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Genesis Arborea

Paradise Elysium
Heaven Celestia
Chaos Limbo
Nexus Outlands
Axis Mechanus
Abyss Abyss
Nether Grey Waste
Hell Baator

DnD/Pathfinder
Heaven (Mount) Welkin – firmament, empyrean, sky
Paradise
Nexus (Outlands, Concordant Domain)
Axis (Mechanus)
Abyss (Infinite Layers)
Hell (Nine Hells of Baator)
Nether (Grey Waste)

19th
Astral plane (Summerland) – heaven for souls between their earthly incarnations
Devachan – mental plane, dwelling of the devas
Spiritworld Domdaniel – undersea caverns, a hall where warlocks, gnomes, and spirits meet
Dystopia
Davy Jones' Locker – ocean

Gnost.
Pleroma

Pre-industrial age
Heaven (Nine Spheres)
Utopia
Arcadia Murukeyyin (magnetic isle, griffins)
Cockaigne Luilekkerland – every possible delight, hard to find Mezzoramia – paradise in Sahara
Faerie
Purgatory
Limbo
Hell (Inferno)
Pandemonium
Abyss – hell, pit

Celt. Otherworld
Low Road (astral path of souls)
Mag Mell – plain of joy, like Elysium Mag Mar – great plain Mag Findargat – plain of white silver Mag Rein – isle of order, wisdom
Tir na Og (land of the young) – Tuatha Findias – city of Tuatha
Tír na mBeo (land of the ever-living)
Tír Tairngire (the land of promise and divine knowledge)
Hy-brasil – mythical isle in mist, a between-place, in the gaps left in creation
Tir fo Thuinn (land under the seas) Ker Ys – sunken mythical city, merfolk Ochren (spoils, dancing sea fey)
Emain Ablach (Isle of the Apples)
Nemeton – sacred grove Slieve Gullion (cailleach winter storm hag) Lough Erne (firbolgs) Oweynagat (fey cats)
Sidhe – Faerie Knockma – fey king Finvarra Newgrange passage Sidh-ar-Femhin (on the plain of Cashel)
Annwn Tech Duinn (house of Donn) Gwlad yr Hav – land of summer Loc Lann (fomorians) – capital Berva

Hebrew (Ein Sof – infinite)


Shamayim (Seven Heavens) Vilon, Raqi'a, Shehaqim, Ma'on (has Eden), Makhon (grigori), Zebul, Araboth
Zion – promised heaven
Nod – outlands, outside of heaven
Diaspora – scattering, originally Greek colonization
Sephirot – axis mundi, 10 emanations of the Divine Kether (godhead) - Rashith ha-Gilgalim (prime mover), Metatron, chayoth angels
Tehom – primordial waters
Gehenna Tophet – domain of Moloch
Sheol
Abaddon (Abyss) Selah - pause

Greek
Olympus – inverted mt.
Nysa (nymphs) Tritonis (lake), Mt. Helicon (muses), Mt. Parnassus (pegasi), Ossa
Elysium Makaron Nesoi (Fortunate Isles), Hieron (holy place), Leuke (white island paradise)
Asphodel (for ordinary souls) Pelion (centaurs, naiads), Omphalos
Hades Styx (River of Unbreakable Oaths),
Fields of Punishment
Acheron (River of Woe) Themiscyra (amazons) Telepylos (cannibal giants Laestrigonians)
Tartarus Cocytus (River of Lamentation), Mt. Othrys (titans), Mt. Lykaion (lycanthropes)
Chaos Apeiron (infinite), Logos (law, truth)
Erebus (Dark) Thanatos, Dimos Oneiron (Dreamlands), Lethe (River of Forgetfullness), Ichor (Nether)
Aither (Light) Psukhe (breath, soul)
Phlegethon (River of Fire)
Oceanus (Water) Eëa isle (Circe), Argyre (silver isle), Ogygia (Calypso), Planctae (Wandering Rocks), Atlantis, Meander, Thalassa (telkhines)
Khthon (Earth) Eridanos (River of Amber), Arima (Echidna), Phlegra (giants), Labyrinth, Hyle (matter), Lycia (chimera)
Hyperborea (Cold) Thule
Chronos (Time)

