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Release Date: June 26, 2008
By: Undertowe
0. Contents
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2. System Requirements
======================
GLR 5000 has been tested on Windows XP and Windows Vista. It requires the .NET
Framework 2.0, which should have been installed with NWN2. If you need to install
the .NET Framework it can be downloaded here:
http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-
aab15c5e04f5&DisplayLang=en
3. Installation
===============
2. IMPORTANT: In order for GLR 5000 to rotate client log files, client chat logging
must be enabled.
Find the file nwnplayer.ini in your NWN installation directory and open it in
Notepad. Under the section [Game Options] add the following line:
ClientChatLogging=1
ClientChatLogging=1
4. Configuration
================
Rotate (NWN/NWN2) (client/server) log - Check this box to enable log rotation. GLR
5000 will monitor the corresponding application and rotate the log file when that
application terminates.
Location of (NWN/NWN2) (client/server) log - GLR 5000 needs to know where the log
file is located. You should run NWN or NWN2 at least once with chat logging enabled
in order for the log file to be created. The log files are usually found in the
following locations:
NWN Client:
C:\NeverwinterNights\NWN\logs\nwclientlog1.txt
NWN Server:
C:\NeverwinterNights\NWN\logs.0\nwserverLog1.txt
NWN2 Client:
C:\Documents and Settings\<user name>\Local
Settings\Temp\NWN2\LOGS\nwclientLog1.txt
NWN2 Server:
C:\Documents and Settings\<user name>\Local
Settings\Temp\NWN2\LOGS.0\nwserverLog1.txt
Save logs to - GLR 5000 needs to know where it should copy the rotated log file.
Log naming convention - If left blank, the rotated log file will be named according
to the following format string:
yyMMdd_HHmm'.txt'
Otherwise, you can specify a custom format string. For more information visit:
http://msdn.microsoft.com/en-us/library/8kb3ddd4.aspx
Show notification when log is rotated - If this box is checked, GLR 5000 will
display a little text ballon when it rotates a log. How adorable.
5. Feedback
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+ Initial release.