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GAME S$ SS SS Sa WA SSs SSS Ss SSS 0 SSSSSSNnies SSS Cee AS SS Ss TA LS © R 1 AN af) i a NGE THE TIME ou CHANGE I: De -L a e ean ete. Ea CONTENTS RST CONTACT 2. | ABOUTTHIS BOOK a | MORGAN BLACKHAND i ‘HE CHILOREN OF GENERATION 4 ag The Code E eT ie ed BEFORE YOU PICK YOUR CHARACTER: eS ay "ARCORUNNER i air BOARDPUNK. - Oe ECORADER 4 Sey fb ec) eee Ps Ren) GOL pet eu | GUARDIAN ‘ MALBRAT er MESA Sey iN ns SSTREETIIGHTER, en TINKERTOT a Tan pa The Rules of the Run. rg ‘elles . 5 suis i Character Creation Summary TT ety THEME Sera NEW TECH 2027 Dai (seis ota Se en Raocty ruse tag Digtal Pbishes Oe ae Se ee Gans Gre Cap Guns Cd Viualty per oe Sen] Dange inthe Net TIME OF THE FRE eee ‘About the Carton Plague Sunes, Anieow Bort, Raynond ME rr Me ALCHENISTS: Peekeyoeteorm | W203 aceon | Porcmcrmememececmmg SCANNERS. ick asin, Bonet Domus, Joven opin, ORL Rete ern peers NOLENT Spe GENERATION Ocveencenena,: POWERS & SKILLS... TINMAN ALCHEMIST ‘SCANNER BOLTER WIZARD. FAMILIAR DATA RECORD ... HEAVY METAL WARRIORS... Saturday Nite Skate Iniative ations. Two ations/Second actions Movement Facing Ranged tacks. ‘Automatic Weapons: Genius Guns Beam Weapons Throwing: ‘Shotguns, lamers & AveaEfoct Weapons Melee & Hand to Hae Attacks YYooonger Fitting Edgerunnors Marial Arts Gropples Holds & Chokes Damoge ‘Special Damage Cases ‘Amor ‘A Superfast Cambat Resolution Tick Codestingors & Cosguns \Varodes vs Netrunning Inte. Attacks & Defenses The Powe of lusion Traps and Ticks. Virtual Attacks usions in Combat ‘The Realy Bad Defense Strategies Codoguns HEALING & GETTING BETTER Whatis “Medical Attonion"? DOING OTHER THINGS Sil Checks Gaining Experience Learning Edgerunner Skits from Cyberpunk RUNNING CYBER GENERATION... This is Not Your Father's Cyberpunk Teenagers Are a Young and Confusud it Rules for Running Cybergeneration ‘Where Technology is important Pepe Do Things for Personal Reasons, Nat Money. Firepower Never Solves the Problem Look at the Greate Picture I's Not All Guns, Guns Guns. Think Streets of Fira, not Blade Runner — Never Trust Anyone Over Tiny ubplots ad Subterfuge. Popath Thames Plotpath i Whar do wo go trom here? Six Seconds afterits oer On the Sto Next Step: Revolution or Rung? GETTING CYBERGENERATED ‘Staying On tho Edge (CYBER REVOLUTION .. ‘Never Surender Exofront Frefront MosiaFront Von Alt Cunningham soo Mister John Silverhand ‘Morgan Blackhand Rache Bartmoss ADVERSARIES ThelSA ISA Domestic Security Agency Avasala The Edge Bufo Conta Clrrs Cops Comps Foal Quaraating epi The Military The Plogue Survivors Alliance SKILLS & CYBERWARE FOR THE BAD GUYS ‘Adversaries: The Bad Guys in Gyborgeneration| ‘Adversary Templates sls Spacial Ab General Sis Bad Guy Cyberear Ahersary Templates ‘THE EDEN DREAM Carey CTL ees die eR Lr De Re ay Og aA UALS meee ears ieee ater Sas Sorry about Pro oo ead fone) ee ey Peng Pea = pac ynameis"Akira". HisnameisRache Bartmoss. He says he knows me. Itell him that he cannot know the mind of a computer. He tells me it is harder to understandaVCR*thanitisto"dope" an Artificial Intelligence. > < Through their interfacing, | have felt pain and fear. Through their deeds, | have felt anger and conviction. And through their friendship, | have found compassion. > < So | will tell you their story. Through their stories whispered to me through Virtuality space. Through their diaries, downloads, recordings and conversations. Through their enemies’ fears and memories. So that you will know what I have learned. So that you will know the price they have paid to bridge the barrier between Man and Machine. So that should they be wiped from this Earth, you will know what I know. > May Dee ee Pont) Ce] Peed Reed ed Leg i Eee MC u Ls @ Are we Pees Mats Se ee foie a Ce another twenty eed Pee eth] cen ees pee eee signed to ety eas ee ny pee MLL O00 mm hi Sui This is FoxRun 3-13. The extraction is complete. Coming into Base. N¢: ae NY y L =~ Ne EE twas the best of times. It was the worst of times... It was a Cyberpunk® kinda time. For twenty years, America has been the land ofthe fast gunning, interface-jacked, steel-legged, cyberarmed techno-hero. Good and evil have become mutable concepts, replaced by the realities of expedience, and the soulless will of the megacorporations who have saved Technological Man at the cost of his soul Now the shape of the Dark Future has finally become clear. A new Power rules America: a ower bom of the Corporate meritocracy and its lapdog government agencies. Itis a Power dedicated to retaining an iron grip on the nation it has created, no matter what