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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>fad667406014d9f060a1f727</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-05-17
17:37:24</createtime><buildsignature>Local.Unknown.Unknown.1.63.134.1020-
1.200.000.452.Release</buildsignature><categoryid>game_component.py:1054</categoryi
d><desyncid>fad667406014d9f060a1f727</desyncid><systemconfig/><screenshot/><desyncd
ata>Exception when applying action &lt;SetupGame ParticipantType.Object&gt; for
loot &lt;class 'sims4.tuning.instances.loot_Game_SetupGame'&gt; (AttributeError:
'NoneType' object has no attribute 'additional_game_behavior')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper [&#13;&#10;
args : (272889443915,),&#13;&#10; kwargs : {},&#13;&#10;
default_return : None,&#13;&#10; fn : &lt;function c_api_server_tick
at 0x00007FF4BB612EF0&gt;,&#13;&#10; log_invoke : False]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in c_api_server_tick
[&#13;&#10; absolute_ticks : 272889443915,&#13;&#10; clock_service
: server_clock,&#13;&#10; previous_ticks : 272889443881,&#13;&#10;
zone : &lt;Zone ID: 0xe3d0d1e02557f86&gt;,&#13;&#10; persistence_service :
persistence_service]&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py",
line 477, in update [&#13;&#10; self : &lt;Zone ID:
0xe3d0d1e02557f86&gt;,&#13;&#10; absolute_ticks : 272889443915,&#13;&#10;
game_clock : game_clock,&#13;&#10; time_service : time_service,&#13;&#10;
season_service : season_service,&#13;&#10; weather_service :
weather_service,&#13;&#10; narrative_service : narrative_service,&#13;&#10;
roommate_service : roommate_service]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
[&#13;&#10; self : time_service,&#13;&#10; time_slice :
True,&#13;&#10; max_time_ms : 33]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
[&#13;&#10; self : &lt;scheduling.Timeline object at
0x00007FF4B094B510&gt;,&#13;&#10; until : 15:05:27.000 day:3
week:1,&#13;&#10; max_elements : 10000,&#13;&#10; max_time_ms :
33,&#13;&#10; count : 18,&#13;&#10; start_time :
20783.812,&#13;&#10; end_time : 20783.845,&#13;&#10; early_exit :
False,&#13;&#10; handle : [None, None, &lt;scheduling.Timeline object
at 0x00007FF4B094B510&gt;, False, &lt;Fn;
build_outcome_actions.&lt;locals&gt;.on_loot@141&gt;],&#13;&#10; when
: 15:05:25.640 day:3 week:1,&#13;&#10; _ : 730428,&#13;&#10;
_t : &lt;scheduling.Timeline object at 0x00007FF4B094B510&gt;,&#13;&#10;
_s : True,&#13;&#10; e : &lt;Fn;
build_outcome_actions.&lt;locals&gt;.on_loot@141&gt;,&#13;&#10;
calling : True,&#13;&#10; result : [None, None, &lt;scheduling.Timeline
object at 0x00007FF4B094B510&gt;, False, &lt;Fn;
build_outcome_actions.&lt;locals&gt;.on_loot@141&gt;],&#13;&#10; will_reschedule
: False]&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335,
in _run [&#13;&#10; self : &lt;Fn;
build_outcome_actions.&lt;locals&gt;.on_loot@141&gt;,&#13;&#10; timeline :
&lt;scheduling.Timeline object at 0x00007FF4B094B510&gt;]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 150, in
on_loot [&#13;&#10; _ : &lt;scheduling.Timeline object at
0x00007FF4B094B510&gt;,&#13;&#10; has_loot_been_awarded : True,&#13;&#10;
loot : &lt;interactions.utils.loot.LootOperationList object at
0x00007FF49DDA0E90&gt;]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 120, in
apply_operations [&#13;&#10; self :
&lt;interactions.utils.loot.LootOperationList object at
0x00007FF49DDA0E90&gt;,&#13;&#10; loot_action : &lt;class
'sims4.tuning.instances.loot_Game_SetupGame'&gt;]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 470, in
apply_to_resolver [&#13;&#10; cls : &lt;class
'sims4.tuning.instances.loot_Game_SetupGame'&gt;,&#13;&#10; inst :
None,&#13;&#10; resolver : InteractionResolver: affordance: &lt;class
'sims4.tuning.instances.chess_setup'&gt;, interaction:Interaction &lt;class
'sims4.tuning.instances.chess_setup'&gt; on
object_chess_table:0x0e3d0d1e02557fc8[0]; id:71368, sim:, target:
object_chess_table:0x0e3d0d1e02557fc8[0], context:
interactions.context.InteractionContext(&lt;sim '' 0x6f90d248d40075b&gt;,
