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The World’s Largest Train-the-Trainer Company

A STEP-BY-STEP OVERVIEW

F U N DA M E N TA L S O F
V I RT UA L C L A S S R O O M D E S I G N
LANGEVIN’S 12-STEP DESIGN PROCESS

Table of Contents
Introduction
Welcome to the Fundamentals of Virtual depends on what your needs are.
Introduction 1 Classroom Design! This guide will provide you Our goal is to give you a solid introduction to
with a step-by-step overview of The VC Design instructional design so you will know how to
Determine Needs 2 Cycle and, as an added bonus, we’ll even let you apply a performance-based focus to all of your
in on a few of our secrets! training—with a little extra emphasis on some
But what’s The VC Design Cycle, you ask? of the additional considerations required for
Plan Project 3
Well, here at Langevin, we’ve simplified the virtual classroom courses.
instructional design process into twelve steps So without further adieu, let’s take a look at
Analyze Learners 3
that allow you to consistently design sound what’s involved in each step of The VC Design
performance-based VC (virtual classroom) Cycle.
Determine Content 4 instruction faster. An overview of the process is
shown below. You will learn more about each
Write Objectives 5 step as you read through this guide.
What is the purpose of this guide?
Determine Practice 6 To give you a peek into the world of
instructional design for the virtual classroom?
Select Methods/Tools 6 To give you a starting point for the design of
your courses? To help you begin your journey
Design Methods/Tools 7 towards improving your instructional design
skills? Well, it’s all of the above, and more! It all Looking for a little direction? This guide will definitely help put
you on the road to success!
Structure Course 8

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


Develop Materials 8

Validate Course 9

Evaluate Course 10 The VC


Design Cycle
Summary 10

Next Steps 11

Stay Connected 12

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The World’s Largest Train-the-Trainer Company

Determine Needs

Here’s a little training-related lingo to performance gap in question. The only


whet your appetite as we serve up the way to know for sure is to get to the root
first meaty portion of The VC Design cause of the gap.
Cycle: “training needs analysis.” As you There are seven potential causes for a
chew on that nifty new term, ask yourself gap in job performance: capacity,
Successful virtual classroom this: what “needs” are we referring to standards, measurement, feedback,
when we talk about determining needs or conditions, incentive/motivation, and
facilitators know the secret to
conducting a training needs analysis? knowledge and skill. In every situation
providing highly interactive,
A common misconception among new the gap will be due to at least one (and
performance-based virtual instructional designers (and even some often more than one) of these factors.
training is having a “second set of “seasoned” veterans) is to think that the If your detective work tells you the
hands” known as a producer. needs you’re determining are related to performance gap is due to a lack of
the end product—the training program. knowledge or skill, you can be confident
Presenting... “Will the course use VoIP or an integrated training is the best solution to
telephony solution for the audio portion?” address the gap. But if your findings
The Virtual Classroom “What equipment is needed?” “Will we indicate any one or more of the
Producer: provide the learners with printed copies other six factors are at the root of the
Dynamic, Adaptable, Prepared of the materials or will they access them performance problem, something other
electronically?” than training is needed to fix the gap.
Stop and think about this for a second; By identifying the cause of a
how can you start planning all the logistics performance gap we minimize the chance
of a training program before you know if of conducting training for the wrong
train·ing [trey-ning] the course is even needed? reason. Can you imagine how much
Noun That’s why the first step in the Design money and resources are wasted each
Cycle exists. Before you design anything, year on training that really isn’t needed in
1. the knowledge you first need to determine whether there the first place? We can effectively train
and skill to is, in fact, a need for training. To quote employees if they lack knowledge or skill,
improve William Shakespeare’s younger brother, but their supervisors need to ensure their
Billy, the corporate trainer, “To train, or skills are maximized on the job by
performance on not to train? That is the question!” managing the other factors of job
the current job Training is defined as providing performance.
employees with the knowledge and skill And there you have it—an overview of
to improve performance on their current the needs analysis process. Want more?

