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1. Start with Default Level template.

2. Adjust Directional Light


a. Intensity = 3.14
3. Update our Sky Light
a. Make it Stationary
b. Intensity = 1.5

* For interiors lightning drop some Point Lights

4. Expand the Ground Plane


a. One Reflection Capture to cover all the area
5. Insert a Mannequin for Scale Reference
6. Post Process Volume
a. Change under Lens/Exposure Min/Max Brightness = 1
b. Under Post Process Volume Settings, Infinite Extent (Unbound) = True
7. Insert a Lightmass Importance Volume in the scene to cover all playable area
8. Blueprint Sky Sphere
a. After moving the Directional Light, refresh material in Sky Sphere

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