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THE THIRD HORIZON ISSUED BY THE FOUNDATION CC61

MIRA

THE MIRAN CHAIN THE ALGOL ROUTE


ALTA I  ZHAU  SI VAS  ORDANA  ODACON  TAR AZUG  ZIB  MIR A  ZALOS  A I WAZ  AWADHI 
STAR: White STAR: Trinary Yellow/ STAR: Yellow STAR: Binary Blue/White STAR: Red STAR: White Dwarf STAR: Red STAR: Trinary Yellow/ STAR: Binary Yellow/ STAR: Binary Vit/Gul STAR: Trinary White/Yellow/Black Hole
PLANETS: 7AG White/Blue PLANETS: 5G PLANETS: 7G/6A PLANETS: 5AG PLANETS: 4G PLANETS: 4A White/White White PLANETS: 3G/5AG PLANETS: 3/7AG/0
PLANETS: 6/4G/3A PLANETS: 6AG/4G/5G PLANETS: 3A/4G
KNOWN FOR: KNOWN FOR: KNOWN FOR: KNOWN FOR: KNOWN FOR: KNOWN FOR : KNOWN FOR:
KNOWN FOR: ◆◆ The Noble Gas Moon Argim
KNOWN FOR: ◆◆ The Lotus ◆◆ The factories of the Ayuin ◆◆ The Battle of Odacon ◆◆ Tarazug’s Disease ◆◆ Zib’s Astrolab KNOWN FOR: KNOWN FOR: ◆◆ Aiwaz-mattor
◆◆ The Alabaster ◆◆ The Soletta Artifact
◆◆ Home of the Honorary Brotherhood Cartel ◆◆ Ship Cemeteries ◆◆ The Empty Portal ◆◆ The Dead Fleet ◆◆ The Floating Temples of ◆◆ The rebels on Zalos-B ◆◆ The Eye of the Dancer
Council ◆◆ The Courtesans of ◆◆ Commerce on Hayrangi ◆◆ The Ash Belt ◆◆ The Omran Stone ◆◆ Hamsa-Yurbul ◆◆ The Woodland Temples on Awadhi
Legion the Icon City ◆◆ The chanting choral temple
◆◆ The Corsairs of
◆◆ Lance Station Gisaenge Station Ruins Trading Post ◆◆ Chelebs’ Dockyards stations ◆◆ The Fire Lakes
Khorsabad ◆◆ Strange Portal Builder ◆◆ Mining Operations in ◆◆ The rebel movement ◆◆ Miran Silk ◆◆ Home of the Order of
◆◆ The Path of the EXPORTS: Religious goods, textiles,
Remnants the Big Rift Leopards of Ayutta the Pariah ALGOL 
Forbearers grav projectors
STAR: Trinary White/White Dwarf/Yellow
IMPORTS: Minerals, high tech, noble PLANETS: 6AG/0/2
gases KNOWN FOR:
◆◆ Algolan Slavers
◆◆ The Elephant Market in Akhandar
ODACON ALGOL ◆◆ The Tanzim Massif
TA R A Z U G DANGEROUS AREA

D Z I B A N ZAMUSA 
ZHAU STAR: Hypergiant
U N S TA B L E PLANETS: 2
P O R TA L

GHODAR Z I B KNOWN FOR:


THE MIR AN ◆◆ The Rings
CHAIN ◆◆ Research Base Zamusa
THE SADA AL ◆◆ The Grief Nebula
S I VA S
THE SADAAL ROUTE ROUTE
E R R A I
D AY B U L MIRA ORDANA
ERR A I  EXPORTS: Ore, industrial goods, ANASPOR A 
THE QUADR ANT OF STAR: Yellow
STAR: Binary Yellow/Yellow chemicals, lumber
THE PILL AR PLANETS: 3AG
PLANETS: 6A/2AG Z A L O S
IMPORT: Luxury items, religious KNOWN FOR:
KNOWN FOR: SADA AL
◆◆ The Gravity Observatory goods, foods ◆◆ The floating farms
A LTA I
◆◆ Erraian Honey A I WA Z ◆◆ The Youfi Artifact
◆◆ The Sadaalian Free Skippers ◆◆ The Bokor Corsairs
M E N K A R N A G A R
KUA AWA DHI

