Professional Documents
Culture Documents
92
Java Mathematics Name Example Result
Operator Symbol (radius is 5)
93
Operator Name
! not
&& and
|| or
^ exclusive or
94
• Program randomly add two single-digit integers
number1 and number2.
• Prompt “What is 7 + 9?” to the student.
• After the student types the answer, the
program displays a message to indicate whether
the answer is true or false.
Output:
What is 7 + 9? 16
7 + 9 = 16 is true
95
import java.util.Scanner;
public class AdditionQuiz {
public static void main(String[] args) {
int number1 = (int)(System.currentTimeMillis() % 10); //long convert to int
int number2 = (int)(System.currentTimeMillis() / 7 % 10); //long convert to int
// Create a Scanner
Scanner input = new Scanner(System.in);
System.out.print(
"What is " + number1 + " + " + number2 + "? ");
int answer = input.nextInt();
System.out.println(
Output:
number1 + " + " + number2 + " = " + answer + " is " + What is 8 + 8? 16
(number1 + number2 == answer)); 8 + 8 = 16 is true
}
}
if i > 0 { if (i > 0) {
System.out.println("i is positive"); System.out.println("i is positive");
} }
(a) Wrong (b) Correct
if (i > 0) { if (i > 0)
System.out.println("i is positive"); Equivalent System.out.println("i is positive");
}
(a) (b)
97
Write a program that prompts the user to enter an integer. If the number is a multiple
of 5, print HiFive. If the number is divisible by 2, print HiEven.
Output
import java.util.Scanner;
Enter an integer:
public class SimpleIfDemo { 5
public static void main(String[] args) { HiFive
Scanner input = new Scanner(System.in);
System.out.println("Enter an integer: "); Output
int number = input.nextInt(); Enter an integer:
2
if (number % 5 == 0) HiEven
System.out.println("HiFive");
Output
if (number % 2 == 0) Enter an integer:
System.out.println("HiEven"); 10
}
HiFive
}
HiEven
98
The program can guess your birth date (Day).
= 19
1 3 5 7 2 3 6 7 4 5 6 7 8 9 10 11 16 17 18 19
9 11 13 15 10 11 14 15 12 13 14 15 12 13 14 15 20 21 22 23
17 19 21 23 18 19 22 23 20 21 22 23 24 25 26 27 24 25 26 27
25 27 29 31 26 27 30 31 28 29 30 31 28 29 30 31 28 29 30 31
Set1 Set2 Set3 Set4 Set5
Programming : GuessBirthday
https://liveexample.pearsoncmg.com/html/GuessBirthday.html
99
import java.util.Scanner;
public class GuessBirthday {
public static void main(String[] args) {
String set1 =
" 1 3 5 7\n" +
" 9 11 13 15\n" +
"17 19 21 23\n" +
"25 27 29 31";
String set2 =
" 2 3 6 7\n" +
"10 11 14 15\n" +
"18 19 22 23\n" +
"26 27 30 31";
String set3 =
" 4 5 6 7\n" +
"12 13 14 15\n" +
"20 21 22 23\n" +
"28 29 30 31";
String set4 =
" 8 9 10 11\n" +
"12 13 14 15\n" +
"24 25 26 27\n" +
"28 29 30 31";
String set5 =
"16 17 18 19\n" +
"20 21 22 23\n" +
"24 25 26 27\n" +
"28 29 30 31";
int day = 0;
// Create a Scanner
Scanner input = new Scanner(System.in);
// Prompt the user to answer questions
System.out.print("Is your birthday in Set1?\n");
System.out.print(set1);
System.out.print("\nEnter 0 for No and 1 for Yes: ");
int answer = input.nextInt();
if (answer == 1)
day += 1;
if (answer == 1)
day += 2;
Your birthday is 5!
