You are on page 1of 2

Stars Without Number Character Sheet

Name Robert Alexander Administer Pilot Work Hitpoints / Conditions Max: Attributes
7
Connect Program Biopsionics 0 3 (-2) | 4-7 (-1) | 8-13 (+0) | 14-17 (+1) | 18 (+2)
Background Politician Exert Punch Metapsionics
STR 7 −1
Fix Shoot 0 Precognition
Heal 0 Sneak 0 Telekinesis
(1D6 + Con) x Level Warriors: Additional +2 per level DEX 11 +0
Know Stab Telepathy
Lead 1 Survive Teleportation System Strain Permanent:
Class Adventurer 13 CON 13 +0
Notice Talk 0
Psychic/Warrior Perform Trade
0
INT 9 +0
+3sp per lvl (Experts: +1 bonus non-combat) Cost: new value + 1 Max: +2 at lvl 3 | +3 at lvl 6 | +4 at lvl 9 Max = CON
Level 1 XP
Warrior = +Lvl | Other = +(Lvl ÷ 2) Saves WIS 12 +0
Base Atk Bonus ++1 Partial Warrior = +1 at lvl 1 & lvl 5
Skill Points
Physical Evasion Mental
Homeworld Lvl 2 = 3xp Lvl 7 = 39xp
Gral CHA +0
Lvl 3 = 6xp Lvl 8 = 54xp 13
Foci +1 Focus at lvl 2, lvl 5, lvl 7 & lvl 10 15 15 15
Employer Lvl 4 = 12xp Lvl 9 = 72xp
Lvl 5 = 18xp Lvl 10 = 93xp Boosts: 1st: 1sp (lvl 1) | 2nd: 2sp (lvl 1)
ASSASSIN: Sneak +1. You can conceal a small object from anything less Lvl 16 - lvl - [Str | Con] 16 - lvl - [Dex | Int] 16 - lvl -[Wis | Cha] 3rd: 3sp (lvl 3) | 4th: 4sp (lvl 6) | 5th: 5sp (lvl 9)
Species Human Lvl 6 = 27xp Lvl 11+ = +24 invasive that a strip search, can draw this object as On Turn action, and cannot
1
miss point-blank ranged attacks made from surprise with it.
Cybernetics / Innate Abilities
Weapons Range and Ammo Total Atk Bonus
GUNSLINGER: Shoot +1. Draw or holster a stowed ranged Lvl
weapon as an On Turn action. Add your Shoot skill level to ranged 1
Name Laser pistol 100 300 weapon damage rolls.
Mods
++2 1d6+0
Lvl
Name Monoblade knife
Mods
+−1 1d6+0
Psionic Techniques +1 on new Psychic Skill Lvl
Shock: 1/AC15 Lvl
BIOPSIONICS
Name Psychic Succor: Commit effort for the day to stabilize and heal
Mods
+ others. Each use adds one point of System Strain to the target.
Lvl Once used, this is active for the rest of the scene without requiring
more Effort.
Name Level-0: Touch a mortally-wounded target to automatically stabilize
Mods
+ them as a Main Action. This must be used within 6 rounds of their
collapse, and does not work on targets decapitated or killed by
Lvl Heavy Weapons.
Name
Mods
+
Readied Items Max Enc = STR ÷ 2
Armor

Name Armored undersuit AC


13
Mods

Name Unarmored AC
10 Psionic Effort Effort: 1 + Highest Psychic Skill + Highest of Wis or Con Max:
Mods 1
Credits Debts
Name AC 100 credits
Mods
Stowed Equipment (Backpack) Max Enc = STR Notes to Remember Noteworthy Achievements
Laser pistol 1
Armored undersuit 0

Monoblade knife 1

8 type A cells 3
Backpack (TL0) 1

Vehicle, Robot, and Drone Details Aliases / ID’s

Non-Encumbering Equipment
Contacts and Allies
Compad

Equipment in Storage Starship Details

Languages Known

Current Goals

Assets / Owned Property

You might also like