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Abstract
Alphanumeric and graphical information needs to be presented in such a way that its perception is accurate, fast and as effortless as
possible. This study investigated the effects of spacing and size of individual interface elements on their perception. Experiment 1
investigated the effect of icon spacing on the speed of visual search for a target icon and determined the perceptual span for icons, that is, the
number of icons that can be processed by one eye fixation. Experiment 2 studied the effect of size, and experiment 3 the subjective
preferences for levels of icon spacing. The results of experiment 1 showed that spacing does not have an effect on search times. On average
the perceptual span for icons was found to be 25 arranged in a 5 £ 5 array. The size of the interface elements, on the other hand, was found to
have a great effect. Icons smaller than 0.78 resulted in significantly raised search times. Experiment 3 revealed that an inter-element spacing
of one icon is to be preferred and a spacing of zero icons is to be avoided.
q 2003 Elsevier B.V. All rights reserved.
Keywords: Visual search; Perceptual span; Stimulus density; Stimulus size; Icons; Visual acuity; Eye movements; Threshold search time
considerably shorter fixations (approaching 150 ms) have It is not known, however, whether the perceptual span
also been reported [18,19]. Between every fixation there is a grows and shrinks with changes in element spacing and to
saccade, that is, a rapid movement of the eyes from one what extent attention, peripheral visual acuity and crowding
point of fixation to the next. Compared to fixations, limit the perceptual span.
the duration of saccades is much shorter. A saccade of 58,
for example, lasts around 40 ms [16]. The velocities of 1.4. Purpose of the study
saccades are very high and can reach values exceeding 6008
per second [16]. This is one reason why little or no The purpose of the study was to investigate the effects of
information is picked up during saccades. Even eye the density and size of user interface elements, more
movements that appear smooth and continuous to the specifically computer icons, on the speed with which users
observer do in fact consist of fixations and saccades. find what they are looking for using the visual search
However, smooth eye movements (pursuits) occur when paradigm. The study also defines the size of the perceptual
moving objects are viewed. The brain integrates the images span for icons and gives guidelines to designers regarding
at different fixations so that the observer sees a continuous the density of elements and their recommended size.
image. For a comprehensive review on eye movements
see Ref. [17].
Studies of eye movements in visual search have shown 2. Methods
that the observer cannot directly control the fixation
duration. Instead, it has been found to be under the indirect Experiment 1 gave objective measures on the effect of
control of a mechanism that uses estimations of foveal stimulus density and set size on the speed with which
analysis times of previous fixations [20,21]. Because the subjects found the target icon among distractors. Exper-
fixation duration cannot be directly controlled, it follows iment 2, on the other hand, reported on the effects of
that the search time is directly linked to the number of stimulus size. These results can, as will be discussed in the
fixations. Thus, information systems, where information sections below, be used to design effective graphical user
needs to be located quickly, should be designed to minimise interfaces in which the users find the sought after objects
the number of fixations. quickly and efficiently. There is, however, more to the
usability of a user interface than merely the efficiency and
1.2. Perceptual span effectiveness with which it is used. The subjective
preferences and aesthetic impressions of the users also
Perceptual span is the area around the point of fixation play a very big role in the overall usability. Considering
from which useful information can be gathered [17]. interfaces designed for consumers, the subjective
Knowing the size of the perceptual span for a specific impression and ‘feeling’ the interface gives the user, can
type of stimulus can help the designers minimise the number be even more important than overall efficiency. Therefore,
of fixations and thus speed up the visual search. A study by experiment 3 aims to find out which level of density is rated
Näsänen and Ojanpää [18], for example, found the highest.
perceptual span to encompass a total of four faces arranged
in a 2 £ 2 array. Whenever arrays of faces need to be 2.1. Subjects
designed and the speed of visual search is of importance,
designers now know how to optimise the size of the array. Three subjects participated in experiments 1 and 2. Of
The actual shape of the visible area during a single fixation these, one had university level education and two were
was found by Ojanpää, Näsänen and Kojo [19] to be roughly university students with sixth form college education. All
elliptical and larger in the horizontal direction. three subjects were of the same age group with two being 25
years old and one 26 and they all had normal or corrected to
1.3. Stimulus density normal vision. At the start of the experiments one of the
three subjects was naı̈ve, one slightly practised and one
Vlaskamp, Hooge and Over [22] measured search considerably practised. Since experiment 2 took place after
performance, defined as search time divided by number of experiment 1, all the subjects were practised when
elements as subjects searched for an ‘O’ among ‘C’s. The performing it.
