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Round 1 Round 2 Round 3 Round 1 Round 2 Round 3

WIP Limits: Red 4, Blue 6, Green 4 WIP Limits: Red 3, Blue 4, Green 3 WIP Limits: Red 2, Blue 2, Green 2 WIP Limits: Red 4, Blue 6, Green 4 WIP Limits: Red 2, Blue 3, Green 3 WIP Limits: Red {2}, Blue {3}, Green {2}

Total Work In Progress


Approx Avg Cycle Time
Post a Aging Work in Progress chart here. What does this tell you? Post a Aging Work in Progress chart here. What does this tell you? Post a Cummulative Flow Diagram here. What does this tell you?

Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from
this chart? this chart? this chart?

What questions has Round 1 of this If you could play this simulation again, What has changed in your strategy since What questions has Round 1 of this If you could play this simulation again, What has changed in your strategy since
activity brought to mind? what are all of the MUST and MUST the first time? activity brought to mind? what are all of the MUST and MUST the first time?
NOT activities you would do the next time
3rd time
NOT activities you would do the next time Stricter WIP Focus on
Person affinity
tie breaker
around, let
flow handle

through?
limits age
through?
(e.g. blue
priority yellow
How do you work blue)
Curious how the items
read those With the time pressure Actively Actively
Thoughts about how
to get activity done, we dice roll is
charts? to strategize correlated to real manaing managing
were not really looking 1sts time 'felt Much easier Don't need
because we had
at metrics, able to have
life. Is it because good' to have workflow WIP
blue column empty
it is not more work started
group decision expedite
quite a bit. Trying to a retro, not sure what making with
We never came use workers in each should have been
predictable? (1 person per lane when
to team
column. prioritized.
MUSTS MUST NOTS
story). Not as
effective
smaller WIP
limits have flow MUSTS MUST NOTS
agreements so
wondering if our
item aging is
good or bad  We talked more
about how we
were going to
determine our
decisions. SLE = More alert
15 days to
bottlenecks

Room Room

Round 1 Round 2 Round 3 Round 1 Round 2 Round 3

WIP Limits: Red 4, Blue 6, Green 4 WIP Limits: Red 2, Blue 3, Green 2 WIP Limits: {2}, Blue {2}, Green {2} WIP Limits: Red 4, Blue 6, Green 4 WIP Limits: Red {x}, Blue {x}, Green {x} WIP Limits: Red {x}, Blue {x}, Green {x}

Post a Aging Work in Progress chart here. What does this tell you? Post a Aging Work in Progress chart here. What does this tell you? Post a Aging Work in Progress chart here. What does this tell you?
Post a Aging Work in Progress chart here. What does this tell you? Post a Aging Work in Progress chart here. What does this tell you? Post a Cummulative Flow Diagram here. What does this tell you?

Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from
Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from this chart? this chart?
this chart?
this chart? this chart? this chart?

If you could play this simulation again, What has changed in your strategy since What has changed in your strategy since
What questions has Round 1 of this What questions has Round 1 of this If you could play this simulation again,
what are all of the MUST and MUST the first time? the first time?
activity brought to mind? activity brought to mind? what are all of the MUST and MUST
NOT activities you would do the next time NOT activities you would do the next time
through? through?
question about cards were let's talk more
how/why to different sizes -- about "right-
assign people to aren't cards sizing" across
tasks, especially supposed to be skills and MUSTS MUST NOTS MUSTS MUST NOTS
regarding colors same sized? swimlanes?
put in more discipline on what is the relevance/framework/
determining which items to pull reference point for the pointing on
forward -- look at item age certain work items? (we ignored
(we don't have other criteria) this)

this game has


is there aging starting
wish we had a better
understanding of skill "swarm" with more

guidance of before pulling


sets to better assign
people to work
than two twig people

WIP/sizing into the flow.


ratio? when does
aging start?

Room Room

Round 1 Round 2 Round 3


WIP Limits: Red 4, Blue 6, Green 4 WIP Limits: Red {x}, Blue {x}, Green {x} WIP Limits: Red {x}, Blue {x}, Green {x}

Post a Aging Work in Progress chart here. What does this tell you? Post a Aging Work in Progress chart here. What does this tell you? Post a Aging Work in Progress chart here. What does this tell you?

Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from Post a cycle time scatter plot here. Discuss what can you learn from
this chart? this chart? this chart?

What questions has Round 1 of this If you could play this simulation again, What has changed in your strategy since
activity brought to mind? what are all of the MUST and MUST the first time?
NOT activities you would do the next time
through?

MUSTS MUST NOTS

Room

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