clan Moulder is one of the four great clans of
Skaven, ‘aa members of the clan
,
Ce
i" rarren is a den of twisted mnfortunates
rE dL egetrers
rs races
psig ae
eae
BUT ome’
Les ETM\y Corre Cag
Corn
Pea ecorre nd
at ie Nerdcore Finn Cor le of he
cies
ares
ane ed
ees
freer ere ie
ene ed
ap MevesbagSoe De ea Se‘wart penned hit to Goblin, proud'Eif
next to conqueted Ska
‘ext to shackled elder. Lord
the ruler of Clap Moulder, passes much
of his time
Bee aio
ofthe dukakec pfmutsion Hewodsierecshiyinielbpocions. whee rom | tenisbelow, |
Gtbct eked wih anes Sent ptt aul arp latina toon” ||, weal iene pipes arc semueel
Erna per oles he mc a :
and malo sealed tne wall ofthe ines Goring te Storm of Chaos Tis be
who create the scurrying Throgs who infest he Sra nd is labor
: ‘ied in :
edie
fete orc, habla Bribes
fer and earse as they caeflly
Dllatice their gold in stack after stack
a mper the2 penlmage lve ders sh
finnelig dowpward Ina pe
repos
- of a
penta vo let she wari
nelMODELING GHORITCH
Phil: I would be prepared to bet that most people reading this
me point in theie hobby careers, have considered
ing an Orky power caw onto one of their miniatures,
Whether the model in question was a Daemon Prince, a Penitent
Engine, an Inquisltorscale model, an Iron Warrior, a
Dreadnought, a Big Mutant, or even an Imperial Guard
Commissar, everybody knows that things just look cool with
power claws. Naturally this guy has two.
The Ghoritch model started out as Rat Ogre Bonerippet. To
create your own conversion like this one, clip off Boneripper's
‘Warplire Thrower arm (leave the ragged skin behind, 2s it
makes an excellent join). Neat, take Ghazghkll’s power daw,
the largest and most impressive offs kind, and glue ito the
right shoulder.
smaller power claw from an Ork Nob model: This
of claws of diferent sizes makes the model look more anarchic.
For Ghorteh’s head, use abit from a normal Rat Ogre. used the
bandaged head to represent the fact this guy has had his brain
replaced recently and then applied a mixture of Chestnut Ink
and Scab Red (which makes excellent “dried blood’) in a line 0
{show where his cranium had been opened by Throt the Undleaa,
‘The end result really looks like something out of Baron
Frankenstein's (or Thor's) demented laboratory ~ a plate-
“armored Knight's worst nightmare. Snip!
‘To onder bitz fo fhake your own Ghositch model, go ro
‘w.games workshop comhitedwarhwd310-—
fora link yo a kit in the Online Store,
CnARHAMMER
CH{RiIO.NICLES
Phil Kelly descends int6,the Hell Pit and dredges
up some of the most disturbing creatures ever to
blight\the face of the Wathammier world. The
army listspresented in/this article enables you to
field 4 forcelof deadly 'ereations Feady tobe
unleashed: uponany ¢nemy, Be warned;
however. Ir ddesn’tiget much weirdeh than this.
Master Moule haSe
misoom afioa
y to themslngs 6 they
ise inp stllving amputees iplo
Sinai hideous. The onlydsénce |
byat ict healed beac “eh ae Seon se arpa sale
Mote ner fae «sea gr peed ei
ae 4 Fergie Mics thcosl )
J moskedes ofliaipte upon ihe world.