results of the study indicate that inter-element distances A total of fourteen subjects participated in experiment 3,
larger than 1.58 do not have an impact on search six men and eight women. Of the men three were in the age
performance, whereas for distances smaller than this, search range 20 –25, one 31 –35, one 41 –45 and one 46– 50. Four
performance ‘decreased dramatically’. As an explanation of the six male subjects had university level education and
for the decrease of performance for dense arrays Vlaskamp two had sixth form college levels with one of these two also
et al. [22] offered crowding, that is, that humans are better at reporting vocational school levels of education. Of the
identifying letters presented alone than when surrounded by women taking part in the experiment one was in the age
other letters in close proximity [23]. range 20 –25, two 31 – 35, three 41– 45, one 46– 50 and
T. Lindberg, R. Näsänen / Displays 24 (2003) 111–120 113
2.2. Stimuli
best, that is, which they would prefer to use in an actual user
interface. The instructions were printed on paper to ensure
consistency of instruction across subjects. The subjects were
asked for their initial impressions, that is, they arranged the
density levels into their preferred order without having seen
the stimuli beforehand. The illumination was adjusted so
that the luminance corresponded to that of the stimulus
presented on the LCD screen used in experiment 1
(approximately 62 cd/m2). After the stimuli were arranged
into the preferred order, the subjects were asked to motivate
why they had placed a certain density level last and another
one first.
Fig. 6. The threshold search times as a function of set size. The error bars
indicate the standard error of the mean.
Fig. 8. The number of fixations as a function of set size. No systematic
effects at the largest set size exist. The error bars indicate the standard error
inter-element spacing increased. The 5 £ 5 set size with an of the mean.
inter-element distance of zero icons for example occupied
an area of about 3.5 £ 3.58 squared whereas a set size of about 9.5 £ 9.58 squared. Both were still seen with one (or
5 £ 5 with inter-element spacing of two icons occupied close to one) fixation. On the other hand, the 10 £ 10 matrix
with an inter-element distance of zero icons occupied a
somewhat smaller area (7.4 £ 7.48 squared) than the 5 £ 5
matrix with the inter-element spacing of two icons
(9.5 £ 9.58 squared) but the number of fixations was
significantly higher. The results thus showed that the
number of fixations seemed to depend on the number of
elements, not the area they covered.
3.2. Experiment 2
3.3. Experiment 3
12 Xk
x 2F ¼ R2 2 3Nðk þ 1Þ ð1Þ
Nkðk þ 1Þ i¼1 i
Table 1
The ranking of the different icon spacing levels by subjects
Fig. 9. The number of fixations as a function of degrees of visual angle. The
error bars indicate the standard error of the mean. Subject Icon spacing
Subject 1 5 4 2 1 3
Subject 2 5 4 3 1 2
Subject 3 5 4 3 1 2
Subject 4 5 4 2 1 3
Subject 5 5 3 2 1 4
Subject 6 5 4 3 1 2
Subject 7 5 4 2 1 3
Subject 8 5 4 3 1 2
Subject 9 5 3 2 1 4
Subject 10 5 4 3 1 2
Subject 11 5 1 2 3 4
Subject 12 5 4 2 3 1
Subject 13 5 1 2 3 4
Subject 14 4 2 1 3 5
Fig. 10. The effect of icon size on the threshold search time. The error bars Sum 69 46 32 22 41
indicate the standard error of the mean.
118 T. Lindberg, R. Näsänen / Displays 24 (2003) 111–120
According to the comments of the subjects the indicating that different search strategies may be equally
motivations for selecting the icon spacing of one icon as efficient.
the most preferred were that ‘all the information can be seen Finally experiment 1 showed that the threshold search
at a glance’ and that ‘the icons were adequately spaced times increase as the set size increases. This is in line with
resulting in it being easy to find targets’. ‘They were easily the theory by Treisman and Gelade [5], which states that
distinguishable’. One comment about the density level was search for a conjunction of features is serial. The target icon
that ‘it was manageable and easily perceived’. The image could not be detected based on any one single feature, in
was in one word, clear. The same comments applied even to other words it did not pop-out but required instead the
the other icon spacing levels that were reported to be most deployment of attention before it could be found from
preferred with the additional comment on the 1/4 spacing of among the distractors.
it being calm, not uneasy or nervous. It would seem that In experiment 2, the reason for the decreased search
these are the attributes of a good layout. Subjects just found performance as the size of the icons decreased might be the
them in slightly different levels of density. low-pass filtering performed by the human visual system.
