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1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
B: 2
C: 2
D: 2
A : Straight line
D : Circle
C : Both a & b
A : Menu
B : List
C : Icon
D : Checkbox
A : Translation
B : Rotation
C : Scaling
D : Image
A : Additive
B : Multiplicative
C : Subtractive
D : Divide
A : Simplest algorithm
B : Complex algorithm
C : Largest algorithm
D : Smallest algorithm
A : Active graphics
B : Passive graphics
C : Grayscale image
D : Color Image
A : Scaling
B : Rotation
C : Translation
D : Shear
Q.no 12. The transformation in which an object can be shifted to any coordinate position in three
dimensional plane are called
A : Translation
B : Scaling
C : Rotation
D : Shearing
Q.no 13. Two types of coordinates are
A : Convex polygon
B : Concave polygon
C : Visible Polygon
D : Invisible Polygon
A : Line
B : Point
C : Graphics
D : Object
Q.no 16. A method used to test lines for total clipping is equivalent to the _______
A : Logical XOR
B : Logical OR
C : Logical AND
D : Logical NOT
Q.no 17. A Special form of the one-point perspective projection takes place when the vanishing
point is placed centrally within the figure. This type of projection is called a _________ projection.
A : Parallel
B : Perspective
C : Tunnel
D : Cavalier
Q.no 18. The process of mapping a world window in world coordinate system to viewport are called
A : Transformation viewing
B : Viewport
C : Clipping window
A :1
B :2
C :3
D :4
A : Boundary fill
B : 4-connected
C : Back-Face Detection
D : 8-connected
Q.no 24. In Bresenham’s circle generation algorithm, if (x,y) is the current pixel position then the y
value of the next pixel position is
A : Y or y+1
B : y alone
C : y+1 or y-1
D : y or y-1
A : Mouse
B : Webcam
C : Keyboard
D : Joystick
Q.no 26. The rectangle space in which the world definition of region is displayed are called
D : Viewport
Q.no 27. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
A : Two or three
B : One or two
C : Three or four
D : No color
A : Electrical signals
B : Analog signals
C : Digital signals
D : Light signals
Q.no 30. A particular font and associated styles can be set using the function
A : setTextfont (tf)
B : setfont (tf)
C : setFont (tf)
D : setTextFont()
Q.no 31. Identify the input mode in which the application program initiates data entry
A : Sample
B : request
C : Event
D : Read
Q.no 32. The transformation that produces a parallel mirror image of an object are called
A : Reflection
B : Shear
C : Rotation
D : Scaling
Q.no 33. Line end point codes of 4 lines are given below. Which one of the following is totally
invisible
A : 1010, 0110
B : 0000, 0000
C : 1001, 0000
D : 0001, 0100
Q.no 34. .............. is a type of window which is invoked by an application when multiple inputs are
required to specify the desired action
A : Panel
B : Icon
C : Dialog box
D : Menu
Q.no 35. Which of the following clipping algorithm follows the Divide and Conquer strategy?
A : 4-bit algorithm
D : Midpoint algorithm
Q.no 36. In odd-even rule If the number of interactions is Even, then the point
(x,y) is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
Q.no 37. A joystick is consisting of a
A : Pen
B : Stick
C : Microphone
D : Pick
A : Resolution
B : Pixel
C : Persistence
D : Dot Pitch
A : Typing
B : Video games
C : Voice
D : Display
B : Infra-red radiation
B : Download image
C : Hide Image
D : Clip window
Q.no 42. Which surface algorithm is based on perspective depth ?
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 43. If the resultant object is given along with the set of transformations applied on it, then to
find the original object we have to use___________
A : Affine transformation
B : Reverse transformation
C : Normal transformation
D : Inverse transformation
A : Menu
B : Slider
C : Spin boxes
D : Text field
A : 8bit
B : 16bit
C : 24bit
D : 32bit
Q.no 47. For a point (2,1,2) if we apply reflection about Y-axis, then the new point will become
___________
A : (2,- 1,2)
B : (- 2,1,- 2)
C : (2,- 1,- 2)
D : (- 2,- 1,2)
Q.no 48. When the angle between the projectors and the plane of projection is not equal to 900
then the projection is
A : Orthographic
B : Isometric
C : Perspective
D : Oblique
Q.no 49. When a display file is divided into number of subparts then each part is called as____
A : Segment
B : Page
C : Image
D : Structure
A : Scale
B : Scalar
C : Vector
D : Rotate
Q.no 51. Which method are used to get and set the position of a pixel, object or text in active
area of a desktop
A : Drugging method
C : Sketching method
Q.no 52. The orthographic projection can display more than one face of an object, such an
orthographic projection is called__________ orthographic projection
A : Axonometric
B : Isometric
C : Parallel
D : Perspective
A : Ellipse
B : Cone
C : Sphere
D : Cylinder
Q.no 54. The space in which the image is displayed are called
B : Clipping window
A : Difficult
B : Easy
C : Not fill
D : Imposible
Q.no 56. Give the value_______to all the edges which are going to upward direction in non-zero
winding number rule
A :0
B : -1
C :1
D :2
Q.no 57. The intensity of a grayscale pixel is expressed within a given range between a minimum
and a maximum
A : 1 and 2
B : 2 and 1
C : 0 and 1
D : 0 and 2
Q.no 58. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with different
codes.
A :8
B :6
C :4
D :9
Q.no 59. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm
A : It avoids calculation
B : It is non-iterative
D : Cyrus Beck algorithm is a direct line intersections computation for all planes whichform the boundary
of the given convex polygon
C : 3D coordinate system
D : 2D coordinate system
Seat No Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
Q.no 2. Reflection about X-axis followed by reflection about Y-axis is equivalent to_______
Q.no 3. A Process which divides each segment of the picture into its visible and invisible portion,
allowing the invisibleportion to be discarded is called___.
A : Clipping
B : Windowing
C : Segmenting
D : Viewing
A : Bad
B : Better
C : Smaller
D : Large
B : Drawing window
C : Image window
D : Viewport
A : Pixmap
B : Resolution
C : Pixel depth
D : Persistence
B : Office
C : Audio Player
D : Menu
Q.no 8. In 3D viewing, the world co-ordinate position of the objects is converted into viewing co-
ordinates by _________transformation.
