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1 using System.

Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 [System.Serializable]
6 public class infoPlayer
7 {
8 public string nombre;
9 public int partida;
10 public float tiempo;
11 public bool activo;
12
13
14
15 }
16 using System.Collections;
17 using System.Collections.Generic;
18 using UnityEngine;
19
20 [System.Serializable]
21 public class infoPlayer
22 {
23 public string nombre;
24 public int partida;
25 public float tiempo;
26 public bool activo;
27
28
29
30 }using System.Collections;
31 using System.Collections.Generic;
32 using UnityEngine;
33
34 [System.Serializable]
35 public class infoPlayer
36 {
37 public string nombre;
38 public int partida;
39 public float tiempo;
40 public bool activo;
41
42
43
44 }using System.Collections;
45 using System.Collections.Generic;
46 using UnityEngine;
47
48 [System.Serializable]
49 public class infoPlayer
50 {
51 public string nombre;
52 public int partida;
53 public float tiempo;
54 public bool activo;
55
56
57
58 }using System.Collections;
59 using System.Collections.Generic;
60 using UnityEngine;
61
62 [System.Serializable]
63 public class infoPlayer
64 {
65 public string nombre;
66 public int partida;
67 public float tiempo;
68 public bool activo;
69
70
71
72 }using System.Collections;
73 using System.Collections.Generic;
74 using UnityEngine;
75
76 [System.Serializable]
77 public class infoPlayer
78 {
79 public string nombre;
80 public int partida;
81 public float tiempo;
82 public bool activo;
83
84
85
86 }using System.Collections;
87 using System.Collections.Generic;
88 using UnityEngine;
89
90 [System.Serializable]
91 public class infoPlayer
92 {
93 public string nombre;
94 public int partida;
95 public float tiempo;
96 public bool activo;
97
98
99
100 }using System.Collections;
101 using System.Collections.Generic;
102 using UnityEngine;
103
104 [System.Serializable]
105 public class infoPlayer
106 {
107 public string nombre;
108 public int partida;
109 public float tiempo;
110 public bool activo;
111
112
113
114 }using System.Collections;
115 using System.Collections.Generic;
116 using UnityEngine;
117
118 [System.Serializable]
119 public class infoPlayer
120 {
121 public string nombre;
122 public int partida;
123 public float tiempo;
124 public bool activo;
125
126
127
128 }using System.Collections;
129 using System.Collections.Generic;
130 using UnityEngine;
131
132 [System.Serializable]
133 public class infoPlayer
134 {
135 public string nombre;
136 public int partida;
137 public float tiempo;
138 public bool activo;
139
140
141
142 }using System.Collections;
143 using System.Collections.Generic;
144 using UnityEngine;
145
146 [System.Serializable]
147 public class infoPlayer
148 {
149 public string nombre;
150 public int partida;
151 public float tiempo;
152 public bool activo;
153
154
155
156 }using System.Collections;
157 using System.Collections.Generic;
158 using UnityEngine;
159
160 [System.Serializable]
161 public class infoPlayer
162 {
163 public string nombre;
164 public int partida;
165 public float tiempo;
166 public bool activo;
167
168
169
170 }using System.Collections;
171 using System.Collections.Generic;
172 using UnityEngine;
173
174 [System.Serializable]
175 public class infoPlayer
176 {
177 public string nombre;
178 public int partida;
179 public float tiempo;
180 public bool activo;
181
182
183
184 }using System.Collections;
185 using System.Collections.Generic;
186 using UnityEngine;
187
188 [System.Serializable]
189 public class infoPlayer
190 {
191 public string nombre;
192 public int partida;
193 public float tiempo;
194 public bool activo;
195
196
197
198 }using System.Collections;
199 using System.Collections.Generic;
200 using UnityEngine;
201
202 [System.Serializable]
203 public class infoPlayer
204 {
205 public string nombre;
206 public int partida;
207 public float tiempo;
208 public bool activo;
209
210
211
212 }using System.Collections;
213 using System.Collections.Generic;
214 using UnityEngine;
215
216 [System.Serializable]
217 public class infoPlayer
218 {
219 public string nombre;
220 public int partida;
221 public float tiempo;
222 public bool activo;
223
224
225
226 }

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