if (boolean-expression) {
statement(s)-for-the-true-case;
}
else {
statement(s)-for-the-false-case;
}
true false
Boolean
Expression
Statement(s) for the true case Statement(s) for the false case
107
if (radius >= 0) {
area = radius * radius * 3.14159;
108
if (score >= 90.0) if (score >= 90.0)
grade = 'A'; grade = 'A';
else else if (score >= 80.0)
if (score >= 80.0) Equivale nt grade = 'B';
grade = 'B'; else if (score >= 70.0)
else grade = 'C';
if (score >= 70.0) else if (score >= 60.0)
grade = 'C'; grade = 'D';
else else
if (score >= 60.0) grade = 'F';
grade = 'D';
else
grade = 'F';
109
false
score >= 90
false
true score >= 80
false
grade = 'A' true score >= 70
false
grade = 'B' rue score >= 60
grade = 'D'
grade = 'F'
110
if (radius >= 0); Wrong
{
area = radius*radius*PI;
System.out.println(
"The area for the circle of radius " +
radius + " is " + area);
}
111
• The program randomly subtract two single-
digit integers number1 and number2 with
number1 >= number2
Output:
Output:
What is 7 - 2? 3
What is 6 - 1? 5
Your answer is wrong.
You are correct!
7 - 2 should be 5
Programming : SubtractionQuiz
https://liveexample.pearsoncmg.com/html/SubtractionQuiz.html
112
Show Cod
import java.util.Scanner;
status i s 1
Compute tax for married j ointly or quali fyin g wido w(er) break
status i s 2
Compute tax for married fili ng separately break
status i s 3
Compute tax for head of household break
default
Default acti ons
117
The switch-expression
must yield a value of char, switch (switch-expression) {
byte, short, or int type and case value1: statement(s)1;
must always be enclosed in
parentheses. break;
case value2: statement(s)2;
The value1, ..., and valueN must break;
have the same data type as the …
value of the switch-expression.
The resulting statements in the case valueN: statement(s)N;
case statement are executed when break;
the value in the case statement default: statement(s)-for-default;
matches the value of the switch-
}
expression. Note that value1, ...,
and valueN are constant
expressions, meaning that they
cannot contain variables in the
expression, such as 1 + x.
118
The keyword break is optional,
switch (switch-expression) {
but it should be used at the end
of each case in order to terminate case value1: statement(s)1;
the remainder of the switch break;
statement. If the break statement
is not present, the next case case value2: statement(s)2;
statement will be executed.
break;
…
case valueN: statement(s)N;
The default case, which is break;
optional, can be used to perform default: statement(s)-for-default;
actions when none of the
specified cases matches the
}
switch-expression. The case statements are executed in sequential
order, but the order of the cases (including the
default case) does not matter. However, it is good
programming style to follow the logical sequence
of the cases and place the default case at the end.
119
Write a program that prompts the user to enter a year and
displays the animal for the year.
0: m onkey
pig rat
1: rooster
dog ox 2: dog
3: pi g
rooster tiger 4: rat
year % 12 = 5: ox
monkey rabbit 6: t iger
7: rabbit
sheep
8: dragon
dragon
9: s nake
horse snake 10: horse
11: sh eep
Output:
Enter a year: 11
Programing: ChineseZodiac sheep
https://liveexample.pearsoncmg.com/html/ChineseZodiac.html
120
import java.util.Scanner;
public class ChineseZodiac {
public static void main(String[] args) {
Scanner input = new Scanner(System.in);
System.out.print("Enter a year: ");
int year = input.nextInt();
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
100
times
…
…
…
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
System.out.println("Welcome to Java!");
124
int count = 0;
while (count < 100) {
System.out.println("Welcome to Java");
count++;
}
125
int count = 0;
while (loop-continuation-condition) {
while (count < 100) {
// loop-body;
System.out.println("Welcome to Java!");
Statement(s); count++;
} }
count = 0;
Loop
false false
Continuation (count < 100)?
Condition?
true true
Statement(s) System.out.println("Welcome to Java!");
(loop body) count++;
(A) (B)
126
Initialize count
int count = 0;
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
127
(count < 2) is true
int count = 0;
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
128
Print Welcome to Java
int count = 0;
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
129
Increase count by 1
int count = 0; count is 1 now
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
130
(count < 2) is still true since count
int count = 0; is 1
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
131
Print Welcome to Java
int count = 0;
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
132
Increase count by 1
int count = 0; count is 2 now
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
133
(count < 2) is false since count is 2
int count = 0; now
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
134
The loop exits. Execute the next
int count = 0; statement after the loop.
while (count < 2) {
System.out.println("Welcome to Java!");
count++;
}
135
Prompts the user to enter an answer for a question on
addition of two single digits and let the user enter a new
answer until it is correct.
