2 mourn AN CYCLINGTIPS .
How videogames are being used for cycling
safety research
bya de Net
tite cei userid toowr nese for
Check oat the shelves of your lea videogames store and youll find any number files
{hat simulate the experience of driving scar. Games tha simulate riding ike are
couserbty rarer. One sch game, however, isthe eitiallyachimed 2013 ite Grand
“Tht AatoV (GTAY).
{GTA players can ind (and yes, steal) a variety of bikes as they explore the open- world
sandbox” that iste ity of Las Santos. ying aso plays a olen one ofthe game's main
stones,
‘But beyond the fun of blasting around a tionalised version of Los Angles by bike — and
it iefon —eetingin GTA V might actually be sea in the rea- world oo: asa simulator
that canbe used by ting safes researcher
THE STUDY
‘tthe Det University of Technology inthe Netherlands, group of searchers have been
testing GTA V to seit could be uted to hep derstand the decisions that road sees
‘make in hazardous situations. The groups headed by Paso Bazinhyy who both a
«jet (hes part oa lation cb in Delf) anda long-time gamer Iwas Baainhyy’s
istry with modifying (oe nding” a earlier ame inthe GTA eres that spatked the
dea fr this recent research protwhen Iwas kid sed to od Grand The Aut: San Andreas afew versions back. I
vers quite easy and fun"he tol CetingTips. “Now Tm doing my research with diving
xpetece with the gare Bo T fred ito me group nd they set up.
"This the istration, Wee tying to ad outfits posible to use the game asa
lator for aelence research andi sem toe possible”
azlnshy and his team modded GTA V to create a sel-contained, in-game environment
‘which woul allo them to see how people reacted to various on-road incidents Tent
seven study participants were vite to guide one of GTA V's protagonists through a short
couse in Los Santos, encountering 12 scripted trafic incidents along the way
Some ofthe incidents required the se’ inpatto prevent the ier from ershing —a car
palling out rom a parking pot unexpectedly and a ever opening thelr door into the
‘pelts path — while oer indents imply required the rider to pay tention o avoid
potent danger
Aiden showing rider completing the in-game course with ts 12 rac ineidets.
‘While completing the tra the participants wore an eyetracking device ollie
researchers tose where the participants were loking they enoountered each tafe
incident.
“We combine an eyevacker and the game, so we were able to see where peopl ook inthe
ame in el ime,” aznsyy sid. "So that's unique — i han been done before And
‘we also made the foundation for ture research because we now have developed ast of
tools which an llow to make sch scenario as we hive demonstrated
any projets inthis esto.”‘This ideo shows where the trial participant was looking while riding the course.
THE BENEFITS OF GTAY
‘These ofeye tracing devices in oad safety research isnt new. They've been used for
yrs now to determine how effective road user are at detecting hazardous tutions
round ther, bot in ea-world tet and with simulators, So what is itabout GTA V that
ves it research potenti as eyeing simulator?
Fora tar traditional diving (andcylng simulators are tough to work wth, expensive
te modi, nd often lckpecepl dlty” — tht ia sense of realism. By contrat the
physics engines that power adem vdeogunes, not to mention the graphical capabilities
the machines that x then ll fra mth nore rei, serve perience. Aad
there ae oer benefits to GTA.
“The huge world of 100 Blometers squat ors gives some possibilty aswel sid
Buzinskyy."And the leit ofthe game... f we put enough effort we can probably even
putt eae cty of Dl, where Iam right now nthe game asi is The eit ofthe
ame isthe bigest strength”
OTHER RESEARCH
“Tiss the fs time GTA Vhas been used for academic research, Fale this year,
researchers from the U.S sed the GTA V wold to teach Alto rsogise tre sgns
‘ita prt ofthe pzle when comes to cresting smart ad safe automated vies
“Totraln the network the authors develop a method to automatically collet abeled data
ftom Grand het Auto 5a videogame,” the study's abstract ead. “Using this method,
they elle dataset of 14 mllon images with and without stop signs arose dierent
environments, weather conditions, and times of day. Convolutional neural network trained
nd tested on this data can detect 9.5% ofthe stops signs within 2o mers ofthe vehile
witha fale postive rate of 6% and an average error in distance of 2m to 2.4m."