A : Viewing
B : Projection
C : Workstation
D : 3D
Q.no 9. ______identifies the picture portions that are exterior to the clip window
A : Interior clipping
B : Exterior clipping
C : Extraction
D : Removing
A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
A : Two
B : One
C : Three
D : Four
A : Icons
B : Menu
C : List
D : Label
Q.no 13. If the angle Q is positive then the rotation direction will be
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
Q.no 14. Which of the following transformation is not used in rotation about arbitrary point in 2D?
A : Scaling
B : Rotation
C : Translation
D : Shearing
A : More
B : Less
C : Both a & b
D : Too much
A : Translations
A : Vector based
B : Hardware based
C : Bitmap based
Q.no 20. The process of selecting and viewing the picture with different views is called
A : Viewing
B : Clipping
C : Windowing
D : Segmenting
A : Panel
B : Icon
C : Dialog box
D : Menu
A : Pen
B : Stick
C : Microphone
D : Pick
Q.no 25. The region code of a point is 1001. The point is in the________region of
window
A : Top right
B : Top left
C : Bottom left
D : Bottom right
A : Vertices
B : Edges
C : Line
D : Circle
Q.no 27. In view-port clipping of 3D viewing, the region code contains ___number of bits
A:6
B :4
C :5
D :7
A : White color
B : Black color
C : Magenta color
D : Blue color
A : Locator
B : Stroke
C : Valuator
D : String
Q.no 30. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
Q.no 31. TIFF (tagged image file format )are used for
A : Vector graphics
B : Bitmap
C : Pixmap
D : Gif
B : Vector
C : Raster
D : pixmap
Q.no 34. Line end point codes of 4 lines are given below. Which one of the following is totally
invisible
A : 1010, 0110
B : 0000, 0000
C : 1001, 0000
D : 0001, 0100
A : One part
B : Two parts
C : Three parts
D : Four parts
D : Intensity information
D : Collection of picture
Q.no 38. The shortest distance between any two dots of the same color is called
A : Resolution
B : Dot Pitch
C : Pixel Depth
D : PPI
Q.no 39. Identify the input mode in which the application program initiates data entry
A : Sample
B : request
C : Event
D : Read
A : Animation
C : Cartoons
D : Video
Q.no 41. Each successive transformation matrix _________ the product of the preceding
transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
A : Screen coordinates
B : World coordinates
C : Device coordinates
D : Cartesian coordinates
Q.no 43. The size of these dot in inkjet printer usually lies between
C : DVST
Q.no 45. In odd-even rule If the number of interactions is odd, then the point (x,y) is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
A : Scale
B : Scalar
C : Vector
D : Rotate
Q.no 47. _________as the most commonly used boundary presentation for a 3-D graphics object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
Q.no 48. According to Cohen-Sutherland algorithm, a line is completely outside the window if
_______.
A : The region codes of line endpoints have a '1' in same bit position.
D : The region codes of line endpoints have a '0' in same bit position.
A : Mouse
B : Touch panel
C : Light pen
D : Keyboard
Q.no 50. The interactive computer graphics involves________ way communication b/w computer
and the user
A : One
B : Two
C : Three
D : four
Q.no 51. With 3 bits per pixel, we can accommodate 8 grey levels. If we use 8 bits per pixel then
what is the value of grey levels
A : 18 grey levels
D : No color
A : Lower
B : Higher
C : Medium
D : Large
A : Framebuffer removal
C : Rendering
D : Animation
Q.no 54. Slope of the line joining the points (1, 2) and (3, 4) is
A :0
B :1
C :2
D :3
Q.no 55. The division of the computer screen into rows and columns that define the no. of pixels to
display a picture is called
A : Persistence
B : Resolution
D : Vector
A : Scalar values
B : Menu options
C : Text input
D : Picture components
Q.no 57. The method which uses array of dots for generating a character is called
A : Stoke method
B : Bitmap method
C : Star bust method
D : Pixmap method
Q.no 58. The basic geometric structures that describes a scene on display is called
________
A : Attributes
B : Output primitive
C : Lines
D : Curves
Q.no 59. In beam penetration method of color CRT, which layer is red and which is green
Q.no 60. RGB true color model has _______ color depth
A : 24bit
B : 32bit
C : 64bit
D : 120bit
Seat No Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
Q.no 1. Two Basic ways of projecting objects onto the view plane are _________ and _______.
A : Serial, Parallel
B : Serial, Perspective
C : Parallel, Perspective
D : Parallel, Isometric
A : Polygon filling
B : Polygon flow
C : Aliasing
D : Antialiasing
A : Scaling
B : Rotation
C : Translation
D : Shear
Q.no 4. The process of selecting and viewing the picture with different views is called
A : Viewing
B : Clipping
C : Windowing
D : Segmenting
Q.no 5. The transformation that produces a parallel mirror image of an object are called
A : Rotation
B : Reflection
C : Translation
D : Scaling
A : Straight line
C : Point
D : Circle
A : Pixels
B : Paths
C : Palette
D : Vector
A : Clip window
B : Boundary
C : Enclosing rectangle
D : Clip square
A : Mouse
B : Touch panel
C : Light pen
D : None
Q.no 11. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
A : Line
B : Point
C : Graphics
D : Object
A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
A : Translation
B : Rotation
C : Shearing
D : Reflection
A : Midpoint
B : Point
C : Line
D : Polygon
Q.no 16. Polygon filling algorithms those fill interior-defined regions are called _______ algorithms.