Output:
What is 2 + 7? 6
Wrong answer. Try again. What is 2 + 7?
Output:
What is 2 + 7? 6
Wrong answer. Try again. What is 2 + 7? 6
Wrong answer. Try again. What is 2 + 7?
136
Write a program that randomly generates an integer between 0 and 100.
• User need to enter a number continuously until the number matches the
randomly generated number.
• The program tells the user whether the input is too low or too high, so the
user can choose the next input intelligently.
Output:
Guess a magic number between 0 and 100
html
137
Program will generates five questions and reports the number of the correct answers
after a student answers all five questions.
Output:
What is 9 - 8? 1
You are correct!
What is 5 - 4? 1
You are correct!
What is 5 - 5? 2
Your answer is wrong.
5 - 5 should be 0
What is 6 - 1? 3
Your answer is wrong.
6 - 1 should be 5
What is 2 - 0? 5
Your answer is wrong.
2 - 0 should be 2
Correct count is 2
Test time is 19 seconds
138
Statement(s)
(loop body)
true Loop
Continuation
do {
Condition?
// Loop body;
Statement(s); false
} while (loop-continuation-condition);
139
for (initial-action; loop- int i;
continuation-condition; action- for (i = 0; i < 100; i++) {
after-each-iteration) { System.out.println(
// loop body;
Statement(s);
"Welcome to Java!");
} }
Initial-Action i=0
Loop
false false
Continuation (i < 100)?
Condition?
true true
Statement(s) System.out.println(
(loop body) "Welcome to Java");
Action-After-Each-Iteration i++
(A) (B)
140
Declare i
int i;
for (i = 0; i < 2; i++) {
System.out.println(
"Welcome to Java!");
}
141
Execute initializer
int i; i is now 0
for (i = 0; i < 2; i++) {
System.out.println(
"Welcome to Java!");
}
142
(i < 2) is true
int i; since i is 0
for (i = 0; i < 2; i++) {
System.out.println( "Welcome to Java!");
}
143
Print Welcome to Java
int i;
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
144
Execute adjustment statement
int i; i now is 1
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
145
(i < 2) is still true
int i; since i is 1
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
146
Print Welcome to Java
int i;
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
147
Execute adjustment statement
int i; i now is 2
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
148
(i < 2) is false
int i; since i is 2
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
149
Exit the loop. Execute the next
int i; statement after the loop
for (i = 0; i < 2; i++) {
System.out.println("Welcome to Java!");
}
150
If the loop-continuation-condition in a for loop is omitted,
it is implicitly true. Thus the statement given below in (a),
which is an infinite loop, is correct. Nevertheless, it is
better to use the equivalent loop in (b) to avoid confusion:
151
Adding a semicolon at the end of the for clause before
the loop body is a common mistake, as shown below:
Logic Error
152
Similarly, the following loop is also wrong:
int i=0; Logic Error
while (i < 10);
{
System.out.println("i is " + i);
i++;
}
In the case of the do loop, the following semicolon is needed to end
the loop.
int i=0;
do {
System.out.println("i is " + i);
i++;
} while (i<10); Correct
153
Problem: Write a program that uses nested for
loops to print a multiplication table.