it costs; no matter What is destroyed in the process. Ii the Incorpo- rated States of America—the ISA. Since 2022, there's been a war going on; a war between ISA agents, hired hit squads, goverment troops, Nomad warparties, Netrunner assault groups and black ops teams. The Edgerunners of 2020 have given way to the Guerillas of 2027; ‘once hunters of the Edge, they have become the hunted. ‘The Eurocorps have been driven out of the United States by their rebellious U.S. offices. The Gover: menthas retumed, forging an unholy alliance with megacorp ties. And David Whindam (once of Biotechnia) is now President of the United States. The ISA's goal is an unarmed, controlled, consum- er America. An America where the megecorps use their economic might to control every market, their ‘government-sponsored “agents* to suppress any sign of rebellion, and their hired mediacorp lackeys to control every facet of the truth To the ISA, there can be only One Nation, under Corporate Control, with liberty and justice forthe Chosen Few. But all is not proceeding as planned. A terrifying new plague is sweeping America, Nicknamed the Carbon Death, this nanotech-based mutagenic kills with a frightening selectivity. If you're over twenty ‘and infected, you die. If you're under twenty, you lve. Or you—Change. Over ten thousand juvegangers have already been affected; their bodies altered by a process that defies all known science. They have been given new and amazing powers; powers that go beyond ‘any cybertech. They have Evolved, They have become the Cybergeneration, They are a generation of the Street; a generation Which has raised itself in a world of danger, violence and deception; that has watched its parents sel their souls fora few chunks of cyber- wear and a box of Kibble. And the ISA is rounding them up, hunting them down. Because theyre ifferent. And because the ISA can't control them. Thistime, the battle won't be for a few extra rounds of ammo and a safe hiding place after the blackop. Thistime, the stakes are going to be for real —— See ABOUT THIS oma beta BOOK wed Oferanc aver tiffin nr romare, ublecosingta pu o/h kiss snc dati. cmcs hes Aria we bod utgon vite woud i, han hs ‘sy cin We're gonna mess with your minds here. Just for a minute. If you're an old Cyberpunk® player, get ready for a shock. You're Bate aiesieans nti Abie™ = not gonna find lists of weapons and tables in this book. At least, ‘na i een ts not yet. We think you've spent too much time calculating the CNeclieioremruntges velocity ofa 10mm slug through layered Kevlar. We want you to eerie foasen up and roleplay. etait dere aie vetewnensenteks To make sure you do that, we've purposely designed this book to thuttedetiocdsecreecn be interactive; to be like a movie script in which you will be the Be actors. One of you will read all the written parts that follow; you thor wdbapsaisumpott can start with the paragraph below this one. The rest of you will erconpessedtoerators. get to react as you think you would in the situation. After a while, Dosa aim tsiie tatooenie you're going to make some decisions that will lead you on a otter lotein vie joUime. You'l decide who you reallyare, and what youre realy like versa Oterrktoekn res es me ert name! Before you know it you'l be roleplaying forreal. Just lite that. vice wtanbee cpap Wenigondhe tele oro Tatingvonengc wthteascacite SO tum down the lights, and start reading this aloud. In the next Kara Sewviets six lines, you're going to be dumped into another world, a world Ta stod hte tea-aannl le ; il be standin y Revenaiyatnctiscmiewihts some thirty years in the future. You'll be standing ina filthy alley cers tng aes sot 2) ina cold, neon-lit city of glass and steel. In front of you is the er ig) squat, metal form of a Virtuality Terminal— the amazing new technology that projects virtual reality images into everyday life, via the V-trode stuck to your temple. Its the only V-Term still eran oer Wackap la com working for miles around. Coppa ots, wor pep caroniyeut ‘fata ade renin otal freteic Woslarsiyoibtettacend But working or not, its not stopping the acidic rain that's drizling "r= down your back, or the trembling in your legs. You've just run here ene se after being chased out ofa local club by thirty heavily armed seaplttatsitzsyateenee goons ofthe Corporate Security Police—CorpSec, who want esCopontemwcuicesicustea 10 OUnd YOU Up for “examination” before shipping you off to one Sapa ores yas eto poselb coca pl pea ee ja regi ig ited na fy eee \ SSS SEE of the so- called “containment centers” they keep out.n the desert. Ten minutes