DZIBAN  YASTAPOL 
STAR: Red STAR: White dwarf
ZALOS NH A RM A DA
PLANETS: 3AG
Z AMUSA PLANETS: 2G

KNOWN FOR: KNOWN FOR:


AL GOL U N S TA B L E
◆◆ The Yastapol Shipyards
◆◆ Dziban the Mematurg CAPH
P O R TA L

◆◆ The Cloud Veil ◆◆ The Wreckage Belt


◆◆ The Mind Cults ◆◆ Scrap Prospectors
THE ALGOL ROUTE

SADA AL  NHARMADA 


STAR: Binary Yellow/Red MARFIK U N S TA B L E STAR : Trinary White/White/Red giant
P O R TA L
PLANETS: 9G/3A EREQU PLANETS: 2/7/4AG

KNOWN FOR: HAMUR A ANASPOR A KNOWN FOR :


◆◆ Masked Iconocrats YA S TA P O L ◆◆ The Serpent Belt
EXPORTS: Foods, spices, drugs ◆◆ The Sabalan Refinery
◆◆ Namtar’s Radiation Winds
◆◆ The Hanging Gardens of Alburz ◆◆ Spaceport Achal
IMPORTS: High tech, machinery

A MEDO
GHODAR  EREQU 
SADA AL KUA DABARAN STAR: Red giant
STAR: White
DANGEROUS AREA E ANU
THE DABAR AN CIRCLE
PLANETS: 3AG PLANETS: 5A

KNOWN FOR: KNOWN FOR:


◆◆ Ghodar’s Chain Lightning TA O A N ◆◆ The Swirling Belt
◆◆ Ore Platform Ghir-3 ◆◆ The Winter Colony on Jibul
◆◆ Khamzi, countess of the Sun U N S TA B L E ◆◆ Rock Engravings
P O R TA L

AL GEBAR
NAGAR  EANU 
STAR: Binary Red/Black Hole STAR: Binary Yellow/Red
UHARU PLANETS: 6AG/3G
PLANETS: 4G/0

KNOWN FOR: KNOWN FOR:


EXPORTS: Machinery, noble gases, ore EXPORTS: Lumber, advanced EXPORTS: Wine, noble gases, luxuries ◆◆ The Bazaar at the End of the World
◆◆ The Storm Gate R IGEL
machinery, industrial goods ◆◆ The Colony Vessel ”The Djinni’s Voyage”
◆◆ The Quari Black Hole MEL IK
IMPORT: High technology, medicines, IMPORTS: High technology, medicine, ◆◆ Darkness Storms
◆◆ The Harem Moons
noble gases IMPORTS: Ore, luxury items, DABARAN foods
chemicals