Output:
Multiplication Table
1 2 3 4 5 6 7 8 9
-----------------------------------------
1| 1 2 3 4 5 6 7 8 9
2 | 2 4 6 8 10 12 14 16 18
3 | 3 6 9 12 15 18 21 24 27
4 | 4 8 12 16 20 24 28 32 36
5 | 5 10 15 20 25 30 35 40 45
6 | 6 12 18 24 30 36 42 48 54
Programing: MultiplicationTable 7 | 7 14 21 28 35 42 49 56 63
https://liveexample.pearsoncmg.com/html/ 8 | 8 16 24 32 40 48 56 64 72
MultiplicationTable.html 9 | 9 18 27 36 45 54 63 72 81
154
public class TestBreak {
public static void main(String[] args) {
int sum = 0;
int number = 0;
155
public class TestContinue {
public static void main(String[] args) {
int sum = 0;
int number = 0;
156
Find the sum of integers
• From 1 to 10
• From 20 to 30
• From 35 to 45
158
int sum = 0;
for (int i = 1; i <= 10; i++)
sum += i;
System.out.println("Sum from 1 to 10 is " + sum);
sum = 0;
for (int i = 20; i <= 30; i++)
sum += i;
System.out.println("Sum from 20 to 30 is " + sum);
sum = 0;
for (int i = 35; i <= 45; i++)
sum += i;
System.out.println("Sum from 35 to 45 is " + sum);
159
int sum = 0;
for (int i = 1; i <= 10; i++)
sum += i;
System.out.println("Sum from 1 to 10 is " + sum);
sum = 0;
for (int i = 20; i <= 30; i++)
sum += i;
System.out.println("Sum from 20 to 30 is " + sum);
sum = 0;
for (int i = 35; i <= 45; i++)
sum += i;
System.out.println("Sum from 35 to 45 is " + sum);
160
public static int sum(int i1, int i2) {
int sum = 0;
for (int i = i1; i <= i2; i++)
sum += i;
return sum;
}
public static void main(String[] args) {
System.out.println("Sum from 1 to 10 is " + sum(1, 10));
System.out.println("Sum from 20 to 30 is " + sum(20, 30));
System.out.println("Sum from 35 to 45 is " + sum(35, 45));
}
161
A method is a collection of statements that are
grouped together to perform an operation.
Define a method Invoke a method
162
Program demonstrates calling a method max to
return the largest of the int values
Output:
163
pass the value of i
pass the value of j
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
164
i is now 5
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
165
j is now 2
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
166
invoke max(i, j)
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
167
invoke max(i, j)
Pass the value of i to num1
Pass the value of j to num2
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
168
declare variable result
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
169
(num1 > num2) is true since num1
is 5 and num2 is 2
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
170
result is now 5
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
171
return result, which is 5
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
172
return max(i, j) and assign the
return value to k
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
173
Execute the print statement
public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
System.out.println( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}
174
This type of method does not return a value. The method
performs some actions.
Output:
The grade is C
The grade is F
175
• Write a method once and reuse it anywhere.
• Information hiding. Hide the implementation
from the user.
• Reduce complexity.
176
• Class constants:
• PI
• E
• Class methods:
• Trigonometric Methods
• Exponent Methods
• Rounding Methods
• min, max, abs, and random Methods
177
• sin(double a) Examples:
• cos(double a)
Math.sin(0) returns 0.0
• tan(double a) Math.sin(Math.PI / 6)
• acos(double a) returns 0.5
Math.sin(Math.PI / 2)
• asin(double a) returns 1.0
• atan(double a) Math.cos(0) returns 1.0
Math.cos(Math.PI / 6)
returns 0.866
Math.cos(Math.PI / 2)
Radians returns 0
toRadians(90)
178
• exp(double a) Examples:
Returns e raised to the power of a.
• log(double a) Math.exp(1) returns 2.71
Returns the natural logarithm of a. Math.log(2.71) returns 1.0
Math.pow(2, 3) returns 8.0
• log10(double a)
Math.pow(3, 2) returns 9.0
Returns the 10-based logarithm of
a. Math.pow(3.5, 2.5) returns
22.91765
• pow(double a, double b) Math.sqrt(4) returns 2.0
Returns a raised to the power of b. Math.sqrt(10.5) returns 3.24
• sqrt(double a)
Returns the square root of a.
179
• double ceil(double x)
x rounded up to its nearest integer. This integer is returned as a
double value.
• double floor(double x)
x is rounded down to its nearest integer. This integer is returned as a
double value.
• double rint(double x)
x is rounded to its nearest integer. If x is equally close to two integers,
the even one is returned as a double.
• int round(float x)
Return (int)Math.floor(x+0.5).
• long round(double x)
Return (long)Math.floor(x+0.5).
180
Math.ceil(2.1) returns 3.0
Math.ceil(2.0) returns 2.0
Math.ceil(-2.0) returns –2.0
Math.ceil(-2.1) returns -2.0
Math.floor(2.1) returns 2.0
Math.floor(2.0) returns 2.0
Math.floor(-2.0) returns –2.0
Math.floor(-2.1) returns -3.0
Math.rint(2.1) returns 2.0
Math.rint(2.0) returns 2.0
Math.rint(-2.0) returns –2.0
Math.rint(-2.1) returns -2.0
Math.rint(2.5) returns 2.0
Math.rint(-2.5) returns -2.0
Math.round(2.6f) returns 3
Math.round(2.0) returns 2
Math.round(-2.0f) returns -2
Math.round(-2.6) returns -3
181
• max(a, b)and min(a, b) Examples:
Returns the maximum or
minimum of two parameters.
