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Dungeon Crawl Classics #51 Castle Whiterock By Chris Doyle and Adrian Pommier AN ADVENTURE THAT TAKES CHARACTERS FROM LEVEL 1 TO 15 The Greatest Dungeon Story Ever Told “Fs the flame of my secon life sputters and dims, I find myself thinking, ‘more and more on these heroes who, though we first met as enemies, ‘granted me another opportunity t sip from lifes cup. Great were their deeds and deep thetr wisdom, yet the tale of thefr adventures in Castle ‘Whiterock has not been told: the helpless lives they saved and the wicked lives they ended, the diabolic ingenuity oftheir adversaries, ‘the desperate moments when hope was faint, and their final victory over the terrible dragon Benthosruthsa. “WL am granted sufficient time, I will see this amended. The world will know of the champions of Castle Whiterock.” BRP erage | ~Koborth the Risen, General (retired) Castle Whiterock is a complete campaign. This box holds more than 700 pages of material, enough to take new characters to 15th level and fuel a campaign for years. It contains: + Four books detailing the dungeon’s 15 levels and 14 sublevels, colored according to level: red book, blue book, green book, and black book. Every map location is fully described with stats included. * A 56-page gazetteer of the Kingdom of Morrain, including the town of Cillamar. +A 48:page book of maps. * A 32-page book of player handouts. * A poster map showing Cillamar on one side and the final two levels of the dungeon on the reverse. * Six looseleaf character sheets of the pregenerated heroes, ready to play out of the box, plus one blank character sheet to copy for later use. +A 16-page index and glossary. Yay Muto 8-0.5793329, $99.99 usa MM 0 ‘SKU GMG5050 780973)

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