a. Intensity = 3.14 3. Update our Sky Light a. Make it Stationary b. Intensity = 1.5
* For interiors lightning drop some Point Lights
4. Expand the Ground Plane
a. One Reflection Capture to cover all the area 5. Insert a Mannequin for Scale Reference 6. Post Process Volume a. Change under Lens/Exposure Min/Max Brightness = 1 b. Under Post Process Volume Settings, Infinite Extent (Unbound) = True 7. Insert a Lightmass Importance Volume in the scene to cover all playable area 8. Blueprint Sky Sphere a. After moving the Directional Light, refresh material in Sky Sphere