Set Up
Exch player wl take aset of Troop cards,2
VilagerOamaged Vilage cas, and 1
Village/Daimye card
Layout your 3 Vilage cards side by siden any
‘orden with the Village side up. Be sure to keep
‘he location of your uimyo secret. Take all of
your Troop cards into your hand when youre
ready ply,
Gameplay
Each Conflict cones oft many Battles
‘edd. Each Battle consist of 3 Phases. Players
‘lace Troops snufteneousy each phase 8y the
fend ofa Bath each player wiltypically play 3of
their cords as Defenders ond 3a Atackes, There
ae card effects that can impact the number of
Troops played
Each Battle, you may play no more than 2of yout
“Troops on any single Village Rermember tha ary
cf you Troops played on your ilages wil be
Defends. Any of your Troops on your
‘opponent's Villages are Attackers.
Objective
Sengoku The Waring Stats played ina
series of combat rounds, called Bates. Players
tempt each Hate to destroy Vilager under
the control oftheir opponent and assert their
dominance emong the rest ofthe Shogunate
[seo of Bates mates up a Confit. To
achieve complete victory a player must wina
total of 2 confit,
Phase 1: First Defenders
Both players place 2 Troops facedown es Defenders
contheirown Vilage cards. Remember o play ards
feachTioop atthe same tine as your opponent and
Ppamotethan two of yout ou Troops on asin
Vilage
Phase 2: All Attackers
Both layers pce 1 Troop facectownasan
‘taker When an Attackers placed on a Vilage
vitha Delender that Defender irevesled. more
than one Defenders present the defending shogun
chooses which to reveal
Repeat this process for asecond and thd Atacker.
Phase 3: Final Defender
Both players pace thei ast Troop facedown asa
Defender on one of thelr ov Vilages.
(Onceall Troops at placed reveal each Troop card
‘and resolve combat on each Vilage. If Vilage has
tether te Attackers or two Defenders, the
Gefending shogun chooses which Troops faceoff
the Attackers unopposed ori stronger than ts
‘opposin g Defender, the Vilage they are placed on
vil receive damage,
When a Vilage receives sft point of damage itis
Fipped tots amaged/Daimye side. When a Vilage
receives ts Second point of damage tis emoved
from pla. At the end of ech Battle, points are
rewarded for how suceesfl each players attacks
‘were Players ear points as follows:
1 Point when nity damaging a Vilage
*4Points when destroying Village
12 Pointe hen defeating a Daimyo
Pins are awarded afterall combats resolved fora
Baten payer has eached 10 pointe yt players
take thet Troops backint theirhands and start 9
nev atl. Village damage persists between Bates
Ifethe player as reached 10 points, the Conflict
lends ad the payer with the most points wins!
Total Victory
‘nce one Conlcts won, players should aather
pal otheircrds andresetfors new Cone
‘Once a playeris able to conquer thelr opponent
In 2separate Confit they achieve total vty!
Clarifications and Play Options
you lose your Samual for a Battle by facing an
attacking Yamabushi you choose whether
‘only play2 Defenders or2 Attackers and when to
ot play Traop that Bate
Both Famers must be played onthe same Vilage
touse theieffect. they ate payed onthe same
Village you may choosete not use ther elect.
Fora longer py experiance you can incresce the
required numberof Conf.
Foca more lighthearted experience, possibly
vith younger players pace your Vilage cards
‘down randomly s0 you donot know where your
Daimyo etheri
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