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08 - 2020 - Chinajoy Key Global Trends in Esports
08 - 2020 - Chinajoy Key Global Trends in Esports
CEO, NEWZOO
PeterWarman
China Entertainment & Digital Congress
© Newzoo 2020 2
– Chengdu in 2018
© Newzoo 2020 3
– Hainan in 2019
© Newzoo 2020 4
We have the expertise and With 90 staff, we serve all Across practically every
were the first market time zones out of our market, we serve the
intelligence firm in the world offices in San Francisco, biggest brands and most
to report on esports in 2013. Shanghai and Amsterdam. innovative companies.
© Newzoo 2020 5
Game Hardware Telecom Media, Finance
Development & Gaming & Mobile Sports &
& Publishing Peripherals Services & Brands Consulting
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A great responsibility
7
– Making people happy as world’s #1
TIME MONEY
HOURS REVENUES
PEOPLE
© Newzoo 2020
– Creating the world’s biggest sport
TIME MONEY
HOURS REVENUES
PEOPLE
© Newzoo 2020 9
China will account for
OCCASIONAL VIEWERS
37% 37%
2020
CHINA
15% 11%
$344M
in 2020, or 35% of global esports
revenues
18%
35%
2020 23%
24%
12
– Engagement with games is up 50%+
Peak
European Stay-at-
230K Viewers
Home
Orders Begin
LIVE STREAMS ON
17%
Plays more because
games are a means to
More time
Socialize
Location
Escape
Family
Source: Newzoo Consumer Insights
© Newzoo 2020 14
- Live events and business models disrupted
70%
has changed their plans
and moved online, will be
played without fans or
are even cancelled
completely
$116M/3YR
2020-2023
Millions
The 2020 Mid-Season Cup (MSC 2020) is Hours Watched
organized as part of the 2020 Mid-Season 2
Streamathon replacing MSI 2020. Similar to
Rift Rivals of previous years, the top four
teams from both LPL and LCK participate
online respectively. 1,5
0,5
Ibai Llanos, an ex League of Legends To “enable fans to continue watching The MLS just started their month-long
commentator, has asked a player of each Formula 1 races virtually, despite the tournament in order to, like many other
La Liga team to represent their team. ongoing Covid-19 situation”, Formula 1 leagues and broadcasters, fill
After a successful first test between 2 launched the Virtual Grand-Prix Series. programming space. The MLS
teams, all other teams and respective Professional drivers and streamers tournament includes a wide range of
players signed up for the tournament. continue to compete on Codemaster’s F1 both professional athletes and FIFA 20
(Exception: Monaco = PES 2020 Partner) 2019 for entertainment only. Global Series esports players.
With streamers and esports athletes becoming bigger and more During the current lockdown, many streamers and celebrities
well-known, matching up traditional celebrities with streamers to have done Covid-19 charity streams, in most cases with
play has become more and more popular. For charity or fun. better results than initatives on traditional media.
$4.3M
Douyu, headquartered in Wuhan, organized a
livestreaming shopping event on the platform
after the COVID-19 outbreak in China, in which
Douyu’s top streamers and several esports
teams promoted items produced in Hubei
Province to help boost the local economy of
Hubei after the crisis. In total, the campaign
generated $4.3 million sales with 809K items
sold. Number of accumulated viewers reached
34 million across China.
22
– powered by Chinese studios
CASUAL CORE →
→ CORE CASUAL
3 Turkey 7% 3 Brazil 8%
© Newzoo 2020 Source: Priori Data | Newzoo’s Monthly Active Mobile Device Data 24
– finally taking off
Youtube and
Twitch grew
10X 17.8M
3.3M
0.4M 0.3M
26
– All over the world
2019
2019
2018
99M
Consumers worldwide tuned in
for the World Championship of
League of Legends end of 2019.
IG won the 2018 Championship
and FunPlus Phoenix in 2019.
BEIJING, CHINA
30
– Supporting global cooperation
© Newzoo 2020 31
PLATFORM CONSUMER INSIGHTS CONSULTING
The single destination for The best way to understand Custom projects that put
anyone with an interest in consumer engagement and our experience and
games. Broad and market- profile your target group, expertise to work on
specific solutions including including our persona strategic and financial
our landmark reports. segmentation. challenges.
© Newzoo 2020 32
– game profiles & performance
PLATFORM
© Newzoo 2020 33
– market profiles & growth
PLATFORM
© Newzoo 2020 34
– New: PS & Xbox console game tracking
PLATFORM
© Newzoo 2020 35
– Esports ecosystem from all angles
PLATFORM
© Newzoo 2020 36
– Let’s work together
PETER WARMAN
CEO, NEWZOO
PeterWarman
37
© Newzoo 2020 37
PETER WARMAN
CEO, NEWZOO
PeterWarman
China Entertainment & Digital Congress