AVAIL Poe a
ore emects Sf Chaos funpaign. Clan
ae retell Hn nda uct See
vastamme chronic : ten ihn | Ca sonatas bend
Pein senior safer weld carats Nogemiy Sefer temaye hah aden
eet ht 2 hobbyist ean ken e2_ fori thkemain Slaven lsh
earn iris mentality of Moulder ~ who... Skayer mike wheat
Pereira any : hiya aster Of
SNe oe ; lag felon a
Sueston and Answer
Steere
inspired, well thought-out, and
eee ETT
eae
Pc Kain
Perea enroreeveny
the address given here,
oer ty
Pee oe
orate
willow Road, Lenton
pein
Seach)Fielding a Hell Pit Army
“The Hell Pit army list is designed f0
represent the Skaven armies that
‘emerge from the Clan Moulder
Stronghold when enemies
approach. lan Moulder i well
idnown for is practice of cresting
hideous mutants and selling them
to the other Great clans of the
Staven, less welepubliczed fact
is thatthe Master Moulders keep
the most success oftheir
txperiments in Hell Pit for use a5
Shock troops in tele own bats
Asa res, you wil nd ereanares
in this army st that you would
ena normal Skaven army
bering Thotlings that
Blther and craw, intent on slaying
Anything that looks upon them,
antic burrowing behemoths that
burst from the ground and devour
everthing they sniff ou
“The army is ed by the exstclan of
Clan Moulder, Ghortch ~a new
special character specific to Clan
Moulder oul once thatthe
amy ist requires you to take
Ghoritch asthe army General (he's
about the only Master Moulder
has what takes to unite all those
tsblles under one banned). In
truth, you could just as easly use
Ghorich’s srl, Throt the Unclean,
to lead the army. Simply subeeture
Throt ashe appears in the Skaven
book for Ghorkch
Needless to say, this army is strange
brave dare
rieee
See. |
ubiquitous Giant Rat and the heavily |
ene ee oe
eee a ree
All characters in this list except for
Grey Seers ean use magic items that
are marked Clan Moulder Only in
the Skaven Army book. Ifa unit is
marked with an asterisk (*, the
umber of units of thar kind in the |
army must be equal 0 of less than
the number of Giant Rat units in the
army, All units in this list count a8
Clan Moulder unis
Choosing an Army
Both players choose armies othe same
agreed points value. Most pavers find
that 2,000 points per side provides a
‘game that wil last an evening, Whatever
value you agree upon isthe maximun
numberof points you can spend on
your arty You can spend less and will
Probably find ic impossible to use up
{very lst point. Most 2,000-point armies
will therefore be something like 1,998 or
1.999 points, but they ae sll 2,000-
point armies for our purposes. Once
you have decided on a otal points
Yale tis ime to choose youre force
Choosing Characters
Characters are divided into two broad
Categories Lords (the most powerful
characters) and Heroes (the re). The
‘maximum number of characters an army
fan feid is shown below
Army Value Maximum — Maximum
Characters
2,000 or more 4
So00ormore 6
‘$000 er more 8
ach +1000 42
An amy does not have 0
maximum number of heroes allowed;
tan always Inclde fewer than indicated
However an army must aways incl at
least one character, the General, who, in
the ease ofthis army is either Ghortch
the Castllan or Tot the Unclesn
(COMPULSORY) GHORITCH THE CASTELLAN (cee p. 25 of thietisue)
OR THROT THE UNCLEAN (see Warhammer Armies: Skaven, pp. 68469)
MASTER MUTATORS (sve Wathammer Armies: Skaven, p78)
GREY SERS
HEROES
(CATEFTAINS
MASTER MOULDERS
HARBINGERS OF MUTATION (see Warhammer Armies: Skaven, ft
CORE UNITS:
GIANT RATS
Mainstay unit
‘CLANRATS*
Glanrats are not a Mainstay unt. Uniisloflarirats ityHbs blive weapon sams
(0:1 STORMVERMIN®
(CLANRAT SLAVES*
Hell Pe armies may use any ati all infantr) miodls to Pepresent Whee slaces
(0-2 RAT SWARMS*
These count as Special chotées if upgraded to Plégue Rit
RAT OGRES*
‘THROTLINGS* Bolint/pack: 0
Throtlings are so namdd because of Throt the Unclean's obsesstve abit of grafting.
together unfortunate greatures with warpstonesnfused salte'wben be is n between
projects. The resulting mighbmarlabinssortment of limbs, mouths, and bOPABIy,
‘abused minds crawl through the depths of Hell Pit and are unleashed as cannom
[fodder in times of ula These bafaly sentient, hnghted creatures cannot bear to be
{seen in their new anid repughantforms and go tozgreat lengths to kill all who laok.