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


job. Often it is assumed that training is the Check out our 1-day Training Needs
What do our clients have to
solution to every performance issue; this Analysis workshop. It pairs well with our
say about our Training Needs is not the case. A lack of knowledge and 3-day Instructional Design for New
Analysis workshop? skill is the only “thing” training can fix. Designers workshop or our 5-day


The process we use to determine the Instructional Design for the Virtual Trainer
By far the most practical, need for training is called a training needs VC course!
useful, 1-day course I've ever analysis (otherwise known as TNA). It will For now, let’s get back to the Design
attended. It will definitely help you identify “unnecessary training” Cycle. Assuming you’ve determined the
so you can focus on training needs that performance problem is due to a lack of


make my job much easier.
are legitimate. In this first step of the knowledge and skill, you’re ready to move
Scott Carbonara Design Cycle, Determine Needs, you’re on to the next step in the cycle: Plan
Blue Cross Blue Shield doing a little detective work (i.e. a TNA) to Project.
figure out if training can fix the

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The World’s Largest Train-the-Trainer Company

Plan Project

Once you’ve determined there is, in fact, have a significant impact on the design of be done early in the design process so you
a training need, the second step in the the course: can make design decisions that, ideally,
instructional design process is to plan the 1. The tools/features available in your will allow you to adhere to the best
project. You may have lofty plans for virtual classroom software platform. practices for VC training and the
designing what you’d consider to be the 2. VC platform compatibility. constraints imposed by the client.
ideal training program but before you get 3. Suggested/mandated course length. For a detailed list of the implications
too gung-ho you need to identify design 4. Permission to use intersessions. associated with the nine critical design
constraints. It’s critical to know these up 5. Number, and length, of intersessions constraints, guidelines for determining
front when planning the project so you permitted. timing parameters, and a bonus takeaway
can work within your limitations. You 6. Suggested/mandated virtual session to help you keep VC best practices top of
never want to over-promise and under- length. mind, check out our Instructional Design
deliver because you’ll undermine your 7. Scheduling preferences for multiple for the Virtual Trainer workshop. Our
credibility. Make sure you know what you sessions. world-class virtual facilitators and
are up against before you get started. 8. Suggested/mandated class size (i.e. producers are more than eager to share
For any type of training project you need number of learners). their expertise and lessons learned with
to know about constraints such as the 9. Availability of producers. you to help set you up for success!
budget, deadline, resources, etc. When Part of the planning process also For now, let’s move on to the next step
designing training specifically for the VC, includes determining some timing in the Design Cycle: Analyze Learners.
there are nine critical constraints that can parameters for the course. This needs to

Analyze Learners

Once you’ve identified the design Things like the location of the learners, the experience) to whatever the course is
constraints and developed your plan, the equipment they’ll use to participate in the designed to teach them; accordingly,
third step in the instructional design course, their experience in the virtual target your course content to the
process is to analyze your learners. classroom, and the language(s) they speak lower 25% of the learner group so
Finding out more detail about the learners would all be good to know, wouldn’t you everyone is set up for success in the
will help you to better meet their needs. agree? course. And build in risk-free
Targeted courses will be more effective But what happens if you just can’t get opportunities at the start of the course
than a “one-size-fits-all” course. To make access to critical data about the target to allow learners to familiarize them-

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


training job-specific, you must target the audience? You can always make these selves with the most common tools in
course to the group of learners who will three safe assumptions: the virtual platform. This will set them
perform the tasks. And how do you do 1. Assume everyone in your target up for success on course-related activi-
that? By finding out the characteristics of audience has at least a sixth grade ties that really matter!
the learners who are part of your target reading level and write your training 3. Assume learners will be motivated to
audience, that’s how! content at that level. Making sure the succeed in the training if you make the
Now, when we talk about learner learners “get” what they’re being content job-relevant. Design the
characteristics, we’re not talking about taught is too critical to get caught up in content to be meaningful, specific, and
eye color and shoe size; we mean your multi-syllabic word choice realistic so learners can easily see how
characteristics that will have an impact on tendencies, so seal your training training translates back to the job.
the way you design the training. So, what materials with a K.I.S.S.— keep it The next step in the Design Cycle is
are some of the characteristics you’d need simple, silly! where you’ll start making some critical
to consider when designing training that 2. Assume at least some of your learners design decisions. Get ready to determine
will be delivered in the virtual classroom? are complete newbies (or have limited content!

