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Research Method

NOTE:-
I. This is the List of the main computer science research areas.
II. Each area has further divided into sub areas. So initially select one of the area
that student like to do his research.
III. If any area is not listed in given below list then student can select it without
any hesitation.
Most interesting and recently under research areas of
Computer Science
1. Internet of Things
2. Big Data
3. Machine Learning
4. Data Mining
5. Artificial Intelligence
6. Cloud Computing
7. Blockchain
8. Human Computer Interaction
9. Machine Learning
10. Ubiquitous Computing
11. Deep learning
12. Image Processing
Other Areas of Research
13. Data Warehousing
14. Semantic Web
15. MANET
16. Bioinformatics
17. Neuron networks and machine learning
18. Virtual reality
19. Computer assistance in support services
20. Database architecture and management
21. Computers and media
22. Private information
23. Quantum computers.
24. Open source software
25. Portable gadgets and the peculiarities of software development for them
26. Green Computing
27. Grid Computing
28. Biometric systems and recognizing
29. Ethical hacking.
30. Cyborgs
31. The ATM and bank security
32. The evolution of torrents
33. Computational & Synthetic Biology
34. Computer Architecture
35. Computer Graphics, Vision, Animation, and Game Science
36. Computing for Development
37. Data Management and Visualization
38. Molecular Information Systems
39. Natural Language Processing
40. Programming Languages and Software Engineering
41. Robotics
42. Security and Privacy
43. Systems and Networking
44. Theory of Computation
45. Sensor Systems
46. Computer Architecture & Engineering
47. Cyber-Physical Systems and Design Automation
48. Database Management Systems
49. Education
50. Operating Systems & Networking
51. Programming Systems
52. Scientific Computing
53. Theory of Computation
54. Visual Computing
55. Theory and Algorithm
56. Programming Languages and Software Engineering
57. Pervasive Computing
58. Cyberphysical systems
59. Parallel Computing
60. Information System
61. Limits of Computation and Communication
62. Large-Scale Networking
63. Robotics
64. Architectures, Compiler Optimization, and Embedded Systems
65. Graphics and Visualization
66. High Performance Computing
67. Networks, Distributed Systems, and Security
68. Theoretical Foundations
69. Assistive Technologies and Learning with Disabilities
70. Biomed Imaging and Visualization
71. Cyber Security
72. Multimedia Systems and Apps
73. Semantic, Social and Sensor Web
74. Soft Computing
75. Wireless Networking and Security
76. Real-Time Systems
77. Medical Image Analysis
78. Natural Language Processing
79. Autonomous and Cyber-Physical Systems
80. Natural Computation
81. Formal Methods
82. Model Driven Engineering
83. Scientific Computing
84. Virtual reality and its connection to human perception
85. The success of computer-assisted education
86. Computer assistance in support services
87. The limits of computation and communication
88. Digital security versus private information
89. Encrypting and decrypting
90. Quantum computers.
91. The open source software
92. Portable gadgets and the peculiarities of software development for
them
93. Cloud storages
94. Computer viruses
95. SCRUM methodology
96. Biometric systems and recognizing
97. Ethical hacking.
98. Cyborgs
99. The ATM and bank security
100. The evolution of torrents

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