A : Flood fill
B : Boundary fill
C : Scan line
D : Edge fill
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
Q.no 18. The process of mapping a world window in world coordinate system to viewport are called
A : Transformation viewing
B : Viewport
C : Clipping window
A : Number of component
C : Number of pixels
A : Animation
C : Cartoons
D : Video
Q.no 22. What is the use of homogeneous coordinates and matrix representation
B : To scale
C : To rotate
A : One part
B : Two parts
C : Three parts
D : Four parts
Q.no 24. The rectangle portion of the interface window that defines where the image will actually
appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 25. The transformation that produces a parallel mirror image of an object are called
A : Reflection
B : Shear
C : Rotation
D : Scaling
Q.no 26. With the display intensity corresponding to a given color index ci calculated as
A : Electrical signals
B : Analog signals
C : Digital signals
D : Light signals
Q.no 29. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
A : seed fill
B : scan fill
C : A and B
D : Line fill
Q.no 31. The result of logical AND operation with endpoint region codes is a nonzero value. Which
of the following statement is true
Q.no 32. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept
A : inside, outside
C : outside, inside
A : Locator
B : Stroke
C : Valuator
D : String
Q.no 34. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
Q.no 35. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if
A : Keyboard
B : Mouse
C : Joystick
D : Sound
Q.no 37. In view-port clipping of 3D viewing, the region code contains ___number of bits
A :6
B :4
C :5
D :7
Q.no 38. Color information can be stored in________
A : Main memory
B : Secondary memory
C : Graphics card
D : Frame buffer
A : Pen
B : Stick
C : Microphone
D : Pick
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 42. The orthographic projections have the projectors where A : The direction of these projectors is
parallel to the view plane
Q.no 44. Which of the following alogoritm is not used object space method
B : Painters algorithm
C : Both a & b
D : DDA
Q.no 45. Which attributes of image transformation rotate the image by a given angle
A : ROTATE-X
B : ROTATE-Y
C : Both a & b
D : None of these
Q.no 46. The projection in which the projection plane is allowed to intersect the x, y and z-axes at
equal distances
C : Isometric projection
Q.no 47. If a point (x, y) is reflected about an axis which is normal to the XY plane and passing
through the origin, the reflected point (X,Y) is:A : (x,-y)
B : (-x,y)
C : (-x,-y)
D : (y,x)
Q.no 48. Pen or inkjet plotters use the following devices
A : Drum
B : Flat bed
C : Both a & b
D : None of these
A : Menu
B : Slider
C : Spin boxes
D : Text field
Q.no 50. Give the value_______to all the edges which are going to upward direction in non-zero
winding number rule
A :0
B : -1
C :1
D :2
Q.no 51. Each successive transformation matrix _________ the product of the preceding
transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
Q.no 52. Refreshing on raster scan displays is carried out at the rate of
Q.no 53. ________ is the ratio of horizontal points to vertical points necessary to produce equal
length lines in both directions
A : Dot Pitch
B : Resolution
C : Aspect Ratio
D : Height-Width Ratio
Q.no 54. For a point (2,1,2) if we apply reflection about Y-axis, then the new point will become
___________
A : (2,- 1,2)
B : (- 2,1,- 2)
C : (2,- 1,- 2)
D : (- 2,- 1,2)
A : Concave polygon
B : Convex polygon
C : Smooth curves
D : Line segment
Q.no 56. The right bit (R bit)of the region code of a point (X,Y) is '1' if
A : X > XWMIN
B : X< XWMIN
C : X< XWMAX
D : X>XWMAX
A : Selection
B : Separation
C : Clipping
D : Displying
Q.no 59. The distance of a line from the projection plane determines
A : Electrostatic printer
B : Inkjet printer
C : Line printer
D : Laser printer
Seat No Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
A : Simplest algorithm
B : Complex algorithm
C : Largest algorithm
D : Smallest algorithm
Q.no 2. ______identifies the picture portions that are exterior to the clip window
A : Interior clipping
B : Exterior clipping
C : Extraction
D : Removing
A : Monitor
B : Projector
C : Printer
D : Sound
Q.no 4. Polygon filling algorithms those fill interior-defined regions are called _______ algorithms.
A : Flood fill
B : Boundary fill
C : Scan line
D : Edge fill
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
A:Black
B : White
C: Blue
D : Green
A : Top to bottom
B : Bottom to topC : Top to right
D : Top to left
A : Clip window
B : Boundary
C : Enclosing rectangle
D : Clip square
A : Translation
B : Rotation
C : Scaling
D : Image
Q.no 11. In Cohen-sutherland subdivision line clipping algorithm, bit 2 in region code is set if _____.
A :1
B :2
C :3
D :4
A : Translations
Q.no 15. The transformation that produces a parallel mirror image of an object are called
A : Rotation
B : Reflection
C : Translation
D : Scaling
A : even-odd method
C : A and B
D : Thumb rule
A : One
B : Three
C : Four
A : Menu
B : List
C : Icon
D : Checkbox
C : Printer
D : Scanner
B : Office
C : Audio Player
D : Menu
D : Emissive display
Q.no 22. Give the value_______to all the edges which are going to downward direction in non-zero
winding number rule
A :0
B : -1
C :1
D :2
Q.no 23. Any CRT based display must be refreshing at least_______ times a second A : 20
B : 30
C : 40
D : 10
Q.no 24. TIFF (tagged image file format )are used for
A : Vector graphics
B : Bitmap
C : Pixmap
D : Gif
C : Vector an Raster
A : clipping
B : copying
C : culling
D : shorting
Q.no 27. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
Q.no 28. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
C : Application to monitor
D : Monitor to graphics
Q.no 30. To increase the energy of these slow moving electron and create a bright picture in DVST ,
the screen is maintained at a
Q.no 31. With the display intensity corresponding to a given color index ci calculated as
Q.no 32. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon
A : Convex
B : Concave
C : Closed
D : Complete
A : Icon
B : Slider
C : Spin box
D : Locator
Q.no 35. In view-port clipping of 3D viewing, the region code contains ___number of bits A : 6
B :4
C :5
D :7
A : Keyboard
B : Mouse
C : Joystick
D : Sound
Q.no 37. The oblique projections are classified as ______ and ___________ projections
Q.no 39. In a boundary fill algorithm for filling polygon, boundary defined regions may be either
_________ connected or __________ connected
A : 2,4