Despite these and other research applications forthe GTA V envionment, there ae pitfalls
to conser No las eopyright concerns fom the game's publisher, Rockstar Games.
“Lhink we stated inthe very at sentence of our paper, a the moment Rockstars bit
they tying to sue a couple of guys over the use ofthe game. So sbi ofa grey area,”
azlnsyy sid. “l’skind of shame which [think snot lly correct. But the other
19, the anes who have used GTA fr exampleto tain Al — Al for autonomous ding —
those guys have done quite large-scale,
“Think they pot hundreds of thousands ofmages from the gam opine. think that
pissed off Rockstar. So we ae trying toe bit smaller ele than th
THE RESULTS
‘So what id anh and his team ahiew with theists’? In short: they conime
that GTA does sem to have potential a eyeing simulator Part of the reason for that is
the ability to combine in-game data wit ee-traching data ~ something nt ofered by
texdonlsnulators,
\With the GTA V plus eye-rackng setup user's gaze data an be mapped, in real-time,
guns in-game variables suchas theirs speed and he dtetion they heading plus
the speed of othe vehicles. Thiscanprovidea deeper understanding ofthe way eeists
pereive and interact withthe world around the, andthe pies vole in those
interactions2S
eT
‘ret Sinn shams rent a hn se er
Sere eS
“The GTA. setup canals allow simulation that are considerably more nterstve than
tration vehicle simulators, Rather than forcing the set simply fellow an entry re
Aetermined routine 8 fon is the combination of ee tracking pls the GTA V game
allows the possibility of riggring different events bated onthe nse’ gaze. Perhaps
‘making eye eontact witha diver at confusing intersection prompss the driver to top,
rushing the simulation in different deetion?
WHAT'S NEXT?
Bualinslys study sell jst the ening. was designed totes the apis ofthe
yetraeking and GTA V combination and now thats proven effective, uch more ca be
done
“Ihinkthe nest step, and what im ell excited abou, swe wan to sets possible
to use GTA Vin coupled simulator where you combine two games, basically asa network,
and hen you put two pope inte diferent PCs an then you et them drive and eee snd
then you se how they behave with each other” sid Bains, who comes to this
research from the fd of autonomous driving, “Thats ell hard and dificult to do with
teadtonl driving simultors—is realy expensive. And now Fant tose ita’
posible GTA basil.
"Tthink that’s the net step which wel do in afew months rom now”
Asin Baslinshy’s inital study the eves and driver prtipants inthe proposed study
‘would oth be flowing erp routine featuring a series of interactions with other oad
ser inching each ther
Bazllashyisalso keen to use GTA V to investigate how people behave whe ding e-
ies, goth mare n many counties sround the word including Baznelyy’
“In the Netherlands quite some people now move to eikes and it's not relly understood
vl how they behave in trafic aswel he std, "So maybe tht could be another area
‘whch wl research, But we have o deine the exact topic yet.”
“Ther ls potenti when t comes to nereasing the reais ofthe simlator setup.
“In order fo the patlpantst contol he bec n GTA Vwe ued game controll,”
asilasyy and colleagues wrote nthe conference paper. “It may be benef to develop
setup tat inks GTA V with astatonary bieyee platform, sina to those of existing
eling simulators.”
While Baztnsky and his team ae only just ishing the groundwork, lear there's
at potentil inthis space, I would sem that GTA Vian jst one ofthe most rtaly
aclsime videogames of alltime, it also has great promise in the word of esting safesy
research, helping researchers better understand how eit ree to and behave aroundRelated Posts
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