DAYBUL 
STAR: Binary Yellow/Red Giant
PLANETS: 3AG/2G
  Faction Space
KNOWN FOR:
◆◆ The Autumn Palace
◆◆ Arides’ Ice Rings
  Civilized Space
  Border Space
THE DABARAN CIRCLE
◆◆ Tarrab Sourouz
  Observandum KUA  HAMUR A    TAOAN  UHARU  DABARAN  RIGEL  MEL IK  ALGEBAR  AMEDO  MARFIK  CAPH 
STAR: White STAR: White Dwarf STAR: Red Giant STAR: Binary Yellow/ STAR: Red Giant STAR: White Hyper- STAR: White STAR: Yellow STAR: Binary Yellow/ STAR: Red STAR: Binary Blue/
PLANETS: 6AG PLANETS: 2G PLANETS: 3G Brown Dwarf PLANETS: 7G giant PLANETS: 5G PLANETS: 12AG Red PLANETS: 4 Yellow
A:  Asteroid belt
MENK AR  KNOWN FOR: KNOWN FOR:˛
PLANETS: 3/26A PLANETS: A
KNOWN FOR: KNOWN FOR:
PLANETS: 10AG/3
KNOWN FOR:
PLANETS:
G:  Gas giant KNOWN FOR: KNOWN FOR:
STAR: Binary Yellow/White 4/5AG
◆◆ The Coriolis Plazas ◆◆ Portal Station ◆◆ Ghazali’s Doom KNOWN FOR: ◆◆ Dabaran Wine KNOWN FOR: ◆◆ The Blue Gas Giant of ◆◆ The Tufsur Emirate KNOWN FOR: ◆◆ Queen Quara of
PLANETS: 4G/3AG
◆◆ The Monolith Hamurabi ◆◆ The Factionary ◆◆ Forest moons ◆◆ The Planet of the Emirates ◆◆ Plasma Storms Jibri ◆◆ Abacus Rocks ◆◆ The Eye of Ekharan Marfik KNOWN FOR:
KNOWN FOR: ◆◆ The Emissary From ◆◆ Samina’s Corsairs Blockade ◆◆ The Rebels of Uharu ◆◆ The Wound ◆◆ Deneb’s Blindness ◆◆ The Hormous ◆◆ Algebaran Paru ◆◆ The White Island ◆◆ The Lithofor ◆◆ The Caph platforms
◆◆ The Leaning Monolith Xene ◆◆ Ion Storms ◆◆ The Taoan Gas Mine ◆◆ Pyre, the Lava- Disease Spaceport Fabrics Temples of Amedo ◆◆ Vacuum Creatures ◆◆ Red Gas Rock
  Major spaceport
◆◆ Horizon’s End Covered Moon ◆◆ Zarraran Corsairs ◆◆ The Radiation Spires ◆◆ Home of the Skavara ◆◆ The Hydra Flotilla
◆◆ The Lost Colonies
CORIOLIS STATION THE CORE THE SPIRE
ISSUED BY THE FOUNDATION CC61
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The Core contains several important The Spire with all its luxury, open
administrative functions, as well spaces, and brighter holo skies is
as entertainment and culture. The the home of the upper classes of the
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RT Core itself is more open than the rest station. The Alkamaar restaurant
of the station and is many hundred lies at the very top with a beautiful THE GARDEN OF
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meters tall. view of Kua below. SEKEER’S

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THE CORE PLAZA
THE OZONE PLAZA THE MARKET PLAZA
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ICON PLAZA
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THE PROMENADE THE DOME OF THE ICONS
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THE SPRING PLAZA RT V
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THE CORE
1. THE CORE PLAZA: The plaza houses many cantinas, taverns, cafés, and courtesan
The Promenade is a walkway going The largest Icon temple in the houses, and the clientele is mainly bureaucrats and merchants. The empty space
here is kept free from market stalls, and is full of people.
THE RING all the way around the Ring. Bridges,
wires, and the occasional grav chair
Horizon and a beacon of hope for
all believers. The front is covered
2. THE MULUKHAD: Coriolis’ entertainment district is called the Mulukhad – a pot-
cross between the walls above the in glistening glass panels and lit by
1. NEOPTRA SPACEPORT: The largest of the four commercial spaceports on Coriolis is crowd as some of the higher levels powerful spotlights at all times. pourri of shady alleys and old buildings housing restaurants, cantinas, bars, and
also used for passenger traffic. Below the ground floor of the spaceport, there are have balconies with smaller walkways. gambling dens. The Mulukhad has everything a thrill-seeking resident or visitor
warehouses used for storage and distribution of imported goods. could possibly desire.

