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aN EID: oe emer NTL DAEMON WORLDS THE EYE OF TERROR Pe ew DAEMON WORLDS: EYE OF TERROR — SLAUGHTERSPHERE Slaughtersphere is held by the followers of Khorne, and it likely always will be, as any battles fought to claim increase the Blood God’s power there. The world is shaped by his influence; great lakes of blood divide the continents, while trees of gore-slick bone jut from the blackened ground. Great fortresses of brass and skulls stad the land, from which crazed warbands ride out in the name of their patron. Most sinister of all is the Blood Eye, a crimson sun that materi When fighting on the blood-soaked battlefields of Slaughtersphere, the follossng table: .es above the fiercest fighting, deadly flares lashing the surface. oll two dice atthe start of each game tum, and consult 206 RESULT 23. The Blood God's Contempt: Psykers struggle to keep their posters in check, Each unit ‘the battlefiel that contains any Payers suffers D6 Strength 8 AP3 hits, with any hits allocated randomly 45 Murdereall: A bloody haze fils the sir, compelling allt advance, Starting with the player who has the secon turn, each player picks one nom-vehicle ‘usitin their opponent's army, Tat unit must either move 2D5" toward the nearest enemy anit oF safer D6 Strength & APS hits allocated randomly If the unit ends is move within I" ofthe enemy, itbecomes lacked in combat, but does not count as charging. Otherwise the unit does not count “The Blood Bye: The daemonsun appears in the sky and hypersolar flares batter the planet. Pl 145° blast marker over the centre ofthe batlficl then scatter it 6D6", Ione players Warlord has the Mark of Khorne or isa Daemon of Khome, that player can choose to re-oll the scatter dice, Any unit touched by the marker suffers it for each ofits model that is fully or partially under ic These hits are resolved at Strength 8, API, with the Barrage and Ignores Cover special rules. After the fare has been resolved, rol a dice. On a 1or 2, another fare lashes out; repeat this process, Keep going wnt a3 or higher is rolled. 206 RESULT 9-10 ‘The Butchered Hos Khomate Daemons ri Drawn to the bat, to join the fight. Each player rolls a dice, adding I to the result for ach unit in their army that has been completely destroyed. I'a player's Warlord has the Mark of Khome or isa Daemon of Khorne, add an 1 tothe result. The player who scoves the highest can immediately add a unit of up to D6 Blorletters to their force, with no additional options or upgrades apart from those represented on the miniatures, and immeviately set them up usin the Deep Strike ris, 11-12 Retumed to the Slaughter: Death is not permanent on Slaughtersphere, Each player rolls a die, adding Ito the result foreach unit in their army that has been completely destroyed, Ifa player's Warlord has the Mark of Khorne ois a Daemon of Khornc result. The player who scores the highest can pick fone unit from their army that has been completely destroyed, and return it tothe battlefield at Fall add an addtional 1 tothe strength sing the rules for Deep Stik. THE CALL OF CHAOS: PATH TO GLORY CAMPAIGN The following additonal rule takes effect i your battle is part ofa Path to Glory campaign. Ifyou fight a battle on Slaughtersphere with a are under the gaze oftheir patron god. If you win the in an extra Favour Pint, ut if you lose, you home warband, your warriors bate, you lose D3 Favour Point (o a minimum of 0. Furthermore, after the battle, you an seek 3 po nd of ‘of the Gods table for your Champion. il atefact ins rolling om the Ey Choose an addtional Chios Artefaes, adding ito your Champion’ seeton ofthe warband roster. a DAEMON WORLDS: EYE OF TERROR — PHAGOS Vil Pages Vil was oce inl more than an rid watland ttt didnt nt for log onc te citren ofan | nas ces et rE cna es Te iar gel sano a Pans VT Se ria ee cee squirming creatures. Continent-spanning bogs of rancid water seethed and boiled with rapidly multiplying organisms, the cycle of life and death playing out a million times a second. Nurgle saw this, and he was pleased. When fighting batten the living bogs of Phage VIE, rll wo dice atthe start ofeach game turn and const the Fallowing tab ‘of miniscule ereanites begin to wrthe and squirm, Fiyers, Flying Monstrous Creatures, Skimmers and Jeahikes are safe, as are Daemons of Nurgle and swith the Mark of Nurgle, but any other unis tisk being swallowed by the round. Roll a dice foreach other unit that is not entirely within 1° of wee. [the result is equal to or greater than the unit's Armour