Professional Documents
Culture Documents
of the
Mind
CHESS
The Mechanics of the Mind
HELMUT PFLEGER
Gerd Treppner
© Falken-Verlag 1987
Pfleger, Helmut
Chess: the mechanics of the mind.
I. Chess
I. Title II. Treppner, Gerd
794.1
ISBN I 85223 127 0
Preface IV
IV
1 The Mechanics of Chess
Thinking
Do you believe in magic? You must admit that, even if you are
profoundly sceptical about the so-called magical powers of a stage
magician, you invariably experience some fascination with the
tricks he performs. The same can be said about the wondrous feats
of great chess masters over the centuries. We k now very well that
such players are mere mortals, so we are intensely curious to
discover how they manage to produce their bewildering brilliancies.
The Dutch psychologist, Adrian de Groot, himself a player of
master strength, was the first to conduct an experiment to test the
workings of the chess mind. He recently repeated this experiment,
using grandmasters Adorjan of Hungary, Short of England and
Pfleger of West Germany, along with a numbe r of average club
players. They were allowed to look at given positions for five
�\
seconds only, after which they had to reconstruct the position as
best they co ld
_
()
1- :
.·�'w
-);:.�
0 I
�--�
.....____) � X,._ -..;: ·;
2
THE MECHANICS OF CHESS THINKING
3
THE M E C H A NICS OF CH ESS TH INK ING
points out) that the master calculates more, but that his great
chess understanding directs him speedily to the relevant issues. In
fact, it is rare for a master to examine more variations in a 'normal'
position than the average chess player does, or to go into much
more detailed analysis of these variations. Ji o\\'ever, the moves he
examines are usually good ones, and often immedia!d}:' thejl�st,
whereas the amateur loses a lot of time checking out average or
even weak mov��
De Groot evaluates the number of 'reference points' availaqle
to a master (for the most part, unconsciously, since they have
become an integral part of his thinking processes) at about 50,000.
A highly interesting number, because it is approximately the
vocabulary store possessed by anyone with a good k nowledge of a
language!
An excellent illustration of this was seen when, in 1986, World
Champion Kasparov was presented with the following position to
'solve' in the Akruellen Sport studio.
'-
;;p::
-2;?--w 2
,_�"- �, �\u_
- ' 7../:;t- 'X'
The solution (I ..ixh7+ ..t>xh7 2 'ti'h5+ <;!;>g8 3 lt::lg5 lile8 4 'ti'xf7+
�h8 5 'ti'h5+ �g8 6 \!t'h7+ �f8 7 �h8+ �e7 8 'ti'xg7 mate) was
expected to be produced by Kasparov at lightning speed, thus
proving to the spectators the reflex action of a top player when
confronted by such a position. However, giving Kasparov this
position was like asking a professor of mathematics to recite his
multiplication tables, and it provoked an understandably angry
reaction which did even more to prove our point! It was good live
television too . . .
Further proof of a chess master's thought processes can be
found in Alek hinc's description of his method of playing a
blindfold simul taneous display:
4
T H E ME C H AN IC S OF CH ESS T H IN K ING
5
T H E MEC HA NICS OF CH ESS T H I NK I NG
6
T HE MEC HA NI C S OF C HE SS T HI NK ING
chess displays at the age of eight, and even today, at the age of
seventy-six, can still play a good game! Reshevsky was outstanding
in his visualisation of spatial relationships, and possessed a
phenomenal memory for shapes, being able to reproduce forty
different figures in the correct sequence after studying them for
only four minutes. This result fits in closely with the research of
both de Groot and Binet.
Although shapes and spatial visualisation also play an important
part in mathematics (geometry ! ), there does not appear to be an
essential link between chess and this subject, despite the fact that
we often meet with a combination of the two.
. Of course, it is probably impossible for a player to reach the top
without a certain innate talent, and there is no doubt that such
native ability saves the player a great deal of time and effort.
Nevertheless, experts believe tha.t..tr..a.injng and practical experience
count for at least as much as inborn talent, since both of them first
_help a player to acquire the necessary patterns or 'reference
points' , and then provide him with opportunities to exploit this
k nowledge in varying contexts . . To be sure, clear thinking is also
essential to prevent a mechanicalreactlonLo acquired patterns, to
observe, and react to, subtle differences, and to 'put theory into
PEac�jce' ..
Let us now luxuriate for a while in a few reminiscences of youth
. . . (G. Treppner takes over here).
:r\7�Q'\')-i: -
\)
\ �,-�
J
.
. . . .
. h Whne
I h ad th 1s pos1t10n w1t after onI y a tew
' '"-l1( . m
mont hs' practice .•
7
T HE ME C HA NI C S OF C HE SS T HI NK I NG
I 1!t'xd7 lixd7
2 lieS+ i.f8
3 i.h6
forcing mate. A flash of genius on my part? Unfortunately not!
I had seen the final mating position shortly before in a book . . .
Because such incidents remain fixed in the memory, it has not
tak en me long to find the game in question: Zinn-Briimmer, in
Kurt Richter's Checkmate (third edition).
I also remember that it was a relatively long time before I took
the plunge, a fact that clearly shows the difference between a
young beginner and an experienced master. The latter would have
produced such a simple combination without a moment's thought,
for there is not the slightest suspicion that anything can go wrong
with the set pattern. In the Zinn-Briimmer game the queen sacrifice
took place on e8 rather than d7 ; this was different enough to make
me verify every possible reply three times before finally proceeding!
Once again, practice and experience would have given more
confidence in the application of acquired k nowledge.
However, the main point to note is that good old-fashioned
learning by rote is not to be despised, at least when dealing with
such basic tactical elements. Acquired k nowledge goes even
further in master play, wrth whole plans bemg classified for
-
subsequent use. Of course, her;- �e are now far removed frorr.
mindless ·rote-learning. Such acquired plans are necessarily based
on the study and (even better) play of a number of sample games,
where the major elements of the plan and its ideal application are
established.
An example comes to mind, once more from my own youth - a
drama in two acts. Firstly, with Black, I stumbled unwittingly into
a line which was not so well k nown then as it is now; at all events,
I was still a relative beginner at the time. The game went:
.1-...k --Jo 1 e4 c5
�
k
2 ll:lf3 d6
3 d4 cd
4 ll:lxd4 ll:lf6
5 ll:lc3 a6
6 f3 g6
It is worth noting in passing that a master would doubtless
strongly criticise my last move which falls in with White's standard
plan, when the premature 6 0 could be exploited by other means.
8
T H E MEC H A NI C S OF CH E SS T H I NK I NG
7 .ie3 .ig7
8 'i*d2 0-0
9 0-0-0
4
8
White's stock plan from this position can be stated fairly simply:
bishop to h6; exchange on g7 ; opening the h-file by h4-h5; queen
entry on h6, followed by a rapid mate! Is chess really that easy?
Of course not, since we have to allow Black to make a few moves
and theory offers him defensive ideas, often involving a counter
attack. However, White's attacking plan is relatively easy to carry
out and highly dangerous against a defender who is unaware of
the problems, a defender such as I who continued to get my pieces
out with no sense of imminent disaster.
9 lLlbd7
10 g4 lLleS
11 .ie2 bS
12 .ih6 .ib7
13 .ixg7 ot>xg7
5
w
9
T HE MEC HA NI C S OF C HE SS T HI NK I NG
10
T HE MEC HA NI C S OF C HE SS T HI NK I NG
18 a4
6
B
II
T HE MEC HA NI C S OF C HE SS T HI NK I NG
12
T HE MEC HANI C S OF C HE SS T HI NK I NG
rapidly. Let us first see how White quickly won in the game:
I .ixd5! ed
Forced, since both I lt:Jxd5? 2 lt:Jxd5 followed by 3 .ixe7
0 0 0
2 �f3 1Wd8
2
0 0 0.ie8 would leave the rook on c8 unprotected, allowing
li:lxd5 now or after 3 .ixf6.
3 lifel
Threatening lt:J g4.
3 �g7
4 lt:Jg4
With the double threat of .ih6+ and lixe7, against which there
is no defence.
4 lt:Jxg4
5 .ixe7
winning the exchange and the game.
Apart from the grandmasters, hardly any of the other players
suspected that there was a forcing solution, despite spending an
average fifteen to twenty minutes thinking time, much longer than
their esteemed colleagues. For the most part, they opted for
positional moves such as I life!, I .ib l , I .ih6, and so on, not
even suggesting other tactical possibilities, whereas the grand
masters also examined the consequences of I lt:Jxc6, another
forcing move which Alekhine considered just as strong and Flohr
actually preferred (for faulty reasons, which we shall discuss later).
We must conclude from all this that it was only the top players
who immediately e;<�_mined concrete forcing continuations,
whereas the lesser players were content with general considerations.
Why does this happen? At first sight, there seems little to worry
13
T H E ME C H A NIC S OF CH E SS T H I NK I NG
14
T HE MEC HA NI C S OF C HE SS T HI NK I NG
15
T HE ME C HA NI C S OF C HE SS T HI NK I NG
16
T HE MEC HA NI C S OF C HE SS T HI NK ING
9
B
C a pa blanc a-Alekhine
5th g a me , World Ch ampionship 1 927
17
T HE MEC HA NI C S OF C HE SS T HI NK I NG
10
8
18
THE MECHANICS OF CHESS THINKING
lJ
B
N ajdorf- Petrosian
Zurich 1 9 53
react. But to play a4, Black has either to give up his valuable
bishop for the k night on c3, a highly suspect idea, or else play his
knight to b6, thus obstructing his own attack down the b-file. For
t hese reasons, c5 is the ideal square for a black knigh t, not only
putting pressure on b 3 but also controlling other important central
squares such as e4. Seen in this light, Petrosian's move is indeed
open to severe criticism . . . Let us see what happens in the game.
13 e3 lbe6
14 t!lc2 aS
15 i.d2 ltJeS
16 b3
Since a subsequent a4 has now been robbed of its sting, Petrosian,
at a loss for constructive ideas, was finally driven to the wall and
beaten .
There was a partially happy ending to this story for the Soviet
players. In one of the final rounds, from the same position, Geller
( against Najdorf once again) reserved c5 for his k night, almost
certainly as a result of home-cooked analysis with his compatriots,
and eventually carried out the winning plan. There was, in fact, a
great deal more happening in the game, so it was not until move 25
that Wh ite played b3 and move 32 that Black played . . . a4, but it
proved sufficient to win .
Th is difficult example shows u s how much the master depends
on work done away from the board , in research on particular
openings or specific preparation for a particular opponent. Even
such a giant of strategy as Petrosian failed to find the correct plan
over the board , or to appreciate in time the significa nce of a
19
THE MEC HA N I C S OF C HESS T HIN KI NG
Por tisch-Fische r
Santa Monica 1 966
20
T HE MEC HA N I CS OF C HESS T HIN KI NG
situation with ver y diffe ren t eyes. His acquired patterns tell him
that his best chance lies in attacking the weak pawn complex on c3
and c4 and, in order to do this, he needs the knight on a5. To play
his knight defensivel y to f6 would mean giving up any realistic
chance of carrying out such a thematic attack on the doubled
pawns. Moreover, after I I . . . li:Jd7 12 �d3 li:Jf6 13 'it'h4, White
wo uld be able to pursue his own attack at leisure wi thout having
to worry overmuch about possi ble counterplay. Before accepting
such a method of play, a Fischer would do his ut most to find an
alternative solution which corresponds to the demands of the
position. Is there one? As he states in his book My 60 Memorable
Games, his next move was the finest in the game and far superior
to the 'natural' 1 1 . . . li:Jd7.
11 W'd7 ! !
Killing all the birds with one stone ! White can obtain two rooks
fo r the queen after 1 2 W'xa8 li:Jc6 but his weaknesses persist and
the knight will soon land on its strategically ideal square .
Meanwhile, White's rooks are helpless in de fence of the weak
pawns and have no open files to work on, in stark contrast to the
black queen which is highly active. Another line which Fischer
had to assess is 12 �d3 f5 1 3 W'e2 when the weakness of his e6
pawn is offset by the fact that White cannot attack it before his
own c4 pawn comes unde r attack, giving Black at least equal
ch ances.
Of course , no one knows fo r sure all that went on in the head of
th e future World Champion, but in princi ple it is in such a way
that a master tackles a position. De Groot's research points to the
following process:·a,·seon as any i mmediate tactical chances have
been dealt with, the master uses his acquired knowledge to ascertain
the general direction in which the position is taking him . Typicat
situations alert and activate the typical methods of play appro
priate to them. The player then tests individual moves geared t <?
this general direction, naturally trying to find the main or critical
variation (the most obvious, or the most thematic, or the one
involving the most sacrifices, or any other move that calls for
attention). On the basis of this preliminary in vestigation, he no w
makes a first, provisional choice , after which begins a progressively
dee per analysis, testing sub-variations, alternative moves (should
the initial choice of move prove unsat isfactory ) and possible
refinements (even if the fi rst idea is a good one ).
21
T HE MEC HA NICS OF C HESS T HI NK I NG
13
w
14 'i!Vxa8?
It was the last chance to play 1 4 'W'e2, al though White is then
on the defensive. As Fischer says : 'His doubled c3,c4 complex is
weak but not fatally so. As the game goes, however, it is!'