‘pon them in sobbing fits of fedlousy and selfloathing.
uw Ewes .'ss ‘st 7 tw
‘Throng 6 PECL OES TT
Padkmaster 6 El3 U3 8 RS OBA) a's
Unit Size: A unit of Thfoilings is made up of onte-or more Paks (a pack cbnsistsof
six Throgs and @ne Packmastes). You caf buy as many packs as fou
‘wish and)add Wem together to form a uh
‘Weapons and Armgf: Throgs have none
Packmasters have light armor, Bad weapons, Sd whips
Special Rules: Mixed Units, Loss df PackiWstefs Such 's Ve Fevulsion
inspired by packs of Throuilgs that they Clse Fear
WOLF RATS* Poiditsmodel: 6.
Though members of Cla Moulder often cldim 1p cPeat€ Fats Ye ste of wots: 115
rare indeed for tbem to Supply oiber clans with theargest andl strongest af this
relatively stable breed. Those that are truly lupine are kept ik spiked cages ag feed
(on their own dead. Thus, when Wolf Rats aré finally untegsbed into the outside’
‘world, they attack anything in thetr path ima bloga) Page
Moows Bs s\ Ar w.
worm = 93 ae ST
Unit Size: 5+
‘Weapons and Armor: None
Options: None
2- WaITE DOR_______________WIMBHAMIMER, CHRONICLES — HELL PIT ARMY LIST
SPECIAL UNITS
ARMORED RAT OGRESt pack: 65
Particularly bardy Rat Ores are often further modified with rusty armor plates and
‘Fide weapons grafted directly Onto,their bodies. Toe advance of such monstrosities
‘acrossithe battlefield 4s accompanted by the screech of tortured metal and the
bellow of tortured beasts
‘Armored Wat Ogres are identical to normal Rat Ogres but have a 5+ armor save. They
‘also Count asthaving additional hand weapons
MUTANT RAY OGRES* Points/pack: 50 prs
11 is in every Mouller'endture to want to improve upon creations that already
function well, Occasionally, these attempts to re-engineer a successful experiment
‘manage fo suceged. Thg-créam of the Rat Ogre creations in Clan Moulder's
possession sport extra limbs, beads, and even minds since Throt perfected the
practice of transplanting buman brains into Rat Ogre bodies.
M. ss
Mutadt Rit Ogre 630 7
Packmitet cas ss
Unit Size; A/F OF Rat Opies is made of one or more packs (a pack consists of one
‘at Ogre’and pne Packmaster). You can buy as many packs as you wish and
‘ida them together to form the unit:
|Weapondfand Armor Mutant Rat Ogres have none,
‘Paceisters have light armor, hind weapons, and whips.
Opeionss:Thé Murans Rai Ogres must take Upto two of the Yollowing upgrades. The
‘galy,uperade that will affect the Pakmasterss Quadrupedal.
+ Powerhotses. The Mutane Rat Ogres have +f Strength (1 points per model)
+ Quadrupedal, The’ Mutant Rat Ogres have + 1-Movement (§ points per model).
+ RGsifient the Mutant Rat Ogres have +1 Toughness (12 points per model).
+ Extra Fxtremities. The Mutant Rat Ogres have +1 Attack (10 points per mode!)
**Brain Transplant. The Mutant Rat Ogres havé.LA7 and WS4 6 points per model)
Mutant Rat Ogres with brain traisplants do riot have
Packmasters and are not subjectto the Loss of Packmasters rule,
+ Trollblood. The Mutant Rat Ogres may Regenerate (15 polmesipet mode!)
Special Riles: Fer, Mixed Undt, Loss of Packinasters
(0-1 AUGMENTED RAT OGRES* Points/pack: 60
Orithe rare occations that Clan Skryre and Clan Motddereadperate, the results are
as deranged as they are effective. Augmented Rat OgreF areas such macbine as they
dre flesh: Agghented Rat OgreBerratically hiss and lank ders the battlefield, as
‘heir grafed pincers op lie shears ana thelr warpfire projectors throw great gouts
Of fire ntatbe onanty Fares,
ws: Bs s.r mee
‘Augmented Rat Ogre TO ote 4) eens
Pacmaster Brees ate 3 eke ess
Udit Sizg: 15. A UAjC of Augmented Rat Ogresifs made of one or more packs (a pack
consistsof ohe Augmented Rat Ogte ind one Packmaster).
