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Multiple Issue Architectures

Book 1 – Computer Architecture: A Quantitative Approach, Henessy and Patterson,


5th Edition, Morgan Kaufmann, 2012
Chapter Three : Instruction-Level Parallelism and Its Exploitation
Example of loop unrolling
Show our loop unrolled so that there are four copies of the loop body, assuming
R1 – R2 (that is, the size of the array) is initially a multiple of 32, which means
that the number of loop iterations is a multiple of 4. Eliminate any obviously
redundant computations and do not reuse any of the registers.
Example of loop unrolling

• Eliminated three branches and three


decrements of R1
• This loop will run in 27 cycles – 14
instruction issue cycles, 13 stall cycles =>
6.75 cycles per element
• The performance can be improved further
if the unrolled loop is also scheduled
Example of loop unrolling and
scheduling
Show the unrolled loop in the
previous example after it has
been scheduled.

For unrolled and scheduled:


• Total cycles = 14
• 14/4 = 3.5 cycles/element
For unrolled only:
6.75 cycles/element
For scheduled only:
Total cycles = 7 cycles / element
Example of basic VLIW model
Suppose we have a VLIW that could issue two memory references,
two FP operations, and one integer operation or branch in every clock
cycle. Show an unrolled version of the loop x[i] = x[i] + s for such a
processor. Unroll as many times as necessary to eliminate any stalls.
Ignore delayed branches.
Total cycles: 9
Issue rate : 23 operations in 9 clock cycles
Efficiency (the percentage of available slots that contained an operation) ≈ 52%
This VLIW code sequence requires at least 8 FP registers while same code sequence for the
base MIPS processor can use as few as two FP registers
Two technical problems with VLIW model:
1. generating enough operations in a straight-line code fragment
requires ambitiously unrolling loops, thereby increasing code size.
2. whenever instructions are not full, the unused functional units
translate to wasted bits in the instruction encoding
THE END

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