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http://www.thingiverse.com/thing:196038
Winged Victory of Samothrace by CosmoWenman is licensed under the Creative Commons
- Attribution license.
http://creativecommons.org/licenses/by/3.0/

# Summary

Update 6/23/14: I used a compilation of photos of other people's prints of this


model in a presentation to LACMA on February 3, 2014. Here's an adaptation of my
presentation: * [3D Printing, 3D Capture, and Opportunities for Design Custodians]
(https://medium.com/@CosmoWenman/3d-printing-3d-capture-and-opportunities-for-
design-custodians-7985097d2ac4).* Please share it with anyone you think might be
interested — Thanks.

***
*"No classical education is needed to appreciate the personification, nor is it
hard to grasp the drama of the figure's action given its superb position--and this
is so despite the absence of arms and head; indeed perhaps its maimed condition has
helped make the life it retains seem more miraculous."*—Francis Haskell and
Nicholas Penny, *Taste and the Antique: The Lure of Classical Sculpture, 1500-1900*

****
An iconic beacon of martial glamour, *Winged Victory, the Nike of Samothrace* is
widely considered Hellenistic sculpture's greatest masterpiece. It was made between
200 and 190 BC, and more than a century ago important works of sculptural art like
it were reproduced in plaster to be bought, sold, and traded by museums,
universities, art schools, and private collectors around the world. In 1891, high-
fidelity, full-scale, nine-foot-tall plaster casts of *Winged Victory* could be
purchased from the Louvre's own atelier for 300 francs.

The customs and commerce driving the plaster cast tradition largely [died out]
(http://goo.gl/aFX84x) in the early 1900s. Many significant cast collections were
broken up, with some pieces lost or even deliberately destroyed.
In 1892, a plaster of *Winged Victory* was carefully cast by the Louvre's atelier
under the direction of its master mold maker Eugene Arrondelle and was purchased by
the University of Basel. The Basel cast of *Victory* survives today at the
Skulpturhalle Basel museum.

In September 2013, with the museum's permission and the financial support of
Autodesk's Reality Capture division, I spent a week working in the Skulpturhalle,
taking 3D surveys of my choice of casts. I took hundreds of carefully staged photos
of *Victory* and used Autodesk's *ReCap Photo* photogrammetry software to process
them into this high-quality 3D model.

*Winged Victory* is one of the world's most celebrated sculptures. It usually


stands atop a stone warship's prow at the top of the Louvre's Daru staircase, where
it oversees millions of visitors, but in September 2013 the Louvre removed
*Victory* from public view while it undergoes an extensive, year-long restoration.

That restoration effort will include a 3D survey, though the Louvre has not
indicated whether they will freely publish the 3D data for which they are
soliciting funds. While the original *Victory* is conspicuously missing, and as the
Louvre contemplates what to do with their data, I am happy to provide my own. This
capture is to my knowledge the first high-quality 3D survey of *Winged Victory* to
be freely published, and I hope you enjoy direct access to this ancient, dramatic
work's mystique.

Francis Haskell and Nicholas Penny, quoted above, continue, writing in *Taste and
the Antique* that the *Winged Victory of Samothrace* "was singled out by Marinetti
in his Futurist manifesto of 20 February 1909 as the symbol of the classical
culture which the heroic new age of the machine gun and racing car would
supercede." I hope this new, 3D captured, digitally published *Winged Victory* and
all its 3D printed iterations might someday be seen as symbols of a *new* new age,
and a different kind of futurism.

You can read more about my project, *Through A Scanner, Skulpturhalle,* at


http://ThroughAScanner.com. I will be publishing more results, including *Venus de
Milo* and the *Medusa Rondanini,* among others, and cataloging them here:
http://thingiverse.com/thing:83781 I post occasional updates on Twitter as well:
http://twitter.com/CosmoWenman

If you know anyone who would be interested in sponsoring more of this kind of work
by me, please send them my way.

Thanks,

-- Cosmo Wenman
http://cosmowenman.com
http://twitter.com/CosmoWenman
cosmo.wenman@gmail.com
****
The blue-green 3D print shown in the photos was made with white PLA and finished in
patinated copper using Alternate Reality Patinas (coming soon!). It's the very
first 3D print made with this survey data, and it was shown at the London and Paris
3D Printshows in November 2013. It's been sold, but I can make another, and
another, and another, in unlimited editions.