InteractionSource.AUTONOMY, &lt;Priority.Low = 1&gt;), si: None,&#13;&#10;
skip_test : False,&#13;&#10; inst_or_cls : &lt;class
'sims4.tuning.instances.loot_Game_SetupGame'&gt;,&#13;&#10; action :
&lt;SetupGame ParticipantType.Object&gt;,&#13;&#10; test_ran :
False,&#13;&#10; ex : 'NoneType' object has no attribute
'additional_game_behavior']&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209,
in apply_to_resolver [&#13;&#10; self : &lt;SetupGame
ParticipantType.Object&gt;,&#13;&#10; resolver : InteractionResolver:
affordance: &lt;class 'sims4.tuning.instances.chess_setup'&gt;,
interaction:Interaction &lt;class 'sims4.tuning.instances.chess_setup'&gt; on
object_chess_table:0x0e3d0d1e02557fc8[0]; id:71368, sim:, target:
object_chess_table:0x0e3d0d1e02557fc8[0], context:
interactions.context.InteractionContext(&lt;sim '' 0x6f90d248d40075b&gt;,
InteractionSource.AUTONOMY, &lt;Priority.Low = 1&gt;), si: None,&#13;&#10;
skip_test : False,&#13;&#10; recipient :
object_chess_table:0x0e3d0d1e02557fc8[0]]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1161, in _apply_to_subject_and_target [&#13;&#10; self : &lt;SetupGame
ParticipantType.Object&gt;,&#13;&#10; subject :
object_chess_table:0x0e3d0d1e02557fc8[0],&#13;&#10; target : None,&#13;&#10;
resolver : InteractionResolver: affordance: &lt;class
'sims4.tuning.instances.chess_setup'&gt;, interaction:Interaction &lt;class
'sims4.tuning.instances.chess_setup'&gt; on
object_chess_table:0x0e3d0d1e02557fc8[0]; id:71368, sim:, target:
object_chess_table:0x0e3d0d1e02557fc8[0], context:
interactions.context.InteractionContext(&lt;sim '' 0x6f90d248d40075b&gt;,
InteractionSource.AUTONOMY, &lt;Priority.Low = 1&gt;), si: None,&#13;&#10;
game : GameComponent(object_chess_table:0x0e3d0d1e02557fc8),&#13;&#10;
_ : object_chess_table:0x0e3d0d1e02557fc8[0]]&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1054, in setup_game [&#13;&#10; self :
GameComponent(object_chess_table:0x0e3d0d1e02557fc8)]&#13;&#10;AttributeError:
'NoneType' object has no attribute 'additional_game_behavior'rtim=0&#13;&#10;Client
Session Time: 280.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0xdd4141d5&#13; &#10;Origin Version: 10,5,8,17910&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19042 GPU: AMD Radeon(TM)
R5 Graphics aticfx64.dll 21.19.512.0, GUID: D7B71EE2-DB11-11CF-1A74-
081AF9C2D835&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>fad667406014d9f060a1f727</sessionid><type>de
sync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2021-05-17
17:37:24</createtime><buildsignature>Local.Unknown.Unknown.1.63.134.1020-
1.200.000.452.Release</buildsignature><categoryid>game_component.py:1161</categoryi
d><desyncid>fad667406014d9f060a1f727</desyncid><systemconfig/><screenshot/><desyncd
ata>Exception in Sim Timeline: Exception running Element (AttributeError:
'NoneType' object has no attribute 'additional_game_behavior')&#13;&#10;Traceback
(most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 150,
in on_loot&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 120, in
apply_operations&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 471, in
apply_to_resolver&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 468, in
apply_to_resolver&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 209,
in apply_to_resolver&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1161, in _apply_to_subject_and_target&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\components\game_component.py", line
1054, in setup_gameAttributeError: 'NoneType' object has no attribute
'additional_game_behavior'rtim=0&#13;&#10;Client Session Time: 280.28&#13; &#10;Num
Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0xdd4141d5&#13; &#10;Origin Version: 10,5,8,17910&#13; &#10;Modded: False&#13;
&#10;SystemInfo: Windows 10 10.0.19042 GPU: AMD Radeon(TM) R5 Graphics aticfx64.dll
21.19.512.0, GUID: D7B71EE2-DB11-11CF-1A74-081AF9C2D835&#13;
&#10;</desyncdata></report>
</root>

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