B : 4,8
C : 8,16
D : 8,6
Q.no 40. For a seed-fill method, If a given point is (x, y) and we want to access (x-1, y-1) in the same
iteration, we use which of the following
A : 4-connected method
B : 5-connected method
C : 7-connected method
D : 8-connected method
Q.no 41. The number of matrices required to rotate an object about a point (1,1) are___________
A :1
B :2
C :3
D :4
Q.no 43. ________ is the ratio of horizontal points to vertical points necessary to produce equal
length lines in both directions
A : Dot Pitch
B : Resolution
C : Aspect Ratio
D : Height-Width Ratio
Q.no 44. Refreshing on raster scan displays is carried out at the rate of
Q.no 45. RGB true color model has _______ color depth
A : 24bit
B : 32bit
C : 64bit
D : 120bit
Q.no 46. The projection in which the projection plane is allowed to intersect the x, y and z-axes at
equal distances
C : Isometric projection
A : Selection
B : Separation
C : Clipping
D : Displying
Q.no 48. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
Q.no 49. The size of these dot in inkjet printer usually lies between
Q.no 50. Which method are used to get and set the position of a pixel, object or text in active
area of a desktop A : Drugging method
C : Sketching method
B : Download image
C : Hide Image
D : Clip window
A : Scalar values
B : Menu options
C : Text input
D : Picture components
Q.no 53. The method which is based on the principle of checking the visibility point at each pixel
position on the projection plane are called
A : Image-space methods
B : Both Object-space methods
C :a&b
D : Pixel Space
Q.no 54. ___________is a simple object space algorithm that removes about half of the total
polygon in an image as about half of the faces of objects are back faces
C : Isometric projection
Q.no 55. The object space or the space in which the application model is defined is called
____________
C : World window
D : Interface window
A : Menu
B : Slider
C : Spin boxes
D : Text field
A : Emissive
B : Non emissive
C : Expensive
D : Non Expensive
Q.no 58. A shadow mask CRT has _____ phosphor color dots at each pixel position
A :1
B :2
C :3
D :0
A : Framebuffer removal
C : Rendering
D : Animation
C : 3D coordinate system
D : 2D coordinate system
Seat No -
Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
A : Bad
B : Better
C : Smaller
D : Large
A : Top to bottom
B : Bottom to top
C : Top to right
D : Top to left
B : Black
C : Blue
D : Green
Q.no 5. Which graphics application provides a proper dialogue box to help the
user
A : MS excel
B : MS Paint
C : MS word
D : MS access
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 8. Which one is the basic input device in GUI
A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
Q.no 9. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
A : Scaling
B : Rotation
C : Translation
D : Reflection
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
A : Flat
B : Curved
C : Round
D : Hexagonal
Q.no 13. Solid pattern in random scan display is to fill
A : Difficult
B : Easy
C : Not fill
D : Imposible
Q.no 14. A method used to test lines for total clipping is equivalent to the _______
A : Logical XOR
B : Logical OR
C : Logical AND
D : Logical NOT
B : Office
C : Audio Player
D : Menu
Q.no 16. Which of the following co-ordinates are NOT used in 2D viewing
transformation
A : modelling co-ordinates
B : viewing co-ordinates
C : vector co-ordinates
D : device co-ordinates
Q.no 17. The process of mapping a world window in world coordinate system to
viewport are called
A : Transformation viewing
B : Viewport
C : Clipping window
D : Screen coordinate system
A:0
B:1
C:2
D:4
A : Two
B : One
C : Three
D : Four
Q.no 20. Which of the following transformation is not used in rotation about
arbitrary point in 2D?
A : Scaling
B : Rotation
C : Translation
D : Shearing
A : Typing
B : Video games
C : Voice
D : Display
Q.no 23. In order to avoid Flicker in monitor having low refresh rate the
techniques used is
A : Refreshing
B : Vertical refreshing
C : Interfacing
D : horizontal refreshing
Q.no 24. The oblique projections are classified as ______ and ___________ projections
Q.no 25. In view-port clipping of 3D viewing, the region code contains ___number
of bits
A:6
B:4
C:5
D:7
Q.no 26. _________as the most commonly used boundary presentation for a 3-D
graphics object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
Q.no 27. The rectangle portion of the interface window that defines where the
image will actually appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 28. In the Cohen Sutherland line clipping algorithm, if the codes of the two
point P&Q are 0101 & 0001 then the line segment joining the points P&Q will be
_________the clipping window
A : Totally outside
B : Partially outside
C : Totally inside
D : Inside
Q.no 29. By changing the dimensions of the viewport, the _________ and ___________
of the objects being displayed can be manipulated
A : Rotation angle ϴ
B : Distances dx and dy
C : Rotation distance
D : Rotation difference
Q.no 31. In Bresenham’s circle generation algorithm, if (x,y) is the current pixel
position then the y value of the next pixel position is
A : Y or y+1
B : y alone
C : y+1 or y-1
D : y or y-1
A : One part
B : Two parts
C : Three parts
D : Four parts
Q.no 33. For a seed-fill method, If a given point is (x, y) and we want to access (x-1,
y-1) in the same iteration, we use which of the following
A : 4-connected method
B : 5-connected method
C : 7-connected method
D : 8-connected method
Q.no 34. 0 (Zero) degree of red color in hue image will correspond to
A : Boundary
B : Edges
C : White region
D : Black region
Q.no 36. A particular font and associated styles can be set using the function
A : setTextfont (tf)
B : setfont (tf)
C : setFont (tf)
D : setTextFont()
A : Electrical signals
B : Analog signals
C : Digital signals
D : Light signals
B : Vector
C : Raster
D : pixmap
Q.no 39. To increase the energy of these slow moving electron and create a bright
picture in DVST , the screen is maintained at a
Q.no 40. Mapping the world co-ordinates into physical device co-ordinates is
called___
A : translation
B : homogeneous transformation
C : co-ordinate conversion
D : Viewing transformation
A : Line clipping
B : Point clipping
C : Polygon clipping
D : Hybrid clipping
A : Octree
B : Polygon surfaces
C : Ellipsoid
D : Raster image
A:1
B:2
C:3
D : Infinite
Q.no 45. When the angle between the projectors and the plane of projection is not
equal to 900 then the projection is
A : Orthographic
B : Isometric
C : Perspective