Roman
Resurgam (I'll rise again)
Pluton Dis
Avernus
Sirenum scopuli (sirens)

Norse./Ger.
Asgard (Aesir) Andlang (second heaven), Gimle (survivors of Ragnarok), Myrkvidr (dark forest between Muspell), Fimbulthul – river to Midgard
Vanaheim (Vanir, vættir-spirits-fey)
Yggdrasil – axis mundi Helvegr – road to the underworld, Bifrost (bridge to Midgard) Odainsaker (mimirs)
Alfheim (elves)
Midgard Brávellir (central plain), Gandvik (bay of serpents), Urdarbrunrr (norns) Uthaf (great sea) Naut, Nyt (rivers to Niflheim)
Jotunheim (rock giants) Jarnvid (troll witches who bore wolves and giants), Galgvidr (gallows-wood), Gastropnir (jotun abode), Glaesisvellir (glittering plains)
Utgard (capital, Utgardloki) Lyfjaberg (hill of healing)
Nidavellir (dwarves) Nidafjoll (dark mountains)
Svartalfheim (dark elves) Amsvartnir (bound Fenrir)
Muspelheim (fire giants)
Niflheim (frost giants) Helheim Gjallarbrú (bridge) Gnipahellir (Garmr chained) Hvergelmir (spring, Nidhogg), Nastrond (linnorms eat the wicked)
Nagrindr (corpse gate)
Ginnungagap – primordial void
Egyptian
Amenti –“west,” where the blessed dead lived
Aaru – east, eternal reed fields, paradise
Benben – primordial mound, phoenixes
Iteru – river of life
Duat – underworld where the souls are tested, domain of Osiris and Apep Fields of Blood – paradise, Anubis
Nu – primordial waters
Anrutef – void

Sumer./Mesop.
Ekur – abode of the Annunaki
Hubur – river of life
Dilmun - paradise
Kur – mountainland where souls travel
Irkalla – netherworld, no punishments or rewards Kurnugia
Abzu – primeval waters Aralu – hell

Pers.
apiri-Daeza – paradise
Hara Berezaiti – axis mundi, mt., high watchpost, free of darkness, simurgh
Paristan – Faerie (azatas, peri) Shad-u-kam (pleasure-delight, peri) – capital Juherabad
Airyanem Vaejah – first of sixteen perfect lands
Chinvat – astral bridge where souls pass
Hamistagan – neutral plane
Druj-demana – house of lies, hell Ahermanabad (div capital)
Duzakh – deep well, Ahriman, drujes, xrafstars, demons, devouring and torture of souls

Sl.
Yav – material plane
Nav – outer planes Iriy – paradise, raj, storks carry unborn souls Svarga – heaven, Svarog
Buyan – isle, home of the Winds, weather, Koschei's soul
Linnutee – starry realm, happy souls
Dausos – home of good souls, on a mt., vaati blow bad souls into oblivion
Peklo – hell
Prav – cosmic law
Arab./Islam.

Jannah (paradise) Barqiya – a region of the first heaven. In this region the angel Ha'il resides
Illiyun - The seventh stage of heavenly bliss. It is the department of heaven where man's noble and pure deeds are recorded
Sidrat-Al-Muntaha - A huge tree that stands in 7th heaven, under God's throne. Each leaf has the name of a person written on it
Malakut – angelic realm
Lahut - The divine world, the uppermost stratum of the universe where Allah resides
Alam-i-Jabarut – the ethereal
Barzakh (Astral plane)
Alam-i-Nasut – the Prime
Kaf - circular emerald mountain range, which surrounds the (flat) earth, outside the ring of ocean, inhabited by jinns
Hufaydh – isle ruled by the jinn, If a human was to see the island, they would be struck blind with an enchantment
Araf – neutral, between heaven and hell
Jahannam (hell) Hawiya - A huge fire, one of the departments of hell. This bottomless pit is reserved for the hypocrites
Sa'ir - Flaming fire. A stratum of hell
Saqar - Scorching heat. A division of hell which is reserved for the sorcerers and diviners
Sijjin - a deep pit, part of hell, or the register of sinners
Indian/Bud.

