Professional Documents
Culture Documents
Game Art & Sound is an introductory course to those very topics. The objective is
simple: create an environment in which students learn how to create visual and audio
assets for games and other related forms of immersive, interactive, or playable media.
This course is not intended to develop specialists. Rather it gives students a foundation
for many different techniques that will allow them to create functional audio and visual
media in future projects and courses.
Students will be introduced to a variety of software used to create music, sound effects,
still images, and animations. In addition to practice, this course will explore theory
related to the history and application of these techniques. G320 is recommended for
students with an interest in game design, experience design, digital art, and mediated
interaction in general.
Constructivist Epistemology?
Some concepts of education put teachers in a position of power. Dutiful students are
expected to absorb all they can from these “holders of knowledge.” Constructivism
takes an opposite stance: Knowledge does not exist in the world. Nor is it "out there" to
be discovered whether one is alone or has the assistance of a guide or teacher to
impart it. Instead, knowledge is constructed by the individual learner as an internal,
mental system.
Supplies
• IU network ID (username and password to access Canvas, Box, Mercury, and
Lynda.com)
• Headphones
• Personal computer or laptop is recommended but not required
Student Integrity
Plagiarism and cheating will not be tolerated. Both are grounds for an Academic
Misconduct report and a failing grade. Any questions regarding these policies can be
directed to the Code of Student Rights, Responsibilities, and Conduct.
All work that you turn in must be your own. In certain situations it may be necessary to
borrow from third-party source. Students are allowed to do this only after specific
permission has been granted by the instructor. All borrowed work must be cited; no
exceptions. Failure to cite borrowed work will be viewed as plagiarism (see above).
The production and discussion of creative work is a large part of this class. Any work or
criticism that is offensive or that constitutes harassment of a racial, sexual, ethnic, or
religious nature will result in a failing grade.
Attendance
Attendance will be taken for all class periods. To accommodate for scheduling conflicts
and other "surprises" that may occur during the semester, all students are allowed 2
absences. Your grade will be reduced by 2 points (1% of your total grade) for every
unexcused absence. Unless it is unavoidable, do not schedule medical appointments or
interviews during class or discussion section meeting times.
Students who have true emergencies, life-threatening illnesses, or deaths in the family
may be granted excused absences. An excused absence must be supported with
written documentation when you return to class. You will be responsible to get missed
notes and information from a classmate.
Students observing religious holidays during the semester please see IU's Religious
Holidays request form.
Communication
Have a question about this class? Chances are the answer is in this syllabus. When
students encounter a problem while working outside of class they should send their
question to our class list in Canvas.
All communication with me concerning your progress in the class should be done in
office hours, and either before or after class. If you cannot meet during my regularly
scheduled office hours, send an e-mail to make an appointment. I am glad to meet with
you to discuss class questions and anything else you find interesting.
University Services
Disabled Student Services
For assistance with physical, social, or mental health issues which affect
learning or testing.
Franklin Hall 096
(812) 855-7578
Learning Disabled Coordinator: Jody Ferguson
Franklin Hall 327
(812) 855-3508
http://www.indiana.edu/~iubdss
Adaptive Technology Services
Using technology to provide equal access and an inclusive environment
for the IU community.
Herman B Wells Library Media Reserve Center
(812) 856-4112
http://www.indiana.edu/~iuadapts
WTS, in the Information Commons on the first floor of the Wells Library, is open
Monday-Thursday 10:00 a.m. to 8:00 p.m. and Friday 10:00 a.m. to 5:00 p.m. Walk-in
tutorials are available when WTS has an opening, but the appointment book often fills in
advance. WTS tutors are also available for walk-in tutorials (only) in the Academic
Support Centers in Briscoe, Forest, and Teter residence halls, open Sunday-Thursday
7:00 p.m. to 11:00 p.m.
http://www.indiana.edu/~wts
Schedule
Monday August 24 (week 1)
Lecture Intro to G320
Due —
Lab(s) New student survey
Box.com
Lab Homework statements, research, and citations
G320 software roll call
In addition to the media samples required for each Lab Homework assignment,
students are expected to write a 300-word statement. Aim for ~100 words for each of
your “best” or favorite three media samples. For each, discuss its connection to the
Game Concept and your use of external resources. At the end of your statement,
include the full citation for each of your three external resources.