©
© LANGEVIN
LANGEVIN LEARNING
LEARNING SERVICES
SERVICES 2018
2020 || www.langevin.com
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The World’s Largest Train-the-Trainer Company

Determine Content

List Tasks
The most critical factor you must provided at the start of this guide? Every job consists of a variety of duties;
consider before designing a course is the Training is providing employees with the each of these duties is made up of tasks.
content. The more complex the content, knowledge and skill to improve One of the duties of a sales clerk in a retail
the more time required to complete all performance on their current job. Every clothing store, for example, might be
aspects of the design process. Just how job is an accumulation of tasks that “sales.”
important is content when it comes to A task is a complete activity resulting in a
training? Content is KING! product or service that has value. Tasks
Ask yourself this question, “What can be should be written as follows:
more important when designing training • Describe what a person does on the
than knowing what the learners are job.
expected to do on the job and how they • Start with an action verb.
are expected to do it?” The answer to this • Contain a noun shortly after the verb.
question provides the content for the • Contain no overlap between tasks.
• Be brief.
training.
Within the duty of “sales,” some of the
Okay, so content is super-duper
tasks performed by a sales clerk in a retail
important. But what’s the link to this task
clothing store might include “Greet
listing business? Your content will come
customers,” “Provide clothing
from the tasks the learners need to
recommendations,” “Process sales
perform, which brings us to the fourth employees perform on the job. Once we
transactions,” etc.
step in the instructional design process: know what the participants do on the job,
The next step in the design process
determining what the learners are we can design training to teach them how
builds on this one; now you need to take
expected to do on the job (i.e. the tasks) to do these tasks. The task listing outlines
your task listing and analyze the tasks.
and creating a listing of these tasks. the “what” of our training and that’s why
Remember the definition of training we it’s so critical!

Analyze Tasks
Time to sink your teeth into the juiciest training. examples. In addition, you’ll walk away
part of the instructional design process. A task analysis breaks each task into with a list of over 200 common action
This is where you take each task and break sub-tasks. The sub-tasks are listed by verbs you can refer to when creating your
it down into the steps the learners follow breaking down the task into smaller task listing and task analysis. Mark our
while actually performing the job. This is “chunks.” They should be written as words, this handy tool will become your

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


the point where you will create the how-to follows: best friend when you are experiencing
of the training program; it’s the heart of • Describe what the person does on the difficulties with this step in the design
the design process. job. process!
Your task listing and task analysis are so • Start with an action verb. If task listing and task analysis are so
critical they can actually make or break • Contain a noun shortly after the verb. important to the design process, what
your training; they are the most • Contain no overlap between sub-tasks. does this imply for the remaining steps?
important steps in the Design Cycle. If you Well, it doesn’t mean the next steps are
• Be brief.
don’t nail the task analysis in particular, unimportant or that you can skip them. It
Want to know more about developing
your training can end up being a complete does mean the hard work you invest in
performance-based content? Our
failure. these two steps will make it easier
Instructional Design for New Designers
Unsuccessful training means the moving forward in the design process.
workshop will show you the eight errors
performance gap will still exist when Let’s take a look at the next step, Write
to avoid in task listing, how to conduct a
learners return to the job—and the poor Objectives, for example.
thorough task analysis quickly, and
results will be a negative reflection on your
provide you with multiple task analysis

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The World’s Largest Train-the-Trainer Company

