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Terrain (46 double-sided hex tiles) Miniatures (116) Blue (58) Gray (58)

Woods/Hill Infantry

x26 x30 x30


Fields/Rough Terrain Infantry
with flag

x4 x10 x10
Orchard/Waterway Cavalry

x1 x6 x6
Single-sided Fence/ Calvary
Straight Waterway with flag

x1 x3 x3

Double-sided Fence/ Artillery


Straight Waterway

x3 x3
x6
Artillery
Three-sided Fence/
with flag
180° Curved Waterway

x3 x3
x1
General
Buildings/ Curved
Waterway

x3 x3
x6
Waterway with Bridge/ Field-works Flag Tokens (double-sided)
Waterway End

x1 x6 x14

Battle Dice (Six-sided) Command Cards

x8 x60
See the attached
Command Cards Checklist.
Each die should have 2 infantry,
1 cavalry, 1 artillery, 1 flag and
1 crossed-sabers label applied.

❏ Gameplay Manual ❏ Gameboard


❏ ALL-OUT-OFFENSIVE ❏ CALL FOR REINFORCEMENTS ❏ PROBE
Issue an order to all of your units Issue an order for reinforcements. Issue orders to 2 units or generals
and generals. Only units not deployed at the (or combination) on the Left Flank.
➀ card start of the battle are available as ➀➁➂➃ cards
reinforcements.
❏ ASSAULT ➀ card ❏ PROBE
Issue orders to all units or generals Issue orders to 2 units or generals
(or any combination) on the ❏ CONSTRUCT FIELDWORKS (or combination) in the Center.
Left Flank. Issue an order to 2 INFANTRY or ➀➁➂➃➄ cards
➀➁ cards ARTILLERY (or combination of both)
units to build field-works. ❏ PROBE
❏ ASSAULT ➀ card Issue orders to 2 units or generals
Issue orders to all units or generals (or combination) on the Right Flank.
(or any combination) in the Center. ❏ COORDINATED ATTACK ➀➁➂➃ cards
➀➁ cards Issue orders to 1 of your units or
generals in each section: Left Flank, ❏ RALLY
❏ ASSAULT Center and Right Flank. Issue an order to 1 of your units
Issue orders to all units or generals ➀➁➂➃ cards that has suffered casualties.
(or any combination) on the Roll 1 battle die for each command
Right Flank. ❏ COUNTER-ATTACK card you have, including this card.
➀➁ cards Play this card on your opponent to For each symbol rolled that matches
duplicate the orders of the last card a lost figure from that unit, replace
❏ ATTACK played by your opponent. that figure.
Issue orders to 3 units or generals ➀ cards ➀ cards
(or any combination) on the
Left Flank. ❏ FIRE AND HOLD POSITION ❏ SHARP SHOOTER
➀➁➂ cards Issue an order to all of your Target 1 general, regardless of where
INFANTRY and ARTILLERY units he is on the board, the type of terrain
❏ ATTACK in 1 section of the battlefield. he is on, or whether or not he is
Issue orders to 3 units or generals ➀➁ cards attached to a unit.
(or any combination) in the Center. ➀➁ cards
➀➁➂➃ cards ❏ FORCE MARCH
Issue an order to all of your ❏ SHORT OF SUPPLIES
❏ ATTACK INFANTRY units in one section Play this card on 1 of your own units
Issue orders to 3 units or generals of the battlefield. or on an enemy unit of your choice.
(or any combination) on the ➀➁ cards ➀ card
Right Flank.
➀➁➂ cards ❏ HIT AND RUN ❏ SKIRMISH
Issue an order to all of your Issue an order to 1 unit or general
❏ BOMBARD CAVALRY units. on the Left Flank.
Issue an order to all of your ➀➁ cards ➀➁➂ cards
ARTILLERY units. Each artillery may
battle twice or move twice. ❏ LEADERSHIP ❏ SKIRMISH
➀➁ cards Issue an order to all of your attached Issue an order to 1 unit or general in
generals. If a general is attached to a the Center.
unit, that unit is also ordered to move ➀➁➂ cards
and battle with the general.
➀➁ cards ❏ SKIRMISH
Issue an order to 1 unit or general on
the Right Flank.
➀➁➂ cards

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