You are on page 1of 1

~~~Usage Instructions [Use]~~~

This pack will ONLY work with NTSC-U Versions of the game! The provided codelist does not
support other versions, however the various costume mods and stage mods can be used in other
versions of the game if you know what you're doing.

This pack is not tested to run on wifi, though I highly doubt it would be compatible.

This pack is designed for use with any sort of Wii game launcher that supports Ocarina codes, SDHC cards
as well as the AXNextFrame hook method. If you've loaded brawl mods before and know what you're doing feel
free to use whichever loading method you usually prefer.

-Step by Step Instructions-


1. Backup and delete any current brawl mods or codelists on your SD card (you can replace individual
stuff later at your own will). Always start with a fresh install.

2. Copy over the Private folder to the root of your SD card, as well as gameconfig.txt merging any folders
requested. Double check that the entirety of this folder has copied over correctly.

3. Copy the Codes folder to the root of your SD card. Alternate stages are loaded using a gamecube or
classic controller on default. If you wish to use a wii remote instead then overwrite the contents of your
"codes" folder with the contents of the "For Wii Remote Stages" folder instead (make sure the folder on
your SD card is still called "codes").

4. Copy over the apps folder to your SD card. The Project M loader works with SDHC cards no problem,
however you may substitute for your preferred loader of choice.

5. Run the Project M Launcher from the Homebrew Channel. Do not update the launcher or change any
settings on it, just hit Play Game and it will load the mod pack.

6. The game may occasionally crash during the initial load screen. Simply try loading it again if this
occurs, I find it happens more frequently the older your SD card is.

7. Once you've got it all ready and working have fun!

You might also like