22
T HE MEC HA N I CS OF C HESS T HI NKI NG
14 lt:ic6
15 1Wxe8+ 1Wxe8
16 0-0 lt:ia5
17 l:lael .ixc4
According to Fischer, 17 . . . 1Wa4 is even stronger, but the text
move won the vital pawn and eventually the game. To sum up:
Black's positional well-being hung on a silken tactical thread,
depending on the splendid I I . 'it'd7 , without which we might
. .
14
w
S teinitz-C h igorin
4 th ga me, World Cha m p ionsh i p 1892
23
THE MEC HANICS OF C HESS THI N K I NG
24
T H E MEC H A N I C S OF C H E SS T H I N K ING
15
w
20 iffl !
Not only with the idea of removing the queen from the
e-fil e in order to prepare d4, beginning an attack on the knight, but
also with the thematic idea of preparing the final rook sacrifice.
The other rook will be required in the centre, as we shall see.
20 a5
Th is must be bad, since Black has no time to drive the white
bishop away from b3 by . . . a4.
21 d4!
Th e fi nal attack begins with the threat of 22 d5.
21 ed
22 li:lxd4 i.xd4
After 22 . . . li:lxd4, White mates at once by 23 llxh7+ etc. Black
would like to move his queen somewhere, but 22 . . . 1!Ve4 allows
23 li:\0 threatening the bishop on d7 as well as 24 i.xe6 followed
by 25 li:lg5 or 25 llxh7+. The a wkward-looking 22 . . . 1!Va6 23 i.c4
Wa8 would probably hav e h eld out the longest.
23 llxd4 lbxd4
An unnecessary short-circuit b ut fitting in perfectly with our
theme!
16
w
25
T H E M E C H A N I C S OF CH ESS THIN KING
24 lil:xh7+ ! �xh7
25 1!fhl + �7
2 6 .th6+ �f6
27 1!fh4+ �eS
28 't!t'xd4+
and Black resigned in the face of 28 . . . �f5 29 't!t'f4 mate.
We have seen a number of examples of thought in action, illus
trating in particular the close link between strategy and tactics. The
way in which a player ul timately tackles a position is often a
question of style. Chess psychologists claim that players fall into
two distinct groups: t hose who look first to the larger design and
only then attend to the finer detail , and those who begin with the
particular, then infer from this the general plan to be followed .
Both types can eventually reach the same conclusions about a
position, but at the grandmaster level it is the 'all-rounder' who is
considered the best - in other words a player who has the ability
and knowledge to approach a position from all sides, depending on
it s ch aracteristics. Quiet pos itions will usually require a positional
treatment, whereas sharp positions will need more concrete
tactical calculation. The problem l ies, of course, in our initial
diagnosis, since first appearances can often prove deceptive. A
see mingly quiet position may contain a drop of poison, or a sharp
looking situation may rapidly be reduced to a simple ending by
means of logical exchanges. Perhaps it is best for the average
player to follow the recommended method of thinking advocated
in t his chapter: firstly, look for any tactical possibilities that may
be lurking in the position; next, assess the positional elements and
form a plan based on these; and, finally, try to carry out this plan
by the use of every tactical means at your disposal. However, we
must bear in mind that such advice can only help up to a point,
because the game of chess appears to be inexhaustible and
the ultimate t ruths about the game will probably never be known.
26
2 When the Brain goes on
Strike
Chess blunders are as old as the game itself. Which chess player
can say that he has never committed a gross blunder at least once
in his chess career? Whole books have been devoted to the subject,
such as Von Bocken und dicken Hunden by Dr Trager which is the
source of some of our examples. We refer to the syndrome as 'chess
blindness' , easy to recognise and even to diagnose but still having
no known cure. Once we fi nd out more about the workings of the
human brain (as we h ave already pointed out, our knowledge so
far is extremely limited ), it will be possible to give practical help to
millions of chess players who are plagued by this blunder disease.
Let us first clarify one point : such chess blindness has very little
to do with ability at the game. 'A' may know far more about chess
than 'B' yet still perpetrate more blunders than the latter. An
experiment by the Soviet physiologist Malkin comes closest to
identifying what happens in the brain when blunders occur. He
used the same basic idea as de Groot, with small , yet important,
variations. He too gave the candidates (grandmasters such as Tal ,
along with lesser m asters) positions which they had to observe for
a short time. However, these were purely tactical examples with a
single, forcing solution which the players were asked to fi nd . Only
then did they have to build up the position from memory.
What happened ? The grandmasters carried out both tasks
quickly and efficiently. The others were almost as quick at finding
the solutions but could only locate the correct position of the
actual pieces used in these solutions, placing the remaining pieces
on plausible but faulty squares. In other words, when the brain is
preoccupied with a specific idea or configuration on the board ,
anything extraneous tends to be blocked ou t. It is interesting to
note that grandmasters appear to be immune to this error. For the
most part, practical play confirms these findings, since, although
27
W HEN THE B R A I N GOES ON S TR I K E
both amateurs and masters blunder from time to time, with the
latter it occurs much less frequen tly.
We were struck by the perfect way in which our own chess
experiences fitted in with Malkin's experiment . . . (G. Treppner
takes over here).
Iii
B
28
W HEN T H E B R A I N GOE S ON STR I K E
29
W HEN T H E B R A IN GOES ON STRI KE
/9
8
9 de
10 i.xh7+ lt:lxh7
and Black won in a few moves.
A crowning example of this kind of oversight is the game in
which Alekhine left a loose bishop on b5 for Blackburne to collect
with thanks. An oversight b ased on the same root cause of directing
your attention the wrong way is when you see a move to which
there appears to be only one reply. The lazy or fatigued brain
promptly forgets to examine other possible replies and the move is
played without further thought.
20
B
Bogoljubow-Hussong
Kar lsruhe 1 939
30
W HEN T H E B R A I N GOES ON S TR I KE
21
8
Ed . Lasker-Bogoljubow
New York 1 924
stumbles at the last h urdle and plays a move that even risks losing.
By l . . . lild5 2 1Wb6 cb 3 1Wxc7 1Wd4+ (not at once 3 . . . ll:lxf5 4 lile4)
4 �h2 ll:lxf5! 5 lile4 (5 .ixf5 allows mate in fou r moves) 5 ... 1Wc5 etc,
Black wins easily with his two extra pawns. '
Can the reader, with the clue already supplied, find the flaw in
this analysis? Yes, even Alekhine casually assumed that he had to
capture the rook after 2 . . . cb, whereas, in fact (as Edward Lasker
pointed out later in his own book) in this line he would have mated
Bogoljubow by 3 f6+ followed by mate on the back rank . . .
l n our next example of this theme, involving yet again a World
Champion, we could easil y refer to 'blinkered thinking', as one
particular variation prevents the brain from 'seeing' another.
22
8
Bouwmeester- Botvinni k
Wageningen 1958
31
W HEN T H E B R A IN GOES ON S TR I K E
Black found the correct idea fairly qui ckly: l ure White's queen
away from the e3 square, then mate by 2 . . . lt:l xe3+ 3 �g I (3 �h3
1ff5+) 3 . . . 1fxf3 etc. Unfortunately, Botvinnik's first idea of I .. .
lla I 2 1fxa I does not lead to the desired mate, since at the end
White captures the rook on b2 with check! According to Dr Troger,
Black saw all this, bu t mental blinkers somehow stopped him
considering the valid alternative sacrifice I . llbl ! 2 1¥xb l lt:lxe3+
. .
3 �g l 1fxf3 when he mates after both the capture of the rook and
the knight. Consequently, Botvinnik finally played I . . . d4 and
agreed to a draw shortly afterwards.
Another important error in thinking stems from what we may
term 'optical illusions', when the mental eye (the visual memory)
is deceived or fails to note a vital point. Typically dangerous situ
ations are when seemingly paradoxical moves run contrary to
normally accepted practice and are thus subconsciously ignored.
Such moves could be 'long' ones, as when a queen moves from a I
to h8, or knight moves on the edge or in the corner of the board, as
in the case of Keres' move in the following position which he
himself quotes as one of the most original moves in his chess career.
Keres- Flohr
Semmering 1 9 3 7
32
W HEN T H E B R A IN GOES ON STRI KE
H offma nn-Petrov
Warsaw 1 844
33
W HEN T HE B R A IN GOES ON STRI KE
��5
,
, w
1 lOxeS
A clear bluff in this case, since · Black could now play l . . . 1Wf6
immediately refuting the non-forcing sacrifice . However, he
incredibly falls into a trap he clearly did not see .
1 de??
2 't!Vxd8+ �xd8
3 0-0-0+ ! !
Howling and gnashing of teeth ! Perhaps the optical illusion
resides in the fact that a king normally moves one square only
('rules rule! ' ) to attack a piece, whereas here, with gain oftime, he
moves two squares in one go. For a king on e l to capture a rook on
b2 is 'unthi nkable ' !
Th e same applies t o those moves which appear t o defy the laws
of nature . For example, who is able to take a detour and reach a
point just as quickly as going straight there? The king in chess, of
course! Splendid studies have been based on this bizarre fact
(notabl y by Re ti). so it is perhaps understandable that the idea,
even in its simplest form, could be 'forgot ten' at the highest level
of play. We apologise for quoting yet again the following famous
example, bu t we have yet to see a more striking one .
White has no problem holding Black 's e3 pawn by I lLle6+
followed by 2 lLld4 when Black can just draw. Instead , Bronstein
casually thi nks he can still do this on the following move , so plays
I �c2?? expecting the continuation I . . . �3 2 lLle6 e2 3 lLld4+
drawing. However, B lack has no need to approach f2 via f3; he can
34
W HE N T H E B R A IN GOES ON S TR I KE
26
w
Bronste i n - Bo tvinnik
6th ga me , World Cha mpio nsh ip 1 95 1
'*. � 2B7
va n Steenis-Wechsler
H as tings 1937
35
W HEN THE B R A I N GOES ON STRIKE
28
8
Tal-Botvi nnik
17th ga me, World Championship 1 960
Black is under some pressure but, with careful play, his two
pawn advantage should prevail. What happened now has often
been shown bu t rarely explained . Botvinnik threw away the game
and probably with it the match by I W'd5?? 2 l ha6+! q;,bs
...
.
I -}' .298
.Y. .
.
J ansa -Rodriguez
Biel I n terzonal 1 9 8 5
36
W HE N T H E B R A IN GOES ON S TR I K E
(
30
B
Ebralidze-Ragozin
Tbilisi 1 93 7
It wil l no longer surprise you that Black played here 1 ... rl.c7??
This was Black's 40th move and the time control. He obviously
imagined he could answer 2 llxc7 with 2 . . . i.d6+, but the bishop
is of course pinned . . . No such excuses in White's case; he had all
the time in the world to see the flaw in Black's reasoning. The story
goes that eve n the spectators could no longer contain themselves
and were vociferously b egging their local matador Ebralidze to
tak e the rook , only to be met with a reproving glare from the
master, sunk in thought. Mea nwhile, the poker-faced, cigarette
smoking Ragozin was behaving as if he had everything firmly
under control . . . You can all guess what happened: after mature
refl ection, White moved his rook away! (The fact that he later lost
his rook , placed on the selfsame c7 square, to a bishop check on
c 5 , is not really part of our theme, un less we consider it some form
37
W H EN T H E B R A I N GOES ON S TR I K E
Darga- Lengyel
A m sterdam I nterzonal 1 964
The conclusion of this game speaks volu mes about the strange
way the brain can function . After 1 ll8xe2+ 2 lhe2 .ixh4+ White
...
38
W H EN T H E B R A IN GOES ON STR I K E
assumed that the bishop on g7 was already in the box, with the
result that he produced 1 .th 3?? allowing 2 Wxh6+ followed by
...
33
w
39
W HEN T H E B R A I N GOES ON S TR I K E
34
w
!5
w
40
W HE N T H E B R AIN GOES ON S TR I K E
left . . . Gone was his b i d for fame, all because o f the same sort of
mistake that Flohr made, although in this particular case one
sympathises more with Post who must have felt that three major
pieces on the first rank should be enough to break through.
Fortunately for Post, his bid for fame was not yet over, and his
honour was saved , because it was still not the end of the drama.
Instead of resigning, he continued fiercely with 6 �e7, and Black,
who was probably by now a little dazed, immediately managed to
put himself in the mire by replying 6 ... tib7?? allowing 7 .ig7.
He was in fact very lucky to escape by a hair's breadth, giving back
material with 7 ... lL!e5 8 .idl+ �1'3 9 .ix1'3+ t!t'xf3+ 10 �xf3 and
reaching a drawn ending.
As we have already stated, it is much easier to explain how the
above blunders occurr ed than to suggest what can be done to
eradicate the evil . The most that a player can do is to combat
situations in which blunders thrive. Regular training and practice
are essential to develop the i maginative powers but these depend a
great deal also on native talent.
Stress and tension of any kind are anathema to clear, sound
thinking, with ti me trouble being the major culprit . There are
indeed players who thrive on tension and are at their calmest when
their flag is about to fall , but these are exceptions. We believe,
however, that time trouble in itself is not the root cause of
blunders but rather a sort of negative catalyst that exacerbates
an endemic weakness of the brain .