‘Weapons and Aemor: Adgmented-Rat Ogres Nave a 4+ drmor save.
Packmasters have fight atmos, hand weapons,
‘Options: One Augmented Rat Ogre pé unit may be armed with a Warpfire Thrower
(C+40 pts)-Dornot roll apiAraillery die to See how far the jet of liquid is
projected, simply place tse tdardrop-shaped template with the thin end
‘touching the mode!’ baseand detefine hits as normal
Special Rules: Fear, Mivéd Unit, Loss of Pacleplasters, Stupidity
1nd whips
Choosing Troops
“Troops are divided into Core, Special, and
Rare units The number ofeach gppe of
unit available depends on the army's
points value, indicated in the chart below:
Army Special Rare
Points Value Units Units
Core
Units
2,000 ormore 3+ 04 02
03
of
+
In some cases, other limitations may
apply to a particular kind of unt.
‘These limitations are specified in the
Unit Entries
Each unit is represented by an entry in
the army list. The unit's name is
sven, and any limitations that apply
are explained
Profile: The characteristics profiles for
the toops in each unit are given in the
unit entty Where several profiles are
required, they are also given, even if, as
{in many eases, they are optional
Unit Sizes: Each entry specifies the
‘minimum and maximum size for
ch unit
‘Weapons and Armor: Each entry lists
the standard weapons and armor for
that unit type. The value of these items
fs included init points value. Additional
‘or optional weapons and armor cost
fextra and are covered in the Options
section of the unit entry
Options: This section lists the different
‘weapon, armor, and equipment options
for the unit and any additional points
cost for taking them. Ie may also include
the option to upgrade a unit member to
aimusican or standard bearer
Special Rules: Many troops have special
files, which are explained in the army
Special rules, and sometimes
summarized for your convenience in the
army lst.
would be tedious to repeat all the
special rules for every unit within the
army lst itself. The army list is intended
primarily asa tool for choosing armies
Father than for presenting game rules.
Wherever possible, we have indicated
where special rules apply, and where
Space permits, we have provided notes
‘within the army’list as "memory joggers
Bear in mind that these deseriptions are
not necessarily exhaustive or definitive,
and players should refer to the main
rules fora full account.FIAYERKIN Polsisimodel: 14
Flayorkin are mutants crafted from a fusidh of Chqos Marauder Skaven, and belt
‘forged tron. They use long, sharp claus graftad onto their wrist siurips to bebead
f scale castle walle with equal ease. The chins fuse! to their spines
lensure that even if they are killed while climbing wp a battlement, their comrades
can scale the walls by using the teal of dangling corpaes.
us
Flayerkin
wallereeper
Bata climbing laws (.wo asi Weapons)
Options: One Flayerkin may b@ Upgraded to aWialléfeeper at +17 points
Special Rules: Scostf Killing Blow, Skibmisbare, Abuian Chains.
scale walle a8 equipped with grappling hooks. IfRARE UNITS
roitepack:ss | Bish Bash Bosch
Pee tesa role rencet engl Se werent aed ee cine iie t| (pil par ot lar une
ny Fagey 2 poe ne = tanieufaw ore Breet coe eaerergeis od by mad palangy of
1 Su ws 1 ps Oy we gra || emer Oae
— « 3 E 5 ‘ 3 - 3 * Blanche ~ all masters of the bizarre
a . 3 3 3 3 E z. + 5 ‘The human-headed rat centaur and
Tait Sto 25 packs, {gl conus of one Tal exoanpenied bya Packnamerin he | the drolig erapptig mah ie
ene Sig ke Open Scoskateal ofp Gra nae
Iarched srnlgh ot of ony of
Booch Jepeuons of Hel you
iacwiniafascapate
Feet ks of gas, vor a
Specal Rules: Fear, tpidiy, Regenerate, ol Vora cee
‘oll Vomit, ATroll may vomit on his foes in the Close Combat Phase instead of Perhaps you'll find some inspiration
snaking hs normal 3 Auacks, ol! Vora? isa single stack that always hts and for your own Moulder mutations
Inflices 285 ht with no armor save allowed that you can then happily inflict
eee
ABERRATION* Points/model: 60 snapping mouths and flailing limbs.