The unconventional nature of the Game Concept makes it impossible to arrive at any
“right answers." Successful Lab Homework will have the following characteristics:
• It was done on time and complete: the student finished all that was required and the
work was in on or before the deadline.
• There is evidence of creative synthesis: the student productively and creatively
engaged with the Game Concept.
• The student took a risk: while all aspects of the homework may not be successful,
there is evidence of productive exploration.
•
The weekly schedule will flow through the semester as follows
Week Day Activities
A Monday Each lab class is assigned a Game Concept for
the week.
A Tuesday/Thursday Students dig into new material in lab classes
and start Lab Homework based on the Game
Concept assigned to their section.
B Monday/Wednesday Lab Homework is due at 1 pm on Monday
afternoon for the Tuesday lab class and 1 pm on
Wednesday afternoon for the Thursday lab
class. This includes a 300-word written
statement and citations for three of a student's
Lab Homework samples. Media samples
(images, sounds, etc.) as well as written
statements are copied to our shared Box folder.
B Tuesday/Thursday Your instructors will choose (from among the
three samples discussed in a student's written
statement) semi-finalists who will compete for
Lab Homework Exceptions. These "exceptions"
are incremental reductions to the requirements
of future Lab Homework assignments. If
selected as a semi-finalist you should prepare a
short talk (1-2 minutes) about your Lab
Homework assignment.
C Monday Everyone votes for their favorite Lab Homework.
Winners are announced; they give their talks and
take questions. Lab Homework Exceptions go
into effect immediately. Students must be in
class to earn their Exceptions. Congratulations!
Lab Homework Exceptions
Wins Exceptions
1 only two required resources
2 only one required resource
3 one genre wild card (can replace or remove any word in the weekly
Game Concept); still only one required resource
4 two concept wild cards; still only one required resource
5 no required resources; no concept guidelines
6 no resources, no guidelines, no Lab Homework deadlines (earns the
flexibility to finish everything before final exam week)
Assignment Deadlines
Assignments are considered complete when all required elements are posted to our
shared folder in IU Box. Students may also be required to turn in the source media files
used to produce their work. Each assignment will have a due date listed on the class
schedule. Grade records will be maintained using Canvas. Understand that Canvas is
used for reporting scores on individual assignments; not official final grades.
"If it's early it's on time. If it's on time it's late. If it's late you're
fired." — Gino Brancolini
All work must be delivered the day the assignment is due, at the required time.
Assignments received within 24 hours of the due date earn a grade no higher than D+
and will receive no comments from the instructor. Work received later than one day
after the due date will not be accepted, and the assignment will earn 0 points.
Lynda.com
by Lynda Weinman
As IU students and faculty we have access
to the entire collection. You will find
tutorials for Pro Tools and other related
audio software.
1 Start at http://ittraining.iu.edu/lynda
2 Click Go to Lynda.com and log in with
your IU credentials
3 Wait a minute to be redirected...
4 When the site is loaded use the menus at
the top to filter & find the lessons
that interest you.
We will use lessons from the G320 "play
list" by Jess Tompkins
Adobe Creative Cloud Desktop Apps
We will use Photoshop, Flash, and Audition
These are all available through IU Ware
Apple GarageBand
Great for tracking game music, composing
with loops, and sound effect synthesis
Smartphone Recording
• iOS: Transfer Voice Memos from an iPhone
• Android: Best voice recording apps at Lifehacker
Professional Resources
• Designing Music Now Dedicated to the Craft of Creating Music for Video Games and
Interactive Media
Online Tutorials
FMOD and Adaptive Music by Firelight Technologies