Ano ther factor can b e just a s critical a s time trouble, although
rarely discussed. This is the apparently calm but in reality danger
ous moment j ust after a crisis or state of high tension is over. There
can be a boomerang effect, as the b rain takes a 'time-out' after the
normal cycle of tension-relaxation and the player finds it difficult
to concentrate, although he knows very well how important it is to
do so. Time and again we meet examples of players who have
succeeded in controlling the most horrendous complications and
then, as soon as the difficulties are over, produce a terrible
blunder. This is what must have happened to Karpov in the
eleventh game of his 1 985 World Championship match with
Kasparov when he made a gross blunder (diagram 36). This position
went the rounds of the world and contained the worst error of
Karpov's chess career. 'Jt.:_ .
Play went: /\
41
W H E N T H E B R A I N GOES ON S TR I K E
��
K asparov-Karpov
��
l i th game, World Championship 1 985
1 lil:cd8??
2 't!t'xd7! lil:xd7
3 lil:e8+ �h7
4 i.e4+ g6
....._
5 lil:xd7
and Black resigned, since he must lose at least a piece after 5 . . .
i.a6 6 i.xc6 in view of 6 . . . 't!t'xc6?? 7 lil:xf7 mate. What are Karpov's
thoughts on all this? 'At the very moment I made the blunder I was
thinking about winning the game.' In fact, Kasparov had been
attacking strongly until five moves before, when he had begun a
tactical s kirmish in the centre involving several exchanges and
thus greatly releasing the tension. From a thinking point of view,
Karpov had been under continuous pressure and he now believed
that the worst was over. It was then that disaster struck . . .
As we have already stated, there is no direct method of avoiding
such short-circuits of the brain (of course, the best advice we can
give to time-trouble sufferers is to avoid it!), so we can only
recommend certain indirect preventive measures. General mental
fitness is a vital element; a brain which needs to 'warm up' for
every game and is unused to working for hours on end is clearly
going to be more prone to error than a brain in constant training.
It is not only chess practice that the brain requires in order to keep
alert ; many other stimulating mental activities can produce the
same effect. In this context, mens sana in corpore sano is a valid
piece of advice, which is why top players are placing increasing
em phasis on both physical and mental training.
Personal psychic strengths and weakness �an also influence a
42
W HE N T H E B R A I N GOES ON STR I K E
43
3 The Right Way
to Learn an Opening
44
T H E R IG H T W A Y TO LEARN AN OPENING
Dr Pfleger-Handoko
Lucerne Olympiad 1 982
Queen's Gambit Declined
1 c4 lt:\f6
2 lLlf3 e6
3 lLlc3 d5
4 d4 i.e7
5 i.g5 h6
6 i.xf6 i.xf6
7 cd ed
8 e3 0-0
9 i.e2 c6
10 0-0
45
T H E R I G H T W A Y TO LEA RN AN O PE N I N G
46
T H E R I G H T W A Y TO LEA RN AN OPENING
Again, a move which does not meet the demands of the position .
Black could have tried to counter White's plan by 1 2 . . . c5, since
the d4 pawn is pinned ; after 1 3 llcl he could possibly try 1 3 . . . c4,
because 1 3 . . . cd 14 ll:lxd4 gives him a weak d-pawn. Of course,
there is still a lot of work to do in defence, as Blac k's knight has
still to be developed and the passed c-pawn is well blockaded by
White, but there is no o rganic weakness to attack after . . . 'tlrd6
followed by . . . ll:ld7. Even if Black did not wish to play this line,
12 ... 'itd6 is bad , since it gets in the way of his king's bishop which
needs to be used in the fight for the c5 square by moving to e7.
13 be be
1 3 . . . ll:l xc6 unfortunately loses a pawn to 1 4 'itb3 , so Black is
forced to accept a permanent weakness on c6, a good example of
the use of tactical means to achieve a positional end. .�
/�(\/ '
.
14 ll:la4 ll:ld7
15 llc 1 llab8
39
w
47
THE R IG H T WAY TO LEA RN AN OPENING
40
B
Nothing dramatic has yet occurred, but only ten moves after the
fu lly equal position in diagram 37, without making a single
obvious mistake, Black is practically lost. The opposite-coloured
bishops only serve to help White, since his bishop can theoretically
attack the c6 pawn, whereas Black's bishop is not only biting on
granite but can hardly be activated.
21 ll2b3
There is no way that c6 can be defended in the long term,
because b6 is no place for a black rook , in view of a5, and even if
48
THE R IG H T WAY TO LEA RN AN OPE N I N G
Black were to place the rooks on c7 and c8, an eventual i.a6 and,
if need be, i.b5, would do the trick.
22 't!t'd 1 't!t'd 7
Black misses a tactical point but it only accelerates the inevitable
end.
23 i.b5!
Immediately winning the exchange for two pawns.
23 lBxb5
24 ab lhb5
25 '1!t'c2 llxc5
26 1!t'xc5 i.e7
27 1!t'c3 c5
28 de 1!t'c6
29 l:td1 1!t'xc5
30 1!t'xc5 i.xc5
31 llxd5
and Black resigned 14 moves later.
Th is is the typical way that games are decided in this critical
phase after the opening. One player is aware of the ideas and plans
required in the m iddlegame, whilst the other player has to find his
own way over the board, thus inevitably placing himself at a
disadvantage. It is also important to note that in such cases so
called general principles are of little help, unless they are applied
intelligen tly. In the above game, Black seized two files with his
rooks on moves 10 and 1 5 , only to find later that no one was living
there! As we have already pointed out, playing by means of
acquired patterns demands much more than the application of
rigid formulae, because you have to take into account the specific
details of each individual position. It is here that a master's
personal knowledge and experience of his 'own' openings comes
into play, helping him to decide which files are important and
which ones can be conceded in safety.
You must surely be thinking that if an average player adopts an
opening whose finesses are more familiar to him than they are to
the master, he can beat the latter. You are right! Of course, the
odds are against it, but it can sometimes happen that chance
factors, or specific opening preparation, allow the ostensibly
weak er player to lure the master into a critical post-opening phase
with which the latter is not well acquainted. Surprise victories are
then perfectly possible, as in the following interesting game.
49
THE R IGHT WAY TO LEARN AN OPENING
Unzicker-Grun
West German League 1982-3
Alekhine's Defence
1 e4 ll:lf6
2 e5 lt:\d5
3 d4 d6
4 ll:lf3 ..tg4
5 ..te2 c6
6 ll:lgs ..trs
7 ..id3 ..txd3
8 1!fxd3 de
9 de e6
41
w
We have reached the end of the opening stage and both players
are now on their own. As is usual in this defence, the bone of
contention is whether White's e5 pawn will become a strength or a
weakness. How can Black utilise his resources to the maximum to
exert pressure on this pawn? Naturally, White has sufficient ways
of protecting it; he can play his queen's bishop to f4 or b2 (after
due preparation), his king's knight to f3 (to where it will soon be
driven), and his quee n's knigh t ideally to c4. He should perhaps
avoid the weakening f4, particularly in his undeveloped state.
Accordingly, Black must find a set-up which will not only put
maximum pressure on e5 but also give him possibilities of
upsetting the coordination of the white pieces geared to the defence
of this square. Who would suspect from the diagram that
eventually t he move . . . g5 will play a vital role in all this? It makes
. . . ..ig7 possible, reserves g6 for the knight on d5 which will
inevitably be driven away by c4, and keeps available the threat
50
THE RIGHT WAY TO LEA RN AN OPENING
18 llhg8
19 lldl i..xe5
51
THE RIGHT WAY TO LEARN AN OPENING
42
w
Capablanca-Yates
New York 1 924
King's Indian Defence
1 d4 ll:lf6
2 ll:lf3 g6
3 ll:lc3 dS
52
THE R IGHT WAY TO LEA RN AN OPENING
4 .tf4 .tg7
5 e3 0-0
6 h3 cS
,/
�43
-:{ '7 w
53
THE R IGH T WAY TO LEA RN AN OPENING
the threat on the d5 pawn after I I ..txf6, and forcing . . . e6, thus
creating a further weakness on the dark squares.
10 e6
1 1 lbb5
As in the case of 7 de, this is a move that would be castigated in
a beginner; it threatens practically nothing, since lt:lc7 is easily
dealt with and the brazen horse is soon driven back to c3. The
whole point, however, is to bring about the essential exchange of
the g7 bishop.
11 lbe8
Forced, in view of the additional danger of I 2 ..td4 winning the
a7 pawn.
12 ..txg7 lt:lxg7
44
w
54
THE RIGHT WAY TO LEARN AN OPE NING
With only two pieces developed, and on the other side of the
board at that, White comes up with an 'attacking' move which is
either the move of an idiot or a genius. Alekhine's note in the
tournamen t book gives the reasoning behind it: ' With the
unexpected text move , there is no question for one moment of
White trying to launch a mating attack, but the threat of opening
the h-file leads to a further weakening pawn move ( 1 5 . . . f5),
w hereupon White can forcibly brin � about an ending which is
practically won from the start.'�
13 . . . a6
14 ll:lc3 ll:lc6
1s .td3 rs
Black is understandably worried by ideas such as 1 6 h5 ll:lxh5
17 lhh 5 gh 1 8 .txh7+ �xh7 ( 1 8 . . . �g7! ) 1 9 tt'xh5+ �g7 20 \!lg5+
followed by 0-0-0 and llh 1 mate, but this pawn move permanently
weakens the e5 square, since the e6 pawn can hardly advance
without fatally weakening the d5 pawn .
16 \!ld2 ll:leS
17 .te2 lt:lc4
The negative effect of . . . f5 is seen in the plausible 17 . . . i.d7
1 8 \!ld4! \!lc7/d6 ( 1 8 . . . 't!t'xd4 19 ed horribly opens up the e-file
for White) 19 tt'f4! (Aiekhine) and, in addition to the pin of the
knight on e5, White is seriously threatening h5, with obvious
attacking chances.
18 .txc4 de
19 tt'd4! tt'c7
20 \!lcS!
Finally, White's knights are al lowed to jump into the black
position while the 'eunuch' bishop on c8 looks on.
55
THE RIGHT WAY TO LEARN AN OPENING
20 1!fxc5
21 li:Jxc5 b6
22 liJ5a4 llb8
23 0-0-0 b5
The threat was Ild6.
24 lt:Jc5 llb6
25 a4
and Wh ite won the ending comfortably.
The more one understands the ideas behind an opening, the
more one is prepared to cope with specific variations as theyarise
and the less one is disorientated when an opponent diverges from
the theoretical path. In the latter case, a good knowledge of a
particular set-up can enable you to assess fairly quickly the value
or otherwise of a particular 'new' move.
Moreover, every new move in the opening reveals further i nfor
mation and produces changes which a player must quickly
recognise, as ideas ebb and flow. Within the brain there is a
constant interaction and fi ne-tuning of these ideas, with certain
variations demanding one idea and excluding another. We have
cases when in a variation one idea is good and another bad, whilst
a small difference can completely reverse this situation. Let us
look at a few examples in a concrete opening system which is now
a standard part of chess knowledge (hardly any master would take
long over playing the main lines), but nevertheless highly instructive.
1 d4 li:Jf6
2 c4 g6
3 li:Jc3 ..ig7
4 e4 d6
5 li:Jf3 0-0
6 ..ie2 e5
7 0-0
Here, for example , 7 ..ie3 would produce a typical case where
you would have to consider the consequences very carefully and
not just assume that White is going to transpose by castling next
move . We shall deal with this point shortly.
7 li:Jc6
8 d5 li:Je7
One of the basic set-ups in the K i ng's Indian Defence and
certainly known to most club players. The plans of both sides are
clear enough : White is going to attack on the queenside by means
56
THE R IGHT WAY TO LEA RN AN OPENING
46
w
57
THE R IGHT WAY TO LEA RN AN OPENING
A 9 ll:le1
47
B
.
Th e only move if Black wishes to utilise the e5 square; after
10 . . lLl d7 1 1 f5 , White would dictate events on both wings.
11 i.xf4 ll:le8
Now 1 1 . . . ll:ld7 would leave the d6 pawn hanging and Black
must prevent 1 2 e5.
1 2 ll:ld3 f6
Again to prevent e5 which would be strong after, say, 1 2 . . . f5.
13 \i'd2
48
)
B
58
THE RIGHT WAY TO LEARN AN OPENING
59
THE R IGHT WAY TO LEARN AN OPENING
60
THE RIGHT WAY TO LEARN AN OPENING
Karpov-Kasparov
j/.•:.t I<y/<..� . Griinfeld Defence
1 d4 lLlf6
2 e4 g6
3 lDe3 d5
4 .tf4 .tg7
5 e3 e5
6 de tt'a5
7 :U.c l lDe4
8 ed lL!xe3
9 'ti'd2 'ti'xa2
10 be 'ti'xd2+
11 'hxd2
50
B
61
THE RIGHT WAY TO LEARN AN OPENING
62
THE R IGHT WAY TO LEA RN AN OPENING
52
B
63
THE RIGHT WAY TO LEARN AN OPENING
hand, for the frrst time in this match, looked relaxed and confident.'
What has happened? This knight move completely destroys
Black's game-plan . It equally prevents . . . g5 whilst preparing to
set up a barrier to Black's bishop when it reaches c6 by the
effective f3. Then, even worse, the selfsame knight shortly threatens
to head for d3 via f2, thus protecting the e5 pawn once and for all,
attacking c5 and , last but not least, preventing a possible entry by
a black rook on b2 or b4. An incredibly powerful centralised
knight, contrasting starkly with the wretched bishop on g7 which
is now permanently out of the game.
