0% found this document useful (0 votes)
302 views5 pages

Animate a Sprite in Scratch

This document provides instructions for animating a sprite in Scratch. It describes making a sprite named "dancer1" switch between four costumes to dance. The lesson explains adding a "forever" loop containing "next costume" and "wait" blocks to make the sprite continuously change costumes and dance. It also covers starting the animation with a "when clicked" block and testing the results in full-screen mode.

Uploaded by

ecardnyl25
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
302 views5 pages

Animate a Sprite in Scratch

This document provides instructions for animating a sprite in Scratch. It describes making a sprite named "dancer1" switch between four costumes to dance. The lesson explains adding a "forever" loop containing "next costume" and "wait" blocks to make the sprite continuously change costumes and dance. It also covers starting the animation with a "when clicked" block and testing the results in full-screen mode.

Uploaded by

ecardnyl25
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Scratch Programming

Lesson 2: Animating a Sprite (Dance)

In Lesson 1, we created a sprite and also create four costumes: “front”, “back”,
“facing left”, and “facing right”.

In this lesson, we will make our sprite dance, and dance to the beat.

Step 1: Dance

Open the “dance” project that we created in Lesson 1. Click “Sprite1” and change its
name to “dancer1”.

Click “Scripts” tab. Sprite “dancer1” doesn’t have any script blocks. Click “Control”.

Shall We Learn | [Link]


Then drag out “forever” script block and drop it in the script editor.

Click “Looks”. Drag out “next costume” block and drop it inside “forever” block to
form a combo block.

Now double click this combo block to see dancer1 spin like crazy!

We need to slow him down! To do so, click “Control” again. Drag “wait 1 secs” and
drop it under “next costume”. Now double click the combo block again.

Shall We Learn | [Link]


Step 2: Finishing and Testing

We are almost done with creating our first animation. To wrap it up, drag “when
clicked” and drop it above “forever” block. Now click the button to start the
animation.

Shall We Learn | [Link]


We are done with the first animation. Try viewing in full-screen mode or
“presentation mode” by clicking .

Step 3: Kick Up a Notch

You can add more costumes or make dancer1 dance faster. I added two
extra costumes: “front2” and “back2”. I also change “wait 1 secs” to “wait
0.5 secs” to make dancer1 dance faster.

Shall We Learn | [Link]


--------TIME FOR A BREAK: SEE YOU IN NEXT LESSON------------

Shall We Learn | [Link]

You might also like