You are on page 1of 1

Underground cavern filled with gold----only able to carry out encumbered weight,

and exit is random material plane portal.

Aboleth>cleric>Lizard Warrior>Skum>Slavers>
POSSIBLE...Natural enemies of Skum=Lizardfolk

Yondabakari: Bog Barons(E): Good ol' boy guised as Aristocricy.

--------------------------------------------------------------
Water: Grindylow(B2)
-------------------------------------------------------------

Skeleton detective Sherlock Bones.


--------------------------------------------------------------
FatNeil
---------------------------------------------------------------------------------
Dream gobosgame!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-----------------------------------------------------------------------------------
Traips Inn: Relocating Inn.(N)
Outside Inn: Planar Travel rest stop.; various entry points.(N)
Hurt Inn: (E)
-----------------------------------------------------------------------------------

Prison: only place with livable conditions in a wasteland making escape more
dangerous.
Could appear as a oasis, hamlet/village, or actual criminal encampment.
-----------------------------------------------------------------------------------
-

Desert: Sticks that cast shadows have dangers that attack at noon until shadows
reappear..weakness to light, sun, heat.
-----------------------------------------------------------------------------------
----

Elemental quest aide: Firebloom ringing a volcano to aid earth/fire ele's...


similiar water algae/flower petal for wind/water.

-----------------------------------------------------------------------------------
-----

FEY: Fishschool, scales hypnotic Will/13 or stunned, 1/round until save: if stunned
attacked by
Giant Sea Anemone, Death’s Head Jellyfish(b3)

Bushes: berries fort/12 or -1REF per hp healed.

Redcap brothers bbeg

-----------------------------------------------------------------------------------
--

You might also like