We can only assume that Kasparov and his team must have up
to this point considered the analysed variation as playable for
Black, at the very least, and presumably failed to take sufficient
account of Karpov's decisive plan beginning with the knight move
to h3. Only God and Kasparov know whether this move was
simply overlooked or the mistaken concept lay deeper. It is also
intriguing to speculate on Karpov's role in all this; did he find the
plan over the board or did he suspect that Kasparov might choose
this variation?
We must admit that the rest of the game is only easy for
annotators to discuss with hindsight, as it all hangs on a thread.
What is clear, however, is that Kasparov now suffered a traumatic
deterioration of his usual ability to fish in troubled waters and
make the most of the possible chances that came his way . . .
20 aS
21 f3 a4
22 l:lhe l !
It is important t o protect h i s e 5 pawn before proceeding with
lLlf2, since . . . g5 is still available to Black.
22 a3
23 ll:lf2 a2
24 li:ld3 l:la3
25 l:lal gS
Here, or two moves later, ... l:lb 8 was worth a try, whilst Black's
27th move seemed positively lethargic to the London spectators;
instead of a hard fight after the pawn sacrifice, they witnessed a
prosaic defeat.
26 hg hg
27 i.xgS �f7
28 .tf4 l:lb8
64
THE RIGHT WAY TO LEA RN AN OPENING
29 llecl .tc6
30 llc3 lii a 5
31 liic 2 lii b a8 .�_'�. ;X
32 lt:lc1 Resigns � 7\\- .1":
Why is it that, if masters know so much and are armed to the
teet h with prepared variations when they come to the board, they
often need a relatively great amount of time, after only a few
moves, in positions which even average players know well? What
is going on in their heads at such times? We are h ere basically in
the presence of a poker-like psychological duel, when new cards
are being revealed at each move , with each player wondering what
his opponent has up his sleeve in the shape of an important
theoretical novelty. We are no longer talking about chess, at least
among masters who know each other very well, but rather about
psychology. What does my opponent usually like to play in these
positions? Does either of us need a win or is a draw sufficient? Such
questions have an important influence on the choice of opening.
Occasionally, masters reveal secrets that they would normally
prefer to keep; it may be, for example, during a television tourna
ment when the personal commentaries of the players are transmitted
t hen encapsulated in book form. Let us listen in to two players
who, on this particular occasion, were quite free with their
comments: grandmaster Browne (USA) and the World Champion
at that time, Karpov, with the former having to win in order to
catch up with the latter.
-� Browne-Karpov
.
65
THE R IGHT WAY TO LEARN AN OPENING
Karpov: 'In order to have a cha nce of reaching the final , he must
win this game, so if I now play . . . e6 he'll probably allow a Nimzo.'
2 e6
Browne: 'If I now play 3 lt:lc3 , he probably intends a Nimzo, but
I think I'll try 3 lt:lf3, when he can go into the Queen's Indian with
. . . b6 and . . . .ib7. In our last game in which I h ad White we had a
Queen's Gambit Declined which I prepared carefully for and in
which I obtained a good position, so I'm sure he'll try something
else. The only other system he sometimes plays is the Bogoljubow
Indian, but that's a sharp system and he only needs a draw to win
the section. Since he k nows I must go in for complications, he'll
want to come up with something I'm not expecting which s till l ets
him get a solid position .'
3 lt:lf3
Karpov: 'I can choose now between . . . b6 and . . . d5. He �
probably answer the first by a3 or lt:lc3 and will have prepare �
something, but I don't mind seeing what it is.'
(3 . . . d5 would give us the Queen's Gambit and 3 . . . .tb4+, which
Karpov did not even mention, the Bogo-Indian.)
3 b6
Browne: 'H m , just as I thought! The natural move now is 4 llJc3
but then 4 . . . .tb4 is all right for Blac k . He knows that I've often
played 4 a3 here, but I'm very experienced in this line and have
actually prepared something special for him . . . '
4 a3
Karpov: 'Theory now gives 4 . . . .ia6 with equality, so I wonder
what he intends to p lay against it . I'm still more curious to find out
the answer to 4 . . . .tb7.'
4 .ib7
Browne: ' Didn't I say that 4 . . . .ta6 would l ead to sharper play
than he wants today . . ?' .
5 lt:lc3 d5
(According to Karpov, this is the only viable move, because
White's queen's knight can no longer be pinned, which means that
he will not only be threatening e4 before long but can even play d5
directly.)
Browne (thinking about the capture on d5): 'If he recaptures
with the knight , I have a high success rate with the line; perhaps
not so good as Kasparov's, but I'm very pleased with the results.'
6 cd ed
66
T HE RIGHT WAY TO LEARN AN OPE NING
53
w
67
THE RIGHT WAY TO LEARN AN OPENING
(More chess analysis until the 1 6th move, when it is still apparent
that Browne thinks that he has caught his opponent in a prepared
line!)
11 i.f4 lLlh5
12 i.d2 lle8
13 llad1 i.d6
14 e4 de
15 lOgS
15 lLldf6!
This is the move overlooked by Browne. H e only expected, as
would most players, 15 ... lLl hf6 , when 16 lLlgxe4 i.e7 17 i.f4, with
pressure on d6, would have given him a good game. This line is
now impossible, owing to the 'Siberian steed' situated on h5!
Ka rpov soon achieved his aim of a draw (on move 22) and we give
the last word to grandmaster Browne:
' Damn it! Another theoretical novelty squandered! I could
have beaten most players with it, but this guy just fi nds one good
defensive move after another. That means I've already to date
wasted two TN's on this machine . . . '
(It is well known that many masters reserve their secret weapons
fo r important games or particularly strong opponents. You can
thus imagine Browne's disappointment when such a coup comes
to not hing.)
We hope that the above material will help the average player to
cope more successfully with the opening stage of the game. Our
final piece of advice can perhaps be summed up in one sentence:
'As many ideas, plans and standard positions as possible, but only
as many variations as necessary ! '
�
68
4 Signposts in the Middlegame
69
SIGN POSTS IN THE MIDD LEGAM E
55
w
Walther-Fischer
Ziirich 1 9 59
shutting off the black king from the e-file and permanently fixing
Black 's bishop and rook ( 1 . . . .i.g7?? 2 litxh 8 .i.xh8 3 f81W).
White would then not even need his extra pawn, since Black could
only watch helplessly as White's king comes up the board to pick up
the e5 pawn, followed eventually by �6. litxf8 and <l;e7, winning
easily.
70
SIGN POSTS IN THE MIDDLEGA M E
winning move.
1 'ittd 6(!)
' Please, help yourself!' Fischer offers the a6 pawn with check, in
the hope that White will not even look at 2 l:le8 . . .
2 l:lxa6+ (?) 'itte 7
3 l:le6+
Fischer gives 3 l:la7+ 'ittf6 4 .id3 as the simplest way to win.
3 'ittx f7
4 l:lxe5 b4
5 cb .ixb4
56
w
71
SIGN POSTS IN T H E M I D D L EG A M E
Bogoljubow-Marshall
New York 1 924
72
SIGN POSTS IN T H E M I D D L E G A M E
58
B
73
SIGNPOSTS IN T H E M I D D LE G A M E
59
8
74
SIGN POSTS IN T H E M I D D L E G A M E
13 ll:le2 11 1'8
14 rs ll:ld8
15 lbd4
Demonstrating that Black has nothing on the f-file.
15 ll:lc6
16 i.b3! i.xf5
1 7 i.xd5+ �8
18 .i.xc6 be
19 liteS i.d7
20 b4
and we will spare you the rest of the game. The extra pawn is now
in full health , supported by superior piece play. Black has no
counterplay and lost i n twenty moves.
Even experienced players can have moments when a mental
blockage occurs. Stress, particularly caused by time trouble, may
well play a part in this, as in the following typical case.
60
B
Spassky-Tal
Le ningrad 1 959
Black to move has to choose between taking a rook or a pawn.
Even the great tactician Tal , a player with an incomparable feeling
for dynamic elements, made the wrong choice here .
1 1!1xb2?
2 ef
Although Black is now the exchange ahead , White's two con
nected passed pawns in conjunction with Black's weakened pawn
structure and the fact that there is a powerful entry point for the
white queen on h5 put him completely in control of events. It is a
moot point whether Black should now lose, but he is clearly fighting
for his life.
2 llc6
75
SIGN POSTS IN T H E M I D D LE G A M E
3 i.g3 d3
4 '@hS d2
S 't!t'e8+ �7
6 'ft'e7+ �8
7 f6 de'ft'+
8 i.xel Resigns
However, just consider the picture if it is Black who gives up a
piece by l . . . de ! It is he who no w has two connected passed pawns
on the fifth rank, quickly capable of advancing. White still has a
rook hanging and his queen is quite a different piece without the
support of the passed pawns, since the black queen is both
attacking the knight on e l and preventing i.g3 . A n analysis by
Euwe runs: 2 lil:f2 e3! 3 llxf5 d3 4 �xd3 �xd3 5 'ft'fl 'ft'c5 and
Black wins.
Middlegame judgement is seen at its most subtle when we are
dealing with positional sacrifices like the above, rather than with
the usual sacrifice as part of a combination leading to mate or gain
of material . It is with this true, long-term sacrifice that a master's
thinking ability comes into its own, as he visualises specific
'power-packs' of energy. A bishop on a good diagonal or a knight
on a strong square may prove as good as or even better than a
rook; it is not by chance that the exchange sacrifice is one of the
most common forms of the positional sacrifice. Or it may be a
pawn about to queen which can be just as strong as the piece which
has to keep an eye on it. This ability of a player to view a piece for
its dynamic value rather than its nominal one has its roots in the
early development of the thought processes. Here is a relatively
simple but typical example of such thinking:
61
w
Dr Pfleger-Ribli
M antilla 1 974
76
S I G N POSTS IN T H E M I DDLEGAME
77
S I G N POSTS IN T H E M I D D L E G A M E
78
S IG N POSTS IN T H E M I DD L EG A M E
63
w
Ogaard-Dr Pfleger
Manila 1 9 7 5
Assessment of this position can be carried out fairly rapidly.
White has the two bishops and tremendous pressure against the d5
pawn which is weak because it is isolated. At best, Black can hope
for a difficult draw; the c-file works in his favour but its value is
debatable. This makes what happens now highly instructive.
Within the space of ten moves, White manages to ruin this position
in which there is not the least danger threatening him, until he is
clearly lost. Why? Because he allows the black pieces to take up
dominating positions. The same thing often happens with lesser
players ; they recognise very well the static nature of their advantage
but fail to handle the dynamic aspects.
1 'ti'd3
I i.xd5 gives Black the better of the endgame after I . . . lt:l xd5
2 't!t'xd5 lld8 3 't!t'b3 (3 't!t'xe6?? lhd l +) 3 . . . llxd l + (3 . . . 't!t'xb3?
4 lhd8+) 4 'ti'xd I 't!t'xa2 etc. However, his plan to post the bishop
on d4 does not seem to be the philosopher's stone either. He would
do best to prepare to exchange rooks on the c-file and aim for a
minor piece ending which would be horrible for Black .
1 b5
2 i.d4 ll:le4
Possi ble, because White has taken the pressure off the d5 pawn.
White's bishop on d4 is now aiming at nothing, so he should
perhaps simply play it back to e3 .
79
S I G N POSTS IN THE M I D D L EG A M E
3 b3?
A pleasant surprise for Black, weakening the c3 square which
he immediately exploits.
3 b4
4 i.b2?
Another 'dynamic sin', costing a whole tempo , since Black was
planning to play . . . i.f6 anyway.
4 i.f6!
We are already a cquainted with the trap 5 'i!t'xd5?? lld8 which
is now even worse for White, since his queen h as no retreat to b3.
5 i.xf6 lDxf6
6 e3
The line 6 i.xd5 lLlxd5 7 'i!t'xd5 'i!t'xe2 clearly favours Black.
6 Ilc3
7 'i!t'd2 'i!t'fS
8 'i!t'e2 aS
9 h3 hS
64
w
80
SIGNPOSTS IN THE M I D D L EG A M E
65
w
81
S I G N POSTS IN THE M I D D L EG A M E
82
SIGN POSTS IN THE M I D D LEG A M E
66
w
Marshall-Capa blanca
New York 1 927
83
S I G N PO STS IN THE M I D D LEG A M E
84
S I G N POSTS IN THE M I D D L EG A M E
67
B
68
B
Karpov-K asparov
8th game, World Championship 1 98 5
85
SIGNPOSTS IN T H E M I D D LEG A M E
2 ...lt::l e4 is possible here, with similar lines to the game). Why not,
then, simply protect the pawn with I . lld8 at once ? White can
. .
hardly attack it again very quickly. Yet this is almost certainly the
line Karpov was counting on. Let us look at the possible continu
ation: I . . . lld8 2 lt::l d4 (threatening 3 lLlc6 lld7 4 ll xd5) 2 . 'it>f8
. .
3 llb l . It is now White who occupies the b-file from where the
rook can attac k the d5 and a7 pawns via b5 and a5. Such positions,
with the isolated pawn blockaded and the enemy pieces tied down
to its defence, are invariably won in practice by White, eve n if the
win cannot always be proved analytically.