D : Oblique
A : Ellipse
B : Cone
C : Sphere
D : Cylinder
Q.no 47. In beam penetration method of color CRT, which layer is red and which is
green
A : Depth comparison
C : subdivision method
D : back-face removal
A : Scale
B : Scalar
C : Vector
D : Rotate
Q.no 50. In the Cohen Sutherland Out code Algorithm, the four bits in the outcode
are set on the basis of positions of the line end points to the ________ of clipping
window regions in the order
A : Dot Pitch
B : Resolution
C : Aspect Ratio
D : Height-Width Ratio
Q.no 53. The method which uses array of dots for generating a character is called
A : Stoke method
B : Bitmap method
D : Pixmap method
A : Scalar values
B : Menu options
C : Text input
D : Picture components
A : Concave polygon
B : Convex polygon
C : Smooth curves
D : Line segment
Q.no 56. In which transformation the shape of an object can be modified in x-
direction ,y-direction as well as in both the direction depending upon the value
assigned to shearing variables
A : Reflection
B : Shearing
C : Rotation
D : Scaling
C : DVST
Q.no 58. Which of the following alogoritm is not used object space method
B : Painters algorithm
C : Both a & b
D : DDA
A : Difficult
B : Easy
C : Not fill
D : Imposible
Q.no 60. The number of matrices required to rotate an object about a point (1,1)
are___________
A:1
B:2
C:3
D:4
Seat No -
Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
A : Line
B : Point
C : Graphics
D : Object
A : even-odd method
C : A and B
D : Thumb rule
Q.no 3. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
A : Clip window
B : Boundary
C : Enclosing rectangle
D : Clip square
A : Additive
B : Multiplicative
C : Subtractive
D : Divide
A : Computer display
B : Printing
C : Painting
D : Scanning
Q.no 7. Which graphics application provides a proper dialogue box to help the
user
A : MS excel
B : MS Paint
C : MS word
D : MS access
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
A : Midpoint
B : Point
C : Line
D : Polygon
A : Flat
B : Curved
C : Round
D : Hexagonal
B : Keyboard
D : Monitor, sound
C : Printer
D : Scanner
A : Top to bottom
B : Bottom to top
C : Top to right
D : Top to left
Q.no 15. The function of scan line polygon fills algorithm are
C : Both a & b
Q.no 17. The transformation that produces a parallel mirror image of an object
are called
A : Rotation
B : Reflection
C : Translation
D : Scaling
B : Data glove
C : Digitizer
D : Touch panels
A : Polygon filling
B : Polygon flow
C : Aliasing
D : Antialiasing
A : Straight line
C : Point
D : Circle
C : Vector an Raster
Q.no 24. The result of logical AND operation with endpoint region codes is a
nonzero value. Which of the following statement is true
Q.no 25. In which projection ,the plane normal to the projection has equal angles
with these three axes
C : Isometric projection
Q.no 26. In the Cohen Sutherland line clipping algorithm, if the codes of the two
point P&Q are 0101 & 0001 then the line segment joining the points P&Q will be
_________the clipping window
A : Totally outside
B : Partially outside
C : Totally inside
D : Inside
Q.no 27. Line end point codes of 4 lines are given below. Which one of the
following is totally invisible
A : 1010, 0110
B : 0000, 0000
C : 1001, 0000
D : 0001, 0100
Q.no 29. TIFF (tagged image file format )are used for
A : Vector graphics
B : Bitmap
C : Pixmap
D : Gif
A : Animation
C : Cartoons
D : Video
Q.no 31. The region code of a point is 1001. The point is in the________region of
window
A : Top right
B : Top left
C : Bottom left
D : Bottom right
B : Even-odd method
Q.no 33. A polygon, in which the line segment joining any two points within the
polygon lies completely inside the polygon, is called ________ polygon
A : Convex
B : Concave
C : Closed
D : Complete
Q.no 34. Non-impact use various techniques to combine three color pigment ______
to produce a range of color patterns
Q.no 35. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
Q.no 38. A technique by which the vertical and /or horizontal scan frequency of
video signal can be changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
D : Anti aliasing
Q.no 39. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
A : Mouse
B : Webcam
C : Keyboard
D : Joystick
Q.no 41. Each successive transformation matrix _________ the product of the
preceding transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
Q.no 42. Refreshing on raster scan displays is carried out at the rate of
A : Framebuffer removal
C : Rendering
D : Animation
Q.no 44. Refreshing is not needed in DVST because of the presence of_____
A : Primary gun
B : Flood gun
C : Focusing anode
D : Control grid
C : Even-add method
Q.no 47. If the resultant object is given along with the set of transformations
applied on it, then to find the original object we have to use___________
A : Affine transformation
B : Reverse transformation
C : Normal transformation
D : Inverse transformation
Q.no 49. The projection that can be viewed as the projection that has a centre of
projection at a finite distance from the plane of projection are called
A : Parallel projection
B : Perspective projection
C : Isometric projection
D : Oblique projection
C : Ray tracing
D : Cyrus beck
Q.no 51. Give the value_______to all the edges which are going to upward direction
in non-zero winding number rule
A:0
B : -1
C:1
D:2
Q.no 52. The size of these dot in inkjet printer usually lies between
A : 50 to60 microns in diameter
Q.no 53. The range that specifies the gray or grayscale levels is___________
A : Scale
B : Scalar
C : Vector
D : Rotate
A:1
B:2
C:3
D : Infinite
Q.no 56. ___________is a simple object space algorithm that removes about half of
the total polygon in an image as about half of the faces of objects are back faces
C : Isometric projection
A : Rotation
B : Replacement
C : Translation
D : Scaling
Q.no 58. Which of the following alogoritm is not used object space method
B : Painters algorithm
C : Both a & b
D : DDA
Q.no 59. If the pixel is already filled with desired color then leaves it otherwise
fills it. this is called
A : The region codes of line endpoints have a '1' in same bit position.
D : The region codes of line endpoints have a '0' in same bit position.
Seat No Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
A : Pixels
B : Paths
C : Palette
D : Vector
C : Printer
D : Scanner
A : White
B : Black
C : Blue
D : Green
Q.no 5. A Special form of the one-point perspective projection takes place when the vanishing point
is placed centrally within the figure. This type of projection is called a _________ projection.
