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 1.

 
 The following are objectives of edtech 1 EXCEPT

o A. 

To expose students to the internet without limitations

o B. 

To introduce the learner to what is recognized as the third revolution of


education.

o C. 

To lend familiarization on how educational technology can be utilized in teaching


and learning process.

o D. 

To orient the learner to the pervasiveness of educational technology in society.


 

 2. 
Educational technology 1 has truly paved the way for the learner to become
equipped, appreciative, and ___________ to use educational technology tools
ranging from traditional to modern educational media.  

o A. 

    evaluate

o B. 

   assess

o C. 

aware

o D. 

All are correct


 

 3. 
 What is considered as the third revolution in education?
o A. 

  the cell phone

o B. 

the internet

o C. 

the computer

o D. 

  the technology
 

 4. 
 Which of the following is NOT a goal of edtech 1?

o A. 

To orient the learner to the pervasiveness of educational technology in society.

o B. 

To train student teacher to program all educational files.

o C. 

To introduce the learner to computer.

o D. 

To uplift the learner to human learning through the use of learning technology.
 

 5. 
What is the primary goal of edtech 2?

o A. 

Integrating technology into teaching and learning process.

o B. 

To train student teachers to become computer literate.


o C. 

To give awareness to student teachers about uses of computer in teaching.

o D. 

To train student teacher to become IT professionals.


 

 6. 
 The following are objectives of edtech 2 EXCEPT

o A. 

Exposing students to the internet without limitations.

o B. 

To engage students on information technology.

o C. 

To impart learning experiences in instructional technology-supported instructional


planning.

o D. 

To acquaint the students on information technology learning theories.


 

 7. 
To whom does edtech course is primarily intended to?

o A. 

parents

o B. 

  teachers

o C. 

administration

o D. 

  student teachers
 

 8. 
One of the IT initiatives of of this program is that the Government should
provide 40 computers for each primary school and 82 computers for each
secondary school.

o A. 

New Zealand 2001 ICT Goals and Strategy

o B. 

Australia IT Initiatives

o C. 

Malaysia Smart School-Level Technology Project

o D. 

Singapore Masterplan for IT in Education

o E. 

  Hong Kong Education Program Highlights


 

 9. 
  In this program, the physical and technology infrastructure should be 2:1
pupil computer    ratio and a broadband access service for high-speedy
delivery of multimedia services on     island- wide basis ( they call it WAN ).

o A. 

New Zealand 2001 ICT Goals and Strategy

o B. 

Australia IT Initiatives

o C. 

Malaysia Smart School-Level Technology Project

o D. 

Singapore Masterplan for IT in Education


o E. 

Hong Kong Education Program Highlights


 

 10. 
They call their school as SMART school wherein each classroom should have
multimedia, presentation facilities, e-mail and groupware for collaborative
work.

o A. 

  New Zealand 2001 ICT Goals and Strategy

o B. 

Australia IT Initiatives

o C. 

Malaysia Smart School-Level Technology Project

o D. 

Hong Kong Education Program Highlights


 

 11. 
They e    common features to planning, funding and implementation strategies
is fast local and  stablished a coordinating and advisory body called EdNA,
wherein one of the wide area networks linking schools across the state and
territory.

o A. 

New Zealand 2001 ICT Goals and Strategy

o B. 

  Australia IT Initiatives

o C. 

Malaysia Smart School-Level Technology Project

o D. 
Singapore Masterplan for IT in Education

o E. 

Hong Kong Education Program Highlights


 

 12. 
One of the strategies of this program is using ICT to support curriculum. One
of the   focus areas is infrastructure for increasing schools' access to ICTs to
enhance education   and one of the initiatives is an on-line resource center
with a centrally managed website         for the delivery of multimedia resources
to school.

o A. 

New Zealand 2001 ICT Goals and Strategy

o B. 

Australia IT Initiatives

o C. 

Malaysia Smart School-Level Technology Project

o D. 

  Singapore Masterplan for IT in Education

o E. 

Hong Kong Education Program Highlights


 

 13. 
In this model of learning, the learner builds a personal understanding through
appropriate learning activities and a good learning environment.

o A. 

Meaningful learning

o B. 

discovery learning
o C. 

generative learning

o D. 

Constructivism
 

 14. 
In this model of learning, we have active learners who attend to learning
events and    generate meaning from this experience and draw inferences
thereby creating a personal    model or explanation to the new experience in
the context of existing knowledge.

o A. 

meaningful learning

o B. 

. discovery learning

o C. 

generative learning

o D. 

constructivism
 

 15. 
Students perform tasks to uncover what is to be learned in this model of
learning.

o A. 

Meaningful learning

o B. 

Discovery learning

o C. 

Generative learning
o D. 

Constructivism
 

 16. 
This model of learning gives focus to new experience that is related to what
the learner  already knows.

o A. 

meaningful learning

o B. 

discovery learning

o C. 

Generative learning

o D. 

constructivism
 

 17. 
This IT-based project  let the students to find their own facts and information.
The   teacher will be the one to determine the topic for the examination of the
class.

o A. 

Resource-based project

o B. 

Simple creation

o C. 

guided hyper-media project

o D. 

web-based project
 
 18. 
The students in this type of project will produce their own multimedia projects
in which it  can be an instructive tool or a communication tool.

o A. 

resource-based project

o B. 

Simple creation

o C. 

guided hyper-media project

o D. 

web-based project
 

 19. 
In this type of project, the students develop their own software such as
creative writer  Kidwork or media weave.

o A. 

Resource-based project

o B. 

Simple creation

o C. 

Guided hyper-media project

o D. 

Web-based project
 

 20. 
This type of project encourage students to design their own web page for the
topic  assigned by the teacher.

o A. 
Resource-based project

o B. 

simple creation

o C. 

Guided hyper-media project

o D. 

Web-based project
 

 21. 
II. True or FalseEducational technology 1 has paved the way for the learner to
become aware,      appreciative and equipped to use educational technology
tools while educational     technology 2 is concerned with integrating
technology to learning.

o A. 

true

o B. 

False
 

 22. 
Educational technology 1 teaches you how to operate computer while
educational    technology 2 teaches you how to design computer software.

o A. 

True

o B. 

False
 

 23. 
The ICT coordinating and advisory body of New Zealand is called EdNA.

o A. 
True

o B. 

False
 

 24. 
EdNA refers to Educational Network Australia.

o A. 

True

o B. 

False
 

 25. 
Masterplan for IT Education is the IT program of China.

o A. 

True

o B. 

False

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