Writ e Obj ect ives

Many people think the very first thing But let’s back the truck up a bit. What • the task statement.
you do when you design a training exactly is an objective anyway? An • the conditions under which the task is
program is write the objectives. To the objective identifies what the learners will performed (e.g. location, resources
contrary, writing objectives (i.e. the be able to do after the training; in other available, equipment used).
desired results of your training) is actually words, what the employee must do on the • the standards that describe how well
completed after you determine content. job when performing the task. You must the task must be performed
You might be wondering, “How can this have one objective for each task that will (e.g. accuracy, quality, quantity).
be? How can you get so far in the design be taught in your training program; if you
Format
process without objectives?” The answer have ten tasks, you need ten objectives.
Use the following format when writing
is simple: “task listing.” Remember the objective does not
objectives:
Your task listing is the foundation for all describe the training; it describes what
• “Given <conditions>, the employee will
your objectives; if you have tasks, you you want the participants to do after the
<task>. All steps must be completed in
have objectives. By basing your objectives training when they are back on the job.
accordance with <standards>.”
on your task listing, you’re ensuring your Your training should mirror the job as
• Example: “Given a cash tray, a deposit
objectives are performance-based since closely as possible.
stamp, and access to the Account
they’re derived directly from the tasks A task is the main component of an
Management System, the teller will
performed on the job. If you write the objective. By adding two more
process the check deposit to the
objectives prior to doing your task listing, components (conditions and standards)
correct customer account.”
you’ll be designing a training you have an objective that is measurable.
Now that you have objectives, you’re
program around objectives that may not Components ready to get into the nitty-gritty aspects of
have anything to do with what the A performance-based objective should
the course design. Next up—determining
learners actually do on the job. include these three components:
practice requirements.

“ What do our clients have to say about our


Instructional Design for the Virtual Trainer workshop?

The Instructional Design for the Virtual Trainer course is


designed so experienced VC designers, as well as complete
beginners, can understand and apply the training. Langevin
always does an excellent job designing their classes so all

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


participants feel comfortable and can learn from each other.
In just one short week, you’ll gain
Deborah Slosek-Fuller
the skills and confidence you need
Ledvance LLC
to successfully design virtual
classroom training that is engaging
and maximizes performance. For anyone embarking on virtual training, Instructional Design
for the Virtual Trainer is a must-have workshop and essential in a
Presenting... virtual trainer’s tool box.

James Pritchert
Instructional Design for


National Transportation Safety Board
the Virtual Trainer

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The World’s Largest Train-the-Trainer Company

Determine Practice

Up to this point in the design process simply assessing each task to determine based practice might require learners to
you’ve listed all the tasks the target whether it’s feasible to have learners complete a quiz where they would be
audience is expected to perform on the practice in the virtual classroom. required to list the steps for changing a
job, and you’ve written objectives that When we refer to the kind of practice/ flat tire.
identify what the learners will be able to application, we’re referring to whether the Determining practice requirements for
do when they’ve completed the training. practice will be performance-based or non- courses designed for the virtual classroom
But before you set your learners free to performance-based. involves a three-step process whereby
apply their newfound skills and Performance-based practice requires tasks are assessed based on their
knowledge, it’s imperative they the learner to perform the task or sub-task complexity, whether they can be
practice throughout the training to make the way it is performed on the job, legitimately practiced in the virtual
sure they’re able to perform each task simulating actual workplace conditions as classroom, and whether the client expects
back on the job. Think about it. Without closely as possible. This type of practice learners to demonstrate competence for
practice and application opportunities requires the application of skill, not just each task.
how would you know if the learners are knowledge. So if you we’re designing a If you’re itching to learn more about this
able to apply their newfound skills when course that included the task, “Change a three-step process, check out Instructional
they return to the job? flat tire,” performance-based practice Design for the Virtual Trainer!
So, once you’ve written the course would require the learners to actually Once you’ve determined the practice
objectives, you need to take the time, at a change a flat tire using all the tools and requirements for each task, your next step
high level, to examine what kind of equipment required. in the design process is to select the
practice/application is possible for each of Non-performance-based practice, on the methods and tools you’ll use to present
the tasks that will make up the course you other hand, does not require a job-like the course content and give learners the
are designing. At this stage in the design simulation; it assesses knowledge rather opportunity to practice and receive
process you’re not yet designing any than performance or skill. For the task, feedback.
practice exercises or activities; you’re “Change a flat tire,” non-performance-

S e l e ct M e t ho ds /To o l s
Let’s take a brief time out from the design process: selecting the brainstorming (P), case study (A),
VC Design Cycle for a minute so we can presentation, application, and feedback games (P and A), lecturette (P), practice
discuss what we at Langevin call PAF. It methods to be used in the training, along exercise (A), and role play (A).
stands for presentation, application, and with the potential tools that will be used What about the selection of tools? Well,
feedback. to deliver each method in the virtual depending on the tools available in your

