‘humerous gems within those pages. The Fiend Folio first? Gary Gygax or other TSR staffers, but the bulk of them. brought us the crypt thing, death knight, Lolth, drow, ? came from the minds of the fans themselves. That and kuo-toa, all of whom now claim well-deserved spots} makes Fiend Folio the most eclectic ofall the 1st Edition in the pantheon of cool D&D critters. Peshaps most ? products. There's a freshness, and a quirkiness, to it Importantly, it introduced the grand daddy of mon- } that's lacking from too many gaming products. As you strous cool, the Githyenki, But even that monster was } turn each page of the Fiend Folio, you quite literally not enough to overcome that “other” aspect ofthe Fiend } have no idea what you're about to find. You might end Folio, The book that gave us the shadow demon must ive : up with a compelling, interesting critter, or you might with the soul-stain that comes with being responsible end ap with a bad guy so laughably unscary that its for the flumph, adhere, alia, unintentional irony make it a gem worth remembering and the tirapheg, described as a naked, hairless } fordecades. ‘wipedal hermaphrodite.” But the list doesn’t stop In the nearly twenty years since TSR published the there. The Fiend Folio is a veritable encyclopedia of } Fiend Folio, 've come to discover that I remember it sucky monsters fondly not because of the githzerai or slaad, but ‘There's no denying that at least a quarter ofthe crea- because of those misfit creatures, those monsters love tures in the Fiend Folio were morts ofthe first order, misfits forgot. The idea ofa fan-compiled monster book was a of science and magic perhaps best Left unimagined in the ? good one, and a whole lot of good came from it. In that enk*s editonal THE MONSTERS OF ROT first place. To understand how rejects like the dreaded CLEAL. (Colonial insect Formed Arficial Life) could make {it into an official product requires some understanding of what the Fiend Folio wasall about. spirit, with those of us who consider ourselves fans of the DuNGzOws & Daacons game counting the months to a new 3rd Edition of our favorite game, I've decided to run a contest herein the pages of PO:YHEDRON™ During the game's first decade, the popularity of ‘Advanced DuNczows & DRAGONS spread from the United States to the rest of the world. It caught on strongly Great Britain, where a popular gaming magazine ran a re ‘ular feature called the “Fiend Factory,” which added ‘The 1st Annual Fiend Folie Memorial, Monster Creation Celebration (FFMMCC) Send your completely original, never-seen-before D&D ‘monsters to the mailing address below, or send electronic flesto polyhedzo dozens and dozens of reader contributions to the ever- growing lst of ADD monsters. In 1981, the UK division of TSR published a collection of these critters in the Fiend ards.com. Keep individual submis sionsbelow 400 words, and write them up in standard 2nd [Edition format, We'll run the best of the monster submis- sions, updated to 3rd Edition by our crack staf of editor, as part of our oversized monster spectacular issue 145. We'll ‘even commission swank new illustrations of your beastie, so be sure to tell us what i looks like. The coolest three WORDS FROM THE WISE The Big Cheese wants to know what you think! The tsunami of responses from last month's question so enthused Worldwide RPGA Manager David Wise that he's beeen harassing the PoxeDRON offices for weoks, beg- ging us to continue his special section of our favorite ‘magazine. Since we respond well to aroveling (especialy when it comes from our boss), look for Words From the Wise as a regular feature from here on out! Check this space every month to finda special question from David, and lt him know what you think! will net their creator free copy ofthe 3rd Edition ‘Monster Manual, an October release But please, no tripedal hermaphrodites ‘Question 2: What game, other than DUNGEONS & canis as aa wot iar ual Seattle players ae reminded that new rle feet Ta neem Ree ee ae eee rene er ose Eaten David Wise c/o Wizards ofthe Coast, P.. Box 707, Renton, WA 98057-0707. Tel him PownEDRoN sent ya, Pe ed eee eee With the advent of 2000, the RPGA' introduced the “no- vote" option to the standard scoring packet. A brief explanation was given lst isue, but as the option can be somewhat confusing if you don’t know why we introduced itinthe fist place, Ithoughta few more words on the topic ‘would help everyone out. The no-vote option allows groups of players to play an PGA game without going through the complete scoring process, In using the no-vote option, the game master records everyone's names and RPGA numbers inthe proper places on the back ofthe scoring packet, fills in the con- vention and scenario information, checks "no-vate” atthe ‘top, and submits the packet. When the packet is entered {nto an approved entry program, point values are assigned. tothe various fields, The values assigned are: ‘Judge score: 40 Player score: {0 Player placement: th Team score: 18, Seenario score: 0 are run as non-competitive. It sounds more and more con- fusing, but realy it is not. The main thing to remember is howto know when to wote, and you will be fine ‘he convention coordinator determines whether the RPGA. ‘games at their convention should use the voting orno-oting option. Ifthe convention coordinator saysyouvote, thenyou vote. If the coordinator says not to vote, or that he/she doesn't cae you vote, then the decision moves to thetable itself. Ian event is designated by the convention as “voting optional,” then the players and game master decide AT THE BEGINNING of the game whether to vote or not. This way, conflicts about being ata no-vote table can be resolved at marshaling, and arguments can be avoided. This is supposed tobe fun, remember? So what about partial scoring, where we rate the game master but don't vote for best player? Convention coordi- ators can require partial scoring on their end, but the arbitrary points values will be used instead of the real Scores in all these cases (since you wil not be able to enter the player placements property). So f the convention coor- notes from Ho ‘This results ina player point value of 332 forall partici- pants, and a score of 350 for the game master, when played. at Feature level. ‘What is the purpose of allowing people the no-vote option? To put it simply, there are alot of people who hate ‘the voting paperwork, and some of them don't play RPGA tournaments because oft Also, new players canbe intim- dated and driven off by the voting process, which may seem to be too much extra work just to play a roleplaying {game So, to answer these needs, we haveallowed thisnew ? option, The no-vote option is also very useful for online play, interactives, and demos — all situations in which deciding who did the “best” job is alot more difficult than. na nomal tabletop tournament experience. nthe other hand, the no-rote option isnew and can be confusing to people who are used to the voting system. ‘When does one vote, or not vote? Is voting related to the option in the scenario ordering system to run games as “competitive?” Do we automatically assign the no-vote option to any games? The no-vote option is not directly related to the choosing of events as competitive, Its indirectly related, in that you have to vote to award prizes for tournaments, ‘but you do not have to vote at all tables ofa competitive vert simply because itis competitive, andyou do not have to-use the no-ote option for all game days and home play where the events TO VOTE, OR NOTTO VOTE...