Professional Documents
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Psycholgy and Intelligence
Psycholgy and Intelligence
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Psychology - Studies behavior mainly. Not goes in philosophy and God. Material view only of
Science not sufficient.
Mind (Brain generally believed to be the organ of mind, but some reflexes are from Spinal cord
also) and Body
Consciousness (Stream of thoughts) and Unconscious (mind working even while sleeping), Sub
Concious
Nervous System - Neurons (Nerve cell having number of branches and off-shoots is known as
Neuron. Nerve cells and Nerve fibres). Automatic Nervous System (Sympathetic system - some
emotional experience blood circulation, heart beat increase, feels more energized. Para-
Sympathetic System - inactivity dullness, heart beat becomes slow), Reflex Action (Spinal
Cord), Central Nervous System - sensing, information goes to brain, taking action. Glands and
their secretion.
Drives (Unconscious), Needs (Current need, Primary (Hunger) and Secondary needs
(Accumulating wealth, Different for different persons)) and Instincts (Thinking), Habit
(Repetition of Behavior, Becomes Automatic).
Mood (more longer after sensing), Sentiments (Combination of feelings and Emotions,
Excessive display of Feeling and Emotions) and Complexes (Some event stored in
unconscious)
Sensation - Sensing through sense organs. Intensity, Novelty, Repetition, Intention, Motivation
directs our attention towards stimulus. Necessary for Perception and Memory.
Imagination - Making new ideas from old knowledge. Memory-image - Refers to past
experiences, inside mind. Day-Dreams - Lost in imagination for some time. Hallucination - More
vivid than Memory-image, based on external world, based on false sensation. Delusion - altered
reality, based on false belief. Schizophrenia - Completely outside reality. Originality, Will-
power, Belief, Purpose based imaginations. Invenntion - Creative Imagination. Worry - Thinking
imaginative bad scenarios. Dream - Activity of mind while in REM (Rapid Eye Movement)
Sleep, necessary for relaxation. Development of Imagination depends on Past Experiences and
Knowledge.
Attitude - A person's enduring favorable or unfavorable evaluation, emotional feeling and action
tendencies toward some object or idea.
From information processing perspective there are three main stages in the formation and
retrieval of memory:
Method of Memorization - Part method (for children), Whole method (for adults, better). For
long complex topic first by part and then by whole. Continuous and Spaced learning (better).
Mental Effort, Not to break matter in parts, Revise (24 hrs, then 7 days, then 3 months), Taking
rest are better. Health, Previous knowledge and Environment are factors affecting memorization.
Attention - Interest, Motivation. Size, Movement, Duration and repetition, Intensity attracts
attention.
Aptitude (Innate learning ability, Interest helps), Vocational Guidance (Job) and Selection
Thinking -
Thinking (If no external behavior) or Reasoning (Saying or doing something) is mental process
by which one tries to find a solution of some problem. Using Concept (some general idea),
Concrete Objects (Things we can perceive through our senses), Images, Language, Symbols.
Creative thinking (To see new relationship in old things), Symbolic thinking, Thought and
perception thinking. Solving Problem - Understanding whole situation necessary, Trial and Error
and understanding of mutual relationship, Insight, Effort and Success method. Incorrect thinking
- Fallacy (reaching conclusion by one example only), Wishful thinking, Imperfect insight, Word
Fallacy (Two meaning of one word), Influence of environment, Motivation, Individual
differences, Silent Assumptions, Use of wrong method. Necessary things for correct thinking -
Motivation, Interest, Insight, Understanding, Mutual Relationship, Good knowledge and
experience; Time taken (More or less), Leaving out no possibility, To postpone for some time if
path is not clear.
Intelligence - Capacity to comprehend, think and rationalize. Applying knowledge. General and
specific Ability.
Personality - Mirror of behavior. Others reaction. An integrated form of characteristics of one's
nature. Introvert, Extrovert, Ambivert. Factors affecting personality - Physical appearance,
Nervous System health, Sensory differences, Intellectual differences, Emotional differences,
Culture.
Mental Health - Excess should be avoided, Calm Environment, Happiness, Satisfaction, Worry
and Stress free, Good Physical and Mental Health.
Is Happiness Having What You Want, or Wanting What You Have? Happiness, in other words,
comes from both having what we want (up to a specific basic required medium income level)
and wanting (enjoying) what we have. The basic meaning of these findings is that neither things,
nor having them, are closely related to happiness. Rather, happiness comes from valuing the
things we have—being grateful for them and enjoying them.
Sadly, many people seem to lose the latter capacity when they attain wealth. They continue to
believe that if they obtain just one more thing—that new car, new and larger home, more items to
complete their wardrobe, one more piece of jewelry, one more piece of art—they will finally
attain the happiness they seek. But in fact, if they obtain these possessions, the happiness they
experience is fleeting, and they are soon focusing on the next item needed to complete their
happiness.
