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Now Mare as gone one step further: He has produced this kook that shows
exactly how he creates his masterpieces—so you can re-create them, too!
Zale [Godel
Emily Rodda
Of orsecorcon ea ot eh A Sen
Canalo bea key to unlock ur tagination and take ws ona journey. There
ae no ues when i comes to deawing--everyone has diferent syle and method.
“The only eal way to become Peter at drown so practise If you go through each
seep this book wth me, you vl ral up wi your very own set of Dra
‘monsters Following these sep wil abo ake i easier for you to
‘When you colour each monster, think about what mood you
want to express Different colours can help achieve diferent
‘effects—sime colours make us feel happy, others sad.
’Also, some ae hot, au some are cold, There is no right
‘or wrong about which colours you use. Bu there are two
basic rules colours get lighter as they et farther away; and you should
stare with lighter colours before gadlly adding che darker ones. Learn
fiom your mistakes For example, when I sil green paint over a picture and
atbed it off wth a cloth, [discovered a great new way to create tees! Like
‘any jourey, panting ean be more fun when you don't know exactly where
you are goin never know what a painting will look like until finshed
‘Come and have some fun deaving Deltora monsters with me
Oe
Mate McBrideC. relents
Gorl
Soldeen
Vraal
3 Ak-Baba
Muddlet
4 Sand Beast
Dragon
a
: (
Gellick
UY
, The Glus
Reeah
Colour Drawing
8-11
12-15
16-19
20-23
28-31
36-39
40-43
44-47Gotl is a fearsome knight, clad in the golden battle armour of the Jalis tribe.
He guards the dark centre of Mid Wood in the Forests of Silence,
slaying anyone who tries to enter his domain.First, draw some simple shapes and
¥ lines for Gorl’s helmet and sword blade,
shoulders and arms
$B Draw in the upper torso (chest) area,
\
ape Next, draw the legs —
Y% and boots, sword hand
Now sketch in the gauntlets, shoulder
le, shoulder detail
and helmet horns.éjsfe Sketch in details of the helmet, gloves, 44, Add more detail to Gorl’s armour and provide
Wy
Y belt and boots. ¢ him with a place to stand.
#2 Add shading and fine detail; for example, pfe Colour your drawing using yellows and
% entwined Celtic vine shapes, the skull on the % browns, with white highlights to give a
belt and the goat skulls on the kneecaps metallic look to the armour.
Sketch in a background.(Jn
=
/ ON
\
NAS
> Draw a series of five overlapping circles, "WY Draw in more circles, and add the outline
y ig
as shown. F of the gaping mouth.
¥ Erase the inside parts of the circles, so that vy Add the eye, teeth, inner mouth detail, and
a worm-like body begins to emerge. Add some semicircular lines to the side of the head.
the inside line of the mouth
Draw more interlocking circles as shown—
these will become the back part of the body,Erase the inside parts of the interlocking circles 4 Add the spines to Soldeen’s head and back.
that you drew in Step 4. Add more curved lines Y% Add more detail to the mouth and jawline.
to that part of the body. Sketch in the waterline.
Draw membranes between the spines and more
details to the head, adding spiky whiskers to head and mouth. Colour Soldeen green,
the cheek. Draw in the surface of the lake. and add light yellow highlights to give a
shimmering, eel-like lustre to the skin.‘
-
r
tf
iy
Vraal are vicious fighting beasts, bred in the Shadowlands for the purpose of combat.
They live only to fight and destroy, and are highly intelligent in the ways of battle
relBegin with small circles and simple lines, 4yf> Draw more circles and join up them with
% to make an outline of the Vraal’s head and Y lines for the right arm and hand, as well as
left hand. for the left arm and knee.
i
i
j
j
i
:
a
Erase the small pencil circles from the hands
Add detail to the mouth, and sketch in
the legs.46> Erase the rest of the circles. Draw in y Sketch in the tail, the teeth, the heel
7 more detail on the head, and add the % spike and the scales on the left shin. Add
long, vicious claws. scales to the head. Draw in the ground that
the Vraal is standing on.