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


Any time training is delivered, only platform. virtual platform, you have a variety of
one-third of the class time should be Each participant learns differently, so options to choose from to make your
spent on the presentation (i.e. delivery) of you must select methods that reflect a methods “come alive” in the virtual
the course content. The other two-thirds variety of learning styles (i.e. visual, classroom: chat, whiteboard and
of the total class time should be spent on auditory, and kinesthetic). Be creative! annotation tools, feedback icons,
providing learners with opportunities to A variety of methods will help keep your breakout rooms, application sharing, or
apply what they’ve learned and to receive learners engaged; this is extremely private chat, to name a few. At this stage
feedback on their performance. important in the virtual classroom! in the process you don’t need to pinpoint
How each chunk of course content is You may choose from a wide-range of the exact tools you will use for each
presented and applied, and how feedback instructional methods to create the method, but it’s a good idea to have a few
is given, is something that is carefully presentation-application-feedback loop different options in mind.
determined by the instructional designer throughout training. Some of the most Now what? Well, it’s time to roll up your
during the design of the course. This commonly used presentation (P) and sleeves and design the course using the
brings us back to the current phase of the application (A) methods are methods you’ve selected!

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The World’s Largest Train-the-Trainer Company

D e s i g n M e t h o d s / To o l s

During the Design Methods/Tools phase What’s the structure for the method they’ll download via file sharing, or a
of the Design Cycle you need to have your you’re designing? If you’re using a performance checklist to help them
thinking cap firmly in place. It’s at this discussion as a presentation method, will provide feedback to their peers? Will
point in the design process that you flesh you use a series of questions, statements, slides be required to help illustrate key
out all the details for each of the methods or scenarios as the starting point? Is points or outline the instructions for an
you’ve selected to present, and have application meant to be done individually exercise? If so, what should be written on
learners apply, the course content. What or in groups? How many learners should the slides or what should they look like?
level of detail are we talking about? be in each group? And what’s your Will audio or video clips need to be
Well, things like the implementation contingency plan in the event the method pre-recorded? What is the message that
details. What tools will you use to can’t be delivered as planned due to needs to be conveyed in the audio clip?
implement the method in the virtual technical difficulties, class dynamics, etc.? One method at a time, you need to
classroom? And how will the tools be Unexpected surprises can—and will— consider, and document, all the critical
used? Will the whiteboard be used in happen in the virtual classroom so it’s details that will make the course content
breakout rooms simply to display the your job as the instructional designer to come alive in the virtual classroom, in a
scenario each group is expected to create a back-up plan for your facilitation manner that will be interactive and
discuss, for example, or will the learners team. engaging for the learners. Once that’s
need to use the annotation tools to And what about supporting materials? done, you need to pull it all together,
document the results of the discussion on Will the participants require written which brings us to the next step in the
the whiteboard? instructions in a workbook, handouts design process—structure the course!

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Virtual Classroom workshops?

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FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


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The World’s Largest Train-the-Trainer Company

Structure Course

All the work you’ve done up to this point The answers to each of these questions
in the design process now needs to be need to be carefully planned out by the
pulled together into structured lessons, or instructional designer in much the same
modules, as some like to call them. One way as a choreographer plans each step in
lesson consists of the presentation, a dance routine. And because timing
application, and feedback for one task constraints are much “tighter” in the
(and all of its sub-tasks). virtual classroom, we use a cyclical design
It’s at this stage that you fill in the process to design and structure each
missing details that will tell the facilitator lesson, one at a time, being mindful of
how he/she will be expected to teach the tracking the timing of each lesson as you
content and check the learners go along.
understand how to perform each task. After that, you need to pull together all
How should each lesson be introduced? the pieces of the puzzle to make the
Are there any special instructions that will course. A “course” can consist of pre-
help the facilitator present the lesson or course work (if applicable), an opening/
administer the application? How will warm-up before the course starts, all of
performance be monitored for the the lessons, intersessions (if applicable), a
planned application exercise or activity? Is closing/summary, and post-course work, if
the facilitator expected to monitor required.
performance on his/her own or will the Once this critical step is behind you, it’s
producer or other learners need to help time to create the deliverables for the
out? Who is responsible for providing course—both the facilitator/producer
feedback? And how will the lesson be materials and the participant materials.
summarized to ensure learners have This next step in the Design Cycle is called
understood the content and how they are Develop Materials.
expected to use it back on the job?