There is a further point h ere concerning match tactics. It is well
k nown that Karpov loves positions in which he can 'massage' his
opponent without taking any risks, and that Kasparov as a
defensive p layer is like a fish out of water! At all events, few
masters would play such a defensive move as 1 . litd8, since their
. .
69
B
86
S I G N POSTS IN THE M I D D L EG A M E
87
5 Who's Afraid of Endings?
88
W H O'S A FR A I D O F ENDINGS?
about the kind of standard position you should aim for and about
which particular pieces or pawns you should exchange or retain. �f
you have no basic theoretical knowledge to call upon, you will
mestfy be worlcing in the dark at such time'S, unlike the mast er
who constantly uses his theory of standard positions as a signpost
to guide him towards the correct decision.
In time, this simple use of one model moves to a higher plane, as
theoretical positions link up to form what we can term 'practical
theory', such as we saw being applied in the Karpov-Kasparov
position at the end of the last chapter. Kasparov's play was based
on principles which had been formulated from a knowledge of a
n umber of well-researched basic positions. Finally, on the highest
plane of all (from a thinking point of view), we have pure practical
play itself. Let us take an elementary standard position and see
how far its influence reach es into practical chess.
\"i
� - - --- -
/ Any amateur knows that this position is drawn. White's rook
cannot move without losing the pawn and if his king rushes to
s 1pport the pawn and thus free h is rook he is.�_mply checked from
\behind and has nowhere to hide� he situation become;�
if we add asecoiicrpiWn to w Jte's forces. If we place it anywhere
'
on the g-file, the position still remains d ead drawn, providing that
the black king does not capture this pawn when it reaches g6,
allowing Itg8+ winning. The same thing applies to an h-pawn,
with h6+ being answerd by ... �h7 ! . Consider, however, the next
diagram.
White wins easil y by I f6+. Again, Black cannot capture,
because of 2 Itf8+ . Nor can he play I . . . �h7 in view of2 f7 and the
pawn queens. Finally, a well-known but vital trap in rook endings,
I . . . �f7 1oses to 2 Ith8! Itxa7 3 Ith7+ win ning the rook . It is easy
89
W H O'S A FR A I D O F ENDINGS?
71
w
to see that the same applies with Black's king on h7. All this is
elementary theory, so let us move a stage higher.
90
W H O'S A FR A I D O F E ND I N G S ?
73
B
74
w
Smyslov-Botvinnik
1 st game, World C ha mpionship 1 95 4
91
W HO'S A FR A I D O F ENDINGS?
6 ... 'iti6. B lack must not rush at once into 6 . . . f4 7 gf+ since he
cannot now recapture, because the black rook can take the f7
pawn with check; if he plays 7 . . . �g4, White has 8 f5! f6 9 lita5 !
holding the position, because there is now no zugzwang possible,
in contrast to our earlier position where the pawns were on f4 and
f5 respectively. However, there is a subtle way of reaching the
position required 7 litaS �e6 8 �h2 f4! 9 gf fS and we have finally
-
reached the position we know, with the black king moving over to
b6 to clear the way for breaking through to the kingside where
zugzwang will win h im the pawn.
It is now understandable how a master can plan twenty or thirty
moves ahead in positions about which the amateur does not know
where to begin thinking. The key lies in the gradual breakdown
from more complex positions to the basic standard ones we know
by heart, like peeling away the layers of an onion. Before we leave
this particular item, may we quote an example played by one of the
authors which shows the same ideas being utilised in an 'untypical'
position.
92
W H O'S A F R A I D O F ENDINGS?
� ·�
76
w
Wallner-Treppner
Linz 1 980
93
W H O'S A FR A I D O F ENDINGS?
1 �e8
Threatening to head for b8 in the usual way and then advance.
2 cS �d8
3 c6
Hemming in B lack's king but also leading to a semi-induced
zugzwang, the key to w hat is to come.
3 �8
4 c7 gS
5 �g2 f4
6 gf gf
7 �f2
As we pointed out, this is possible here, because . . . llh l is not
yet available as a resource to Black.
7 f3!
8 h4 h5
The zugzwang has been reached ! White cannot move his king
without allowing a first-rank check by the rook. Nor can he move
his c2 pawn because of 9 . . . llh l l O llxa2 ll h2+. H e is thus forced
to give up the c7 pawn, but this only delays the inevitable. White
resigned. It is amazing what can happen from an ordinary
position !
There are cases i n the endgame when i t seems that every logical
thought is turned on its head and it comes to either knowing or not
k nowing what is going on in a position. For example, does it not
sound paradoxical to state that a pawn is stronger the further back
it stands? Well, just consider the following:
94
W H O'S A F R A I D O F ENDINGS?
78
w
79
95
WH O'S A F R A I D OF ENDINGS?
his king out behind his own rook on the g-file, thus barring this file
to the black king. If he plays litg6, Black does not take at once, but
bides his time. White could try l litg6 .ic2 2 <&>h7 threatening
3 <&>h8 and 4 litg8+, but the simple 2 . . . <&>n nips that idea in the
bud. With the white pawn on h4 in the diagrammed position ,
White c a n always w i n , although the analysis i s complex. The main
point is that, now the h5 square is available to the king, he can
work on the threat of <&>h5-g4 with his rook on g5 .
Perhaps the very fact that the above is so complicated should
help you to see why mastersJleed to work on and aim for standard
' model' position_!!_,_ An 'Achilles h eel' with many players is that
they know t hat a specific position is a book win or draw, but
suddenly forget the analysis involved! It is even stranger when
masters go wrong in the least complicated positions, perhaps
because these are so simple t hat they treat them too casually. Or it
may be a result of stress or even annoyance because the opponent
is playing on in such a position, a self-destructive attitude. Bobby
Fischer is an example of a player who plays on until all the pieces
are off the board and gains many a full point that way.
80
B
Fischer-Taimanov
2nd game, Candidates Quarter-Final 1 97 1
White h as the 'wrong' rook's pawn, which means that Black can
even give up his knight, provided that his king can reach the
drawing square h8. The simplest way of setting about this would
have been l . . . ll:ld3 2 h4 llJf4 so that 3 <&>f5 can be answered by 3 . . .
<&>d6 4 <t>xf4 <&>e7 5 <&>g5 <&> n 6 <&>h6 <&>g8 etc. Also good enough
would h ave been l . . . <&>d6. Instead , the unfortunate Taimanov
headed his king in the completely wrong direction with l 'i!te4?? ...
96
W H O'S A FR A I D O F ENDINGS?
I
/).--'Iit.-->t 8/
B
Dr Hubner-Dr Pfleger
West German League 1 984
Another ending which a master should handle without hesitation.
White's pawn is still on the third rank and the black king is near its
promotion square, ensuring a clear book draw, despite the fact
that llc4 will temporarily block the king's approach . The method
is well known: before White's pawn can advance, the black rook
should check the king from the front and as far away as possible.
Theory gives I . . litf7! 2 llc4 lla7+ 3 �b4 (the point is that after
.
3 �b5 llb7+ the king must retreat) 3 . . . llb7+ 4 �c3 ct>d7 ! (not
however 4 . . . llc7? immediately because of 5 'iW4! ) 5 b4 llc7 and
B lack draws, w hether White exchanges or not, since his king can
reach b8. However, for some reason Black's thinking wires became
crossed and he was momentarily led astray by another basic
position in which the black king is already on b8 and therefore the
rook is required on t he third rank to prevent the advance of White's
king ( White: king on a5, pawn on b5 , rook on h7; Black: king or.
b8, rook on g6. The white king cannot go to a6, and 1 b6 ll g l
enables Black t o check from behind, thus drawing easily). That is
97
WHO'S A FR A I D O F ENDINGS?
82
8
Stoltz-Kashdan
The Hague 1 928
98
WH O'S A FR A I D O F ENDINGS?
99
W H O'S A FR A I D O F ENDINGS?
7 h6
8 lt:ld4 g6
9 lt:lc2
83
B
1 00
W H O'S A FR A I D O F ENDINGS?
84
w
Baslavsky-Kondratiev
Tallinn 1 947
101
W H O'S A F R A I D O F ENDINGS?
8 a4 i.f7
9 b5 ab
10 ab
85
B
The first critical point . If Black now plays 1 0 . . . cb, White has a
sharply calculated win as follows: I I i.xb5 i.g8 1 2 i.e8 i.h7
1 3 o;Pb5 ! (this involves a bishop sacrifice but the sorry-looking
bishop on h7 is excellent compensation! ) 1 3 . . . o;Pd8 14 'iPb6 'iPxe8
1 5 'iPxb7 g5 16 fg i.e4+ 17 c6 'iPe7 (or 17 . . . 'iPd8) 1 8 g6 i.xg6 ( 1 8 . . .
'iPffi 1 9 'iPb6) 1 9 c 7 i.e4+ 2 0 'iPb8 winning.
10 i.g8
11 b6+ o;Pd8
12 't>b4 i.f7
13 't>c3 o;Pd7
The black king can never step on to the e-file because of i.a6.
14 'iPd4
14 g5
Played in desperation and forcing White to win by different
means. The 'logical' finish would have been 14 . . . 'iPd8 15 'iPe3
1 02
W H O'S A FR A I D O F ENDINGS?
�d7 16 f5 ! gf 17 �f4 and the king reaches f6, when . . . ..tg8 would
lose the bishop to �g7 ! .
15 fg ..tg6
16 �e3 ..tc2
17 g6! ..txg6
18 �4 ..tfS
19 ..te2 Resigns
Once the h5 pawn falls, W hite's h-pawn wins easily.
Such manoeuvres as we have seen above are typical of endgame
planning. Often , as in this case, slight progress on one part of t he
board can decisively unblock a situation that looks impossible to
resolve. A germ of an idea can set a whole plan into motion and
the key to strengthening ideas already present in a position is to
post your pawns and pieces on their ideal squares. However,
despite the time taken in executing it, here was a plan that forced
the win in a concrete and demonstrable way, where one step
logically followed another and so on. Players, especially inexperi
enced ones, have m uch more to wor rfiiho ut when there is no such
clear-cut planning sequence to be followed. You know you have a
good position , but, however long and hard you think, no factor
emerges on which you can base your plan....
,
87
B
Alekhi ne-Capablanca
34th game, World Championship 1 927
This is the kind of position that most players dread. The pawns
are fairly immobile, especially the a4 pawn, and a pawn advance
on the kingside would leave your own king feeling the draught.
Equally, an attack on the k ing, which is often indicated in
positions containing the major pieces, is seemingly out of the
question here. Most beginners would try to exchange queens as
1 03
WHO'S A F R A I D OF ENDINGS?
rapidly as possible and then find that Black has only to post his
rook behind the a4 pawn for him to achieve the kind of drawn
position we saw earlier in the Karpov-Kasparov game. It is also
difficult to apply the usual remedy of strengthening your position
in this particular situation. The only remaining plan is to
manoeuvre with the queen and rook , but to what purpose and
towards what ideal set-up? Let us read Alekhine's own commen
tary:
104
W H O'S A F R A I D O F E N D I N G S ?
88
w
4 1!rc7!
As we mentioned earlier, it is interesting that White decides not
to exchange queens in a position where his rook is favou rably
placed behind his passed pawn. The respective position of the
king; must have been the main factor influencing Alekhine's
decision; Black to move would rapidly bring his king to e5, whereas
White's king takes far longer to come into play. Therefore, White
waits for a more appropriate time, until he has coordinated his
pieces more fully a nd forced his opponent's pieces to less effective
squares.
4 Wa6
Forced, or else the pawn advances. Already, Alekhine is
making good progress by being able in this way to take over the
vital a i-h8 diagonal. So, why not i nstead 4 . . . 'tWe5 exchanging
queens? Because now the situation is very different. Firstly, after
5 1!r xe5 lit xe5 6 a5 the passed pawn reaches at least a6, and
secondly, it is now White and not Black who has the move. Play
could continue: 6 . . . lite? 7 a6 lita7 8 f4 'it>f6 9 'it>f2 'it>e6 I O 'it>e3 'it>d5
I I lita5+ (using the space created by the advance of the pawn ! ),
and now White's centralised king will eventually ensure the win. It
is such small differences that are often enough to decide such
endings, which is w hy a master, in contrast to the beginner, is
1 05
W H O'S A F R A I D O F ENDINGS?
willing to wait for the right moment before exchanging key pieces.
5 1rc3+ �h7
6 lild2!
For the first time in this ending, White now is able to use the
latent idea of an attack on the king. Black can of course parry the
threat of 7 lild8 but it is a sure sign that the white pieces are
gradually becoming dominant and restricting the scope of the
black pieces.
6 9b6
7 lild 7 Wbl+
8 �h2 Wb8+
9 g3 lilf5
10 Wd4
89
B
1 1 lild5
White now feels strong enough to offer exchanges. The queen
ending is no problem, with a powerfully centralised queen and
dangerous passed pawn, since 1 1 . . . lilxd5 12 Wxd5 Wxa4? fails
to 1 3 Wxf7+ �h8 1 4 Wxg6 and the white king can comfortably
be protected from checks.
11 llf3
12 h4 Wh8
Ch allenging White on the important diagonal and banking on
1 06
W H O'S A F R A I D O F ENDINGS?