YP Add lots of criss-cross lines to bring out the Vraal’s fe Add colour, using greens, browns and other
% scaly, crocodile-like skin. Give your drawing °Y carth colours that would provide the Vraal
texture by adding shading. Add background. with camouflage in the Shadowlands. jas3
>
ee ee eeThe seven Ak-Baba, ferocious servants of the Shadow Lord, were bred from wild
Ak-Baba, huge vulture-like birds said to live a thousand years. They feed on
iy . both the living and the dead.
Po
aeadteweltend
$Y Start off by drawing five circles, some YW Add other circles and lines, as shown, and
* connecting lines and a little tail. ¥ sketch in two wings.
Insert another two interlocking circles to the gf Add a shape for the mighty beak, and
front of the body. Erase the overlapped lines. continue working on the talons.
Draw in the Ak-Baba’s talons.“Gf Sketch in the bottom jaw. Add a small circle %f Begin the trailing frill of spines on the neck
Y for the eye. ¥ Develop the ferocious eye.
|
Add teeth, and more intricate details to
Y hair at the base of the neck. Add spikes along the the wing feathers. Complete your Ak-Baba
back and more frilly spines to the neck. Draw in with colour and shading.
detail to the mouth. Add more lines to the body.p
s <*
\\ —
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Clin .) hii hs healer.
PU meee yy
eerie YG
|
Madedlets
easts. They eat only grass, mossfe Draw two circles, one bigger than the other. YF Add more circles as indicated. Draw another
¥ Adda smaller one above them. Join the Y triangle for the nose.
circles with connecting lines and add a
triangle for the stumpy tail.
Join each lower circle to the circle above it, ng> Extend the legs using three more small
® for the top of the three legs. ¥ circles and connecting lines.4p) Sketch in the long, flowing ears and the eye
$4 Draw some light circles for the large shoulder
Y Complete the legs with three slightly larger
Y
% and hip muscles. Think about how yout
muddlet moves and the way the skin wrinkles
around the knees. Develop the two-toed feet
circles and connecting lines.
Aa)
as
¥f2 Give more definition to the overall body shape
42 Colour in your Muddlet, and remember:
% Work on the eye, ears and feet. Add richly
Y each Muddlet is different. Be creative.
patterned skin, like a zebra, a tiger or even
a leaf pattern—your choice!ks
OS nn
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S la.
he
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ts
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Yand Bea
Sand Beasts are huge and ferocious hunters who prowl the Shifting Sands in search of prey.
They t
a
rave several leathery, grape-like stomachs that fall from their bodies when full.
4 et The stomachs are then pierced and eggs laid inside them.
N F‘ Sn Ste wettend
Start off with a rough sketch of the eyes, head
y and body
% Add six small circles, spaced around the body gy Join these six circles to the body, and draw a
y like juggling balls. These will become the
F smaller crescent-moon shape on the right hip.
arms and legs.LN ae
ims
Add more circles and lines for the arms and legs. 436 Keep working on the arms and legs. Add spikes
% and claws, and begin working on the face
YP Complete the feet. Finish off the upper arms. yf Add more spikes, as shown. Draw in the
Make sure you include all the spiky joints. Y creature's bunch of leathery, grape-like
Finish off the face. stomachs. (It can have between four
and sixteen!) N
> iY JISDraw jagged edges to the pincers of the middle SM Add more detail to the face and head, as well
arms and lower legs. Sketch in the long curved tail. 7 as to the tail, knees and feet. Erase the circles
at the various joints
Finish off the face, head and tail. Add shading Use you imagination to colour your Sand Beast
and any details you've missed. ¥ various shades of brown. You can look to
nature for inspiration: butterflies, beetles
or my favourite—sea creatures. ~~ae
xg
The dragons of Deltora are divided into seven tribes—topaz, ruby, opal, lapis-lazuli,
emerald, amethyst and diamond. A dragon’s prime colour matches the gem of its territory,
but its underside changes colour with the sky to camouflage it during flight.(i
y
WELEUWCLEONS
¥Y Outline the dragon’s body, neck and head. % Draw a circle for the right shoulder then
¥ Draw a curved line to represent the ground Y start the front legs. Add the top part of the
left arm.
Add some detail to the mouth and head. mg Add a line to the neck. Work on the teeth
¥ Sketch in the rest of the arms, Draw in and the eye, and the scaly bone over the eye.
the claws, using circles for the knuckles. Add talons to the clawsY Draw in the long spines in a frill around the head wy Add detail to the neck segments. Add spikes to the
v * upper arms and back, and begin the mighty wings.