Math.max(2, 3) returns 3
• abs(a)
Math.max(2.5, 3) returns
Returns the absolute value of the
parameter.
3.0
Math.min(2.5, 3.6)
• random() returns 2.5
Returns a random double value
in the range [0.0, 1.0). Math.abs(-2) returns 2
Math.abs(-2.1) returns
2.1
182
Generates a random double value greater than or equal to 0.0 and
less than 1.0 (0 <= Math.random() < 1.0).
Examples:
In general,
183
Array is a data structure that represents a collection of the
same types of data.
double[] myList = new double[10];
myList reference
myList[0] 5.6
myList[1] 4.5
Array reference myList[2] 3.3
variable
myList[3] 13.2
myList[4] 4
Array element at
myList[5] 34.33 Element value
index 5
myList[6] 34
myList[7] 45.45
myList[8] 99.993
myList[9] 11123
185
• datatype[] arrayRefVar;
Example:
double[] myList;
• datatype arrayRefVar[];
Example:
double myList[];
186
arrayRefVar = new datatype[arraySize];
Example:
myList = new double[10];
187
• datatype[] arrayRefVar = new
datatype[arraySize];
double[] myList = new double[10];
188
• After an array is created, an indexed variable
can be used in the same way as a regular
variable.
• For example, the following code adds the value
in myList[0] and myList[1] to myList[2].
189
• Declaring, creating, initializing in one step:
double[] myList = {1.9, 2.9, 3.4, 3.5};
190
double[] myList = {1.9, 2.9, 3.4, 3.5};
This shorthand notation is equivalent to the following
statements:
double[] myList = new double[4];
myList[0] = 1.9;
myList[1] = 2.9;
myList[2] = 3.4;
myList[3] = 3.5;
191
Declare array variable values, create an
array, and assign its reference to values
1 0
values[i] = i + values[i-1]; 2 0
} 3 0
values[0] = values[1] + values[4]; 4 0
}
}
192
i becomes 1
} 2 0
} 4 0
193
i (=1) is less than 5
} 4 0
194
After this line is executed, value[1] is 1
1 1
values[i] = i + values[i-1]; 2 0
} 3 0
}
}
195
Trace Program with Arrays
values[i] = i + values[i-1]; 1 1
2 0
} 3 0
}
}
196
Trace Program with
Arrays
i (= 2) is less than 5
public class Test {
public static void main(String[]
args) {
int[] values = new int[5]; After the first iteration
} 2 0
0
values[0] = values[1] +
3
values[4]; 4 0
}
}
197
After this line is executed,
values[2] is 3 (2 + 1)
1 1
values[i] = i + values[i-1]; 2 3
} 3 0
}
}
198
After this, i becomes 3.
1 1
values[i] = i + values[i-1]; 2 3
} 3 0
}
}
199
i (=3) is still less than 5.
1 1
values[i] = i + values[i-1]; 2 3
} 3 0
}
}
200
After this line, values[3] becomes 6 (3 + 3)
1 1
values[i] = i + values[i-1]; 2 3
} 3 6
}
}
201
After this, i becomes 4
1 1
values[i] = i + values[i-1]; 2 3
} 3 6
}
}
202
i (=4) is still less than 5
1 1
values[i] = i + values[i-1];
2 3
} 3 6
values[0] = values[1] + values[4]; 4 0
}
}
203
After this, values[4] becomes 10 (4 + 6)
1 1
values[i] = i + values[i-1]; 2 3
} 3 6
}
}
204
Trace Program with
Arrays
After i++, i becomes 5
2 3
}
3 6
} 4 10
205
Trace Program with
Arrays
i ( =5) < 5 is false. Exit the loop
1 1
values[0] = values[1] + values[4]; 2 3
} 3 6
} 4 10
206
After this line, values[0] is 11 (1 + 10)
207
java.util.Scanner input = new java.util.Scanner(System.in);
System.out.print("Enter " + myList.length + " values: ");
for (int i = 0; i < myList.length; i++)
myList[i] = input.nextDouble();
208
for (int i = 0; i < myList.length; i++) {
myList[i] = Math.random() * 100;
}
209
for (int i = 0; i < myList.length; i++) {
System.out.print(myList[i] + " ");
}
210
double total = 0;
for (int i = 0; i < myList.length; i++) {
total += myList[i];
}
211
double max = myList[0];
for (int i = 1; i < myList.length; i++) {
if (myList[i] > max)
max = myList[i];
}
212
When you develop programs to create graphical user
interfaces, you will use Java classes such as JFrame, JButton,
JRadioButton, JComboBox, and JList to create frames,
buttons, radio buttons, combo boxes, lists, and so on. Here
is an example that creates two windows using the JFrame
class.
