D Rese an
Veneer senate
(per er Oent Neer f coat
Ba eS
fara
ERC)
Peer ay]
Cree Te
wo>"eBdsrmmm — qam ay3 uo sn 351A
ifianins ssapoas ays yno j1!4 — j40jn90,d019 soy fo ssaxsuop
mainaig sujBug/u0g veg
marnay ut fisowuny 12NUIM,
1517 Jouuyy uo}42022g 4n/9
‘s1apoai snouaaio] sow! sno Jof ans! joigads y
id4MLS TV31S OL MOH NUV3T
aNIzYaYH
(a3,S3D3U 3DIAYIS IONVHD
£0L0-15086 VIM ‘woRUEy
Im ‘33yNvNNTIN, 10 X08 "O'd
8981 “ON LINAS srayenbpeay HOMION .¥9dd
usa PeesMarshal
[ADEDW 2nd ed, Replay
ALteRry® Dar MATTER™
/Amber Diceless Roleplaying
DaDw Open’
D&D National Championship
D&D Feature
D&D Team
D&D Masters
D&D Grand Masters
D&D Paragon
DAD Benefit
D&D Special
NASCRAG D&D Game
(Call of Cthulhu Feature
Feng Shui
Legend ofthe Five Rings.
Rolemaster
vEueg>mmzzz75 202m
SAGA Draconcance®
|SAGA Mave. SuPER HEROES
Shadowrun
SLA Industries
Sovereign Stone
‘Star Trek (@-hr event)
Star Wars
Sesy
Z=E=3
eT
XenalHercules:
Luna Cry™ Benefit
Livive Cry Feature
Live Cry Masters
Lune Cry Interactive
Line Greviawn Benefit
Liviie Greviawx Feature
Live GRevaawk Special
Livise Dears™ Enigma
Live DeaTh Feature
Living Dean Interactive
Live Junote™ Feature
vnc Juncte™ Challenge
Lviic JUNGLE" SE Premiere =~
Livine JUNGLE Interactive
Lune Verae™ Feature H
Live Verse Speci F
Chronicles of Darkness MM
Run Out the Guns AA
Earthdawn Threads of Legend LARP.
Viewol Seattle Feature a
Viaual Seatle Special a
GENICONI
GAME! FAIR'
Cost
$2.50
$250
$2.50
$250)
levi
$250
$18/team
$250
$250
$250
$5.00
$250
$250
$250
$250
$250
$250
$2.50
$2.50
$2.50
$2.50
$2.50
$5.00
$2.50
$2.50
$5.00
$250
$2.50
$10.00
$5.00
$250
$250
$250
$2.50
$5.00
$250
$250
$250
$250
$250
$250
$250
$250
$250
$250
$250
Thursday
Friday
‘Saturday
Slot 1 Sota PSiot 3 TSiot@
8212} 12-49 1 5p-9p 1op-ia
SetS | Sit | Sot Slots
J8a-12 | 12-4p | Sp-9p | 9p-ta
Sat 9] Slat TSiat 1HSIot 13]
82-12} 12-4p | 5p-9p | Op-ta
Sot 13
8012
* numbers are event numbore to use when signing Up200060
Publisher
TSR, Ine.
Worldwide RPGA Manager
David Wise
Editor
Esk Mona
ArtDirector
Mark Painter
‘Subscriptions
Game Support (600) 324-5496
Production
Donna Woodcock
Graphic Designer
Bo Glenn
Cover Artist
Hannibal king
Lame Monsters
The British
I've got a soft spot in my heart for the Fiend Folio™. = Folio, a hardcover rules tome structured in the format
Like most of us who date back to the ist Edition of the made popular by the Monster Manual™
Advanced DUNGEONS & DRacows* game, I found : Sure, a few of the monsters in the Folio were from.
‘humerous gems within those pages. The Fiend Folio first? Gary Gygax or other TSR staffers, but the bulk of them.
brought us the crypt thing, death knight, Lolth, drow, ? came from the minds of the fans themselves. That
and kuo-toa, all of whom now claim well-deserved spots} makes Fiend Folio the most eclectic ofall the 1st Edition
in the pantheon of cool D&D critters. Peshaps most ? products. There's a freshness, and a quirkiness, to it
Importantly, it introduced the grand daddy of mon- } that's lacking from too many gaming products. As you
strous cool, the Githyenki, But even that monster was } turn each page of the Fiend Folio, you quite literally
not enough to overcome that “other” aspect ofthe Fiend } have no idea what you're about to find. You might end
Folio, The book that gave us the shadow demon must ive : up with a compelling, interesting critter, or you might
with the soul-stain that comes with being responsible end ap with a bad guy so laughably unscary that its
for the flumph, adhere, alia, unintentional irony make it a gem worth remembering
and the tirapheg, described as a naked, hairless } fordecades.