2. THE SPICE PLAZA: Along with spice trading, the plaza also houses several baker- 3. THE STADIUM: The Stadium offers every type of zero-G entertainment there is:
ies, pastry shops, baklava carts, and honey trolleys. THE SPICE PLAZA THE OZONE PLAZA holographic obstacle courses, thermal duels, graviton ball, Algolan kickball, and
much more.
3. THE LIVESTOCK MARKET: Coriolis’ famous livestock market, where large livestock
auctions are held once a week, housed in a few hangar-like buildings just off the 4. THE AMPHITHEATER: The open, bowl-shaped theater displays both modern art
Spice Plaza. forms such as holo art, modulate sculptures and proxy music and eternal classics
such as dance, theater, mime, storytelling, and classical music.
4. SOUK ALESH: The station’s official free trader market, looking like a large
bazaar. 5. LITTLE HORIZON: The Little Horizon blocks are located along one of the Core’s
outer walls and are home to all new arrivals on the station.
5. THE SPRING PLAZA: The crown jewel of the Spring Plaza is the magnificent fountain
at its center. Prophets, tarrabs, and agitators as well as acrobats, fire-eaters, and 6. THE HEADQUARTERS OF THE CORIOLIS GUARD: The headquarters contain adminis-
painters gather in the surrounding kawah shops. tration, garages, grav elevators that run through the whole Core, and the Guard’s
arsenal of a few light police vehicles. The offices of the Judicators are also located
6. A RCHAEOLOGY ALLEY: Archaeology Alley is an arc-shaped alley crammed full of here, more advanced and stocked with better gear.
The place for all forms of spice trade The market in the Ozone Plaza is
strange and curious findings for sale . on Coriolis. The Spice Plaza offers dedicated to technological gizmos
7. THE BULLETIN COMPLEX: The complex contains several broadcast studios, news-
exotic flavors from all corners of the and gadgets, big and small. The
7. THE STAIRDOM: The artists and poets’ block is a maze of stairs and brightly painted rooms, offices, make-up rooms, holo effect chambers, and everything else neces-
Horizon, but especially from Kua – Legionnaires rather than the Guard
living modules. sary for the making of a Bulletin show.
everything from fresh fruit to dried keep the peace here, which makes for
and ground spices. a harsh atmosphere.
8. THE MARKET PLAZA: The Market Plaza offers a range of basic everyday goods, as 8. THE FOUNDATION’S INFOTHECA: The black, glass front of the Infotheca protects
well as several taverns and cantinas. halls containing every possible form of data storage – holograms, modulates,
proxy, books, papyrus, and magnetic memory cubes.
9. THE TABAK ISLE: The place for all things tabak, cigar, or hookah-related. THE CELLAR LIVING QUARTERS ON THE RING
9. THE MUSEUM OF HISTORY: One of the wings of the Infotheca houses the Foundation’s
10. J ASMINE ALLEY: A narrow alley containing the best and most crowded taverns and museum of the Horizon’s modern history.
cantinas.
10. T
HE STUDENT DISTRICT: The district’s maze of tiny apartments make even the living
11. T
HE OZONE PLAZA: The place to go for all your technological needs, plus repairs modules of the Ring feel spacious.
and modifications to all kinds of gear.
11. T
HE UNIVERSITY DISTRICT: The massive university district contains all the faction-
12. G
ABRIL’S AMMO: The elderly one-eyed Legionnaire Gabril is one of the best arms run schools and academies.
traders in the plaza.
12. G
ARBAL’S CURIOSITIES: In a small, anonymous square sits Garbal’s shop. It looks
13. T
HE BIO SCULPTERS’ BLOCK: Several famous bio-sculpter studios can be found much bigger on the inside and is a veritable maze of shelves, corridors, and stair-
here, or “slaughterhouses” as they are commonly called. Bionics and cybernetics cases full of old books, manuscripts, and unreadable tags.
are available here for those with the birr and the courage.
The Cellar is not visited by others The living modules on the Ring are
HE GARDEN OF SEEKER’S: The Garden is an odd collection of many different minia-
13. T
than the hands who do maintenance small, rarely larger than two rooms
ATTOO ALLEY: The studios in the alley offer ink tattoos, scarifications, henna
14. T ture landscapes. In the middle of the garden sits the Seeker cult’s strange temple.
and members of the Guard on purge for a big family sleeping in shifts.
painting, or modern things like moto tattoos that move or glow.
patrols. Weapons and protective gear The living modules form a mosaic
THE CELLAR THE RING 14. T
HE SAMARITAN SANATORIUM: A conglomerate of buildings that have melded
are necessary here, as well as some of crisscrossing stairs, balconies,
15. WAHIB’S CANTINA: The free traders’ watering hole in the Terrim block. THE SPIRE THE CORE FROM ABOVE THE RING FROM ABOVE THE CELLAR together. Free medical aid for the needy is provided here.
way past the Guard. balustrades, and rope bridges above.

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