Develop M aterials

Developing materials should be fairly first slide. And by following the VC Design all the content to be delivered (the what)
painless; it’s really just a matter of Cycle, developing materials becomes a far and the process to be used (the how). To
organizing and reformatting the easier and less time-consuming task. set your facilitation team up for success in

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


information you’ve already gathered. A When you apply the Design Cycle, the the VC, the lesson plan should provide a
common mistake among instructional content for the course manual and concurrent view of what both the
designers is to develop the materials too handouts will come directly from the task facilitator and producer should say and
early in the design process. You know analysis; you just need to decide how each do.
what we mean; they write objectives then chunk should appear—in a And when developing materials for the
fire up the old PC and create PowerPoint worksheet, checklist, list of tips or VC, don’t forget about creating all the file
slide after PowerPoint slide. They end up guidelines, etc. The content for the lesson uploads that will be used in the virtual
with a “training manual” that consists of plan will come from the work you platform, including the master slides,
nothing more than a copy of the completed when you designed the documents to be shared via file sharing,
facilitator's entire PowerPoint slide deck. methods and tools, and structured the poll questions, etc.
Sound instructional design is about course. Before the course is officially
sound content. In other words, the task The lesson plan is a job aid for the implemented you need to validate it—
listing and task analysis has to be done facilitator and producer to use while which brings us to the next step in the VC
before you can even think of creating your conducting the training. It should contain Design Cycle: Validate Course.

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The World’s Largest Train-the-Trainer Company

Val i dat e C o u r s e

Validating (i.e. testing) the course 4-6 people from the learner population. reality is that it’s rare to be able to do all
before it is implemented is the most After you have administered the course to three phases. Time and resources are
commonly ignored step of the design the learner group, in the virtual class- often scarce at this point in the design
process. Big mistake! It’s actually one of room, solicit their feedback and revise the process. That’s just reality! So what’s a
the most critical steps in the entire course accordingly. designer to do to ensure his/her course is
process. Why? Phase 3: Large Group Validation adequately validated? Well, you have the
Validating your course is much like a chef In the final phase of the validation following four options at your disposal
sampling the soup of the day before process, you need to select a cross section (and if you can, try to do all four or a
putting it out on the buffet; he/she needs of individuals from the learner population combination of the options):
to make sure the soup has been prepared Option 1: Validate the course with at
correctly before serving it to his/her least one representative learner or SME.
patrons. Likewise, before delivering your Conduct a “walkthrough.”
course to the target learner group, you Option 2: Have a fellow designer or
want to try out the content, process, instructor validate your decisions
tools, and materials so you can revise and (throughout the design process).
fine tune them before rolling out the Option 3: Validate the task analysis with
course. Ideally, validation should be a the lower 25%; at least the content will be
three-phased process. validated.
Phase 1: Individual Validation Option 4: Make the first run of the
In this phase, you need to select a course the validation session. It’s not
person from the lower 25% of the learner ideal, but it’s better than nothing!
group to read your materials or listen to Our Instructional Design for New
your explanations as if they were being that are representative of a typical class. Designers workshop contains a more
delivered to a larger group. Based on the During the delivery of the course, the detailed explanation of the three phases
individual’s feedback, revise the materials course designer should act as an observer, of validation, along with some powerful
accordingly, then try the revised program taking notes as the course progresses. validation tools, so if we haven’t
on a second learner to see if the revisions Based on the designer’s observations and mentioned it before, it really is worth
work. If they do, move on to small group the learners’ feedback, any tweaks to the checking out!
validation. course should then be made. Alright, drum roll please! You’re about to
As we said before, “ideally” validation move on to the final step in the design
Phase 2: Small Group Validation
Next, you need to select approximately should consist of all three phases, but the process: Evaluate Course!

