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EL-4 Advanced Decision ModellingUTYQP
EL-4 Advanced Decision ModellingUTYQP
Instructions: Answer all questions from Part A and one question from
each module in Part B
Time: 3 hours Maximum Marks: 100
Part A
1. Describe the different types of queueing disciplines.
2. List the applications of queuing theory.
3. Differentiate slack variables and artificial variables in linear programming problems.
4. Explain balanced and unbalanced transportation problems
5. Explain the following terms in Network Theory : i) Event, ii) Critical path
6. Describe how decision making is done using Hurwicz criterion.
7. Explain various costs associated with inventory models.
8. List the factors which influence equipment replacement.
9. Explain the method of obtaining an optimal solution to a 3 machine ‘n’ job problem.
10. Explain the terms saddle point and pure strategy related to game theory.
2 x 10 =20 marks
Part B
Module I
11. a) Explain the constituents of a queuing model.
5 marks
A B C D
J1 14 5 8 7
J2 2 12 6 5
J3 7 8 3 9
J4 2 4 6 10
10 marks
OR
14. Find the optimal solution to the following transportation problem in which the cells
contain transportation cost in rupees. Use Vogel’s approximation method to find the
initial basic feasible solution and MODI method to find the optimal solution.
D1 D2 D3 D4 Supply
S1 2 3 5 6 5
S2 2 1 3 5 10
S3 3 8 4 6 15
Demand 12 8 4 6
20 marks
Module III
15. The time estimates in weeks for the activities of a PERT network are given below.
b) The purchase price of a machine is Rs. 3800. The maintenance cost and resale
value are given in the table below. When should the machine be replaced?
Year 1 2 3 4 5
Resale value 2000 1200 800 700 600
Maintenance cost 2000 2400 2900 3400 3900
12 marks
Module IV
17. a) Five jobs must pass through a lathe and a surface grinder, in that order. The
processing times in hours are given below. Determine a sequence for the five jobs
that will minimise the elapsed time. Also find the total time required.
Job 1 2 3 4 5
Lathe 5 1 9 3 10
Surface Grinder 2 6 7 8 4
6 marks
b) Using graphical method determine the optimal sequence needed to process jobs 1
and 2 on five machines A, B, C, D and E. Calculate the total time needed to complete
both the jobs.
Sequence A B C D E
Job1
Time (hrs) 1 2 3 5 1
Sequence C A D E B
Job2
Time (hrs) 3 4 2 1 5
14 marks
OR
18. a) Describe the meaning of two person zero sum game. Explain why is it unrealistic.
5 marks
b) Reduce the following 4x4 game by the principle of dominance and solve using
graphical method
Player B
B1 B2 B3 B4
A1 19 6 7 5
A2 7 3 15 6
Player A
A3 12 8 18 4
A4 8 7 13 -1
15 marks
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