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(1943) hierarchy of needs. The hierarchy summarises the needs that individuals want
met in order to experience high levels of well-being. The hierarchy includes the basic
physiological needs that all organisms need to pursue to survive as well as other higher
order needs such as esteem and self-actualization. Studies into video gaming addiction
based on humanistic needs theory mainly concentrate on two of the needs categories in
Maslow’s hierarchy, namely esteem and belongingness (Wan & Chiou, 2006). These
categories are prioritised as they appear to contain the needs that video games are
most capable of fulfilling. Additionally these needs are not necessarily as easy to meet
The system approach (Input – Process – Output was used as the conceptual
Input
Research of the Study
4. What are the reasons of the teenagers for getting easily irritable?
Process
Output
Scope, Limitations, and Delimitation
This research was conducted to determine how the Effects of Online Games to
Definition of Terms
and adulthood
natural settings