ago, you were just another punk kid partying down at the local ‘o-club where youwere spotted. Now, as faras you know, you're the only “juve"—juvenile—to get past the dragnet. Everyone else is either captured—or dead. Because CorpSeec thinks you're infected. With a deadly virus they call the Carbon Death, ‘And you think they're right Already, your hands are starting to sweat. You think you can see a faint silvery sheen on your palms; the first warning signs of the infection. You think you probably have about ten hours before it teally hits, The party's over and your life just got a lot more serious. ‘You think back. You remember the number you heard from your dying friend, back in the squalid hovel you used to call home, before CorpSec torched it. You reach out your hand over the V- Term’s sensory field grid, You repeat the number aloud Suddenly thei of tal swarthy man tezzes in front of you. "Hey, juvepunk,” he says gruffly. "Wake up! You can call me Morgan. Morgan Blackhand. I'm here to save your sory hide. Poxkthomef. You arg wit yup pba. eto yours steer frets wet coe et gen yao ‘as yousees Youlanwrhow segs, snd rons byw ne hay em fen Whan aud. youmayeen ‘inp bus ou se rach leg. ‘olsen cts ihe 20s, (esa! age a stand Ona You da hn Yu ou rents ‘odouninan lace ot ba ohetes ad hol Youo tsar eta out Your Cent Yu nat be abe30 ple beet aise ores st gg ofa arya wor war yay es at wt hat oe pats heoghtvasono, Toy she wearrg gay sis abel toes Yosre net burch "or age” bayoudt od em pti foes Youd rowplacay crac jousapatat un sedate bat beta he a a ou edt thes tine og Yuta jou show isan nyoaros, rer, rob ea 0h, reba Yous autmosly yovremad. Mad tease ot txt atime wien te Wet eu caldbeate, wate yc ik, es at ame yar ait nue yuan allt at Cpt Dead Ck a agp ebrione anew avy a, neon sy, ener arpa rte veh they leg ppl gh ane Ura gas oyun jor goo Mester ove yout, ba we poses, ud ayo lnk cure ard youn oo bom Freee Besse ow uhm teeth Caps Baden. The wot en ig youadtoi, neyeandiog auupin soca isrimet care” sag Yo don ‘gs Soyo caw the le inthe a ae as dest Yond you ibs Ais fw pont ars you ports. Aste weal tai ors Man amar, oe de Tore wt hy tk an Powe, Powe a Now Youre Cybergeneraion. INTERLUDE IF YOU'RE THE REFEREE, DONT READ THIS OUT LOUD. Hi there. This just for you, the guy reaing the text ofthis Game. You've became (ey deft the Referee: the person who will eventually be the eyes and ears of the other payers as theyact their way though this contnuirg saga If you've done any roleplaying before, you already know that roleplaying istasicalyatypeot interactive storytelling: “pre- tending” withrules. Mostofthe time, you've been a judge, nota storyteller, concentratingon the ules ofthe Game rather than the flow ofthe plot. Now your'e going to be an ac- tor We've given you a pretty good character towork with Morgan Blackhand, The Morgan you're playing isn'treally our redoubt- able Solo: it's actualy an ad- vanced Artificial Intelligence pattemed off of Morgan's orig- ‘nal engrams. The real Morgan ‘is somewhere out there, fight- \* ing the Revolution with the ot- cer CyberEvolved. But your Mor- ganisdesignedtoactasacase- worker forthe disparate bunch ofjuves that make up this gam- ingpary, There are huncedsof “Morgans” scattoredal! over the Incorporated United States, each one trying to save and steer afew CyberEvolved juvepunkers tosome semblance of safety. Some make i Some don’. But you nly have to worry about the anes right infant of you ‘So who is Morgan Blackhand, and how do you play him? ‘Morgan isa fifty-two year old Solo:a stylish professional, Who has worked fordozens of Corporationsasahiredgun ‘and enforcer. He is well educated, but deliberately culti- vatos a rough, streetwise demeanor based on his tough childhood in New York For many years, Morgan worked as a freelance Solo, dling hits on assigned targets, extracting corporate per sonnel, and leading black ops teams. Eventually he tired ofthis and went into retirement in Night Cty. When the |SA first began to form its “Agents” cops, they imme- diately sought cut Morgan torun it His response was typical “don't take blood money to hunt down a bunch of kids” 12027, you don'trefuse the ISA: rebutted, CorpSec at- tempted to eliminate Mor ganasa threat tothe State. Morgan single-handedly wiped out two ISA teams thatcame after him. Then in retaliation, hewentto Wash- ‘ington and eliminated the head of Corpsec, his two seconds-in-command, and ‘mostofhis bodyguard team, He calmly left Washington with half of CorpSee in hot ‘pursuit, and in typical Mor- gan style, immediately of: fered his services to the ledgling