Intelligence -
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1. Many brilliant people cannot focus continuously on one thing and jump from topic to topic,
change interests frequently which is the reason for their failure. A genius is mainly better than
brilliant in this regard.
2. Genius, Brilliant, Intelligent, Above Average, Average, Fool may be considered various
grades of intelligence. For example Genius predicts far better and generally does right first time
due to prior knowledge, whereas Brilliant may take two attempts generally, and fools rarely do
anything right.
4. Intelligence Components
Thurstone - Multifactor View
3. Space - The ability to visualize objects in three dimensions, tracking moving targets in
relation to other moving targets in 3D space.
4. Musical Intelligence
10. Fluid Intelligence - Our largely inherited abilities to think and reason.
a. Verbal Tests
b. Performance Tests
9. Block Design - duplicate designs made with red and white blocks, Legos (Children can do
this)
Quick study, quick witted, fast learner, being intelligent involves being able to process
information quickly. Inspection time - Minimum amount of time a particular stimulus must be
exposed for individuals to make a judgement about it that meets some preestablished criterion of
accuracy.
Nerve conduction velocity - The speed with which nerve impulses are conducted in the visual
system.
Metabolic activity in brain during cognitive tasks. More intelligent people expend less energy
while working on various tasks.
Brain Structure - Size of certain portions of brain, including left and right temporal lobes and the
left and right hippocampus.
Career Succes : Competency Assesment
Flexibility.
Females may score a bit better at literature, spelling and writing, whereas males at visual-spatial
tasks such as mental rotation or tracking a moving object through space.
Emotional intelligence - Cluster of traits or abilities relating to the emotional side of life.
Knowing our own emotions, Managing our own emotions, Motivating ourselves, Recognizing
and influencing other's emotions, Handling relationships.
Creativity - The ability to produce work that is both novel (original, unexpected) and appropriate
(it works - it is useful or meets task constraints)
Mundane Creativity - We utter a new sentence or understand a new concept. Occurs with respect
to problems for which our past knowledge and experience give us valuable cues, we know where
to look for solution.
Exceptional Creativity - The emergence of something dramatically new, such as printing press
by guttenberg, idea of integrated circuits which made computers possible. We do not know
where to begin looking for solution, so the solution founf is likely to be dramatic and to require
thinking that is "outside the box", thinking that breaks out of "mental rut". Get out of current
environment and thinking mentally and see things from ten thousand foot view (like navigating
maze being inside it versus looking at it from the top), and think of a new and novel solution.
Intellectual abilities - Ability to see problem in new ways, the ability to recognize which of one's
ideas are worth pursuing, and persuasive skills - the ability to convince others of these new ideas.
Certain styles of thinking - thinking in novel ways and an ability to see the big picture, to think
globally as well as locally.
Personality attributes - Willingness to take risks and tolerate ambiguity. Intrinsic task based
motivation - Creative people usually love what they are doing and find intrinsic rewards in their
work.
Decisions are taken on past knowledge and intelligent problem solving or on basis of emotions.
Trying new complex tasks help formation of new neural pathways, thus expanding brain
efficiency.
Grey Matter (Cerebral Cortex) - outermost layered structure of neural tissue of the cerebrum
(brain), in humans (Sensory, Motor, Association Areas).
Cerebral cortex- memory, attention, perceptual awareness, thought, language, and consciousness.
Drink Water. Take deep long breaths. Meditate.
Prediction - Extrapolation of previous events, knowledge and thinking rational future outcome.
Intelligence associated with sensory input - Visual Spatiality - eyes. Musical, Navigating without
seeing - ears. Smell (new perfumes, food) - nose. Taste (food) - tongue. Touch (brail reading,
navigating without seeing) - skin.
Guilford's theory -
Intelligence Components -
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Visual or Spatial ability
Perceptual ability
Language ability
Numerical ability
Problem Solving
Memory
I.Q. -
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80 - 90 - Dull
70 - 80 - Border Line
Below 70 - Feeble-minded
50 - 60 - Morons
20 - 50 - Imbeciles
Below 20 - Idiots
Social Psychology -
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Important causes of social behavior and thought include the behavior and characteristics of other
people (social factors), cognitive processes, emotion, environmental factors, culture (cultural
factors), and genetic factors (biological factors). Social psychologists currently recognize that
social thought and social behavior are two sides of the same coin, and that there is a continuous,
complex interplay between them.
Memory -
Recalling the location of objects
Remembering names after the first introduction
Learning new subjects quickly and accurately
Keeping track of several ideas at the same time
Attention -
Maintaining focus on important tasks all day
Improving productivity and precision at work or home
Concentrating while learning something new
Avoiding distractions
Speed -
Decision making in time-sensitive situations
Speeding up cognitive processes
Adapting to changing environments
Reacting quickly
Flexibility -
Communicating clearly
Thinking outside the box
Avoiding errors (Creativity is opposite of this)
Multi-tasking quickly and efficiently
Problem Solving -
Dissecting complex arguments
Making quick and accurate estimations
Calculating figures in your head
Determining the best course of action