I am also offering 3D prints of *Winged Victory* through my Shapeways shop,


http://shapeways.com/shops/CosmoWenman
In addition to my Shapeways offerings, [I can cast *Victory* for you in bronze or
stainless steel](http://cosmowenman.wordpress.com/2013/10/24/3d-scanning-3d-
printed-lost-pla-bronze-casting-and-the-art-of-the-living-dead/) in any size.
****
Information, Tools, and Specifications:

*Nike, The Winged Victory of Samothrace*


Skulpturhalle Basel accession number 248
1892 plaster molded and cast from the original by the Louvre atelier under the
direction of Eugene Arrondel, with only very slight evidence of parting lines, and
a false patina likely added in the 1950s or 1960s.
Skulpturhalle Basel: http://www.skulpturhalle.ch
History of the Skulpturhalle and uses of plaster casts: http://goo.gl/aFX84x
250 JPEGs processed with Autodesk's *ReCap Photo* cloud-based photogrammetry
application: http://recap.autodesk.com, using every other third photo from 752
sequential positions, plus a selection of detail shots.
Camera: Canon EOS 5D Mark II
Lens: Sigma EX 50mm
Using a wireless remote shutter release and a loose tripod for shots at eye level
and below, and a tripod on extended legs with wheels for shots from above.
Camera settings:
f/14
ISO-100
.8 seconds
No flash
5616 x 3744 pixels per shot
Lighting: Normal museum lights plus three additional fixed spotlights, with diffuse
light from skylight on a cloudy day.
Scaling, cropping, sectioning, and print preparation of the model was done with
*Blender* on a Windows 7 PC with an overheating NVIDIA GeForce GTX 550 Ti graphics
card.
Scale references in the raw unedited .obj*:
The grey plinth *Victory* stands on is 800mm x 1010mm by 348.5mm tall, measured
from the floor.
The white balance reference card is 254mm x 216mm.
The "Frauen und Sport" poster is 2000mm wide.
The "Weitere Sportarten" poster is 1700mm wide.
The "Wagenrennen und Reiten" poster is 2188mm wide and 915mm from the floor.
(*I am having trouble uploading the original .obj and textures of the unedited
capture -- they're very large. I'll keep trying and post a link if I wind up
hosting it somewhere else.)
The model has been only very lightly re-sculpted with *Meshmixer* to fix the very
top edges of the forward third of the wings where the photos did not get sufficient
coverage. A few small areas in some of the valleys in the drapery are inverted,
convex where they should be concave, but these were left as-is.
****
Printing:
The complete, single-part model will need supports, and you may want to re-orient
it depending on what size you are printing.
Most of the multi-part sections print well in PLA with no external supports. Only
the "cloak tail" piece needs external supports. I've included variations of a
couple pieces with manual supports added under some parts of the drapery -- with
these manual supports, there is no need for automatic supports.
I've printed these pieces several times with RepG for file prep and a Replicator1,
with zero infill, 3 walls thick, at .2mm layer height. At this scale and print
quality the assembled figure is about 20 inches tall, and shows the features well.
It is roughly the same scale, human-figure-wise, as my multi-part [*Venus de Milo*]
(http://www.thingiverse.com/thing:196037) model -- they make a nice pair side-by-
side.
Other machine and software combos may require different settings.
****
Acknowledgments:
This project was made possible by the financial support of Autodesk's Reality
Capture division. My thanks to Tatjana Dzambazova and Brian Mathews there for
making it happen, and to the people in Autodesk's Reality Capture and 123D teams,
who make incredible products. http://recap.autodesk.com + http://123dapp.com
Thanks to Dr. Tomas Lochman, director of the Skulpturhalle Basel museum, for giving
me access to the museum and allowing me to conduct this experiment in extending the
reach of its incredible collection and the spirit that informed its creation.
http://www.skulpturhalle.ch
I'd also like to thank the following:
Bernard Frischer, Professor of Informatics and Director of the Virtual World
Heritage Laboratory, Indiana University, for his advice on where to try this
experiment *(e dove non),* and for introducing me to Dr. Lochman.
http://frischerconsulting.com/frischer/projects.html
FARO, for making a FARO Scanarm Edge laser scanner available to me, and to FARO's
Florian Fuenfschilling and Chris Bartschat for their expertise operating it and
grabbing some laser scans of additional pieces for me. http://faro.com
Ralph Wiedemeier, who made and lent me a custom, 10' tall tripod on wheels that was
absolutely critical. He even delivered it to me from Zurich. http://framefactory.ch

Bre Pettis and Kio Stark for early feedback and advice on my Kickstarter campaign.
http://brepettis.com + http://kiostark.com
MakerBot for featuring my Kickstarter on Thingiverse.
Kerry Hogarth of the 3D Printshow, for giving me tickets to the London, Paris, and
New York shows to use as Kickstarter rewards, and for exhibition space there to
show off the project's results. http://3dprintshow.com
Susan Self for her help promoting the Kickstarter to the media.
susanlself@gmail.com
Virginia Postrel for her advice and help telling the story of the bigger picture as
it's been coming into focus. http://vpostrel.com/power-of-glamour
Thank you to all my Kickstarter's backers. Even though it wasn't the viral hit we'd
hoped for and the campaign fell through, without their support and help promoting
it, the project would have remained dead in the water. http://kck.st/1bxMz0I
-- Cosmo
****
Related media mentions: http://cosmowenman.wordpress.com/media-mentions/

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