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


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Evaluate Course

So you’ve designed a brilliantly creative• Level 4: Results - Did training have an


course that uses a variety of methods and impact on the bottom line?
tools, unlike anything ever taught before Most organizations evaluate training at
in your organization. During the validation level 1 because it is easy. As you move
phases the learners were engaged and through each level, data collection
genuinely seemed to enjoy the course. requires more planning and becomes
The first official offering of the course had
more time-consuming. You should be
learners laughing, clicking on their smiley evaluating training at levels 3 and 4. Even
face feedback icon, and commenting that though these levels require greater time
they’d never before had so much fun in a and effort, the results are much more
training session. Success…right? meaningful to management and to the
Not necessarily. It’s fine and dandy thatbottom line.
learners have fun in your course but if the Level 1 evaluations can pose some minor Leverage the tools in your
training doesn’t have an impact on challenges in the virtual classroom. You virtual platform to create
performance, and ultimately, the bottom need to consider the design of the
powerful, interactive,
line, your training ends up being nothing evaluation to ensure it’s compatible with
more than an expensive play date among the VC, as well as how and when the
and engaging
employees. evaluation will be distributed to the virtual learning experiences.
The focus of evaluation is to determine learners.
what went well or didn’t go well in your Looking for a comprehensive process,
Presenting…
training and to assess the impact of tools, and best practices to make a
Maximizing Engagement
training on the organization. seemingly complex process simple and
Training evaluation is based on the easy to implement? Then you have to in the Virtual Classroom
well-known and accepted four-level check out our Evaluation of Training
model developed by Donald Kirkpatrick. workshop! Those level 3 and 4 evaluations


His four levels are as follows: won’t be quite so daunting once you have
• Level 1: Reaction - Did learners like the the right tools to do your job.
course? And there you have it! Our 12-step What do our clients have to
• Level 2: Learning - Did training have an instructional design process for virtual
say about our Evaluation of
impact on learners’ knowledge and classroom training—from start to finish.
Evaluation of Training is a
skills? See how easy design can be if you just
pre-requisite to a perfect life
• Level 3: Application - Did job have a roadmap to guide your way?
in training.
performance improve as a result of

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


the training? Raymond Bilodeau


Immigration Canada

Summary
Take a moment now, to reflect on everything you’ve read in this guide. You were introduced to the twelve steps in the
VC Design Cycle, from determining the need for training through to evaluating and assessing the impact of the course. In
addition, you were shown how each step fits together to create a solid process for consistently designing sound
performance-based instruction for the virtual classroom.
So, what’s next you ask? Depending on your personal and professional goals, and the path you’re ready to take, you
might consider these next steps...

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The World’s Largest Train-the-Trainer Company

Next Steps

Enroll in one of Langevin’s world-class training programs—it’s as easy as 1-2-3!

Step 1: Choose your path

Our full money-back


Designer
guarantee: we are so
Instructor confident about the quality of
our workshops that, if you are
Manager
not fully satisfied, we will
refund your entire course fee
PLUS $100.

Step 2: Choose a workshop(s)

Designers Instructors Managers

If you’re an instructional If you’re an instructor, check out If you’re a training manager,


designer, consider enrolling in the the following workshops: think about enrolling in one (or
following workshops: • The Virtual Trainer all!) of these workshops:
• Instructional Design for the • The Successful Training
• The Virtual Classroom
Virtual Trainer Manager
Producer
• Instructional Design for New • Marketing Your Training
• Instructional Techniques for
Designers Internally
New Instructors
• Training Needs Analysis • How to Influence People
• The Modern Classroom

FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


• Advanced Instructional Design and Events
• Advanced Instructional
Certified Instructional
Techniques • Make Your Training Stick
Designer/Developer
Certified Instructor/Facilitator Certified Training Manager/
Accelerated Certification
Accelerated Director Accelerated
Program
Certification Program Certification Program

Step 3: Enroll
To enroll in a workshop, contact one of our friendly Client Service Representatives at 1-800-223-2209, or visit our
website to enroll online. We hope to see you in one of our workshops soon!

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The World’s Largest Train-the-Trainer Company

St ay Connected

Need help? Contact one of our knowledgeable client service


representatives at 1-800-223-2209 to discuss your personal
training plan. You may also chat live with a CSR on the
www.langevin.com website, or you may email us at
training@langevin.com.

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FUNDAMENTALS OF VIRTUAL CLASSROOM DESIGN


list. Privacy Policy.

F i n a l Wo r d s

Thanks, once again, for taking advantage of this awesome free resource! We wish you luck
on your training adventures and look forward to hearing from you soon!

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