Nirvana - bliss
Vaikuntha – supreme abode, of Vishnu
Svarga/Dyuloka (6 heavens) Bhuvar, Swarga, Mahar, Jana, Tapa, Satya (highest, Brahmapura)
Amaravati (Indraloka, apsaras)
Akasha – the ethereal Kshiroda (ocean of milk, asuras, devas, nectar of immortality)
Prithvi (Earth)/Jambudvipa Alaka (city of Kubera, yakshas), Lokaloka (circle of mt. around 7 cosm. oceans), Samudra (ocean)
Meru – axis mundi, mount Himmavanta (forest, nagas, kinnaras, garudas) Tripura (triple-city, asuras)
Patala (7 nethers) Atala, Vitala, Sutala, Talatala, Mahatala, Rasatala (danavas, daityas)
Naga-loka – the lowest region (capital Bhogavati)
Neraka (28 hells) – domain of Yama, capital is Pitrloka Vaitarna – similar to Styx
Avichi – lowest hell, eternal punisment
Garbhodaka – primordial waters

Chin.
Tian – heaven
Penglai (mount) – paradise isle, base for the Eight Immortals Yushan (feather mt.)
Táohuā Yuán – peach paradise
Ren - mortal/human world or Yang Jian
Di – earth Di Fu – earth court of the dead
Yin Jian - nether
Kunlun – axis mundi, mount
Wuji – infinite, chaos
Diyu (hell) – ten courts, the capital is Youdu

Jap.
Ame (heaven) – amatsukami abode (shinto gods)
Ne no Kuni – paradise under the sea, root land, serpents and wasps
Takama no Hara (kami)
Horai - quintillions of souls. Breathing in these souls grants the perceptions and knowledge, fey who have no knowledge of great evil, and so their hearts never grow old
Tsuchi – earth (kunitsukami)
Yomi – netherworld, where the dead rot, no punishments Aokigahara – suicide forest, haunted by Yurei (angry ghosts)
Jigoku – hell

Mong.
Erlik – underworld

Mazt.
13 heavens Omeyocan (place of duality, the source) Teteocan (abode of the 4 creator lords-Tezcatlipocas)
Teotlatlauhco (fire) Teocozauhco (fifth sun) Teoiztac (white, couatls) Nanatzcayan (storms, death, Mictlan)
Xoxoauhco (blue sky) Yayauhco (night) Mamaloaco (comets) Huitztlan (dawn) Meztli (moon)
Maztlan – original paradise Chicomoztoc
Tamoanchan – place of creation of man, tzitzimitls Tlillan-Tlapallan (Place of the black and red colour) – Quetzalcouatl
Mictlan – underworld, nine levels, the dead pass each through challenges
Tlalocan – underwold for those who died from drowning
Xibalba (place of fear) – rife with tests, trials, and traps Mitnal – lowest, demons (Blood Gatherer, Bone Scepter, Pus Master, Skull Scepter, Stab Master)

Aborig.

Altjeringa (Dreamtime)

Afr.

Guinee – spiritworld, where souls of slaves return after death


Infinity (Astral, Time, Moksha, Nirvana, Beyond, Great Unknown, Far Realm)
Paradise (Elysium)
Heaven (Olympus)
Chaos (Ethereal)
Faerie (Nexus, Loom of Fate)
Axis (Axis Mundi, Yggdrasil, Sephirot)
Abyss
Nether (Underworld, Shadow, Void, Hades, Niflheim)
Hell
Prime (Material Plane, Mortal Coil)
Genesis

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