Save it suffers DB Strength 7 APS hits with the Ignores Cover and Poisoned (4) special rules, Hits are allocated randomly, born ofthe decaying bodies of innumerable living things, breaks the surface and jgnites. Both players roll a dice, re-rolling tes, The player who rolled the highest cam place a dice oa the bate, then scatter it 2067. Then, each unit within 7° ofthe dice sullersas many Strength 7 APS hits as it has models within 7" ofthe dcr. 206 RESULT 2D6 RESULT 24 Living Whirlpook: The carpet of tiny organisms 10-12 Grandfather's Boon: The ‘ground’ suddenly begins to shift, rapidly turning into a horrific living envelope a unit, swallowing it whole before \whislpool. Flyers, Flying Monstrous Creatures, Voniting it forth, blessed with Grandfather Skimmers and Jetbikes are safe as are Daemons of Nurgles Boon, Both players roll-of, with the Nargle and models with the Mark of Nurgl. All ‘winner selecting any unit on the battlefield. That other units teat all terrain as dangerous terrain unit is immediately removed from the table and ‘until the start ofthe next ten then is retmed tothe battlefield by the owning player using the rules for Deep Strike. Once the 546 Horrific Writhing: ‘The bog liquiiess billions tant has heen set up, roll dice, aeding 1 i the luni is a Daemon of Nurgle or has the Mark of Nurgle. On a 1, 2,3 oF 4, the unit suffers 7 Strength 7 APS hits with the Poisoned (4) special rules as Nungle grants it the boon of decay. On a 5, 6 oF 7, the unit is restored toits starting strength (all wounds are healed and all slain warriors returned) as they are gifted the boon of fecundity ones Cover and 7 The Great Hatehing: In the space ofa few HE CALL OF CHAOS: secon, millions of larvae reach maturity and PATH TO GLORY CAMPAIGN take tothe ckies in new and putrid forms, laying | “The following additional rule takes effect if your fetid clutches ofegys in open wounds before hey | ate is part ofa Path to Glory campaign. Ifyou expire, Rolla dice foreach wounded model on fight a batde on Phagos VI with a Nurgle warband, the batleficld, On a result of 1,2 oF 3, they suller | your warriors are under the gaze of their patron another wound with no armour saves allowed. If | god. Ifyou win the battle, you gain an extra Favour the model is a Daemon of Nurgle or has the Mark | Poin, but ifyou lose, you lose D3 Favour Points (0 ‘of Nara, it instead regains a lst wound. minimum of 0) Furthermore, after the battle, yo can seek a powerful artefact instead of rolling on the 8-9 Volatile Expulsion: vast pocket of swamp gas, | Eye ofthe Gods table for your Champion, Choose an addtional your Champions section of the Warband Roster wos Artfact, ading it 0 WHAT’S NEXT? THE LORDS OF CHAOS GATHER THEIR FORCES... Tur Catt or Crags ecttoes ackoss THE Mortat REALMS AND IN THE GRIM DARKNESS OF THE FAR FUTURE. ‘Two new serialised supplements, and new fiction for Warhammer Age of Sigmar and Warhammer 40,000. Collect them all and answer the Call of Chaos! “AR GW AL BATTLEPLAN —__» ee Le Sn CREDITS er et DESIGNED BY GAMES WORKSHOP IN NOTTINGHAM Daemon Worlds: The Eye of Terr © Copyright Games Workshop Limited 2015. Demon Worlds: The Eye of Teor, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, the ‘Aquil’ Double-eaded Eagle logo, and ll associated logos, iustrations, images, names, creatures, races, vehicles, locations, weapons, characters and the distinctive likenesses thereof, ate either" ot TM, and/or © Games Workshop Limited variably registered around the worl, All Rights Reserved. [No pat ofthis publication may be reproduce stored in a rerieval system, or tansmited in any form or by any means electronic mechanical ‘photocopying recording or aerwise, without the prior permission ofthe publishers, This isa work of fiction, All the characters and events portrayed inthis hook are fictional, and any resemblance to real people or incidents is purely coincidental, aitsh Cataloguing i- Publication Dats. A catalogue record for this book i available fom the British Libary Pictures used for itustrative purposes only ISBN: 97841-78581 o Certain Citadel products may be dangerous if used incorrectly andl Games Workshop does nat recommend them for use by children under the age ‘of 16 without adult supervision, Whatever your age, be carefil when using gues, blded equipment and sprays and make sur thot you ead and follow the instructions onthe packaging Upload date 18/1/2015, Games Workshop Ltd., Willow Road, Lenton, Nottingham, NG7 2WS, United Kingdom games-workshop.com

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