90
B
1 07
WH O'S A F R A I D O F E N D I N G S ?
The game has now reached the stage where it is 'just a matter of
technique' . Black will soon be in zugzwang and will have to give
way to White's king, which means that the latter will move over to
the kingside, then eventually give up the a5 pawn to bring his rook
into the attack on the pawns. We give the rest without any
commentary.
23 ... �b5 24 �d4 lid6+ 25 �5 lil:e6+ 26 �4 �a6 27 �5 lil:e5+
28 �h6 lif5 29 �g7 (Alekhine played 29 f4 in the game and won,
but he gives the text line as the simplest) 29 . .. lil:f3 30 �8 lil:f6
31 c;t>f8 lil:f3 32 �g7 li f5 33 f4 when zugzwang forces the win.
So much for apparently barren endings which sound thinking
succeeds in bringing to life. We now move to a completely
different theme which is probably the most common source of
misjudgement during the transition from the middlegame into the
endgame. Nothing is so dangerous, and yet so natural, as to
transfer automatically to the endgame our assessment of the
preceding middlegame position or individual features of it. It is
almost an involuntary reaction when, in the course of a game,
certain elements have been fixed in our brain for hours as 'good' or
' bad', to refuse to make an abrupt 1 80 degrees turn and reverse
our opinions. An instructive example is the case of the king.
Everyone knows, as a matter of routine, that the king must not be
kept locked a way in the corner during the endgame but should be
rapidly brought to the centre, once a sufficient number of pieces
have been exchanged (thus reducing the danger of a mating
attack). However, the situation is m uch more ambiguous when a
player has terrorised the enemy king during the middlegame by
keeping him in the middle of the board and subjecting him to a
vicious onslaught, particularly when the attacker's own king is
looking on smugly from the safety of his castled position. A sudden
exchange of pieces can then bring about a totally different
evaluation of each king's usefu lness in the coming endgame! The
'we ak' king caught in the centre unexpectedly becomes a tower of
strength, whereas the 'strong' monarch in his castle is instan
taneously demoted to the role of an uninvolved spectator. Even
masters often find it difficult to cope mentally with such an abrupt
reversal in values.
In diagram 91 the scene is set. White's king is safely ensconced
in Abraham's bosom, whereas it is difficult to find a secure home
for the black king. Such a situation is like a red rag to a bull
1 08
WHO'S A FR A I D O F ENDINGS?
91
w
Sax-Piket
L ugano 1 987
in the case of a feared tactician like Sax who does not need to be
asked twice b efore launching a sacrificial attack on the king in
the c entre. Although all this is not, strictly speaking, part of
our theme, we will give the moves to show how the above-mentioned
transition comes about.
I ltlfS be
2 lhd6 'tlfb4
3 ltlxg7+ <tf8
4 ltlxe6+ �xe6
5 lUdl q;e7
6 f5 .tc8
7 e5
92
B
Sax m ust have thought at this point that the game was
practically over. He is threatening 'tlra7+, the black knight is
hanging and, most important of all, the e5 breakthrough appears
to have blown away the black king's final cover. White could not
have realised that, by returning the sacrificed material, Black
1 09
W H O'S A F R A I D O F E ND I N G S ?
1 10
W H O'S A F R A I D O F ENDINGS?
93
w
94
w
Spassky-Karpov
6th game , Candidates Semi-Final 1974
It is not easy to evaluate this position, but one thing is certain: the
pride of White's position is his pawn on d6. Black's counterplay is
Ill
W H O'S A F R A I D O F E N D I N G S ?
based on . . . e4, freeing his bishop and knight, so play might easily
go: I t!t'b5 e4 2 liJh2 't!fe6 3 .txf6 liJxf6 4 't!Vxb7 li[d7 5 't!Vc6 li[ed8
when the passed pawn disappears, with equal play. The problem
lies in Spassky's determination to retain the advanced pawn at all
costs, even if this means exchanging queens. In other words, he
wants more than I t!t'b 5 can offer him, so banks on the restricting
power of the d6 pawn. However, this is a middlegame attitude,
whereas each exchange will lead to an ending in which the black
king can attack the d6 pawn far more readily than the white k ing
can defend it. It is possible that White need not have lost at a later
stage, but the fact that he did lose can clearly be blamed on the
seemingly strong pawn that suddenly became weak . Play went:
1 ltJd2?! 't!fxe2
2 lhe2 :c8
3 ltJe4 .id8
4 g4 f6
5 �2 <M7
6 li[cl
White chooses the moment to exchange a pair of rooks which
ensures occupation of the c-file, but this occupation will be short
lived because the rook will be needed to defend White's weaknesses.
6 .ib6
7 :ec2 :xc2
8 llxc2 �e6
9 a4 a5
10 .ta3 llb8
11 llc4 .td4
12 f4 g6
13 lt:lg3
Th is permits a further exchange which immediately allows
Black to take over the c-file. Presumably, time was a factor here,
otherwise W hite migh t have found 12 lt:lc3 instead of the drastic
12 f4. Black then eliminates the k night to stop it playing to the
beautiful b5 square, bu t at least White retains the c-file.
13 ef
14 llxd4 fg
1 5 �xg3 llc8
16 lld3 g5
1 7 .ib2 b6
18 .td4
1 12
W H O'S A F R A I D O F ENDINGS?
White had to swallow the bitter pill and give up his pawn by
18 litc3 litxc3 1 9 .i.xc3 <t>xd6 20 b4 with chances of liquidating the
q ueenside pawns.
18 litc6
19 .i.c3 liteS
It is interesting to note that Karpov will not accept the same
variation as in our last note by playing 19 . . . litxd6 etc.
20 <t>g2 liteS
21 <t>g3 ll::l eS
22 .i.xeS fe
23 b4?
Played at the wrong moment entirely. By general consensus, the
last drawing chance lay in the line 23 <t>f3 litd8 and only now
24 b4 litxd6 25 litb3.
95
B
23 e4!
Spassky probably overlooked this move, but the alternative
23 . . . ab 24 d7 litd8 25 litb3 lit xd7 26 lit xb4 could hardly be winning
for Black.
24 litd4 <t>eS
25 litd 1 ab
26 litb 1 litc3+
2 7 'ittf2 litd3
28 d7 litxd7
29 litxb4 litd6
30 <t>e3 litd3+
31 <t>e2 lita3
and White resigned, since, whether he exchanges the queenside
pawns or not, the black king plays to f4 with decisive effect.
Of course, it is impossible to do j ustice to all the subtle points of
1 13
WH O'S A F R A I D O F E N D I N G S ?
96
w
M i les-Garcia
TV Tournament, Bath 1983
We will begin fairly early in the game so that you may follow the
psychological build-up. The candidate which will eventually do
the running is not, as you may imagine, the d5 pawn but the one on
e4! In fact, the very pawn which is White's main middlegame
weakness, under attack by the f5 pawn and Black's doubled rooks
and prevented from advancing by no fewer than five black pieces!
However, the important and thematic psychological point is that
Black, as his own comments reveal, had this pawn firmly fixed in
his mind as a weakness and remained until th e bitter end com
pletely u naware of its changing status as each exchange of pieces
took place.
1 d6 't!t'xd6
2 't!t'xd6 lLlxd6
3 .txc5 lild7
4 lLld5
White's dS pawn has gone and, despite the fact that he has good
play for his pieces, the impression remains that he has not only
given up a valuable protected passed pawn but also saddled
himself with an even greater weakness on e4. Garcia's comment
was: 'I must deal with his direct threats, but if only I can consolidate,
my position will not be so bad, with pressure on e4 [ ! ! ] and my
protected passed pawn on bS . . . '
4 .tb 7
5 lLlb6
1 14
W H O'S A FR A I D O F E N D I N G S ?
97
w
12 eS!
The 'giant in the seven-league boots' cannot be captured,
because 12 . . . .i.xe5? loses a piece to 1 3 lilc8 . Garcia's view? 'Oh!
I overlooked e5. Since e6 is threatened, I must recapture the piece
at once.' (The idea that the pawn itself m ight be dangerous does
not occur to Garcia until the very last move of the game! The
middlegame concept is entrenched in his thinking . . . )
12 nxd7
13 lilxd7 liJxd7
14 e6
Garcia: 'Ah! that's his idea; he intends to promote the pawn.
But my knight's still there.' (Finally, a glim mer of light appears,
but his brain still refuses to admit that the 'weak' pawn could in
1 15
W H O'S A F R A I D O F E N D I N G S ?
1 16
6 The Character and Style of
Kasparov and Karpov
1 17
THE C H A R A CTER A N D STYLE OF KA SPAROV AND K AR PO V
1 18
THE CHA R A CTER A N D STYLE OF KA SPAROV AND K A R POV
1 19
THE CH A RA CTE R A N D STYLE OF KA SPAROV A N D K A R PO V
The public has always been obsessed with the idea of gaining a
psychological insight into the minds of leading players and of
tracing in their play individual characteristics. This has been
particularly tempting i n the course oft he 96 World Championship
games between Karpov and Kasparov played so far in their
legendary encounters. [ Translator's note. The figure now stands at
1 20, with the possibility of more to come in 1990! ] You can find
everything here: the clash between two opposing personalities,
their attitudes to each other and the struggle directed against the
opponent's w eak nesses. Dr Reinhard Munzert, a professional
psychologist, wrote deep character sketches of both players on
the occasion of the return match in 1 986.
The public at large is of course less interested in the progress of
the actual games than in those factors that allow us to draw
conclusions about what went on in the players' minds. First ofall,
there is evidence of a definite p rejudice by the rank and file which ,
in the extreme and exaggerated form in which it is quoted, cannot
be j ustified. Kasparov is labelled as a combinative player who is
only in his element when dealing with wild tactical complications,
whereas Karpov is portrayed as a positional player, solidly stifling
his opponent's play, thriving on the tiniest advantage and avoiding
the slightest risk. Nowadays, no player of any class can afford
such a one-sided approach, so such verdicts only cover certain
aspects of a player's character and thought processes. Naturally,
Kasparov prefers a tactical and aggressive game, a nd Karpov
solid, positional play. However, this does not imply in any way
that they cannot assume the opposite role, j ust because it happens
to be less suited to their character and temperament, but they will
only do so when necessary. Moreover, at the present time, one
feels that Kasparov is more at home than Karpov when it comes to
adopting his opponent's style of play (in other words, his own less
developed side). Perhaps this accounts for his small but clear
superiority at the moment. We shall have to see what the next
match has in store for us.
1 20
THE C H A R A CTER A N D STYLE OF KA SPAROV A N D K ARPOV
121
TH E C H A R A CTER A N D STYLE OF KA S PAROV A N D K AR PO V
1 22
THE CHA R A CTE R A N D STY L E OF KA SPAROV A N D K AR PO V
1 23
THE C H A R A CTE R A N D STYLE OF KA SPAROV A N D K ARPOV
All this talk about control reminds one of the criticism levelled
against Karpov concerning chess politics. He must have ensnared
the Soviet Chess Federation and later FIDE in the same tangled
web. We do not in tend to dwell long on this issue, but the semi
political struggle of these two giants behind the scenes reveals
their different attitudes just as clearly as the many games they have
played against each other!
One further point: at the start of their first match, Karpov's
thinking proved triumphant in a way that amazed everyone, not
least Kasparov. We m ust realise that, up to that moment, nothing
had stood in the path of the future World Champion's victorious
progress. In a few critical situations, fortune had even smiled on
him, such as when he obtained a match with Korchnoi after the
latter had already been declared the winner. In the sixth match
game, 'Victor the Terrible' went dreadfully astray in the ending,
then immediately lost the next game and with it practically the
whole match . So far, nothing had happened to persuade Kasparov
that his spectacular run of success could ever come to an end. This
matches up with what the experts assumed on the basis of his later
games. Paradoxical though it may sound, Kasparov, the Chal
lenger, had underestimated Karpov, the World Champion !
Be that as it may, with regard to the underlying psychology
behind these games, at the start of their first encounter only the
strong points of Karpov and the weaknesses of Kasparov became
apparent. A disaster very nearly occurred as early as the second
game:
Kasparov-Karpov
2nd game, World Championship 1 984-5
1 24
THE CHA RACTER A ND STYLE OF KA SPAROV A N D K ARPOV
1 d4 li:lf6
2 c4 e6
3 l!Jf3 b6
4 g3 .tb7
s .tg2 J.e7
6 0-0 0-0
7 dS ed
8 l!Jh4 c6
9 cd l!JxdS
10 li:lfS l!Jc7
1 1 li:lc3 dS
12 e4 .tf6
13 .tf4 .tc8
14 g4
Such variations, with a pawn sacrifice for the attack, form the
life-blood of Kasparov's play. B lack's position, typified by t he
wretched-looking bishop on c8, seems doomed and hardly anyone
doubted that Karpov was about to suffer the fate of all previous
opponents of the young superstar. ' Kasparov will make mincemeat
of him' was apparently the verdict of an enthusiastic fan. Never
theless, Kar-pov as yet has no real weaknesses and is a pawn up, so
can afford a waiting policy.
14 l!Jba6
15 .td7
i6 li:lcS
98
w
17 eS? !