A : Parallel
B : Perspective
C : Tunnel
D : Cavalier
A : Vector based
B : Hardware based
C : Bitmap based
Q.no 7. Which graphics application provides a proper dialogue box to help the
user
A : MS excel
B : MS Paint
C : MS word
D : MS access
B : Resolution
C : Pixel depth
D : Persistence
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
Q.no 10. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
Q.no 11. When projection lines are perpendicular to the view plane then such type of projection is
called
A : Parallel
B : Perspective
C : Orthographic
D : Oblique
Q.no 12. Reflection about X-axis followed by reflection about Y-axis is equivalent to_______
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
A :0
B :1
C :2
D :4
B : Keyboard
D : Monitor, sound
A : Scaling
B : Rotation
C : Translation
D : Shear
Q.no 18. In which polygon object appears only partially
A : Convex polygon
B : Concave polygon
C : Visible Polygon
D : Invisible Polygon
A : LED
B : LCD
D : Plasma Panel
Q.no 20. The transformation in which an object can be shifted to any coordinate position in three
dimensional plane are called
A : Translation
B : Scaling
C : Rotation
D : Shearing
Q.no 21. The region code of a point is 1001. The point is in the________region of
window
A : Top right
B : Top left
C : Bottom left
D : Bottom right
Q.no 23. In order to avoid Flicker in monitor having low refresh rate the techniques
used is
A : Refreshing
B : Vertical refreshing
C : Interfacing
D : horizontal refreshing
Q.no 25. The rectangle portion of the interface window that defines where the image will actually
appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 26. The rotation axis that is perpendicular to the xy plane and passes through the pivot point
is known as
A : Rotation
B : Translation
C : Scaling
D : Shearing
Q.no 27. In a boundary fill algorithm for filling polygon, boundary defined regions may be either
_________ connected or __________ connected
A : 2,4
B : 4,8
C : 8,16
D : 8,6
A : Reflection
B : Shear
C : Distortion
D : Scaling
A : Rotation angle ϴ
B : Distances dx and dy
C : Rotation distance
D : Rotation difference
A : Viewing
B : Projection
C : Workstation
D : 3D
Q.no 32. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
C : Vector an Raster
A : One part
B : Two parts
C : Three parts
D : Four parts
A : Boundary fill
B : 4-connected
C : Back-Face Detection
D : 8-connected
Q.no 36. The oblique projections are classified as ______ and ___________ projections
Q.no 38. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
Q.no 39. A technique by which the vertical and /or horizontal scan frequency of video signal can be
changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
D : Anti-aliasing
Q.no 40. What is the use of homogeneous coordinates and matrix representation
B : To scale
C : To rotate
Q.no 41. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with different
codes.
A :8
B :6
C :4
D :9
A : Sum
B : Product
C : Difference
D : Multiple
A : Scalar values
B : Menu options
C : Text input
D : Picture components
Q.no 45. The number of matrices required to rotate an object about a point (1,1) are___________
A :1
B :2
C :3
D :4
Q.no 46. Each successive transformation matrix _________ the product of the preceding
transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
Q.no 49. The space in which the image is displayed are called
B : Clipping window
C : 3D coordinate system
D : 2D coordinate system
Q.no 51. The transformation in which an object is moved in a minimum distance path from one
position to another is called
A : Rotation
B : Replacement
C : Translation
D : Scaling
A : Concave polygon
B : Convex polygon
C : Smooth curves
D : Line segment
A : Electrostatic printer
B : Inkjet printer
C : Line printer
D : Laser printer
Q.no 54. The size of these dot in inkjet printer usually lies between
Q.no 55. In non-zero winding number rule If the total sum of this direction value is non-zero, then
this point to be tested is an
A : Interior point
B : Exterior point
C : Partial point
D : Invisible
Q.no 56. A shadow mask CRT has _____ phosphor color dots at each pixel position
A :1
B :2
C :3
D :0
A : Screen coordinates
B : World coordinates
C : Device coordinates
D : Cartesian coordinates
Q.no 58. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
Q.no 59. The distance of a line from the projection plane determines
Q.no 60. The process of extracting a portion of a database or a picture inside or outside a specified
region are called
A : Transformation
B : Projection
C : Clipping
D : Mapping
Seat No -
Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
Q.no 1. When projection lines are perpendicular to the view plane then such type
of projection is called
A : Parallel
B : Perspective
C : Orthographic
D : Oblique
A : Midpoint
B : Point
C : Line
D : Polygon
Q.no 3. Which of the following statement is not correct with respect to
homogeneous coordinates
A : TV monitor
B : Video signal
C : Electronics signal
D : Light signals
A : Monitor
B : Projector
C : Printer
D : Sound
A : bmp
B : jpg
C : tiff
D : png
Q.no 7. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
Q.no 8. The method which is based on the principle of checking the visibility point
at each pixel position on the projection plane are called
A : Object-space method
B : image-space method
C : Both a & b
D : None of these
Q.no 9. Two Basic ways of projecting objects onto the view plane are _________ and
_______.
A : Serial, Parallel
B : Serial, Perspective
C : Parallel, Perspective
D : Parallel, Isometric
A : Convex polygon
B : Concave polygon
C : Visible Polygon
D : Invisible Polygon
Q.no 11. Which color s produced with the blue and red dots
A : Blue
B : Yellow
C : Magenta
D : White
Q.no 12. The process of mapping a world window in world coordinate system to
viewport are called
A : Transformation viewing
B : Viewport
C : Clipping window
D : Screen coordinate system
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
Q.no 16. The algorithm used for filling the interior of a polygon is called
A : Active graphics
B : Passive graphics
C : Grayscale image
D : Color Image
A : Line
B : Point
C : Graphics
D : Object
Q.no 19. The process of selecting and viewing the picture with different views is
called
A : Viewing
B : Clipping
C : Windowing
D : Segmenting
A : Viewing window
Q.no 21. The rotation axis that is perpendicular to the xy plane and passes
through the pivot point is known as
A : Rotation
B : Translation
C : Scaling
D : Shearing
Q.no 22. A technique by which the vertical and /or horizontal scan frequency of
video signal can be changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
C : Two dimensional graphics
D : Anti aliasing
A : Transformation
B : Projection
C : Rotation
D : Translation
Q.no 24. In view-port clipping of 3D viewing, the region code contains ___number
of bits
A:6
B:4
C:5
D:7
D : Emissive display
Q.no 27. The shortest distance between any two dots of the same color is called
A : Resolution
B : Dot Pitch
C : Pixel Depth
D : PPI
A : clipping
B : copying
C : culling
D : shorting
A : BSP tree
B : DDA
C : Circle generation
D : Flood fill
A : Main memory
B : Secondary memory
C : Graphics card
D : Frame buffer
A : Two or three
B : One or two
C : Three or four
D : No color
Q.no 32. The region code of a point is 1001. The point is in the________region of
window
A : Top right
B : Top left
C : Bottom left
D : Bottom right
Q.no 33. Give the value_______to all the edges which are going to downward
direction in non-zero winding number rule
A:0
B : -1
C:1
D:2
A : Mouse
B : Webcam
C : Keyboard
D : Joystick
A : Vertices
B : Edges
C : Line
D : Circle
B : Scanning instructions
C : Image Resolution
D : Intensity information
A : Printing a map
B : Scanning images
C : Produced sound
D : Drawing
Q.no 38. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
A : Rotation angle ϴ
B : Distances dx and dy
C : Rotation distance
D : Rotation difference
C : Produces sound
D : Display Images
A : Lower
B : Higher
C : Medium
D : Large
Q.no 42. RGB true color model has _______ color depth
A : 24bit
B : 32bit
C : 64bit
D : 120bit
Q.no 43. When the angle between the projectors and the plane of projection is not
equal to 900 then the projection is
A : Orthographic
B : Isometric
C : Perspective
D : Oblique
A : Line clipping
B : Point clipping
C : Polygon clipping
D : Hybrid clipping
A:8
B:6
C:4
D:9
A : Electrostatic printer
B : Inkjet printer
C : Line printer
D : Laser printer
Q.no 47. Which of the following is not true w.r.t polygon clipping
A : Line clipping algorithms are not used for polygon clipping
D : Change in Polygon
Q.no 48. The basic geometric structures that describes a scene on display is called
________
A : Attributes
B : Output primitive
C : Lines
D : Curves
Q.no 49. The number of matrices required to rotate an object about a point (1,1)
are___________
A:1
B:2
C:3
D:4
Q.no 51. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
Q.no 52. There are 2 types of polygons. They are?