Cyberfevolution ‘AsMorgan, here's what you have to do. Read the script on the nextpage. iy to work in some inflection and char: acter as you read the script: tty to get a clear picture of the personality of our Solo. When playing Morgan, a good mix might be two parts Clint Eastwoodand one part John Wayne. He's hanest to fault has longmemory, andnever, ever harms women and children (but he will make an exception for female solos). He's huge, swarthy, with greying hair and pele, cynical blue eyes. His voice isa whispery, gravelly asp: ‘menacing but sometimes friendly. He typically wears all black: slacks, turtleneck or three piece suit (including @ trademark armored trencheoat os ‘BLACKHAND SCE cee Pie ures en CS ce eee UC CUR CE RRO MU Metra Oke Cues eeu Ta PY eee it esery uae) ee due cr ee attemptto drop PresidentWhindam'sprivateaerodyne. You're De ae UO Se HYPERTEXT SR eed Ree a DT eR ON oe ec Pe CCE em Run aa] Mtr are ck Oe eer Cm icra tt ecu co cur eG encuentra ec Peek ee cee eerie Dok ks just watched a fellow goboy (or maybe your whole yogang) go down in Moree eee mie cd you know real well has just charfed up a liquid mercury lunch and you watched his skin turn to metal before your eyes. SCO Ur Leoni en genius guns, spinners and cyberhouncls, Or maybe its not so simple. Maybe you'restartingtofeel sick yourself. Yourskin'sstartingtoitch;oryourheadhurts so bad you think you just wanna smash it against the pavewalk and let your CTSA a eed N41 4 asd San So eyed oe | SS aoa Y Its okay. Somehow, you gotthis Virtuality Code. Maybe itwas on asticker onthe back of arandom kibble box. Oryour yoboys were passingitaround the PU cu cena eerie ie logs you, I'l know. Somehow, you got this far. You staggered or Ae acuta TT ts This huge, dark guy with old fashioned mirrorshades and an armor trench, In full three-dee no shit Virtuality. SR uci ee you know I'mhere to help you. That's what I do; help juves like you. I've done itbefore. I'm gonna do itagain. BAe SLO eC Ean CRC. in frontof you. Pass your hand over the scangrid. Gotit? Now pay attention. In a nanosec, a multiple choice screen's gonna rez in front of you. | want you to scan itfast. I's gonna list a bunch of yogangs in your TF area. You probably fit into one of them; read the ICON screens and ee ete er tm eect er ON MMU et reser Cum Coan Cra Tl immer oa oti tryanother one till you getit right. Once you've put your yogang type oe Leased EER UC eR aL) Sect et nt ten Ty about yourselves tofigure outwhatyourbackgroundis, andI'llusethatto shift PROC URE Cue CUPL One nsin it cd BO Ee UE Me ee Le AR ieci iene ce misc) Eee Ua am v V VY [END] hanna ae a de ArcoRunners| BeaverBrats| BoardPunks Be Doty On ee g Arcology explorers. infiltration experts. | cao oa) mm) Page 22 me ed nes st dalg kia Motos eon Sa ee mao CT Tey ety Facechanging actors&| Media Celebrities & DL Ce Dee ST Le ene eo leo 4 bri iad Me ol sa dol Sa GoldenKids Guardians ‘Super-rich heirs of the Me | Dr ce De Ee CCU RUST Rt ee Page 40 mee} Page 43 ee as TAYPERTEXT] © <7] eee urns SRL Pe eg Mua dg bo a Oe ee Ce eT) eos me} Pages a < alas MO Nala rad Malo cea Squats Mau) eee meets Cd ec ee ie rs core} i real pees —e HYSERTEST] AYPERTEXT) HYPERTEXT POU CET Mm ely Mt Bike gangers and ere ty cs eyes be ld mem) Page 6? es TARY, at a Ee Cau na ORES |i CYBERGENERATION © CYBERGENE! ————_=__ > SS ER YOGANGS: CHILDREN OF GENERATION X “Ny Mew and Dad? Yeah] knew ther names. bot lmnet sure !’d be able te pick them cutor aagelicelbevg They're olvays ort werk and n always cot skurikin’ the corperate hatties, er dein’ the Got tivcugh the Mall with my Ye~ wes Hey, ve getny vids. my “res. and my ‘teardwte’s ann’? Barents wevld pstsew we dew —Danien Velatile, Beard Pork y, “Marty sells savage te intersect, Pace wokes beck chiccal stick teomaments. Vircent.dces seme fredance bedygnard wor, cand Lydia, wel lwe den’ ask where she gets her meney asieng.as de's willin’ ta shaver, Comitined with whact the cther kids bring h we act. erengh +6 keep everyone h Feed ond dethes -.