‘wipedal hermaphrodite.” But the list doesn’t stop In the nearly twenty years since TSR published the
there. The Fiend Folio is a veritable encyclopedia of } Fiend Folio, 've come to discover that I remember it
sucky monsters fondly not because of the githzerai or slaad, but
‘There's no denying that at least a quarter ofthe crea- because of those misfit creatures, those monsters love
tures in the Fiend Folio were morts ofthe first order, misfits forgot. The idea ofa fan-compiled monster book was a
of science and magic perhaps best Left unimagined in the ? good one, and a whole lot of good came from it. In that
enk*s editonal
THE MONSTERS OF ROT
first place. To understand how rejects like the dreaded
CLEAL. (Colonial insect Formed Arficial Life) could make
{it into an official product requires some understanding of
what the Fiend Folio wasall about.
spirit, with those of us who consider ourselves fans of
the DuNGzOws & Daacons game counting the months to
a new 3rd Edition of our favorite game, I've decided to
run a contest herein the pages of PO:YHEDRON™
During the game's first decade, the popularity of
‘Advanced DuNczows & DRAGONS spread from the United
States to the rest of the world. It caught on strongly
Great Britain, where a popular gaming magazine ran a re
‘ular feature called the “Fiend Factory,” which added
‘The 1st Annual Fiend Folie Memorial,
Monster Creation Celebration (FFMMCC)
Send your completely original, never-seen-before D&D
‘monsters to the mailing address below, or send electronic
flesto polyhedzo
dozens and dozens of reader contributions to the ever-
growing lst of ADD monsters. In 1981, the UK division of
TSR published a collection of these critters in the Fiend
ards.com. Keep individual submis
sionsbelow 400 words, and write them up in standard 2nd
[Edition format, We'll run the best of the monster submis-
sions, updated to 3rd Edition by our crack staf of editor, as
part of our oversized monster spectacular issue 145. We'll
‘even commission swank new illustrations of your beastie,
so be sure to tell us what i looks like. The coolest three
WORDS FROM THE WISE
The Big Cheese wants to know what you think! The
tsunami of responses from last month's question so
enthused Worldwide RPGA Manager David Wise that he's
beeen harassing the PoxeDRON offices for weoks, beg-
ging us to continue his special section of our favorite
‘magazine. Since we respond well to aroveling (especialy
when it comes from our boss), look for Words From the
Wise as a regular feature from here on out! Check this
space every month to finda special question from David,
and lt him know what you think!
will net their creator free copy ofthe 3rd Edition
‘Monster Manual, an October release
But please, no tripedal hermaphrodites
‘Question 2: What game, other than DUNGEONS &
canis as aa wot iar ual Seattle players ae reminded that new rle
feet Ta neem
Ree ee ae eee rene er ose Eaten
David Wise c/o Wizards ofthe Coast, P.. Box 707, Renton,
WA 98057-0707. Tel him PownEDRoN sent ya,
Pe ed
eee eeeWith the advent of 2000, the RPGA' introduced the “no-
vote" option to the standard scoring packet. A brief
explanation was given lst isue, but as the option can be
somewhat confusing if you don’t know why we introduced
itinthe fist place, Ithoughta few more words on the topic
‘would help everyone out.
The no-vote option allows groups of players to play an
PGA game without going through the complete scoring
process, In using the no-vote option, the game master
records everyone's names and RPGA numbers inthe proper
places on the back ofthe scoring packet, fills in the con-
vention and scenario information, checks "no-vate” atthe
‘top, and submits the packet. When the packet is entered
{nto an approved entry program, point values are assigned.
tothe various fields, The values assigned are:
‘Judge score: 40 Player score: {0
Player placement: th Team score: 18,
Seenario score: 0
are run as non-competitive. It sounds more and more con-
fusing, but realy it is not. The main thing to remember is
howto know when to wote, and you will be fine
‘he convention coordinator determines whether the RPGA.
‘games at their convention should use the voting orno-oting
option. Ifthe convention coordinator saysyouvote, thenyou
vote. If the coordinator says not to vote, or that he/she
doesn't cae you vote, then the decision moves to thetable
itself. Ian event is designated by the convention as “voting
optional,” then the players and game master decide AT THE
BEGINNING of the game whether to vote or not. This way,
conflicts about being ata no-vote table can be resolved at
marshaling, and arguments can be avoided. This is supposed
tobe fun, remember?
So what about partial scoring, where we rate the game
master but don't vote for best player? Convention coordi-
ators can require partial scoring on their end, but the
arbitrary points values will be used instead of the real
Scores in all these cases (since you wil not be able to enter
the player placements property). So f the convention coor-
notes from Ho
‘This results ina player point value of 332 forall partici-
pants, and a score of 350 for the game master, when played.
at Feature level.
‘What is the purpose of allowing people the no-vote
option? To put it simply, there are alot of people who hate
‘the voting paperwork, and some of them don't play RPGA
tournaments because oft Also, new players canbe intim-
dated and driven off by the voting process, which may
seem to be too much extra work just to play a roleplaying
{game So, to answer these needs, we haveallowed thisnew ?
option, The no-vote option is also very useful for online
play, interactives, and demos — all situations in which
deciding who did the “best” job is alot more difficult than.
na nomal tabletop tournament experience.
nthe other hand, the no-rote option isnew and can be
confusing to people who are used to the voting system.
‘When does one vote, or not vote? Is voting related to the
option in the scenario ordering system to run games as
“competitive?” Do we automatically assign the no-vote
option to any games?
The no-vote option is not directly related to the
choosing of events as competitive, Its indirectly related,
in that you have to vote to award prizes for tournaments,
‘but you do not have to vote at all tables ofa competitive
vert simply because itis competitive, andyou do not have
to-use the no-ote option for all game
days and home play where the events
TO VOTE, OR NOTTO VOTE...