A : Difficult
B : Easy
C : Not fill
D : Imposible
A : Selection
B : Separation
C : Clipping
D : Displying
Q.no 55. Give the value_______to all the edges which are going to upward direction
in non-zero winding number rule
A:0
B : -1
C:1
D:2
Q.no 56. If the pixel is already filled with desired color then leaves it otherwise
fills it. this is called
Q.no 57. Under a parallel projection, the point (2, 3,-1) has been viewed at (3, 3,
0),then the direction of projection should be the vector
A : (1,0,1)
B : (1,0,-1)
C : (0,1,1)
D : (0,-1,1)
Q.no 58. Each successive transformation matrix _________ the product of the
preceding transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
Q.no 59. In odd-even rule If the number of interactions is odd, then the point (x,y)
is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
A : Depth comparison
C : subdivision method
D : back-face removal
Seat No -
Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
Q.no 1. The surfaces that is blocked or hidden from view in a 3D scene are known
as
A : Hidden surface
B : Frame buffer
C : Quad tree
D : Clipping
D : Windows viewport
Q.no 3. The process of coloring the area of a polygon is called
A : Polygon filling
B : Polygon flow
C : Aliasing
D : Antialiasing
A : Top to bottom
B : Bottom to top
C : Top to right
D : Top to left
Q.no 5. The transformation that produces a parallel mirror image of an object are
called
A : Rotation
B : Reflection
C : Translation
D : Scaling
B : Office
C : Audio Player
D : Menu
A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
Q.no 8. If the angle Q is positive then the rotation direction will be
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
A:1
B:2
C:3
D:4
Q.no 10. Which graphics application provides a proper dialogue box to help the
user
A : MS excel
B : MS Paint
C : MS word
D : MS access
Q.no 11. Polygon filling algorithms those fill interior-defined regions are called
_______ algorithms.
A : Flood fill
B : Boundary fill
C : Scan line
D : Edge fill
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
B : Keyboard
D : Monitor, sound
A : Frame buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 17. Which of the following statement is not correct with respect to
homogeneous coordinates
Q.no 18. When projection lines are perpendicular to the view plane then such
type of projection is called
A : Parallel
B : Perspective
C : Orthographic
D : Oblique
Q.no 19. Which color s produced with the blue and red dots
A : Blue
B : Yellow
C : Magenta
D : White
A : Translation
B : Rotation
C : Scaling
D : Image
Q.no 21. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
Q.no 22. TIFF (tagged image file format )are used for
A : Vector graphics
B : Bitmap
C : Pixmap
D : Gif
C : Produces sound
D : Display Images
Q.no 24. _________as the most commonly used boundary presentation for a 3-D
graphics object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
A : Translation distances
B : Translation difference
C : X and Y
D : Reflection
Q.no 26. What is the use of homogeneous coordinates and matrix representation
B : To scale
C : To rotate
B : Scanning instructions
C : Image Resolution
D : Intensity information
B : Even-odd method
A : Reflection
B : Shear
C : Distortion
D : Scaling
A : Animation
C : Cartoons
D : Video
Q.no 32. The oblique projections are classified as ______ and ___________ projections
A : Printing a map
B : Scanning images
C : Produced sound
D : Drawing
Q.no 34. A technique by which the vertical and /or horizontal scan frequency of
video signal can be changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
D : Anti aliasing
Q.no 35. The region code of a point is 1001. The point is in the________region of
window
A : Top right
B : Top left
C : Bottom left
D : Bottom right
D : Emissive display
A : seed fill
B : scan fill
C : A and B
D : Line fill
Q.no 38. The rectangle portion of the interface window that defines where the
image will actually appear are called
A : Transformation viewing
B : View port
C : Clipping window
A : Icon
B : Slider
C : Spin box
D : Locator
A : Vertices
B : Edges
C : Line
D : Circle
Q.no 41. The basic geometric structures that describes a scene on display is called
________
A : Attributes
B : Output primitive
C : Lines
D : Curves
Q.no 42. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
A : One
B : Two
C : Three
D : Four
C : Even-add method
A : Lower
B : Higher
C : Medium
D : Large
Q.no 46. ________ is the ratio of horizontal points to vertical points necessary to
produce equal length lines in both directions
A : Dot Pitch
B : Resolution
C : Aspect Ratio
D : Height-Width Ratio
Q.no 47. Which of the following clipping algorithm follows the Divide and
Conquer strategy?