An impulsive, obvious m ove, but the stranger-looking 17 .txc7
was better, as pointed out by Karpov after the game, although it
probably leads to no more than equality after 1 7 . . . 1J'xc7 18 ed
1 25
THE C H A RA CTER A ND STYLE OF KA SPAROV A N D K A R PO V
.i.xf5 1 9 gf lilad8. Did Kasparov miss this line or did he feel there
had to be m ore in the position? At all events, he plays the next
five moves in a coffee-house style which seems hardly appropriate
against a master of control such as Karpov!
17 i..e7
18 lhxe7+ ? !
Kasparov subsequently suggested a n improvement here too,
with the quiet 1 8 .tg3 . In the heat ofbattle, he presumably did not
wish to lose time, so carried on playing forcing moves, a sure sign
of the faulty logic of an impulsive player.
18 'it'x e7
19 .tgS 'tte6
Not of course 1 9 . . . 'ihe5 20 lilfe l 'lrd6 2 1 .te7.
20 h3 'lrg6
21 f4? !
All i n the same swashbuckling style which is now firmly put in
its place. 2 1 .te7 is probably better.
99
8
21 f6!
22 ef gf
23 .th4 fS!
Black's two moves with the f-pawn have stopped the attack and
broken up the white pawn centre, whilst 24 g5 would simply give
Black ful l central control in addition to his extra pawn. Despite all
this, Kasparov managed to exploit Karpov's time trouble to
'swindle' him into an error on the 40th move ! The adjourned
position was quickly drawn.
From a thinking point of view, Kasparov's basic logic of
presenting Karpov w ith complex situations which he could not
control was a sound one but not when executed in such a risky
1 26
T H E C H A RA CTE R A N D STY L E OF KA SPAROV A N D K A R PO V
Karpov-Kasparov
3rd game, World Championship 1 984-5
1 e4 c5
2 ltlf3 e6
3 d4 cd
4 ltlxd4 lilc6
5 lilb5 d6
6 c4 lilf6
7 lil1c3 a6
8 lila3 i.e7
9 i.e2 0-0
10 0-0 b6
11 i.e3 i.b7
12 Wb3
100
B
1 27
THE C H A R A CTE R A N D STY L E OF KA SPAROV A N D K ARPOV
/OJ
w
1 28
TH E C H A R A CTE R A N D STYLE OF KA SPAROV A N D K A R PO V
102
w
Kasparov-Karpov
6t h game, World Championship 1 984-5
103
B
1 29
T H E CH A R A CTE R A N D STY LE OF KA SPAROV AND K A R PO V
34 f6 ! !
Bursting White's bubble, since now 35 lt:ld7+ 'iPf7 is no improve-
ment on what happens in the game.
35 d7 lidS
36 i.xb7 fe
37 i.c6 <t>e7? !
In time trouble, Karpov misses a clear win with 37 . . . e4, but the
rook ending should be won.
38 i.xb5 lZ:lxbS
39 lixe5+ <t>xd7
40 lixb5
and Black won on move 70.
The next two points that Karpov acquired would not have been
presented to him so freely in the second or even the third matches,
but they are typical of his thinking and point strongly to Kasparov's
vulnerability at this stage. Let us look at the shorter of the two.
Karpov-Kasparov
7th game, World Championship 1 984-5
1 d4 dS
2 c4 e6
3 lZ:\0 c5
4 cd ed
The Tarrasch Defence , Kasparov's favourite up to this match.
The basic reasoning behind this opening immediately explains
Kasparov's choice . Its creator, Tarrasch, enthusiastically recom
mended it as the only way to avoid passive defence against the
Queen's Gambit. In principle, the resulting isolated pawn on d5 is
weak , but Black's view is that his active piece play should give
more than adequate compensation. The logic behind such a
choice of opening on Kasparov's part is clear: either his opponent
tries to refute it, which will i nvolve risks in an active, dynamic
situation which suits Kasparov very well, or else White does
n othing, which will lead to rapid equality, an advantage as Black
in match play.
Karpov, ho wever, takes this logic a little further, thus turning
the tables on his opponen t. He has no intention of running on to
Kasparov's sword, so exploits his 'control' technique to prevent
anything that looks in the least suspicious. Even if this may
objectively give him only a small plus (more , of course, would do
1 30
T H E C H A R A CTE R A N D STYLE OF KA SPAROV A N D K A RPOV
him nicely, thank you), he will retain a position that suits his own
style, thus psychologically putting Kasparov's back to the wall.
5 g3 lt::l f6
6 .i.g2 i.e7
7 0-0 0-0
8 lt::l c3 lt::l c6
9 i.gS cd
10 lt::l xd4 h6
1 1 i.e3 lle8
12 irb3 �aS
13 1Wc2 i.g4
14 lt::lfS llc8
104
w
131
T H E CHA RA CTER A N D STYLE OF KA SPAROV A N D K AR PO V
105
w
Karpov-K asparov
9th game, World Championship 1 984-5
15 lt:Jxe7+ llxe7
16 llad1 We8
17 h3 ..th5
1 8 ..txd5 ..tg6
19 Wc1 lt:Jxd5
20 llxd5 lbc4
21 ..td4
There is no question of psychology connected with the capture
on a7. A fter 2 1 ..txa7? b6 22 b3 ltJe3 23 fe l ha7 practically all of
White's pawns are weak.
21 llec7
Black has now a great deal for the pawn: pressure on b2 and c3,
possible use of the light-square weaknesses around White's king,
and (from a drawing point of view) opposite-coloured bishops.
Realising all this, Karpov quickly gives back the pawn, restricts
Black's piece play by exchanging a pair of rooks and driving back
the k night, and takes over control of the centre. Although objec
tively the game is then even , Karpov has cunningly reorientated
the play in his favour psychologically!
22 b3 ltJb6
23 :S: e5 t!t'd 7
24 t!t'e3 f6
25 lieS :S:xcS
26 ..txcS t!t'xh3
27 lildl
1 32
THE CH A RA CTE R A N D STYLE OF K.A S PAROV A N D K ARPOV
1 06
B
Black can hardly stand badly here, since White's problems with
his own king prevent his being too ambitious. H owever, Kasparov
now needs to play more like his opponent by posting his pieces on
better squares, undertaking nothing dubious and even making a
few waiting moves if necessary. A good concrete move would have
been 27 . . . ll:ld7 with the idea of . . . liteS and . . . ll:le5 . I nstead,
Kasparov's impatience leads him into another blind alley.
27 hS? !
Th is move spoils nothing at the moment but such weakening
moves have a bad habit of rebounding on you unexpectedly.
28 litd4
Of course, he must not allow h4. Black cannot take the
bishop because of litd8+.
28 lLld7
29 .i.d6 .tf7
30 lLldS ..txdS
31 litxdS
White has made some progress because Black's knight is
stranded on d7, with c5 and e5 controlled by the white pieces, and
the bishop is stronger than the knight in an open position when
there are pawns on both sides of the board.
31 a6
32 .tr4 lLlf8
33 1!t'd3 1!t'g4
34 r3 't!t'g6
35 IW2
Black should now exchange queens then play . . . litc2, but White
still has a niggling initiative with which he can plague Kasparov as
he does in the ninth game we mentioned. In fact, the move played
1 33
THE C H A R A CTE R A N D S TY L E OF KASPAROV A N D K AR PO V
107
B
(in time trouble, to be fair) fails to take into account White's next
m ove avoiding the exchange of queens.
35 l:tc2?
36 't!re3!
The a2 pawn is not important, so long as the queens are not
exchanged, because Black must defend his back rank against the
threat of l:l:d8 followed by i.d6.
36 l:l:c8
Such a humiliating retreat is tantamount to an admission of
failure which, combined with time trouble, leads inevitably to
Black's next mistake .
37 't!t'e7 b5?
B lack could still try 37 . . . 't!t'f7 38 't!rxf7+ ¢>xf7 39 l:l:xh5 (the
penalty of advancing this pawn prematurely ! ) 39 . llc2 with ..
some counterplay.
38 l:l:d8 l:l:xd8
39 't!rxd8 't!rfi
40 i.d6 g5
41 'tt'a8 ¢>g7
42 't!rxa6 Resigns
If Black protects the b5 pawn, he loses his f6 pawn with check
after 43 i.xf8+ .
Karpov won simply because he gradually increased his space
advantage by centralising his own pieces and driving those of his
opponent to unfavourable squares. He thus managed to impose
his own style of play on Kasparov. It is instructive to compare the
psychological factors arising from the last position with a similar
situation during a game that Karpov played three years before
against Korchnoi . The latter, like Kasparov, loves a dynamic,
1 34
T H E CHA RA CTE R A N D STYLE OF KA SPAROV A N D K AR PO V
fighting game and was equally two points adrift at the time. We
see here the same rash, impulsive, nervous reactions due in part to
t he polit ical shenanigans surrounding the match.
108
8
hardly play 8 . . . f5 9 1!fe 5+, and 8 . . . lDg8 relegates the knight and
rook to the role of spectators.
1 35
THE C H A R A CTE R A N D STYLE OF KA SPAROV A N D K A R PO V
7 gS
Just as impatient a move as 1 . . h5 but at least understandable
.
in the circumstances.
8 Wf3 hg
9 �xg4 Wd6
10 g3 c6
11 c4
109
B
1 5 lilc 7.
13 cS 't!Vd8
14 �eS be
IS �xc6 't!Vf6
1 6 'ti'e6 cd
1 7 'ti'xdS d3
1 8 'ti'd7+ 'ti'ti
1 9 �e7 'it>h7
20 'it>g2
White's coordinated forces close in for the kil l . One is reminded
of the finish of the seventh game against Kasparov which we saw
earlier.
20 liteS
1 36
THE C H A R A CTE R A N D STYLE OF K.A SPAROV A N D K ARPOV
21 l:thl+ lLlh4+
22 gh 't!fxe7
23 thfS+ ct>g7
24 hg
and B lack resigned a few despairing moves later.
Let us now return to the match in Moscow. Kasparov knew
that, by any human standards, a m atch in which he was trailing
0-4, with the winner being the first to reach six victories, should be
all over bar the shouting. He later explained his attitude at this
point: 'The World Championship was lost for me anyway, so I
wanted at least to produce some good games.' Whether intentional
or not, this approach enabled him to strike a formidable
psychological blow. It seemed that he was no longer playing for a
win but rather to create a good impression and to hold out for as
many games as possible. He stopped using the Tarrasch Defence
and has not tried it against Karpov since. I nstead, he employed a
much more solid defence to the Queen's Gambit. With the white
pieces, he scored a number of colourless draws. It appeared as if he
was wan t ing to shed all those characteP traits that had been
responsible for the initial disaster - impulsive play, lack of
discipline and, perhaps, even the tendency to underestimate his
opponent. It seems incredible that such a relearning process could
be possible during the course of a match, especially in the case of a
player who was in such a desperate situation . Here we have an
example of the precise point mentioned by Munzert as the most
impressive illustration of Kasparov's enormous will power, psycho
l ogical stability and sheer determination. After his first assault on
the Karpovian fortress, he had come away badly bruised but,
rather than destroy him , this had brought him back to reality and
convinced him of the need to prepare his second strike with even
greater thoroughness.
His own comments show that he recognised his weaknesses:
'I am very impulsive, hot-blooded and sometimes hot-headed, but
this is irrelevant as regards my chess playing, because I can
normally keep my excitability within certain bounds.' Such was
Kasparov's later comment, and he also referred to the effectiveness
of his training in self-renewal . We m ust therefore assume that,
during the disastrous stage of his match, he had not succeeded in
controlling his excitable temperament and had been consequently
driven to tackle this weakness with all the means at his disposal.
1 37
THE CHA RA CTER A N D STYLE OF KA S PAROV AND K AR PO V
1 38
THE C H A RA CTE R A N D STYLE OF KA SPAROV A N D K A R PO V
1 39
THE CH A R A CTE R A N D STY L E OF KA S PAROV A N D KARPOV
edge - Kasparov had to continue to take the game to him, with the
problem becoming more acute each day. The 1 6th game sa w the
vital turning-point of the match and Kasparov's hour of destiny,
when he succeeded in depriving Karpov of the championship. All
this is now chess history, and the game itself must have been
analysed dozens of times. It provides us with a dramatic clash of
two players' chess logic, so it is from this thematic a ngle that we
shall examine a few key points.
Karpov-Kasparov
1 6th game, World Championship 1 985
1 e4 c5
2 lLlf3 e6
3 d4 cd
4 ltl xd4 lLlc6
5 lLlb5 d6
6 c4 ltlf6
7 lLl lc3 a6
8 ltla3 d5
1 10
w
The beginning of the drama, but this move had already been
int roduced for the first time in game 1 2, just after Karpov's
blunder in the l i th game , in other words at a moment when
Kasparov wanted to 'put the boot in' while his opponent was
down. For this reason , the World Champion had been unwilling
to lose control of the game by indulging in anything double-edged
and was content to draw in eighteen moves. The analytical 'kitchen'
was immediately put to work , but Karpov was not ready to try out
any new idea until game 16, so avoided the whole line in game 14.
9 cd ed
1 40
THE CHA RACTER A N D STYLE O F KASPAROV A N D K A R PO V
10 ed li:lb4
11 .te2
A typical Karpov move, harmless-looking on the surface but
containing a drop of poison. In the original game, Karpov had
played I I i.c4 .i.g4 12 .te2 when Kasparov, happy to draw, had
exchanged b ishops, although I 2 . . . i.f5 would probably have
t ransposed into the present game. So where is the poison?