- sorta. We den! ask For Jack from the corps er the gevernment thevah oe why wen’. they Frackh’ kave vs anes” Leta W. Spat, 2027. Over 50% of the children born on the Street don't know both of their biological parents. The nuclear family is a rare breed as the dangers and stresses of poverty have pushed itto the edge of extinction. Inthe Corpzones, juves are being either brainwashed or ignored, crammed into cookie-cutter personali ties, while their parents have sold out and left them at the mercy of the corpo- rate system. On the Outside, streetkids — RZ rlON ® CY! THON are fighting for a means to live while trying to find someplace to call home, even for alittle while, (Out ofa basic need for identity, rebellion, and {most important] to have fun, comes a new version ofan old theme: the yogang. Yogangs, while not stity familias in the standard sense of the word, have taken on that role fr ‘many since the detina ofthe mare typical forms. The broad term ‘apples tojust about any youth group actualy put together and ‘maintains by the kids themselves, ands for more like a rcup thana "gang. They are usually excushvoly for taons or pre-teons, with tle or no adut leadership, and almast every teener ‘bolongs to one even if you dar't call yourself a ‘ganger. ‘Most kids only participate parttime, but that doesnt make you any essa member. Yogangs provide ways to relate to (and find status amang] your peers beyond what the adults spel out foryou.Atthe same time, they alow you to break out and make some ules of your own, ‘And America in 2027 could definitely use some new rules. (On the Outside, yogangs are sometimes the only means for survival you need a group to back you Up or you fir game, "Yur group could bea feral family, the Squats boing acase in point. It could be all the kids from a single neighborhood that decide they share an image and want to present a united front. Orit could be a bunch of dispossessed teens, ‘Who've banded together to defend themselves; Streetight ter schools are great places to look for protection and a way ‘of facing the Street proudly. Misanthropic Nomad kids are natural Gogangers. One comman factor of Yogangs on the (Outside, though: they're designed to help the members survive and gain a reputation frst—fun comes a distant second, ‘Surprisingly, yogangs areas common inthe Corpzones as in the Outside. Some Corpzone yogangers like the BoaverBrats. ‘um to vandalism {whats life without a litle graffiti?) and corporate harassment. Most are simply kids that share a ‘major interest ke the ArcoRunners, the Tinkotot, or the Vicits. Others are ooking for ways of displaying skill and grabbing some fun, like the Gogangers and the BoardPunks For others, like the Goths or the Guardian, it's deadly serious, Whatever the groups int, the points to thumb your nase at the system and todo something important for yourself and your fellows. Many stil love their parents it they have ary, but tothe yogangers, most adults have become part ofthe ISA Machine—the corporate megastate ‘which now dominates ther ives. ‘The Carbon Plague has hit the Yogangs hard, since they represent the prime age range from which the “Changed” ‘emerge. Even more destructive than the Plague ise is the hunt which hs followed. Any tolerance the authorities may have had for yogang activites has evaporated inthe paranoia ofthe pursuit for CyberEvolved teens. Police, CCorpSec, anda lot of other people most ofthese kids have never even heard of before are chasing down the yogangs, looking for infection, vantage or just pain cheap thls The Cede (One thing does workin thse kid’ fvor, though, end they built it themsohves: The Code. Bonin esponse to ll the seling out and serambling for survival that's marked the third decade of the 2st century, the Coda is a st of ethical udelins which the yogangs have informally drawn up for dealing with each other and te rst of humanity. These ‘uidelins reflec a state of feling amongst a good portion of the uves of 2027: honor must be rebom. Tied of ‘watching the rst ofthe world i, cheat, steal, and bribe its ‘way down the long side to Hel these people have {iscovered that honor i needed fora cohesive society, and thatif the Machine won't supply it then they wal have to do so themselves. Drawing from a variety of sources, inctuing the code of bushido, alto old John Wayne movies, and superhero comic itrture, the Code establish es certain basic rules of conduct between te ‘gangers themsehes and even with the outside word, since honor cannothave two standards. These rules have often ald ‘the Evolved with yoganges in their stugoe to fight the [Machine ac have become one foundation forthe CyberRevolution. Various gangs have their own interpreta tions ofthese codes, and thee isnt any central body which can enforce them. Nonetheless, ia Yogang seriously or repeatedly violates oe of these principles, thir relations With ther groups will deteriorate rapidly, and if they continue, they may find themselves hunted by a coalition of gangs determined t clean their own house, The Code has the following basic principles: 1. Your word is your bond, in whatever form itis. ‘given. I you make a promise or swear truth, you have to beckit