214
Declare, create,
and assign in one
statement
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); JFrame frame2 = title:
new JFrame(); frame2.setTitle("Window 2"); width:
frame2.setSize(200, 150); height:
frame2.setVisible(true); visible:
215
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1"); Set title property
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); JFrame frame2 = title: "Window 1"
new JFrame(); frame2.setTitle("Window 2"); width:
frame2.setSize(200, 150); height:
frame2.setVisible(true); visible:
216
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame Set size property
frame1.setVisible(true); title: "Window 1"
JFrame frame2 = new JFrame(); width: 200
frame2.setTitle("Window 2"); height: 150
frame2.setSize(200, 150); visible:
frame2.setVisible(true);
217
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); title: "Window 1"
JFrame frame2 = new JFrame(); width: 200 Set visible
frame2.setTitle("Window 2"); height: 150 property
frame2.setSize(200, 150); visible: true
frame2.setVisible(true);
218
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); title: "Window 1"
JFrame frame2 = new JFrame(); width: 200
frame2.setTitle("Window 2"); height: 150
frame2.setSize(200, 150); visible: true
frame2.setVisible(true);
Declare, create,
frame2 reference and assign in one
statement
: JFrame
title:
width:
height:
visible:
219
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); title: "Window 1"
JFrame frame2 = new JFrame(); width: 200
frame2.setTitle("Window 2"); height: 150
frame2.setSize(200, 150); visible: true
frame2.setVisible(true);
frame2 reference
Set title property
: JFrame
title: "Window 2"
width:
height:
visible:
220
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); title: "Window 1"
JFrame frame2 = new JFrame(); width: 200
frame2.setTitle("Window 2"); height: 150
frame2.setSize(200, 150); visible: true
frame2.setVisible(true);
frame2 reference
: JFrame
title: "Window 2" Set size property
width: 200
height: 150
visible:
221
JFrame frame1 = new JFrame(); frame1 reference
frame1.setTitle("Window 1");
frame1.setSize(200, 150); : JFrame
frame1.setVisible(true); title: "Window 1"
JFrame frame2 = new JFrame(); width: 200
frame2.setTitle("Window 2"); height: 150
frame2.setSize(200, 150); visible: true
frame2.setVisible(true);
frame2 reference
: JFrame
title: "Window 2"
Set visible
width: 200
property
height: 150
visible: true
222
You can add graphical user interface components, such as
buttons, labels, text fields, combo boxes, lists, and menus,
to the window. The components are defined using classes.
Here is an example to create buttons, labels, text fields,
check boxes, radio buttons, and combo boxes.
223
By default, the class, variable, or method can be
accessed by any class in the same package.
public
The class, data, or method is visible to any class in any
package.
private
The data or methods can be accessed only by the declaring
class.
The get and set methods are used to read and modify private
properties.
224
package p1; package p2;
public class C1 { public class C2 { public class C3 {
public int x; void aMethod() { void aMethod() {
int y; C1 o = new C1(); C1 o = new C1();
private int z; can access o.x; can access o.x;
can access o.y; cannot access o.y;
public void m1() { cannot access o.z; cannot access o.z;
}
void m2() { can invoke o.m1(); can invoke o.m1();
} can invoke o.m2(); cannot invoke o.m2();
private void m3() { cannot invoke o.m3(); cannot invoke o.m3();
} } }
} } }
The private modifier restricts access to within a class, the default modifier restricts
access to within a package, and the public modifier enables unrestricted access.
225
To protect data.
226
END