Because the density levels preferred the least were the As a result of this any high-frequency information (fine
ones from both extremes, the comments for why they were detail) in the icons is filtered away and the discrimination of
not liked did not match. The subject who found a spacing of the icons has to be made based on low-frequency
two icons to be the worst said the reason to be that ‘they information (areas with low detail). As a result of this the
were spaced too far apart, the visual field became too large’. icons used in the experiment become more difficult to tell
The subjects who reported the zero icon spacing level to be apart, resulting in longer search times.
the least preferred to a large extent commented on it being From this it follows that small icons should be designed
‘too small and crowded’. ‘The individual icons became hard separately from large ones. Whereas large icons may utilise
to find’, ‘they were getting mixed together’ and ‘it was more high spatial frequency information relative to icon size
difficult to tell where one ended and the next began’. One
(more fine detail) small icons should be designed so that
subject said it was ‘oppressive’ and one said she ‘got
they are easy to recognise based on low spatial frequency
irritated looking at it’ and that it was ‘uneasy’.
information (low detail).
The experiment only used icons as large as 1.488 and can
3.4. Discussion
thus not draw conclusions about the possible effect on
search time of even larger elements. However, an icon size
The results showed that the effect of inter-element
of 1.488 is already twice as large as the normal icon size on a
spacing on search times is negligible at most. This would
Windows desktop viewed at normal distance. Taking this
thus indicate that crowding [23] does not play a part when
into consideration, the use of even larger elements in
icons are concerned. It is, however, likely that considerably
applications designed for the average user is unlikely.
larger inter-element distances than used here would have a
negative effect on search times because of the decrease of Applications designed for devices with small displays are,
visual acuity with eccentricity. on the contrary, more likely to use even smaller icons in
The important finding regarding the perceptual span for order to save space.
icons is that it seems not to be limited by target eccentricity The implications of the results obtained in the exper-
at least for the range of inter-element distances used here. iment are that the size of the elements used in interfaces is
About 25 elements arranged in a 5 £ 5 array could be important and can have a highly significant impact on
processed during one fixation independent of inter-element performance. This fact should be taken into consideration in
distance. Larger arrays with more elements could cover a the design of applications. Likewise, the spatial frequencies
smaller area, in degrees of visual angle, than a 5 £ 5 array of the icons do have a difference. Small icons should use low
but still required more than one fixation. spatial frequencies relative to icon size, or in other words,
The results of experiment 1 are in agreement with the small icons should be simple.
finding by Motter and Belky [26] that the perceptual span From the results of experiment 3, it is very clear that the
could have a constant diameter when expressed indepen- inter-element distance of zero icons is not suitable for use in
dently of stimulus density. The study by Motter and Belky applications if people’s subjective opinions are taken into
[26] was performed on rhesus monkeys and is thus not account. Put simply, people do not seem to like it when the
necessarily directly compatible with results obtained by interface is too crowded and complex. The display becomes
human subjects. nervous and even oppressive to some.
Another interesting finding that the eye movement The inter-element distance that is preferred by the
recordings reveal is a difference in search strategies between subjects is one icon. If for some reason the one icon spacing
the subjects. Subject TL, for example, used many short is not usable the results reported above suggest that the next
fixations whereas subject KL used few long fixations. The best icon spacing is 1/2 icon. These alternatives seem to be
differences in performance for the 10 £ 10 set size for best balanced between a too crowded display with too much
subjects KL and TL were not very different, however, information and a sparse one where the interface elements
T. Lindberg, R. Näsänen / Displays 24 (2003) 111–120 119
are too far apart and the interface contains too little 4. Conclusions
information.
One thing that must be taken into account, however, is Based on the results of the experiments guidelines can
that as mentioned in the methods section the subjects were now be given to interface designers on the density and size
asked for their initial impressions of the density levels. of icons (interface elements) used in graphical user
Given this, the results might be significantly different if the interfaces:
subjects had been using actual applications with the
different density levels for some time before stating their † The preferred spacing to use between icons (interface
opinion. elements) is 1=2 2 1 icon (interface element) width.
Independent of what inter-element spacing the user † Icons (interface elements) should not be placed next to
prefers, it does not have a negative effect on efficiency of each other without any spacing between them.
use measured in threshold search time. Ideally then, users † The minimum size of icons (interface elements) should
should be able to modify the inter-element spacing to not be less than 0.78 of visual angle, which corresponds
their own liking. to about 0.5 cm at a viewing distance of 40 cm, and about
What is the real-world validity of findings based on a 0.9 cm at a viewing distance of 70 cm. If smaller icons
visual search task? An unfamiliar icon in an unfamiliar (interface elements) need to be used they should be
surrounding has to be searched from a large area, which designed carefully using mostly low spatial frequency
corresponds to large set sizes in a visual search information (low level of detail).
experiment. However, the approximate position of a † The perceptual span for icons is 5 £ 5, that is, they can be
familiar icon in a familiar surrounding is known to the seen with one fixation. This knowledge can be used to
user and, therefore, has a small search area, which minimise the number of fixations for an interface.
corresponds to small set sizes in the visual search
experiments. One of the basic advantages of a graphical
user interface is that it reduces the memory load of a
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