up. na hestile word, most ofthe time the yogangs ‘can only count on each ater to get things dane. And if ou can't trust the word ofa fellow ‘gangor, then he isnt worth drek, period, Even outside the yogang, this rule applies, since once you start making promises that you won't keep, itessens you no matter who you doit to. 2. Never betray a fellow ‘ganger to the Mac! could be CorpSec, or the police, or ust yournanny, Parents Usually fll int this category as well another ‘ganger has jacked you around, you goto your leader and your yogang Geals wit it Yogangs take care of their own, If you tum ‘over for them, the Machine will betray you next Tis clause has saved many Changed who are also yogangers from boing traded for bounties. 1. Money isnt worth blood. Money isthe too of the Machine, and if you by inti, the Mache has its hooks in you. There are more important things than money, and buman lifes one of them. Your word is another, the Earth itself may be one, to... to some juves, fun wert biood, especialy cher people's, the Gogangers and Megavilens being notorious examples ofthis). Te fw Yogangs that have sod themselves othe corps have automatically ‘ied this ethic andar shunned by others because of it Not that they care, 4. You never take from another ‘ganger without giving something back. Reciprocity is a necessary part cof honor. Now, this doesn't mean that you have to give back something of equa value That would be materialistic, right), but you do ave to acknowledge the transaction AS YOU might expect, nt all groups adhere religiously to this. particular guideline, but minor infractions are usually forgiven. Some juves also interpret tis for ngative values a well, meaning tha if you are injured by another, you ‘must pay ithack. This eye-fr-an-eye ethos has lead to as ‘many problems as it may have solved BEFORE YOU PICK YOUR CHARACTER Here's one thing you'll need to consider—how ‘old your characteris (between 7 and 19): You get to pick your age in Cbergeneraton, because it's more fun that way. However, we expact you to play Your age as wel. That means paying characters tht do things that could reasonably be expected for that age (008 year ods sucessful saducing 16 year olds!) There is only one restriction based on age: f you're below 9 years old, you cannot drive any vehicle. Youre below 12, you can dive, but ata-2 to any GoGo skill heck. Beyond thet, you'r pretty wide open; we let you be stronger than you probably would be at 10 or ‘Iced we also give you alot more freedom as wel (ve don't force yout elateto your parents ina particular way. The ides ist roleplay, not ook forthe Utimate Character Advantage! —— > ~~ GENERATION Po A AacoRUNNER "Streetorek don't knew what.a maze the arcelogks are" "We are tetalurban atimals" "Den't live at the arces Live in them +irevgh them" The arcologies are the wave of the future— if you think the future holds only corporate-sucking zombies packed like sardines into cheap living conapts. As an Arcorunner, you're ‘one ofthe children ofthis envionment, someone wo realizes the pointiassness and contol thatthe acologies symbolize. However, instead of rebelling and leaving you've have taken the other path; you've fully embraced the cology lifestyle and takanit one step futher. Youre one of the rats of the new city, the Atul Dodgers of 2027, the de-evoltionary urban robots of tomorrow, and you love it. YYou'e no longer the praductof your environment, but the explorer of it. You area consummate moga-urban wactior, who knows the arcologies even betta than the authorities, What Yeu Leck Like Yeu‘ ays eainped forth pus f yur passion, uti eprint frien an restictd arse ofthe axcolgis Your exploration ots af usal my, sce {ole elvoys crawing trough the ecumulted it and lst forgotten arcs. Typically you wear water eitant jpmpsuits, battered hemes, and jungle boots, Your ily alt poly fos some ope, picks, gaps, magnet. pions, nit oles. and other paraphernalia When possible, you'll wear clothing which caries the image of things long out-of date and use old technology ‘when practicable, even tothe extent of recording your music onto analog audio cassette tapes. Flight suits are a favorite garment, as are bomber jackets and the short-lived Uniwear fashions from the turn ofthe millennium. Whatever you wear, i's not normal mall fare. You try very hard not to fitin withthe sterile arcology environment premated by the corporations that own and operate them. You doa very good job. Spbovltyre Asan AcoRunne,you'e not criminal in the classic sense of the wore, but you do break avs atten 23 yu cn ich o you means ging int places