Aberrations are beyond claeYtaton, tbe aboried experiment of erased Molders
tbo antbitons cutee tbtr sale. Invartahly driven mad by tet ft
ABerrattone wil goto eer lengthy can To ensure tet te mere es are
Gast cs me cal te eee a ale casope es ed br leer nemo?
ret merion steers eee peed
Mw mss
poeraise\ 3 — 3
‘Weapons and Armor: Trolls don't need to carry normal weapons, though
they often have a club, bone, or bit of tree
(Gvhich count as hand weapons)
1.2 Aberratighs may be taken per Rare choice
Wait Size: 1
‘Wedpons ind Armor: A nightmarish assortment of snapping mouths and mutated limbs.
Spectal Rules: Unbreakable
BURROWING BEHEMOTH Points/model: 215
The vast, balding monstrosities that burrow blindly tn the deepest tunnels of Hell Pit
‘were orginally pioneered as a way of expanding Moulder’s subterranean empire.
However these blind and twtsted beasts are no less effective in battle, when they
snus the Sart and smash into tbe enemy itt earbsbabing force
“ Bs os Tw all
Behemoth Conners SaaS >
Unit size: 1 a
‘Weapons’and.Armor: Sheer bulk and vicious digging claws.
Spectal Rules: Terror, Stupidity, Large Target, Unit Strength 6, Tunneling
‘Gurrowing Hehemoths follow the Tunneting rales on p. 19 of
Warbammier Armies: Skaven)
(0-1 CHIMAERAT*
Points/model: 185
The nares ofall Moulder’s creations, the Chimaerat defies all logic in its
formahd is a blasphemy against nature. The Chimacrat isto a common rat
what @ Hydra fs 10 a common Hzard. Inevitably multvbeaded, the Chimaerat
lubeczes sickly green warpstone fire as tt hauls ts bentghted bulle across the
battlefield and scorches the earth in its wale
M__ws ps
Chimaerar. —$3—— 4 0
Unit Size: 1
‘Weapons and Armor: Snapping jaws and rizorsharp claws
‘Special Rules: Terror, Stupidity, Large Target, Uni Strength 4,
Breathe Warpfire (SS breath weapon, causes Parse tes in
‘enemy unit ia casualy s caused),
PO eneeee
Armored Rat Ogres
by Kirsten Williams
Kirsten used partsffoarthe Ogre Bull
sprue and a simple cain mail green seit
technique to add afmos tirher Rat Ogres,
Augmented Rat Ogres a
yi ety f
Ph aed his be ox
fomute te
rogmested at preswold Rate
by, Kitsten Withiams
irjten made this
Borrowing,
ghemoth from the
Bedvota Wyvess
goated with static
Brass. he nose abe!
ars dre scp
from green stu to
‘make the model
Chimacext
by Kirsten Williams
Kursten made her Wolf Rats by
simply puting a Rat Ogre head
and til on a plastic Wolf model
Burrowing Behemoth,
by Kirsten Wilhams
Tunnel marker
ursten made this
Chimaerat from a
Dark Blt War
Hydra and added
‘Rat Ogre heads.ens
of Hell Pit are among. =f res ie
the most twisted-and
mutated in the’Old
World. Who better to
show,liow, to cones,
raid my bie be
{ing build few morettie Clan
lst contaifis ots of mutated”
eatures that can Be built froma”
anner of pars plundered from thé
shamiier ranges When making
‘The nightmarish horde of Hell
the wretched bleakness ofthe Troll Country.
Od ata
miysélso-a few specific
eno)
pecan pi’
ae aren fan
yt aan (
sembined take nea osu
monster Ad Sg ns sme Plague
the diferent pars of
the models more dearly: Refiember that,
ne ata Sere
eet ap
ey fy =
Bait
advances dhrough
Harbingers of Mutation
Based on 4 Rat Ogre Packmaster, the
Harbinger as a tall from a Rat Ogre
hooked around his face
small rats on the Skave
jplced a few across the Harbinger's
shouleens)
though described as mutated
A“ Rats, used all manner of
fans to make these tay eters
The wie wos wo we at eat one Sven
tmodel pat foreach Throng
Inspiration cane from many source.
