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Install Opengl on Visual Studio 2010 / 2012:

1. Copy files in dll folder to C:\windows\system32 (& SysWow64 if available)


2. Copy files in lib folder to C:\program files(x86 on some machines)\Microsoft VS 11.0\VC\lib
3. Copy GL folder to C:\program files(x86 on some machines)\Microsoft VS\VC\include
#include <GL/glut.h>

void display( void )


{
glClear(GL_COLOR_BUFFER_BIT); /* clear the window */
glutWireCube(1.0);
glFlush(); /* send all commands */
}

void main(int argc, char** argv)


{
glutInit(&argc,argv);
glutInitWindowSize( 500, 500 ); /* A x A pixel screen window */
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE);
glutCreateWindow("My Rectangle"); /* window title */
glutDisplayFunc(display); /* tell OpenGL main loop what */
//myinit(); /* set attributes */
glutMainLoop(); /* pass control to the main loop */
}
• Open Visual Studio
• File -> New Project - > Choose Visual C++ -> Choose empty project -> Write
Project name and Press OK
• Right click on Project in “Solution Explorer” -> Click Add -> Click New Item ->
Click C++ File -> Press Add
• Paste the code onto the form and run.

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