where you'e nat supposed tobe You know vitualy every inch of pipe and hctin tho arologis: you've waded though the stom drone, checked otto owe nes, raed the eecical access tubes and wvigled through vents. You end your gptoyshave even bean inside the walls and ceilings ofthe buligs, and have ul eatwals and seatfldng in the Upper reaches ofthe arcology domes, bah onthe inside and ose ‘ArcoRunners are a culture within the culture ofthe ‘aroology. You have your own style, your own grapevine, your own black market. You live your ives as much as possible away from the culture ofthe arcology, refering to let ther society develop itsel. To this end, you never practice sabotage, although with your skils and krowiedge, you'e ina prime postion to bring their urban environment taits knees, Instead, you want to explore, map, ignore the laws, play your wild games out of sight and doa litle useful graffi in au-of-sght places to help your navigation. Nothing is ever wasted in ArcoRunner subculture, because everything you have is too valuable, and everything you pz is too hard to get. Outgrown clothing is traded or sold, ‘and trinkets and fetishes change hands regularly. ArcoRun ners don't have too much ofan attachment to material things, and your accouterments change hands prety often. The most valuable tems, though, are maps, and youl go to ‘any lengths to copy or steal them. The more maps, the better, and with these maps the ArcoRunners further their knowledge oftheir universe When you and your gaboys arent exploring, you ike to immerse yourself whole-heartedly ito the arco scene, lounging and cruising and slumming and hanging out You do this 2s a sort of bemused setorture, flocking tothe ‘worst movies, the blandest food joints, the mast hopelessly atistc plazas. You sit around on modem at sculptures and stand in line ike robots, only to leave the line when you getto the head. | NERATION > GENERATION et na CYBER! SS EEE a GENERATION © CYBERGENE! Beenghg Tojointhe AcoRuner, youhad first make finds with ‘one of the group, express an interest in alternative entertainment, and state for made sce, Eertus yu wore ten upside and ownsie ered shown the basics of ArcoRunner survival. You were expected to provid your cv equipment, arf you complained abut Git doy your shots, you werent retu. ‘Once the Acofunners thought you were ready, you were taken on The Run—a long, grueling ntation obstacle cours. It started in some public area, but you hed to get ito one ofthe pipes without attracting attention That being done other ArcoRunnas tested you by leaving clues and instuctons that led you through the sewers, small access lines, up inside a wall, and into the scaffolding ected around the top ofthe dome, Of curse, just to hep things interesting, the other ArcoRunners arranged for bottle rockets, buckets of water, rats, and other special effects to plague you during the journey. But you made it Yeur Mites & Enemies Aspatof the total ban scene, ArcoRunnes appreciate tho Vis and the Tiers, You have an especialy close elaonship withthe Tonos, xchanginginfatn, hardware, and knowede, Sometimes youl tp power soures fore Tnkrts in exchange fr ew equipment with wich youcen bid new safldg, oc exper wth {eater ease You aso hae aninsincae appreciation ard ‘dian fr the Malas, Gldenkics,ané Gtr “Tis is another manifestation of yur tongue sn cheek erace of te Aco Ie sve, but only the Malbats are aware enought understand the sarcasm you nd your obo iit ofrely|Malbrats and ArcoRunoers often etm ft hts) Youve hd equ ain withthe BrardPurks, who ier wit the Total Urban Ene rent wen thoy use a Ac plaza for their arboties ‘Altheugh yu both prety simla,yu never se ee to co, and thers ong runing feud batween you rps Song Downside: in the sewers and rain drains beneath the ‘Axcos. Drop: to hide, to rappel, to leave Gallic: cigarette, joint, incense spliff (another of theie archaic habits), Slicin’ great, cool ‘Spud: an ArcoRunner, or another yoganger who's cool Tiltheatt: anyone who's not an AzcoRunner Upside: inthe air ducts or above the ceilings. Yegang Skill: Tunnelling VT) ‘Don't live in the Arcos—live through them! That means Keowing how they work whee the best places otal pend scenes ar what to cack ot, and wha to avoid Tumi sil san inpct cede of any uban ‘rviroent Stace where pies ond power es in (verge howto cate secret aces panels (Otic, cravivay ar verti det you can ove stl seu (erage wher alas and mnt wil be located [V. Difficult), where (and how} power lines can be ‘tapped into (Difficult), and how to deactivate maintenance and arian remotes (Dict Te Yeu‘re an Arce Rumer: 1Tattme