If Black plays 1 1 . . . liJbxd5 , White plays 1 2 li:l xd5 liJxd5 1 3 0-0
i.e7 14 .tf3 with that small niggling i nitiative which he can exploit
so well by wearing down his opponen t. We thus have an
interesting psychological duel even at this early stage. Presumably,
Karpov was banking on Kasparov having mainly analysed the
variations where White clings to the pawn, so the text move is an
attempt to place him in a dilemma: 'Either you win back your
pawn at once and play my game, or else I'll post my bishop on f3
from where it ca n safely guard the pawn and control g4. We'll
soon see then if you've enough for the pawn! ' If, in fact, Kasparov
had been compelled to deal with all this for the first time over the
board, he could well have had problems, but, since it was all
prepared analysis right up to the next diagram, Karpov has
virtually dug his own grave!
11 .tcS
12 0-0
It was only after this game that an almost macabre point
emerged: the move 12 .te3 ! seems to refute Black's concept out of
ha nd, as shown by Karpov in his game with van der Wiel in Brussels
1 986, which wen t 1 2 . . . .t xe3 1 3 'tWa4+ liJd7 1 4 't!fxb4 etc. Never
theless, despite the most frenzied analysis, neither player had seen
this move! Karpov's destiny was not to be baulked so easily . . .
12 0-0
13 i.f3
Of course, Karpov could still have given back the pawn but with
no hope of an advantage in view of Black's well-developed position.
Moreover, he must have known that something was wrong, because
K asparov h ad made his 1 1th move just as quickly as Karpov.
However, the World Champion m ust have been confident that he
would shortly have matters under control with his extra pawn, no
weaknesses and reasonable development. There were j ust a few of
Black's dynamic resources he had to deal with . . .
Herein lies perhaps the sole weakness of Karpov's thinking in
141
THE CHA RA CTER A N D STY L E OF KASPAROV A N D K A R POV
this game . This disciple of sober logic and technique seems afraid
to trust his instincts and consequently underestimates those factors
in a position which can only be sensed intuitively. Admittedly, he
did not have the benefit of Kasparov's incredibly deep prepared
analysis (by the 19th move, the latter had used only fifteen minutes
of his t ime!) and we will never know if the challenger would have
so readily seen over the board the full extent of his dynamic
compensation for the pawn.
13 i.f5
14 i.gS lle8
15 @d2 bS
16 li[ad1 �d3
111
w
1 42
THE C H A R A CTER A N D STYLE OF KASPAROV A N D K A R POV
23 g3 lt::l d 7!
24 i.g2 't!ff6
1 43
THE CHA RA CTE R A N D STY L E OF KA SPAROV A N D K AR PO V
Karpov-Kasparov
24th game, World Championship 1 985
1 e4 cS
2 lt:\f3 d6
3 d4 cd
4 ll:l xd4 lt:\f6
5 ll:lc3 a6
6 JJ..e 2 e6
7 0-0 JJ..e7
8 f4 0-0
9 <;!1h1 1!t'c7
10 a4 ll:lc6
1 44
THE CHA R A CTE R A N D STYL E OF KASPAROV A N D K A RPOV
11 .i.e3 lle8
12 .i.f3 llb8
13 tfd2 .i.d7
14 lLlb3 b6
15 g4 .i.c8
16 g5 lLld7
17 t�r2 .trs
18 .i.g2 .i.b7
19 lbdl g6
20 .tel llbc8
21 lild3 lLlb4
22 llh3 .i.g7
1 13
w
145
T H E C HA R A C TE R A N D STY L E OF KASPAROV A N D K A RPOV
1 /4
B
1 46
THE CHA R A C TE R A N D STYLE OF KASPAROV A N D KA R PO V
Too late, and only when forced into it, Karpov finally plunges
into the inevitable complications conjured up by his opponent.
31 gS!
The fact that Kasparov now wins this time trouble duel from a
position ideally suited to his style of play should surprise nobody.
We give the conclusion without comment.
32 fg lL\g4
33 t!t'd2 lLlxe3
34 t!t'xe3 lLlxc2
35 't!t'b6 .ta8
36 lhd6 litb7
37 'iha6 litxb3
38 litxe6 litxb2
39 t!t'c4 �h8
40 eS t!t'a7+
41 �h1 i.xg2+
42 �xg2 lLld4+
White resigns
Basically, the third match continued from where the second had
stopped. Karpov attempted little in the first four games against
the new World Champion who had widened and perfected his
psychological arm oury. The opening coup of the second match
had scored a bull's eye, so Kasparov continued in the same vein .
W i t h B lack, he cooked up not only a ne w variation b u t a whole
'ne w' opening system in the shape of the Grti nfeld Defence, which
he himself had never used in important games (although it fits in
wel l with his style) and which Karpov had rarely met. Once again,
the recipe worked wonders, with Karpov playing only for safe
draws in his first two w hites, in order to sound out th� new,
unknown repertoire of his opponent. Nor did he do very well with
Black. Although Kasparov let the win slip from his grasp at the
last minute in the 2nd game, the psychological ploy he used was
particularly impressive. He almost perfectly outplayed Karpov at
his own game! When an opponent adopts a style in which you
hitherto fel t superior to him, and does it well into the bargain,
your morale will naturally suffer a bl ow. You may even begin to
imagine that he has no real weaknesses any more !
K asparov-Ka rpov
2nd game, World Championship 1 986
1 47
THE CHA R A CTE R A N D STYLE OF KASPAROV A N D K A R PO V
1 d4 lDf6
2 c4 e6
3 lLlc3 i.b4
4 lDf3 c5
5 g3 lLlc6
6 i.g2 d5
Surprisingly enough, Black's last two moves, especially . . . d5,
are theoretical novelties, despite their mundane appearance.
Mo reover, this was obvious from the time Kasparov spent over
them. His reaction, however, was startling: he immediately went in
for wholesale exchanges leading to an apparently lifeless endgame!
This was in fact just the way that Karpov might have handled the
situation, obtaining a minimal advantage without losing control.
7 cd lLlxd5
8 i.d2 cd
9 lDxd4 lLlxd4
10 lLlxd5 i.xd2+
11 't!fxd2 lLlc6
1 15
w
12 lDf4
In the context of our theme, this is a bombshell. Although
12 't!fe3 is objectively no better, the old Kasparov would surely
have refused to exchange queens if he was playing for a win! Our
next thought would be that Kasparov was heading for a quick
draw, now that he had taken the sting out of Karpov's new moves,
so that he could do more home analysis of the line. We would be
wrong again! What, then , is the point of adopting your opponent's
method of play? Normally, the latter would be delighted, unless
you can demonstrate your versatility by 'copying' it successfully.
Of course, this entails walking on a psychological tightrope; one
148
THE C H A R A CTER A ND STYLE OF KASPAROV A N D K A R PO V
1 49
T HE CHA RA CTER A N D STY L E OF KASPAROV A N D K A R PO V
24 f6
25 li:Jd3 .ic6
Since White's bishop is far more effective than Black's, it must
be good strategy to exchange it. However, it could be delayed, for
example (on the previous move) 24 . . . a5 25 ba lla8 26 llc5 �d6 27
li:Jd3 .ic6 and Black recovers his pawn, thus freeing his game.
However, Karpov is gradually getting short of time, a good sign
that he has been finding matters difficult, and is perhaps unwilling
to dabble in such committal ideas as a temporary pawn sacrifice.
26 .ixc6 li:Jxc6
27 lLlcS li:le5
28 f4 li:Jd7
29 li:lb3 �d6
30 e4 g5
31 <t>e3 e5
32 fg fg
33 li:Ja5 g4
34 nc2 h5
35 lil:cl
Quiet moves are particularly nasty against opponents in time
trouble, since it is far easier for them to react to specific threats
rather than make more general decisions. Kasparov has an objec
tive reason for waiting in this position, however, because Black is
in semi-zugzwang, a common result of less space for his pieces.
Whatever he does, he must allow W hite a point of entry, for
example 35 . . . li:Jf6 36 llc 5 ! li:Jd7 37 li:Jc4+ <&e6 3 8 llc7.
35 b6
36 lil:c6+ <t>e7
37 li:Jc4 nm
+;::* 38 <t>e2 no?
Ill
w
1 50
T HE C H A R A C TE R A N D STY L E OF KASPAROV A N D K A R PO V
151
THE CHARACTE R AND STYL E OF KASP AROV AND KAR PO V
Kasparov-Karpov
8th game, World Championship 1 986
I d4 dS
2 c4 e6
3 lLlc3 i.e7
4 cd ed
5 i.f4 lLl f6
6 e3 �0
7 i.d3 cS
Karpov usually prefers to play against the isolated pawn but he
ha� presumably prepared all this thoroughly and expects to force
. . . d4 , w hen he hopes to equalise.
8 lLlf3 lLlc6
9 0-0 i.g4
10 de i.xcS
11 h3 i.xf3
12 'f!t'xf3 d4
13 lt:Je4
This seemingly unobtrusive knight is about to wreak havoc.
Apparently, Karpov was now beginning to realise the problems,
1 52
T HE C H A R A C TE R AND STYLE OF KASPAROV A N D K A R PO V
since h e spent o ver twenty minutes o n his next move (which many
commentators criticised).
13 i..e 7?!
The recommended improvement was supposed to be 13 . . .
li:lxe4 1 4 t!Yxe4 g6 1 5 e d liteS, or here 1 4 i..xe4 de. However, it
a ppears just as incalculable in its consequences as the text move
and even more difficult to work out over the board. If Karpov
really went wrong here, it is a question of the difference between
practical play and armchair analysis. It has been by no means
established that Black should lose the game from here!
14 litad1 't!ra5
15 li:lg3 de
16 fe
A proof of radical and determined thinking. Kasparov is quite
willing to accept material loss and a weak pawn on e3 to bring
about the dynamic opening of the f-file .
1 18
8
16 \i'xa2
Th at the solid Karpov should take such a pawn brought the
London spectators to their feet, whilst an uproar broke out among
the masters in the analysis room . ' Karpov is a terrific defender,
but there are limits' was the view of the official commentator,
Ti mman, as White unleashed his attack . Is it such a paradox that a
player who normally takes few risks should provoke the World
Champion in this way? It is not so surprising if we examine the
psychology of Karpov. He must have considered this m ove a
calculated risk, giving him a later chance to concede material, if
need be, to blunt the force of the attack. Even if he could not foresee
all of Kasparov's plan, this extra pawn would represent some form
of control, since otherwise White would have his attack at no
material cost.
1 53
T H E CHA RACTER A N D STYL E OF KASPAROV A N D K A RPOV
[Translator's note. I vie w the matter far more simply. How else can
Black bring his queen into play to help the defence of the kingside?
Should he not take the pawn at once, then 17 a3 leaves the queen
on a limb, or else White can simply proceed with his attack. In my
opinion, the move screams out to be played ! )
17 ll:lf5 'ti'e6
18 i.h6 ll:le8
19 'ti'h5
The attack is looking fearsome (the immediate threat is 20 .ixg7
ll:lxg7 2 1 ll:lxe7+ followed by mate) and Black must be very careful.
It is now that Karpov must play his only trump card, the defensive
exchange sacrifice, when his extra pawn will prove an important
factor.
19 g6
20 'ti'g4 �e5
Kasparov is now in two minds. Does he play 2 1 ll:lxe7+ 'ti'xe7
22 .ixffi ct>xffi 23 'ti'f4 with the advantage but no forced win, or
does he continue the attack which his intuition tells him is promising
but which could in the long run give him nothing?
The analysts are unani mous in their opinion that the 'bird in the
hand' offered a win , at least in the long run, whereas in the actual
game Black was not lost (though, to be honest, nobody was that
sure ! ). However, with each side having about thirty minutes for
twenty moves, it is almost impossible to see through all the com
plications that now arise. Kasparov realises that, after he takes the
exchange, the direct threats are over and, even if Black stands
worse, he is once again back in control and can comfortably steer
his way through time trouble. On the other hand, if he continues
the attack , a moment will quickly arrive when Karpov will be
unable to calculate everything and will be forced to play by instinct.
This would give Kasparov his chance!
We can hardly compare such a decision to a poker-like bluff,
since Kasparov always had the draw in hand in case of necessity
(for example, with a later chance of perpetual check). It was
intuitively the correct choice to probe Karpov's weaknesses in this
way by putting him in such an uncertain frame of mind that
mistakes were inevitable.
21 'ti'g3 .if6
22 .ib5 ll:lg7
1 54
THE C H A R A CTE R A N D STYLE OF KASPAROV A N D K A R PO V
;'·{ -"t
' ,� '119
w
155
THE C H A R A C TE R A ND STYLE OF KASPAROV A N D K A R PO V
24 �d6 \Wb3
25 ll:lxg7 't!rxb5
26 lLlfS
1 56
The average player will often make a fatal mistake
in a game and lose, resigning himself to the fact
that he cannot think like a grandmaster. This book
will assure him that he, too, can tune his tbinking
to an ultra-fine degree - the ability to spot the
right move is not innate, it can be learned.
ISBN 1-85223-127-0
9 781852 231279