(I couldn't fit all of my dragon’s wings on the page!)
2 Add membranes to the wings, and work on Sketch in the rocky ground, and add a
Y the dragon’s scaly skin. Add shading. Look at background. Don’t forget that dragons can be
and other animals with scales to get
ideas for the skin texture.
many different colours. Use your imagination
to make up your very own dragon species.
o> oeThe
giant toad Gellick lives in Drea
It is a vile beast,
id Mountain. P
Oisonous sl
greedy, cruel anc
ime oozes from its skin,
1 swollen with
conceit.rr Sa First, draw some circles, large and small, as fe Add a line to the head shape for the almost
¥ shown. Add a shape on top, which will ¥ closed mouth. Outline the three-toed foot.
become Gellick's head.
¥ Sketch in the protruding eyes and the visible f$ Give the swollen stomach its wrinkles by
part of the left foot. Join the circles and ¥
adding cross-lines. Add claws to the toes.
outline the shape of the arm. Add triangular Draw in the sticky tongue and put some
shapes to the top of the eyes. small spikes on Gellick's back. Build
up the back part of the body.
€30501467
CHRISTCHURCH CITY LIBRARIESSERUCLEECNS
“GP Add lots more wrinkles, and work on the foot
4% Sketch in the treasure |
¥ sticking out at the back of the body.
ying on the ground.
Add the wart-like bulges to Gellick’s body and
draw in the ridges under his chin.
fA - Vi
Sv WAL
5 Add more detail to the body and head. Shade Xe Add background. Colour Gellick’s body in
Y
the line of the mouth, and work on the eyes ¥ browns and yellows, with red and green
aan markings on his arms.>
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NOThe Gls
The Glus is a gigantic slug-like beast. Its lair is the Maze of the Beast, beneath
Deltora’s western sea. Sickly pale, and constantly on the hunt for food, it entraps prey
c by shooting sticky white threads from its mouth.AP Begin the body by drawing three circles, Add more circles for the long, slithery,
¥ one behind the other. Erase the inside lines. lug-like body
? Draw a large egg shape for the head and if Add more rings and wrinkles to the body.
draw a triangle shape at the back for the tail * Outline the gaping mouth.Xe
Draw in the feet, the teeth and the fangs at the “Yf Develop the mouth. Add detail to the head,
side of the mouth. including the eye-stalks. Add more wrinkles
e mouth. Use %f2 Colour your Glus—a very pale blue for the
We
Y
body and blood red for its huge mouth. You
can emphasise the paleness of the body by
adding a dark background—perhaps a gloomy
cavern featuring stalagmites and stalactites.|
,
Reeah is a giant snake. Its body is as thick as an ancient tree trunk, and vast enough to
fill a great hall. Its vanity and wickedness know no bounds.p Make sure your pencil fits comfortably in your yg Make a rounded triangular shape for Reeah's
¥% hand—not too tight, not too loose. Draw this ¥ head. Then outline the tail and body.
sinuous shape with one smooth movement of
your hand.
df¢ Use small triangles and wave shapes to create fs Draw in simple outlines to start off the face.
¥ the outline of the crown. Sketch a rough rectangle for the bony head.“Gp Sketch details of Reeah’s face and add another 4 Add more details to the face and crown. Add
Y line to the first S-shape of the body % rings to the front of the body, and small spines
to the side.
5 Add more rings and spines. Keep working on fe Add pattern and texture your drawing. Finish
% the face and head, paying close attention to Y off by giving Reeah a brown front, and dark
? green colouring with splashes of brown over
the rest of the body.S
3s
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yClan DrawingCibour Drawing3 AF
oy z Be
fA ite We geet
Y Q 4, Al a i — — S =
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=‘ou ever wondered how
Mare McBride draws the terrifying
creatures that prowl the Land of Deltora?
In this easy-to-follow guide, Marc
shows you how to create ten of the most
fearsome Deltora monsters for yourself.
So, get out your pencils and join Mare
on a journey of discovery as he shares
the secrets of his masterpieces with you.
SBN 3eu504097-3
SCHOLASTIC | HI | |
olvarees! I
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