your name, a and se. 2) Besides our V-Traes, ick our deren ings fom thot below thet you ae cet emying 10 meters of SupeSting climbing rope «10m lashap ow in the ar ig surs) Breather mask with 10 ines a Tec Tool itso0 po, + Packof 10 Microflashes (tothick sized flashlights) "There's a whele new oniverse here Ht's like this urban envirchment. that's never existed before. There isn't any Nattore excert what.we bring withus; there isn't. any Seckty excert, what.we make." —Zaz. Chenecte, Arcenvtner BEAVERBRAT "Can't teriaht, Getta tus" Tre act tis really weird > ce "OF ccurse we can away witht, V et e kan, wholesome kids." You're BeaverBrat:akid from the lower echelon ofthe corporate set, bon and raised inthe so-called “beaver viles" which ring every city. Well-off enough that you don't have to worry about food and shelter, you're educated enough to know corprate-dominatod life i a eroc, and you're cenny enough to know notte risk everything just to break the rules. You lke to thnk of yourself as a suburban ‘commando, looking to adda itl spice to your policy- dominated ite-stye [Most ofthe timo, you follow the rules of your parents and the corporations, because only an idiot throws away a good lifestyle and financial backing. Other yogangs think Beaver Brats ae sell-outs, beavervlle bimbos happily consigning themselves tolfe as corporate cogs. That's because they cenitreconcil the image ofa Booverfxet with that ofthe most imaginative pranksters in thet. Butyou know youre a master cof mainaining a clear-cutimage to ingratito yourself wth the Powers That Be, while hosing them fram behing, What Yeu. Leck Like Mest ofthe time, youlook actly nomal—sburtan fey lathes jan, T hits. sneokers—stuf thts too lain to ever be out of fashion. Some BeaverBrat gangs may have an affectation or two; everyone has Gargoyle mirrshades you el wear Night iy Ranger jacket or av ahave cowioy bots. These afectatons ae rt so truck uniform as an expression of common interests and ‘tastes among your yang. xcept for thes inks, you sual ces appear elle, somewhat Bano ingatate youl wie pone hat be ete prets oF Corporates or teachers. You call it The Camouflage. ‘But when you're out ona “aid,” all bets are off. So you ‘don't have authentic ninja tabi boots and other such Paraphernalia, But you do own a complete set of black or ‘camouflage clothes; black jeans or fatigue pants, turtle- necks, gloves back ski masks or face pant, combat webbing from the local surplus outlet and maybe a ‘backpack serounged and sown together from old beat-up remnants. You also have al the tools you think you'll need for the raid; flashlights, rope, igiters, smoke bombs, and Whatever unusual items required by the prank ofthe evering, Of cours, in your fanny pack, you cary the most necessary item ofall: tightly rolled bright windbreaker ‘Which you'l put on immediately aftr the raid. With your windbreaker on, you'l look once mae like a normal boring BeaverBrat and not at allie the suburban commandos. ‘iho launched apaint-filed water balloon at the CEO of EBM America (aftr al, the commandos were wearing black, and you kids have high}-isible colors, ust ike it tells you in the after-dark safety guide). They don't call you a BeaverSrat for nothing, Sotovltyre You're a pretty normal kid, which, considering the prolifera tion of dysfunctional families, single parents, corporate orphans, drug abuse, violence, relocation, and other such amenities s actually prety re. You hve a stable nd home ie, with Coporte pans heating of tpl twelvhou onda a te ine. sen gen he teqtement fool ad omewnrk.youhave fo ‘amount of dead tie on your hans. Violence and property damage are not high on the Beaver Brat hit perade. The out-of place, the abnormal, andthe loony ae what attracts you—you just want to shake up people's ves a itl bit, give some weirdness and color to their lives, to drive off this creeping malaise you and your goboys feel is smothering the suburbs. To this end, you think up weird diversions and visit them upon each other ‘and upon unsuspecting targets large surgical-tubing catapults (funnelators capable of hurting water balloons {ong distances; botle rockets, and interesting uses for dry ice and other household chemistry. Part of the fun comes from leading a secret identity’ life-style; sneaking out ofthe bedroom at 2am and evading the security system your parents installed ‘Allof this requires physical and mantal sil. After dark, you regularly train using games like capture-thefig to teach ‘and practice the arts of stealth, rappeling, evasion, and

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