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Lastexception 63757115409
Lastexception 63757115409
><root>
<report><version>2</version><sessionid>fad667406014d9f060a1f727</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-05-17
17:37:24</createtime><buildsignature>Local.Unknown.Unknown.1.63.134.1020-
1.200.000.452.Release</buildsignature><categoryid>game_component.py:1054</categoryi
d><desyncid>fad667406014d9f060a1f727</desyncid><systemconfig/><screenshot/><desyncd
ata>Exception when applying action <SetupGame ParticipantType.Object> for
loot <class 'sims4.tuning.instances.loot_Game_SetupGame'> (AttributeError:
'NoneType' object has no attribute 'additional_game_behavior') Traceback
(most recent call last): File
"T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper [
args : (272889443915,), kwargs : {},
default_return : None, fn : <function c_api_server_tick
at 0x00007FF4BB612EF0>, log_invoke : False] File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick
[ absolute_ticks : 272889443915, clock_service
: server_clock, previous_ticks : 272889443881,
zone : <Zone ID: 0xe3d0d1e02557f86>, persistence_service :
persistence_service] File "T:\InGame\Gameplay\Scripts\Server\zone.py",
line 477, in update [ self : <Zone ID:
0xe3d0d1e02557f86>, absolute_ticks : 272889443915,
game_clock : game_clock, time_service : time_service,
season_service : season_service, weather_service :
weather_service, narrative_service : narrative_service,
roommate_service : roommate_service] File
"T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
[ self : time_service, time_slice :
True, max_time_ms : 33] File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
[ self : <scheduling.Timeline object at
0x00007FF4B094B510>, until : 15:05:27.000 day:3
week:1, max_elements : 10000, max_time_ms :
33, count : 18, start_time :
20783.812, end_time : 20783.845, early_exit :
False, handle : [None, None, <scheduling.Timeline object
at 0x00007FF4B094B510>, False, <Fn;
build_outcome_actions.<locals>.on_loot@141>], when
: 15:05:25.640 day:3 week:1, _ : 730428,
_t : <scheduling.Timeline object at 0x00007FF4B094B510>,
_s : True, e : <Fn;
build_outcome_actions.<locals>.on_loot@141>,
calling : True, result : [None, None, <scheduling.Timeline
object at 0x00007FF4B094B510>, False, <Fn;
build_outcome_actions.<locals>.on_loot@141>], will_reschedule
: False] File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335,
in _run [ self : <Fn;
build_outcome_actions.<locals>.on_loot@141>, timeline :
<scheduling.Timeline object at 0x00007FF4B094B510>] File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 150, in
on_loot [ _ : <scheduling.Timeline object at
0x00007FF4B094B510>, has_loot_been_awarded : True,
loot : <interactions.utils.loot.LootOperationList object at
0x00007FF49DDA0E90>] File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 120, in
apply_operations [ self :
<interactions.utils.loot.LootOperationList object at
0x00007FF49DDA0E90>, loot_action : <class
'sims4.tuning.instances.loot_Game_SetupGame'>] File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 470, in
apply_to_resolver [ cls : <class
'sims4.tuning.instances.loot_Game_SetupGame'>, inst :
None, resolver : InteractionResolver: affordance: <class
'sims4.tuning.instances.chess_setup'>, interaction:Interaction <class
'sims4.tuning.instances.chess_setup'> on
object_chess_table:0x0e3d0d1e02557fc8[0]; id:71368, sim:, target:
object_chess_table:0x0e3d0d1e02557fc8[0], context:
interactions.context.InteractionContext(<sim '' 0x6f90d248d40075b>,
InteractionSource.AUTONOMY, <Priority.Low = 1>), si: None,
skip_test : False, inst_or_cls : <class
'sims4.tuning.instances.loot_Game_SetupGame'>, action :
<SetupGame ParticipantType.Object>, test_ran :
False, ex : 'NoneType' object has no attribute
'additional_game_behavior'] File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209,
in apply_to_resolver [ self : <SetupGame
ParticipantType.Object>, resolver : InteractionResolver:
affordance: <class 'sims4.tuning.instances.chess_setup'>,
interaction:Interaction <class 'sims4.tuning.instances.chess_setup'> on
object_chess_table:0x0e3d0d1e02557fc8[0]; id:71368, sim:, target:
object_chess_table:0x0e3d0d1e02557fc8[0], context:
interactions.context.InteractionContext(<sim '' 0x6f90d248d40075b>,
InteractionSource.AUTONOMY, <Priority.Low = 1>), si: None,
skip_test : False, recipient :
object_chess_table:0x0e3d0d1e02557fc8[0]] File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1161, in _apply_to_subject_and_target [ self : <SetupGame
ParticipantType.Object>, subject :
object_chess_table:0x0e3d0d1e02557fc8[0], target : None,
resolver : InteractionResolver: affordance: <class
'sims4.tuning.instances.chess_setup'>, interaction:Interaction <class
'sims4.tuning.instances.chess_setup'> on
object_chess_table:0x0e3d0d1e02557fc8[0]; id:71368, sim:, target:
object_chess_table:0x0e3d0d1e02557fc8[0], context:
interactions.context.InteractionContext(<sim '' 0x6f90d248d40075b>,
InteractionSource.AUTONOMY, <Priority.Low = 1>), si: None,
game : GameComponent(object_chess_table:0x0e3d0d1e02557fc8),
_ : object_chess_table:0x0e3d0d1e02557fc8[0]] File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1054, in setup_game [ self :
GameComponent(object_chess_table:0x0e3d0d1e02557fc8)] AttributeError:
'NoneType' object has no attribute 'additional_game_behavior'rtim=0 Client
Session Time: 280.28 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0xdd4141d5 Origin Version: 10,5,8,17910
Modded: False SystemInfo: Windows 10 10.0.19042 GPU: AMD Radeon(TM)
R5 Graphics aticfx64.dll 21.19.512.0, GUID: D7B71EE2-DB11-11CF-1A74-
081AF9C2D835 </desyncdata></report>
<report><version>2</version><sessionid>fad667406014d9f060a1f727</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-05-17
17:37:24</createtime><buildsignature>Local.Unknown.Unknown.1.63.134.1020-
1.200.000.452.Release</buildsignature><categoryid>game_component.py:1161</categoryi
d><desyncid>fad667406014d9f060a1f727</desyncid><systemconfig/><screenshot/><desyncd
ata>Exception in Sim Timeline: Exception running Element (AttributeError:
'NoneType' object has no attribute 'additional_game_behavior') Traceback
(most recent call last): File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 150,
in on_loot File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 120, in
apply_operations File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 471, in
apply_to_resolver File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 468, in
apply_to_resolver File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209,
in apply_to_resolver File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1161, in _apply_to_subject_and_target File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1054, in setup_gameAttributeError: 'NoneType' object has no attribute
'additional_game_behavior'rtim=0 Client Session Time: 280.28 Num
Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 Origin Version: 10,5,8,17910 Modded: False
SystemInfo: Windows 10 10.0.19042 GPU: AMD Radeon(TM) R5 Graphics aticfx64.dll
21.19.512.0, GUID: D7B71EE2-DB11-11CF-1A74-081AF9C2D835
</desyncdata></report>
</root>