A : 4-bit algorithm
B : Midpoint algorithm
A : Translation vector
B : Shift vector
C : Both a and b
D : Neither a nor b
Q.no 49. If we take mirror reflection of a point (-x, y) along the origin then the
point Becomes_________
A : (x, -y)
B : (-y, -x)
C : (-x, y)
D : (y, x)
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 52. The intensity of a grayscale pixel is expressed within a given range
between a minimum and a maximum
A : 1 and 2
B : 2 and 1
C : 0 and 1
D : 0 and 2
Q.no 53. In color raster system, the number of color choices available depends
on_____________
C : RGB color
Q.no 54. Non impact use various techniques to combine three color pigment ______
to produce a range of color patterns
Q.no 55. The video memory that is used to hold the image displayed on screen is
known as
A : Display processor
B : LUT
C : Frame buffer
D : Display file
Q.no 56. The projection in which the projection plane is allowed to intersect the x,
y and z-axes at equal distances
C : Isometric projection
A : Octree
B : Polygon surfaces
C : Ellipsoid
D : Raster image
A : Transformation
B : Projection
C : Clipping
D : Mapping
A : Electrostatic printer
B : Inkjet printer
C : Line printer
D : Laser printer
Q.no 60. RGB true color model has _______ color depth
A : 24bit
B : 32bit
C : 64bit
D : 120bit
Seat No -
Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
C : Printer
D : Scanner
A : Fractals
B : Quad-tree
C : Rendering
D : Clipping
A : Mouse
B : Touch panel
C : Light pen
D : None
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
A : Scaling
B : Rotation
C : Translation
D : Shearing
Q.no 7. A Process which divides each segment of the picture into its visible and
invisible portion, allowing the invisibleportion to be discarded is called___.
A : Clipping
B : Windowing
C : Segmenting
D : Viewing
D : Big Object
A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
A : Menu
B : List
C : Icon
D : Checkbox
A : Pixels
B : Paths
C : Palette
D : Vector
A : Bad
B : Better
C : Smaller
D : Large
A : Scaling
B : Rotation
C : Translation
D : Shear
A : Frame buffer
B : Picture definition
C : Display list
D : Brightness
A : Vector based
B : Hardware based
C : Bitmap based
Q.no 19. The region against which an object is clipped is called a_________
A : Clip window
B : Boundary
C : Enclosing rectangle
D : Clip square
Q.no 21. In ............... input mode, the input devices initiates data input to the
application program.
A : Sample
B : request
C : Event
D : Read
Q.no 22. In the Cohen Sutherland line clipping algorithm, if the codes of the two
point P&Q are 0101 & 0001 then the line segment joining the points P&Q will be
_________the clipping window
A : Totally outside
B : Partially outside
C : Totally inside
D : Inside
C : Application to monitor
D : Monitor to graphics
Q.no 24. Which of the following clipping algorithm follows the Divide and
Conquer strategy?
A : 4-bit algorithm
D : Midpoint algorithm
A : Input device
B : Output device
C : Both a & b
Q.no 26. In view-port clipping of 3D viewing, the region code contains ___number
of bits
A:6
B:4
C:5
D:7
Q.no 27. If both codes are 0000, (bitwise OR of the codes yields 0000) line lies
__________________ the window
A : completely outside
B : completely inside
Q.no 28. Dragging in computer graphics can be achieved through which of the
following transformation
A : translation
B : rotation
C : scaling
D : mirror reflection
D : Emissive display
A : Viewing
B : Projection
C : Workstation
D : 3D
Q.no 31. Any CRT based display must be refreshing at least_______ times a second
A : 20
B : 30
C : 40
D : 10
Q.no 32. Give the value_______to all the edges which are going to downward
direction in non-zero winding number rule
A:0
B : -1
C:1
D:2
Q.no 33. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
A : Mouse
B : Webcam
C : Keyboard
D : Joystick
A : Main memory
B : Secondary memory
C : Graphics card
D : Frame buffer
B : One point
C : Two point
D : Three point
Q.no 38. The result of logical AND operation with endpoint region codes is a
nonzero value. Which of the following statement is true
Q.no 39. For a seed-fill method, If a given point is (x, y) and we want to access (x-1,
y-1) in the same iteration, we use which of the following
A : 4-connected method
B : 5-connected method
C : 7-connected method
D : 8-connected method
Q.no 41. Which of the following alogoritm is not used object space method
B : Painters algorithm
C : Both a & b
D : DDA
Q.no 42. The interactive computer graphics involves________ way communication
b/w computer and the user
A : One
B : Two
C : Three
D : four
A : Scale
B : Scalar
C : Vector
D : Rotate
A : Screen coordinates
B : World coordinates
C : Device coordinates
D : Cartesian coordinates
C : Even-add method
A : Ellipse
B : Cone
C : Sphere
D : Cylinder
Q.no 47. The transformation in which an object is moved in a minimum distance
path from one position to another is called
A : Rotation
B : Replacement
C : Translation
D : Scaling
A : One
B : Two
C : Three
D : Four
Q.no 49. The algorithm which displays line-type attributes by plotting pixel spans
is
Q.no 50. In the Cohen Sutherland Out code Algorithm, the four bits in the outcode
are set on the basis of positions of the line end points to the ________ of clipping
window regions in the order
Q.no 52. When a display file is divided into number of subparts then each part is
called as____
A : Segment
B : Page
C : Image
D : Structure
Q.no 53. Which of the following is not true w.r.t polygon clipping
D : Change in Polygon
Q.no 54. The video memory that is used to hold the image displayed on screen is
known as
A : Display processor
B : LUT
C : Frame buffer
D : Display file
Q.no 55. The intensity of a grayscale pixel is expressed within a given range
between a minimum and a maximum
A : 1 and 2
B : 2 and 1
C : 0 and 1
D : 0 and 2
Q.no 56. The projection that can be viewed as the projection that has a centre of
projection at a finite distance from the plane of projection are called
A : Parallel projection
B : Perspective projection
C : Isometric projection
D : Oblique projection
Q.no 57. _________as the most commonly used boundary presentation for a 3-D
graphics object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
Q.no 58. In color raster system, the number of color choices available depends
on_____________
C : RGB color
Q.no 59. The division of the computer screen into rows and columns that define
the no. of pixels to display a picture is called
A : Persistence
B : Resolution
D : Vector
Q.no 60. _______is very important in creating animated images on the screen
A : Image transformation
B : Morphing
C : Clipping
D : Image reflection