I've been a fan of science fiction and.
horror for many years, and this interest
provided me with plenty of ideas for x 23 : 2
weird creatures, Other excellent source
1 couldn't resi
‘material can be found in the artwork eae.
from the Mordheim rulebook I simply glued Rat
Ogre arms together
and repositioned.
1 ereated these conversions by simply
attaching Plague Monk, Gnoblar, and
aa eens Packmaster heads to rat bodies.
see
This isaclassic Ht would have been
monster image: 2a shame to waste
rat with two heads, these two half rats
eee ce 4 iam
eee eer pet :
ace 1 glued this rat head to
whip and then
attached #0 & Rat
Ogre's hand. 1 think
the contrasting sizes
help make the model
Took grotesque.
This banner top
O— just cried out
forahead tobe This rathas lost his
slued to head to another
, es
strange replacement,
Gnoblar legs make great foundations for ‘These two Rat Ogre feet have additional 1 made this model from a Rat
‘Throtling conversions. The first has 2 pars: a Packmaster head, a Rat Ogre (Ope tal, drilled a pair of
Packmaster’s head and a whip, and the bell, section from a Rat Ogre weapon, {eyes into the end, and glued
second has a rats tail and a Brevonnian arm, and a Plague Monk's fil Gnoblar mouth underneath
Peasant banner bit. This model in
particular was inspired by the art of
Hizonymus Bosch.RN a) Sow
Yy: ‘can use almost anything, in addiigtto Slaven: oh ep a Chios spawe in’Se abd Wage. I made this
models, to represent slaves. Here, Le used Zombie {reature from patts leftover from making the Chimaerat,
models with heads from Empire Miia sod Bretonifian, Featured ofthe next page. Viked the idea of attaching 2
Peasant sprues. I shackled the slaves ogether with chains fom? paleoP amasto a Rat Ogre torso 4nd flipping i such that ic was
the Rat Ogre sprue. staiding.on its hands, which were replaced with spare Rat Ogre
Feet Aer f spikes made the Rat Ogre head look even more
Dizareand gruesome,
For more craziness on mutated Rat Ogres, check
‘out the Rat Ogre Pitighting Mini Game online.
Fora link to this game, go 10
www games-workshop.com/whitedwarf/WD310
Race)
these models are, for the most part,
I based on a plastic wolf with the
head and tail converted. Almost
"aything can serve asa coal head or tail,
Including a lot ofthe Rar Ogre Bitz
‘Combining Cold One's taland a Ra Onsthistodel, things are switched
‘Ogres head makes 4 suck Wot Ra around’ bit with a Rat Ogre tail
sbecoming 2 huge tongue and whip
serving as an ideal til
‘Wolves have an angled neck joint, Thus, ~The RICOGFe weapon avis covered in_-As'WEl as using a Rat Ogre tail, I've
positioning one Rat Ogre head above lovely BOUSThelarmseaves as a huge replaced the woll’s face with a Skaven
the other looks suitably gruesome. Once _ bulbous neck topped. with a Plague banner top,
again, I've used some whips as tails Monk's head,Srinnay
par from an aditonal weapon
Ay Bist oni end neo he
tals, made tis Hydrainpined
‘model entirely fom one Rat Ope spre
‘fer cating several heads fom the
pc and attaching a few to some arms
issembled the eresture's body which
made from a couple of pair of tgs,
twa the fect cut sway and the we
Tales ged together { mounted this
assembly ona Chariot bse. Rat Opre
hands looked elective a fee forthe
beast After hued rors in place 1
axed the various arms and heads At
fiat wasn't entirely sure if the creature
‘ea coming or going, but in the end,
Uceided thn the de with the most,
heads was the ont
[TSR aen omnes)
Layering diferent inks on top
cretion ceed
Tooking sores.
Make specific parts ofthe
2 model appear strange
and mutated by using
Unusual color
Use Rotting Flesh for
Onis han Skull
‘white or Bleached Bone, to
sive the Mesh a slighty
putrid appearance
Apply Gloss Varnish to the
boils to make them appear
pustular and alive
Long sharp teeth are a major
leaven characteris. Highlight
them so that they stand out